What we do
The goal of the GPU for the Web Working Group is to is to provide
an interface between the Web Platform and modern 3D graphics and
computation capabilities present on native system platforms. Learn
more about the goals,
scope, and deliverables.
The GPU for the Web
Community Group developed the specifications adopted by this
Working Group. The Community Group continues to drive the
technical work on the specifications and incubate new features.
This Working Group works with the Community Group on shaping the
specifications for the Recommendation track.
Who we are
The chairs of the GPU for the Web Working Group are:
- Kelsey Gilbert (Mozilla)
- Corentin Wallez (Google)
The W3C Team Contact for the group is
The group typically holds weekly calls. Calls and agendas are announced on the member-only mailing-list (firstname.lastname@example.org).
The group may organize physical face-to-face meetings on an as-needed basis.
Technical discussions are conducted in public and recorded in
public GitHub issues, emails on the group's public mailing-list
or in minutes published after meetings. Comments and discussion
from the Web community are welcome!
Admin information, such as logistics for calls and face-to-face
meetings, are shared on the group's member-only mailing-list
Community Group and Working Group participants are automatically
subscribed to the group's mailing-lists.
The GPU for the Web Working Group shares GitHub repositories
with the GPU for the Web Community Group. See the full list on
the gpuweb GitHub
organization's page. Main repositories are:
Admin documents and discussions for the group
Working repository for the
WebGPU and the
Shading Language specifications
WebGPU Conformance Test Suite