W3C has created Community and Business Groups to meet the needs of a growing community of Web stakeholders. Community Groups enable anyone to socialize their ideas for the Web at the W3C for possible future standardization. Business Groups provide companies anywhere in the world with access to the expertise and community needed to develop open Web technology. New W3C Working Groups can then build mature Web standards on top of best of the experimental work, and businesses and other organizations can make the most out of W3C's Open Web Platform in their domain of interest.
Learn more about Community and Business Groups.
There are currently 8 open Business Groups.
The mission of the Automotive and Transportation Group is to act as an incubator of ideas for standardization for connected vehicles and the broader transportation data space. It had produced some early draft specifications for making vehicle signals available in a browser runtime as a first class object. Those specifications were the basis for launching the W3C Automotive Working Group. The Auto Working Group has since changed to service specifications to expose signals in a broader range of computing environments and bringing this extremely useful telematics information to the cloud.
Fuller description of current and evolving scope is in the charter.
The Graph Standardization Business Group will take the output from the recent W3C Graph Data Workshop and develop a strategy for how the work should move ahead. The things we will explore are:
- What Use Cases are organizations trying to solve? What are the business needs that need to be addressed?
- What are the possible areas of technical work that needs to be done in W3C and what organizations will support it?
- Which other organizations does W3C need to work with to insure interoperability?
The mission of the Improving Web Advertising Business Group is to identify areas where standards and changes in the Web itself can improve the ecosystem and experience for users, advertisers, publishers, distributors, ad networks, agencies and others, and to oversee liaison with existing Working Groups and to create new Working Groups as needed
The mission of the Merchant Business Group (“Merchant BG”) is to improve the Web for people and organisations that sell goods or services, or accept donations online. This includes both business-to-business (B2B) merchants, business-to-consumer (B2C) merchants as well as not-for-profit donation acceptors. In this non-technical forum, participants will discuss merchant challenges, how emerging Web technologies could help address them, and what additional Web capabilities may be necessary. Likely topics include:
- Customer interaction, capture and retention via accessible immersive Web experiences;
- Web checkout experiences, including the value merchants should gain with W3C's Web payments standards;
- Emerging regulatory requirements (e.g., related to privacy or accessibility) and ensuring good customer experience;
- The evolution of Web advertising;
- Good practices for reducing online fraud;
- Enhancements to transaction integrity and assurance;
- Improving mobile Web commerce experiences.
Participants will choose and prioritize discussion topics.
Activities in Scope
- Education about Web technology trends and the impact on merchants, including through discussions with other W3C groups. These activities will include non-technical briefings.
- Identification of current merchant challenges, best practices for addressing them, and how those practices may change for various reasons (e.g., due to evolving privacy practices).
- Communication of merchant use cases and requirements to groups within and outside W3C.
- Coordinating reviews of the work of other W3C groups (e.g., the Web Payments Working Group, Web Authentication Working Group or Immersive Web Working Group). It is a goal that this group enable high-bandwidth, two-way communication channels with other W3C groups.
Activities out of Scope
- Development of technical specifications.
- Discussion of specific products or implementations consistent with W3C's Antitrust and Competition Guidance.
The Publishing Business Group fosters ongoing participation by members of the publishing industry and overall publishing ecosystem in the development of the Web for publishing, and serves as a conduit for feedback between the publishing ecosystem and W3C. See the Publishing Business Group Charter for details.
The Business Group maintains a separate “Working” Web site, which includes documents, like information on meetings, index for meeting minutes, and other working documents. There is also a separate wiki for BG members. Finally, if necessary or convenient, Google Documents can also be used; these are collected in a separate Google Drive folder.
(The Working Web site’s content is actually served from a dedicated Github repository.)
The aim of the Web and Broadcasting Business Group is to study and clarify the influence of Open Web Platform on the professional world of broadcasting, and to help stakeholders within the broadcasting industry to build good and practical understanding on the standardization processes in W3C with the chair-to-chair communication mechanism built into business groups. The business group will create monthly or bi-monthly report to summarize their study on the influence and share the reports internally. Detailed discussion and analysis on the use cases in this area should be done in the Web and TV Interest Group, so the business group will not deal with those items to avoid scope overlap. However, fruitful collaborative works may happen as a result of the chair-to-chair communication between these two groups.
The Web-based Signage Business Group is aimed at companies and organizations interested in the standardization of Web based digital signage. The goal of the group is to identify use cases and system image/model for expansion of web browser based digital signage and smarter integration of existing Web standards.
Discussion communications accessibility based on Web5G and AI.The purpose is to collect information on accessibility issues and implement the communications accessibility between normal people and disabled people, natives and foreigners, people and robots.