HDR on the web
- Past
- Confirmed
- Breakout Sessions
- Past
- Confirmed
- Breakout Sessions
Meeting
Discussion rendering of existing HDR content (images/video), proposed HDR APIs (canvas/WebGL/GPU), the need for more expressive media queries, and interactions with CSS colors.
Specific issues:
-
Review of definitions of HDR displays and HDR content
-
Standardize rendering of HDR content (issue)
-
Add CSS property to limit HDR brightness (issue, proposal)
- Default behavior for HDR content (no issue)
-
More expressive queries about HDR screen capabilities (issue)
-
WebGPU HDR support
-
Extended range support (proposal)
-
Tone mapped support to match HLG and PQ (no issue filed)
-
-
2D Canvas and WebGL HDR support
-
WebGL floating point support (drawingBufferStorage proposal)
-
2D Canvas and ImageData floating point support (issue, proposal)
-
2D canvas HDR support (proposal), or alternatively use same metadata from WebGPU proposal
-
Agenda
Chairs:
Christopher Cameron
Description:
Discussion rendering of existing HDR content (images/video), proposed HDR APIs (canvas/WebGL/GPU), the need for more expressive media queries, and interactions with CSS colors.
Specific issues:
-
Review of definitions of HDR displays and HDR content
-
Standardize rendering of HDR content (issue)
-
Add CSS property to limit HDR brightness (issue, proposal)
- Default behavior for HDR content (no issue)
-
More expressive queries about HDR screen capabilities (issue)
-
WebGPU HDR support
-
Extended range support (proposal)
-
Tone mapped support to match HLG and PQ (no issue filed)
-
-
2D Canvas and WebGL HDR support
-
WebGL floating point support (drawingBufferStorage proposal)
-
2D Canvas and ImageData floating point support (issue, proposal)
-
2D canvas HDR support (proposal), or alternatively use same metadata from WebGPU proposal
-
Goal(s):
Continue to converge on a vision for High Dynamic Range (HDR) on the web.
Materials:
Minutes
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