Skip to toolbar

Community & Business Groups

Generative UI Community Group

Background

Recent progress in large language models and agent-based systems has enabled Generative UI, in which user interfaces are synthesized at runtime based on intent, context, and user needs rather than being pre-authored. As noted in the Web & AI Interest Group(Issue #3), this evolution raises new questions for the Web around interoperability, performance, accessibility, and alignment with existing concepts of the Web platform, motivating exploratory work within W3C to scope and better understand the associated design space.

Scope

The Generative UI Community Group will conduct exploratory work in the following areas:

  • Evaluation and performance: Explore how latency, responsiveness, and output quality of Generative UI can be characterized and assessed in Web-based environments, and identify potential gaps in existing W3C work.
  • Validation and testing: Study validation and testing approaches for Generative UI that go beyond traditional end-to-end testing, including the use of structured test cases and reference implementations.
  • Intermediate representations: Investigate the potential value of lightweight, cross-vendor intermediate representations or protocols for Generative UI to improve interoperability and model compatibility.
  • Alignment with the Web platform: Examine whether Generative UI systems benefit from a constrained or lightweight subset of Web technologies aligned with existing Web principles.

This group may publish Specifications.

w3c-cg/gen-ui
Group's public email, repo and wiki activity over time

Note: Community Groups are proposed and run by the community. Although W3C hosts these conversations, the groups do not necessarily represent the views of the W3C Membership or staff.

Chairs, when logged in, may publish draft and final reports. Please see report requirements.

Recap of the web & AI international standards seminar: generative UI and WebSkill

On September 6, 2026, the Web & AI International Standards Seminar on Generative UI and WebSkill, hosted by the W3C Representative Office in Shenzhen and held as part of the 2026 China Computer Federation (CCF) Standards Technical Conference, took place successfully in Shenzhen. The seminar brought together experts from across the industry to discuss emerging technologies and standardization challenges related to Generative UI, WebSkill, and Web AI. Topics included interoperability, performance optimization, accessibility, privacy and security, validation and testing, and how agents integration with existing web platform technologies.

The agentic web era: Technological evolution and governance challenges across web and AI

Chunming Hu (W3C/Beihang) delivered an opening remark [slides, video], observing that AI is evolving from an “answering system” into an “agent capable of taking action,” while the web is shifting from an “information space” into an “action space.” He reviewed how existing web technologies —such as the Semantic Web and WAI-ARIA— can provide semantic foundations for agents, and introduced emerging approaches to web–agent interoperability, including WebMCP and WebSkill. He also highlighted key issues such as agent identity, authorization, and embedding governance into the Web architecture.

Rethinking AI phones and conversational interaction

Vic Yao (Tencent) [slides, video] pointed out that AI phones are not necessarily a disruptive product category and that natural-language interaction has significant limitations. Many smartphone tasks are frequent but relatively simple; their effectiveness can be difficult to quantify; the execution cost of agent-based tasks is high; and natural-language interaction can be ambiguous and less efficient than a graphical user interface (GUI). Generative UI can address some of the limitations of text-based AI output, but it cannot replace our thoughtfully designed graphical interfaces. He emphasized that GUIs and web technologies will remain important in the AI era, and identified WebMCP as a key technology for connecting AI agents with the web.

WebSkill: Building personal AI SaaS services on the web

Chunhui Mo (Huawei) [slides, video] presented WebSkill, a declarative contract designed to enable a complete personal AI experience to run within the browser. WebSkill is defined by three core properties: self-contained execution, strong privacy isolation, and dynamic evolution with personalized assets. Skill files are stored in Origin Private File System (OPFS), while scripts execute inside a secure Web Worker sandbox, ensuring sensitive data remains entirely client-side. He demonstrated a range of use cases, from creating Skills using natural language to generating project briefings with a single action and analyzing quality issues through natural-language instructions.

Applying generative UI in search

Jiexuan Gao (Baidu) [slides, video] shared the production practices of generative UI in search across two phases: Phase 1 leverages a custom DSL (Markdown extensions + UIJSON protocols) for stable outputs, to work with the models’ early-stage capabilities; Phase 2 constructs an agent pipeline for direct HTML rendering, utilizing a harness system to enable a constrained, verifiable, and evaluable production process. The key lies in establishing protocols and standards and reusing expert assets, rather than relying solely on the model.

Towards a quality assessment framework for generative UI

Jiadong Yan (Huawei) presented a quality evaluation framework for Generative UI, pointing out challenges such as multi-modal coupling, heavy reliance on rendering, open-ended goals, and high subjectivity. He proposed breaking down the user journey into a layered design consisting of a visual layer and a source code layer. Furthermore, he distilled key experience metrics, including display correctness, requirement satisfaction, functional consistency, end-to-end success rate, timeliness, and esthetics, and shared their internal experience with applying this framework.

AI, web and world

Yipeng Zhao (Tencent) [slides, video] shared his insights on “Web and the 3D Digital World in the AI Era.” He pointed out that while 3D AIGC and 3D reconstruction technologies are developing rapidly with explosive production capacities, they lack connectivity, making it difficult for them to truly integrate into daily life. To address this, he proposed drawing on proven web concepts, including sites, hyperlinks, HTML/CSS, and browsers, to architect an open, interoperable 3D digital ecosystem in a lightweight, rapid, and ubiquitous manner. Ultimately, this approach aims to facilitate AI-driven applications such as web gaming, 4DGS dynamic performances, and AI-powered NPCs.

Open discussion and next steps

Li Li (Huawei) [video] kicked off the open discussion session and raised a series of questions that sparked lively discussion among the participants: what work and technology directions can be explored; what standards can be developed; and how the broader business model (such as the current attention economy and advertising model) might change in the future.

Participants expressed strong interest in continuing discussions within the W3C community on topics including the incubation of the WebSkill proposal, a quality monitoring and evaluation framework for generative UI, and the role of the web in AIGC worlds. 

As a next step, W3C encourages speakers and participants to continue these discussions through breakout sessions at TPAC, Community Group discussions, and other community activities. As the agentic web era arrives, the W3C community’s core focus will be on a key challenge: how the web platform can better serve the joint needs of humans and agents without compromising on openness, security, or accessibility.

[Invitation] Hybrid Meeting: Generative UI and Web Skill

Event Introduction

With the rapid evolution of large language models (LLM), AI Agents, and generative artificial intelligence technologies, AI is deeply reshaping the Web technology system, application architecture, and user interaction modes. The World Wide Web Consortium (W3C) continues to study the broad impact of AI on the Web ecosystem, aiming to deeply explore the intersection of Web and AI at technological, social and ethical levels, and actively promote the vital role of Web standards in this evolutionary process.

This “Web AI International Standards Seminar: Generative UI and Web Skill” will focus on Generative UI, Web Skill, and related cutting-edge Web AI technologies, bringing together international standards communities and industry experts to jointly discuss standardization related topics such as interoperability, performance optimization, accessibility, privacy and security, verification testing, and synergy with existing Web platform technologies.

The event will focus on the performance evaluation and testing of Generative UI, intermediate representations for cross-vendor interoperability, adaptation of Web platform technologies, and the application value of Web Skill in skill discovery, dynamic loading, and front-end native execution. Concurrently, we will analyze the profound impact of AI on the Web from multiple dimensions including security, privacy, and accessibility, jointly charting the technological evolution blueprint of Web AI and future international standardization directions.

Conference Agenda

  • 1:30 – 1:40 Opening and Welcome
  • 1:40 – 2:10 Rethinking AI Phones and Conversational Interaction (Vic Yao, Tencent)
  • 2:10 – 2:40 Building Personal AI SaaS Services on the Web (Mo Chunhui, Huawei)
  • 2:40 – 3:10 Applying Generative UI in Search (Gao Jiexuan, Baidu)
  • 3:10 – 3:40 Towards a Quality Assessment Framework for Generative UI (Yan Jiadong, Huawei)
  • 3:40 – 4:00 Coffee Break
  • 4:00 – 4:30 Invited Talk (Speaker TBD)
  • 4:30 – 5:30 Panel Discussion

Basic Information

  • Date: September 6, 2026 (Sunday)
  • Venue: Sheraton Shenzhen Barlin Tianrui Hotel
  • Conference Organizers: China Computer Federation (CCF), Guangdong-Hong Kong-Macao Greater Bay Area Standard Innovation Alliance
  • Session: World Wide Web Consortium (W3C) and W3C Representative Office in Shenzhen
  • Format: In-person seminar and online linkage

Participation Guide

This event is free and open to W3C member organizations, Generative UI CG participants, and invited guests. Due to limited seating, please register at your earliest convenience

Registration Entrance: https://labs.w3.org/beihang/signup/web-ai-ccf-shenzhen-2026-09 (Please specify whether you will attend in person)

Venue Information

Venue Location: Sheraton Shenzhen Barlin Tianrui Hotel

Venue Guide: To be updated

Remote Access: Please register via the [Registration Link] or contact the secretariat directly at team-beihang-events@w3.org

Participation Assistance

For more conference details or related inquiries, please contact us via <: team-beihang-events@w3.org>.

About This Event

This event is a sub-forum of the “2026 CCF Standards Conference y and The 5th Guangdong-Hong Kong-Macao Greater Bay Area Standard Innovation Seminar”. The main conference is jointly hosted by the China Computer Federation (CCF) and the Guangdong-Hong Kong-Macao Greater Bay Area Standard Innovation Alliance, with the theme being “Digital Intelligence Innovation, Standard Empowerment.”

Conference Website:https://conf.ccf.org.cn/web/html5/index.html?globalId=m1532751696235728896178547808153&type=1

Call for Participation in Generative UI Community Group

The Generative UI Community Group has been launched:


Background

Recent progress in large language models and agent-based systems has enabled Generative UI, in which user interfaces are synthesized at runtime based on intent, context, and user needs rather than being pre-authored. As noted in the Web & AI Interest Group(Issue #3), this evolution raises new questions for the Web around interoperability, performance, accessibility, and alignment with existing concepts of the Web platform, motivating exploratory work within W3C to scope and better understand the associated design space.

Scope

The Generative UI Community Group will conduct exploratory work in the following areas:

  • Evaluation and performance: Explore how latency, responsiveness, and output quality of Generative UI can be characterized and assessed in Web-based environments, and identify potential gaps in existing W3C work.
  • Validation and testing: Study validation and testing approaches for Generative UI that go beyond traditional end-to-end testing, including the use of structured test cases and reference implementations.
  • Intermediate representations: Investigate the potential value of lightweight, cross-vendor intermediate representations or protocols for Generative UI to improve interoperability and model compatibility.
  • Alignment with the Web platform: Examine whether Generative UI systems benefit from a constrained or lightweight subset of Web technologies aligned with existing Web principles.

This group may publish Specifications.


In order to join the group, you will need a W3C account. Please note, however, that W3C Membership is not required to join a Community Group.

This is a community initiative. This group was originally proposed on 2026-01-29 by Ruoxi Ran. The following people supported its creation: Raphaël Troncy, Chunming Hu, Xiaoqian Wu, Ruoxi Ran and Hai Rao. W3C’s hosting of this group does not imply endorsement of the activities.

The group must now choose a chair. Read more about how to get started in a new group and good practice for running a group.

We invite you to share news of this new group on social media and other channels.

If you believe that there is an issue with this group that requires the attention of the W3C staff, please email us at site-comments@w3.org

Thank you,
W3C Community Development Team