Browsers and Authoring Tools

The web's usefulness and growth depends on its universality. We should be able to publish regardless of the software we use, the computer we have, the language we speak, whether we are wired or wireless, regardless of our sensory or interaction modes. We should be able to access the web from any kind of hardware that can connect to the Internet – stationary or mobile, small or large. W3C facilitates this listening and blending via international web standards. These standards ensure that all the crazy brilliance continues to improve a web that is open to us all.

Browsers, Media Players Header link

There are many types of tools that allow us to read the Web, including browsers, media players, publishing platforms, social networks, bots, aggregators, forums, and media-sharing sites.

Authoring Tools, Social Media Header link

The Web is not a read-only medium. There are many types of tools for publishing content, including authoring tools and environments, content management systems (CMSs), social media profile pages and apps, blogging tools and sites, microblogging tools, social bookmarks, forums, and video and photo sharing and more.

News Atom

None. See news archive.

Events Header link

  • 2021-03-17 (17 MAR) 2021-03-18 (18 MAR)

    IoT Tech Expo 2021

    London, England

    In the "Industry 4.0 in Practice" panel, Dave Raggett, Data Activity Lead at W3C will speak about work he's doing in our Web of Things (WoT) groups, the BOOST Project and Industry 4.0.

    In the panel "The Innovative and the Intelligent; What does the Future of Automotive look like?", J. Alan Bird, W3C Business Development Lead will talk about the work W3C is doing in the Automotive space.

    Showcasing the next-generation technologies and strategies from the world of IoT, this event provides an opportunity for you to explore and discover the practical and successful implementation of IoT driving your business forward in 2020 and beyond.

    Join forward‐thinking brands, market leaders, IoT Tech experts, and hot start‐ups to explore and debate the advancements in IoT, the impacts within the Enterprise & Consumer sectors as well as Development platforms and Digital Transformation opportunities.

See full list of W3C Events.


Editor of introductory text: Liam McGee. Contributors: Participants of the Education and Outreach Working Group (EOWG).