Browsers and Authoring Tools

The web's usefulness and growth depends on its universality. We should be able to publish regardless of the software we use, the computer we have, the language we speak, whether we are wired or wireless, regardless of our sensory or interaction modes. We should be able to access the web from any kind of hardware that can connect to the Internet – stationary or mobile, small or large. W3C facilitates this listening and blending via international web standards. These standards ensure that all the crazy brilliance continues to improve a web that is open to us all.

Browsers, Media Players Header link

There are many types of tools that allow us to read the Web, including browsers, media players, publishing platforms, social networks, bots, aggregators, forums, and media-sharing sites.

Authoring Tools, Social Media Header link

The Web is not a read-only medium. There are many types of tools for publishing content, including authoring tools and environments, content management systems (CMSs), social media profile pages and apps, blogging tools and sites, microblogging tools, social bookmarks, forums, and video and photo sharing and more.

News Atom

None. See news archive.

Events Header link

  • 2019-09-30 (30 SEP) 2019-10-01 ( 1 OCT)

    View Source Conference 2019

    Amsterdam, The Netherlands

    View Source Amsterdam was formed in collaboration between Mozilla, Microsoft, Google, Samsung, and W3C to provide a deeper dive into the workings of the Web. The two days feature visionary speakers, discussion areas and Q&A, collaborative breakout sessions and "Conversation Corners". One of them is "Meet the W3C: How Web standards are built and how you too can get involved", on Tuesday 1st October. Meet you there!

See full list of W3C Events.


Editor of introductory text: Liam McGee. Contributors: Participants of the Education and Outreach Working Group (EOWG).