Immersive Web Group Calls
  • Past
  • Confirmed

Meeting

Event details

Date:
Pacific Daylight Time
Status:
Confirmed
Repeats:
Every 14 days, starting from 24 March 2026, until 7 April 2026
Overview of the recurring event
Groups:
Immersive Web Community Group ( View calendar)
Immersive Web Working Group ( View calendar)

Call Agenda

This agenda can be viewed and updated on Github.

If you would like to add an item to the agenda or volunteer to scribe please open a pull request against this agenda.

lets let the CG know at least before we archive them.

discuss incorrect width/height behavior

So my use case right now is in VR when the user takes off their headset. I want to signal to the system that the avatar should go into an idle pose so that the avatar is just not collapsing, whichever way the handset and controllers happen to be put down. If the headset supports the information like the quest 3 does, it would be very useful if this information was available to us to implement for a better user experience.

Hi, we have published our proposal for Spatial CSS here:

The goal of this work is to let web authors build in-page spatial experiences using familiar CSS patterns.

This introduces three-dimensional layout to CSS, allowing elements to be positioned toward and away from the user. This can create either simple raised-off-the-page effects or a full portal into a 3D world that acts as a window into an independent spatial coordinate system.

Existing CSS positioning concepts such as relative and absolute positioning, inset properties, anchor positioning, and box alignment are extended to work across all three axes.

There are controls that let UAs constrain how far content can protrude toward the user, and capabilities for authors to adapt layouts based on the available spatial depth.

to go over this proposal

Immersive Web Community Group Teleconference - 2026-04-07

<table> <tr><td> San Francisco (U.S.A. - California) <td> Tuesday, April 7 at 11:00 AM PDT <tr><td> Boston (U.S.A. - Massachusetts) <td> Tuesday, April 7 at 2:00 PM EDT <tr><td> London (United Kingdom - England) <td> Tuesday, April 7 at 7:00 PM GMT+1 <tr><td> Paris (France) <td> Tuesday, April 7 at 8:00 PM GMT+2 <tr><td> Tokyo (Japan) <td> Wednesday, April 8 at 3:00 AM GMT+9 <tr><td> Corresponding UTC (GMT) <td> Tuesday, April 7 at 6:00 PM UTC </table>

Logistics

Chair: Ada Rose Cannon

Scribe:

IRC: irc.w3.org:6667 #immersive-web Instructions

Call Details can be found in the Immersive Web Event Calendars: WG/CG

You subscribe to these calendars with your calendar application of choice for more convenient access to the call details. See details at Export options section in WG/CG.

If you are unable to login to view the call details please ask on the IRC before the call.

Help Wanted

Here are some issues which are good issues to get involved in, if you have taken responsibility for one leave a comment in the issue:

Agenda

 View agenda

Call Agenda
This agenda can be viewed and updated on Github.

If you would like to add an item to the agenda or volunteer to scribe please open a pull request against this agenda.

administrivia#239 Archive WebVR related repositories requested by AdaRoseCannon
lets let the CG know at least before we archive them.

layers#324 Width and height of XRQuadLayer are actually half width and half height requested by cabanier
discuss incorrect width/height behavior

webxr#1396 Confusion around actual and internal visiblity requested by ibytergj
So my use case right now is in VR when the user takes off their headset. I want to signal to the system that the avatar should go into an idle pose so that the avatar is just not collapsing, whichever way the handset and controllers happen to be put down. If the headset supports the information like the quest 3 does, it would be very useful if this information was available to us to implement for a better user experience.

proposals#91 Spatial CSS Interest requested by AdaRoseCannon
Hi, we have published our proposal for Spatial CSS here:

Explainer: https://webkit.github.io/explainers/css-spatial/explainer.html.
Spec: https://webkit.github.io/explainers/css-spatial/Overview.html
The goal of this work is to let web authors build in-page spatial experiences using familiar CSS patterns.

This introduces three-dimensional layout to CSS, allowing elements to be positioned toward and away from the user. This can create either simple raised-off-the-page effects or a full portal into a 3D world that acts as a window into an independent spatial coordinate system.

Existing CSS positioning concepts such as relative and absolute positioning, inset properties, anchor positioning, and box alignment are extended to work across all three axes.

There are controls that let UAs constrain how far content can protrude toward the user, and capabilities for authors to adapt layouts based on the available spatial depth.

to go over this proposal

Immersive Web Community Group Teleconference - 2026-04-07
San Francisco (U.S.A. - California) Tuesday, April 7 at 11:00 AM PDT
Boston (U.S.A. - Massachusetts) Tuesday, April 7 at 2:00 PM EDT
London (United Kingdom - England) Tuesday, April 7 at 7:00 PM GMT+1
Paris (France) Tuesday, April 7 at 8:00 PM GMT+2
Tokyo (Japan) Wednesday, April 8 at 3:00 AM GMT+9
Corresponding UTC (GMT) Tuesday, April 7 at 6:00 PM UTC
Logistics
Chair: Ada Rose Cannon

Scribe:

IRC: irc.w3.org:6667 #immersive-web Instructions

Call Details can be found in the Immersive Web Event Calendars: WG/CG

You subscribe to these calendars with your calendar application of choice for more convenient access to the call details. See details at Export options section in WG/CG.

If you are unable to login to view the call details please ask on the IRC before the call.

Export options

Personal Links

Please log in to export this event with all the information you have access to.

Public Links

The following links do not contain any sensitive information and can be shared publicly.

Feedback

Report feedback and issues on GitHub.