GPU for the Web Community Group - Activity in 2017
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1 participant joined.
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GitHub
gpuweb/gpuweb
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1 issue closed.
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Accept HLSL (or some human-writable language) as a shader input format gpuweb/gpuweb#36.
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2 issues received 5 new comments.
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Position: Don't ingest a non-human-writable shading language gpuweb/gpuweb#43 (4 comments by @grovesNL, @othermaciej)
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Accept HLSL (or some human-writable language) as a shader input format gpuweb/gpuweb#36 (1 comment by @grorg)
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Participants
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1 participant joined.
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Recep Aslantas joined.
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GitHub
gpuweb/gpuweb
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7 issues opened.
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Position: Don't ingest a non-human-writable shading language gpuweb/gpuweb#43, by @litherum.
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Position: Directly ingest a human-writable shading language gpuweb/gpuweb#42, by @litherum.
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Position: Blessing a single human-writable shading language gpuweb/gpuweb#41, by @litherum.
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Device Info APIs gpuweb/gpuweb#40, by @n8schloss.
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security model, focused on shaders gpuweb/gpuweb#39, by @dneto0.
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Resource Round-Robining gpuweb/gpuweb#38, by @litherum.
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Resource Capabilities gpuweb/gpuweb#37, by @litherum.
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2 issues closed.
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Position: Blessing a single human-writable shading language gpuweb/gpuweb#41.
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Device Info APIs gpuweb/gpuweb#40.
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8 issues received 56 new comments.
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Position: Don't ingest a non-human-writable shading language gpuweb/gpuweb#43 (16 comments by @donny-dont, @grorg, @grovesNL, @kainino0x, @Kangz, @litherum)
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Accept HLSL (or some human-writable language) as a shader input format gpuweb/gpuweb#36 (13 comments by @dmikis, @grovesNL, @kainino0x, @Kangz, @kenrussell, @othermaciej, @ruby0x1)
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security model, focused on shaders gpuweb/gpuweb#39 (7 comments by @dneto0, @erights, @jfbastien, @Kangz, @othermaciej)
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Position: Directly ingest a human-writable shading language gpuweb/gpuweb#42 (3 comments by @grovesNL, @Kangz)
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Position: Blessing a single human-writable shading language gpuweb/gpuweb#41 (1 comment by @litherum)
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Participants
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1 participant joined.
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Markus Siglreithmaier joined.
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GitHub
gpuweb/gpuweb
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6 issues opened.
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Accept HLSL (or some human-writable language) as a shader input format gpuweb/gpuweb#36, by @grorg.
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Out-of-bounds behavior in shaders gpuweb/gpuweb#35, by @litherum.
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SPIR-V sources of undefined behavior gpuweb/gpuweb#34, by @Kangz.
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SPIR-V robust resource access gpuweb/gpuweb#33, by @Kangz.
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Depth test state gpuweb/gpuweb#32, by @dmikis.
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Indirect draw/dispatch commands investigation gpuweb/gpuweb#31, by @Kangz.
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5 issues received 69 new comments.
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Accept HLSL (or some human-writable language) as a shader input format gpuweb/gpuweb#36 (46 comments by @alexkowel, @ChasBoyd, @dmikis, @dneto0, @frzi, @grorg, @grovesNL, @kainino0x, @Kangz, @kenrussell, @kvark, @litherum, @marcelolr, @msiglreith, @othermaciej, @pjcozzi)
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Indirect draw/dispatch commands investigation gpuweb/gpuweb#31 (12 comments by @dmikis, @Kangz, @kvark, @litherum)
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1 participant joined.
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GitHub
gpuweb/gpuweb
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1 issue received 5 new comments.
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1 pull request opened.
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Update Pipelines.md with 2017-09-13 meeting results gpuweb/gpuweb#30, by @Kangz.
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2 pull requests merged.
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Update Pipelines.md with 2017-09-13 meeting results gpuweb/gpuweb#30.
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More detailed design of pipelines to start discussions gpuweb/gpuweb#29.
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1 pull request received 1 new comment.
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2 participants joined.
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GitHub
gpuweb/gpuweb
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1 issue opened.
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Resource copying/clearing/updating investigations gpuweb/gpuweb#28, by @kvark.
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2 issues received 16 new comments.
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Memory barriers investigations gpuweb/gpuweb#27 (12 comments by @grorg, @grovesNL, @jfbastien, @Kangz, @kvark)
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Resource copying/clearing/updating investigations gpuweb/gpuweb#28 (4 comments by @grorg, @Kangz, @kvark, @msiglreith)
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1 pull request opened.
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More detailed design of pipelines to start discussions gpuweb/gpuweb#29, by @Kangz.
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1 pull request received 15 new comments.
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More detailed design of pipelines to start discussions gpuweb/gpuweb#29 (15 comments by @Kangz, @kvark, @yvt)
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3 participants joined.
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GitHub
gpuweb/gpuweb
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3 issues opened.
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Memory barriers investigations gpuweb/gpuweb#27, by @kvark.
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Pipeline states investigation gpuweb/gpuweb#26, by @kvark.
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Transpilation gpuweb/gpuweb#25, by @grovesNL.
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1 issue closed.
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Transpilation gpuweb/gpuweb#25.
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7 issues received 19 new comments.
gpuweb/admin
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1 issue received 1 new comment.
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Include test results with timings where a test suite is provided by one or more organisations gpuweb/admin#9 (1 comment by @scrumit)
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5 participants joined.
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GitHub
gpuweb/gpuweb
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8 issues opened.
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Binding Inheritance from outside passes to inside. gpuweb/gpuweb#24, by @Kangz.
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Render target / render pass investigation gpuweb/gpuweb#23, by @Kangz.
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Command Queue investigations gpuweb/gpuweb#22, by @kdashg.
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Restriction on where each command can be done (encode, in/out of renderpasses) gpuweb/gpuweb#21, by @Kangz.
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Shimming for upgrades, a la database versions gpuweb/gpuweb#20, by @web3d0.
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Choosing a binding model gpuweb/gpuweb#19, by @Kangz.
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WebGL - WebGPU interoperability gpuweb/gpuweb#18, by @astojilj.
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WebGL - WebGPU interop: WebGPU computation API with existing WebGL gpuweb/gpuweb#17, by @astojilj.
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1 issue closed.
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Shimming for upgrades, a la database versions gpuweb/gpuweb#20.
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9 issues received 41 new comments.
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Restriction on where each command can be done (encode, in/out of renderpasses) gpuweb/gpuweb#21 (11 comments by @grorg, @grovesNL, @Kangz, @kvark, @litherum, @RafaelCintron)
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Shimming for upgrades, a la database versions gpuweb/gpuweb#20 (9 comments by @greggman, @grovesNL, @kainino0x, @web3d0)
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WebGL - WebGPU interop: WebGPU computation API with existing WebGL gpuweb/gpuweb#17 (2 comments by @grovesNL, @Kangz)
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6 organizations joined.
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4 participants joined.
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GitHub
gpuweb/admin
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1 issue opened.
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Please clarify any usage restrictions of software deliverables gpuweb/admin#11, by @kenrussell.
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4 issues closed.
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Opaque political language is a major red flag for me. gpuweb/admin#1.
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Please clarify any usage restrictions of software deliverables gpuweb/admin#11.
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The Out of Scope section seems too restrictive gpuweb/admin#8.
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Add WebAssembly as a first-class target language. gpuweb/admin#3.
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1 issue reopened.
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The Out of Scope section seems too restrictive gpuweb/admin#8, by @Kangz.
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3 issues received 8 new comments.
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Opaque political language is a major red flag for me. gpuweb/admin#1 (3 comments by @grorg, @MarkCallow)
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Please clarify any usage restrictions of software deliverables gpuweb/admin#11 (2 comments by @kenrussell, @othermaciej)
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1 pull request opened.
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Clarify the out of scope section. gpuweb/admin#10, by @Kangz.
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1 pull request merged.
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Clarify the out of scope section. gpuweb/admin#10.
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gpuweb/gpuweb
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2 issues received 18 new comments.
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Is a clean break from WebGL really necessary? gpuweb/gpuweb#2 (15 comments by @bhack, @Brynyard, @dmikis, @kainino0x, @Maksims, @thokra1)
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develop webvulkan , adopt webgpu or continue with webgl ? gpuweb/gpuweb#10 (3 comments by @Brynyard, @kvark)
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GitHub
gpuweb/gpuweb
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15 issues opened.
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Request to Apple open sourcing Metal shader compiler for WebGPU.. gpuweb/gpuweb#16, by @oscarbg.
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Optional tesselation support in GpuWeb! gpuweb/gpuweb#15, by @oscarbg.
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Precompiled shader blobs API gpuweb/gpuweb#14, by @stoyannk.
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404 Link on https://github.com/gpuweb/gpuweb/wiki/Proposals---Experiments gpuweb/gpuweb#13, by @jonobr1.
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CUDA for Web? gpuweb/gpuweb#12, by @ghost.
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Better specified context events gpuweb/gpuweb#11, by @dmikis.
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develop webvulkan , adopt webgpu or continue with webgl ? gpuweb/gpuweb#10, by @GunpowderGuy.
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Ability to issue command and create resources from workers gpuweb/gpuweb#9, by @dmikis.
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Do not link all functions to contexts gpuweb/gpuweb#8, by @dmikis.
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Lever + Webgpu gpuweb/gpuweb#7, by @cheery.
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Compiling/validating shaders asynchronously gpuweb/gpuweb#6, by @frzi.
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Shaders transpilation to Metal. gpuweb/gpuweb#5, by @AdamRobertsEF.
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s/GPU for the Web/GPU on the Web/ gpuweb/gpuweb#3, by @kainino0x.
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Is a clean break from WebGL really necessary? gpuweb/gpuweb#2, by @bobajeff.
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5 issues closed.
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Request to Apple open sourcing Metal shader compiler for WebGPU.. gpuweb/gpuweb#16.
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Shaders transpilation to Metal. gpuweb/gpuweb#5.
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Lever + Webgpu gpuweb/gpuweb#7.
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s/GPU for the Web/GPU on the Web/ gpuweb/gpuweb#3.
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13 issues received 43 new comments.
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Is a clean break from WebGL really necessary? gpuweb/gpuweb#2 (8 comments by @bobajeff, @grorg, @grovesNL, @kainino0x, @othermaciej, @thokra1)
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Precompiled shader blobs API gpuweb/gpuweb#14 (6 comments by @Kangz, @othermaciej, @stoyannk, @thokra1)
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Compiling/validating shaders asynchronously gpuweb/gpuweb#6 (6 comments by @grorg, @grovesNL, @Kangz, @othermaciej)
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Shaders transpilation to Metal. gpuweb/gpuweb#5 (5 comments by @AdamRobertsEF, @grorg, @othermaciej)
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Keep viability for compilation to WebAssembly or transpilation via Emscripten in mind gpuweb/gpuweb#1 (3 comments by @grorg, @othermaciej, @thokra1)
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Request to Apple open sourcing Metal shader compiler for WebGPU.. gpuweb/gpuweb#16 (2 comments by @grorg, @Kangz)
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404 Link on https://github.com/gpuweb/gpuweb/wiki/Proposals---Experiments gpuweb/gpuweb#13 (2 comments by @grorg, @legion80)
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Ability to issue command and create resources from workers gpuweb/gpuweb#9 (2 comments by @jfbastien, @othermaciej)
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1 pull request opened.
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s/GPU for the Web/GPU on the Web/ gpuweb/gpuweb#4, by @kainino0x.
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1 pull request merged.
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s/GPU for the Web/GPU on the Web/ gpuweb/gpuweb#4.
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gpuweb/admin
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9 issues opened.
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The Out of Scope section seems too restrictive gpuweb/admin#8, by @Kangz.
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Add an ANGLE-like library to the deliverables gpuweb/admin#7, by @Kangz.
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Add teachability to the goals? gpuweb/admin#6, by @Kangz.
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Add some concurrency support to the goals? gpuweb/admin#5, by @Kangz.
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s/3D on the Web/GPU on the Web/ gpuweb/admin#4, by @Kangz.
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Add WebAssembly as a first-class target language. gpuweb/admin#3, by @Kangz.
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Opaque political language is a major red flag for me. gpuweb/admin#1, by @xorgy.
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6 issues closed.
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Add teachability to the goals? gpuweb/admin#6.
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s/3D on the Web/GPU on the Web/ gpuweb/admin#4.
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Add an ANGLE-like library to the deliverables gpuweb/admin#7.
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Add some concurrency support to the goals? gpuweb/admin#5.
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9 issues received 109 new comments.
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Opaque political language is a major red flag for me. gpuweb/admin#1 (76 comments by @alexm77, @amitsheokand, @bgse, @bhack, @BolandJS, @cmarrin, @comex, @d2kx, @DanCraft99, @fingolfin, @greggman, @grorg, @grovesNL, @GunpowderGuy, @illwieckz, @kainino0x, @LEW21, @lucrus73, @mg-13, @niner, @othermaciej, @RussianNeuroMancer, @ssokolow, @stoyannk, @Vistaus, @xcube16, @xorgy)
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The Out of Scope section seems too restrictive gpuweb/admin#8 (6 comments by @grorg, @Kangz, @othermaciej)
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Add teachability to the goals? gpuweb/admin#6 (6 comments by @grorg, @jonobr1, @Kangz, @othermaciej)
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Add WebAssembly as a first-class target language. gpuweb/admin#3 (6 comments by @AdamRobertsEF, @grorg, @jfbastien, @Kangz, @othermaciej)
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Keep viability for compilation to WebAssembly or transpilation via Emscripten in mind gpuweb/admin#2 (5 comments by @grorg, @GunpowderGuy, @Kangz, @thokra1)
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Include test results with timings where a test suite is provided by one or more organisations gpuweb/admin#9 (2 comments by @ghost, @grorg)
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