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I'd appreciate a discussion on this to understand any reasoning behind the current wording in the spec and the chances of changing that.
I'm willing to put some time into a chromium implementation of it if there's interest in moving it forward.
Good call! I think we don't have it in 2.4, but
- It's because of stuff underneath us and
- I don't think there's a principled or immovable reason why we'd want to keep this requirement forever.
Media elements often require a user gesture for playback - either directly, or through the chain of input that ultimately results in the playback.
Immersive Web Working Group Teleconference - 2025-05-20
<table> <tr><td> San Francisco (U.S.A. - California) <td> Tuesday, May 20 at 12:00 PM PDT <tr><td> Boston (U.S.A. - Massachusetts) <td> Tuesday, May 20 at 3:00 PM EDT <tr><td> London (United Kingdom - England) <td> Tuesday, May 20 at 8:00 PM GMT+1 <tr><td> Paris (France) <td> Tuesday, May 20 at 9:00 PM GMT+2 <tr><td> Tokyo (Japan) <td> Wednesday, May 21 at 4:00 AM GMT+9 <tr><td> Corresponding UTC (GMT) <td> Tuesday, May 20 at 7:00 PM UTC </table>Logistics
Chair: Ada Rose Cannon
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IRC: irc.w3.org:6667 #immersive-web Instructions
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Help Wanted
Here are some issues which are good issues to get involved in, if you have taken responsibility for one leave a comment in the issue:
- webvr-polyfill-dpdb#34 Create a helper script/web page for generating values for a new device
- webxr-input-profiles#69 Resizing the window changes the model viewer's aspect ratio <small>[Future]</small>
- webxr#953 Typescript definitions <small>[Pre-REC]</small>
- webxr#1115 Explicitly spec when inline animation frame loops are suspended <small>[Pre-REC]</small>
- proposals#82 Some sort of local shared space
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