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Community & Business Groups

Call for Participation in SVG Community Group

The SVG Community Group has been launched:


A group to gather and incubate new features and requirements for SVG. Making it easier for implementers, content creators the SVG community to engage with the SVG Working Group.

This group may publish specifications.


In order to join the group, you will need a W3C account. Please note, however, that W3C Membership is not required to join a Community Group.

This is a community initiative. This group was originally proposed on 2019-02-11 by Chris Lilley. The following people supported its creation: Chris Lilley, Dean Jackson, George Kerscher, Dirk Schulze, Chris O’Brien. W3C’s hosting of this group does not imply endorsement of the activities.

The group must now choose a chair. Read more about how to get started in a new group and good practice for running a group.

We invite you to share news of this new group in social media and other channels.

If you believe that there is an issue with this group that requires the attention of the W3C staff, please email us at site-comments@w3.org

Thank you,
W3C Community Development Team

3 Responses to Call for Participation in SVG Community Group

  • CSS-based drop shadow support. Not box-shadow, based on rectangles, but on arbitrary shapes.

    CSS gradients based on shape rather than unidirectional gradient or radius—e.g., darker as you approach an edge.

    Circle/ellipse syntax within the d attribute of paths instead of arcs with points .001 apart or multiple Bézier curves.

    Scriptable filter interface without needing the DOM API.

    Reply

  • can anyone explain how a vectorization algorithm chooses respective figures such as lines ,arc from raster image .I need mathematical logic behind it ,most of online content is in the form of html language

    Reply

  • Chris Little

    Having been distracted over the last 3 years, I would be disappointed if this WC3 Community Group didn’t have another attempt to get off the ground and fly.
    I feel there are still SVG issues that are worthwhile pursuing for standardisation or best practice (e.g. 1 – geospatial linking; 2 – 3D/4D integration; 3 – fonts and symbols)

    Reply

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