UAAG 2.0 guides developers in designing user
agents that make the Web more accessible to people with
disabilities. User agents include browsers, media players and  applications that
retrieve and render Web content. A user agent that follows UAAG 2.0 will improve
accessibility through its own user interface and its ability to communicate with other technologies, including assistive
technologies. UAAG and supporting resources are also intended to  meet the needs of  different audiences, including developers, policy makers, and managers. All users, not just users with disabilities,
will benefit from user agents that follow UAAG 2.0. 
In addition to helping developers of browsers and media players, UAAG 2.0   benefits developers of assistive technologies because it
explains what types of information and control an assistive technology may
expect from a  user agent that follows UAAG 2.0. Assistive technologies not addressed directly by
UAAG 2.0 (e.g. braille rendering) are still  essential to
ensuring Web access for some users with disabilities.
The "User Agent Accessibility Guidelines 2.0" (UAAG 2.0) is part
of a series of accessibility guidelines published by the W3C Web Accessibility
Initiative (WAI).
May be
Superseded
This section describes the status of this document at the time of its
publication. Other documents may supersede this document. A list of current
W3C publications and
the latest revision of this technical report can be found in the W3C technical reports
index at http://www.w3.org/TR/.
Editor's Draft of UAAG 2.0
This document is the internal working draft used by the UAWG and is updated continuously and without notice. This document has no formal standing within W3C. Please consult the group's home page and the W3C technical reports index for information about the latest publications by this group.
  
 
 
The  User Agent Accessibility Guidelines Working Group (UAWG) intends to publish UAAG 2.0 as a W3C Recommendation. Until that time User Agent Accessibility Guidelines (UAAG) 1.0 [UAAG10] is the stable, referenceable version. This Working Draft does not supersede UAAG 1.0. 
 
Web Accessibility Initiative
This document has been produced as part of the W3C Web Accessibility Initiative (WAI). The
goals of the User Agent Working Group (UAWG) are discussed in the Working Group charter. The
UAWG is part of the WAI Technical
Activity.
No
Endorsement
Publication as a Working Draft does not imply endorsement by the W3C Membership. This is a
draft document and may be updated, replaced or obsoleted by other documents
at any time. It is inappropriate to cite this document as other than work in
progress. 
Patents
This document was produced by a group operating under the 5 February 2004
W3C Patent Policy. W3C maintains a public list of any
patent disclosures made in connection with the deliverables of the group;
that page also includes instructions for disclosing a patent. An individual
who has actual knowledge of a patent which the individual believes contains
Essential
Claim(s) must disclose the information in accordance with section
6 of the W3C Patent Policy.
 
This document is divided into two types of sections. The normative sections are:  principles, guidelines, success criteria, notes, conformance, and glossary. These are required to claim conformance to UAAG 2.0. The other sections of this document, including this introduction, Appendix B, C and D, are informative. They explain and amplify the normative sections.
A user agent is any software that retrieves, renders and facilitates end-user interaction with web content. User agents include web browsers, media players,  plug-ins, extension and web applications that help in retrieving, rendering
  and interacting with web content. UAAG 2.0 specifies requirements for user agent developers that will lower barriers
  to accessibility.
For an introduction to UAAG, see the User Agent  Accessibility Guidelines (UAAG) Overview.
Overview
Improving accessibility means considering a wide range of disabilities. These include visual,
auditory, physical, speech, cognitive, language, learning, neurological
disabilities, and disabilities related to aging. The goal of UAAG 2.0 is to ensure that all users, including users with disabilities, have
control over their environment for accessing the web. 
Some users  have more than one disability, and the needs of different
  disabilities may conflict. Thus, many UAAG 2.0 requirements  
  use configuration  to ensure that a functionality designed to
  improve accessibility for one user does not interfere with accessibility for
  another. UAAG 2.0 encourages
  configuration requirements rather than requirements for default settings, because a default user agent setting may be useful for one user but
  interfere with accessibility for another. For example, a feature required by UAAG 2.0 may be ineffective or cause
  content to be less accessible, making it imperative that the user be able to
  turn off the feature. To avoid overwhelming users with an abundance of
  configuration options, UAAG 2.0 includes requirements that promote documentation and ease
  of configuration. 
Although author preferences are important, UAAG 2.0 includes requirements to override certain author preferences
when the user would not otherwise be able to access that content.
The UAWG expects that software that satisfies the requirements of UAAG 2.0 will be more flexible, manageable, extensible, and beneficial for a broad range of users. 
UAAG 2.0 Layers of Guidance
In order to meet the needs of  different audiences, UAAG provides three layers of guidance: overall principles, general 
  guidelines, and testable success criteria. There is more detail for each success criterion in a separate document, Implementing UAAG 2.0,  including  explanatory intent, examples of how the criterion may apply in different user situations,  and links to resources. 
  
    - Principles –  Five principles provide a foundation for accessible
    user agents. Principles 1, 2, and 3 are parallel to Web Content Accessibility Guidelines (WCAG) 2.0. Principles 4 and 5 are specific to user agents. 
    
    - Principle 1 ensures that the user agent is
    perceivable, so users can access user agent output
 
    - Principle 2 ensures that the user agent is operable, so
    users can communicate with the user agent
 
    - Principle 3 ensures that the user agent is understandable, so
    users know what to do to use the user agent
 
    - Principle 4 ensures
    that assistive technologies can access  user agent controls
  
    - Principle 5 ensures that user agents comply with
    other accessibility specifications (e.g WCAG) and platform conventions (e.g.  Windows, iOS, Linux, Blackberry).  
    
 
 
  - Guidelines – Under each principle is a set of guidelines for making
    user agents more accessible to users with disabilities. These
    guidelines provide a framework to help authors understand the
    objectives for success criteria so they can better implement them.
    
  
 
  - Success Criteria – Under each guideline is a set of testable success
    criteria that can be used wherever conformance testing is necessary,
    including design specification, purchasing, regulation, and
    contractual agreements. 
    
    Each success criterion is assigned a level. The  levels are designed to meet the needs
    of different groups and different situations: A (low, or basic, conformance),
    AA (recommended conformance), and AAA (highest conformance). Additional
    information on UAAG levels can be found in the Levels of Conformance
section. 
UAAG 2.0 Supporting Documents
A separate document, entitled Implementing  User Agent
Accessibility Guidelines (UAAG) 2.0 (hereafter referred to as the "Implementing document") provides explanations and
examples of how each success criteria might be satisfied. It also includes
references to other accessibility resources (such as platform-specific
software accessibility guidelines) that provide additional information on how
a user agent may satisfy each success criteria. The examples in the
Implementing document are informative  only.
Other strategies may be used or required to satisfy the success criteria.
The UAWG expects to update Implementing UAAG 2.0 more
frequently than the User Agent Accessibility Guidelines 2.0. Developers, W3C Working Groups,
users, and others are encouraged to contribute examples and resources to Implementing UAAG 2.0. 
Components of Web
Accessibility
Web accessibility depends on accessible user agents and accessible content. The accessibility of content  is  influenced
  by the authoring tool used to create it. For an overview of how these
components of web development and interaction work together, see
Additional information about the relationship between UAAG 2.0 and ATAG 2.0, and  the relationship between UAAG 2.0 and WCAG 2.0, is in Implementing UAAG 2.0
 
Levels of
  Conformance
User agents  may  conform to UAAG 2.0 at one of three conformance
levels: levels A (basic), AA (recommended), and AAA (advanced). These levels provide a path for user agent   developers to improve their product over time and to prioritize new   ways to improve accessibility.  
 UAAG 2.0 has many options that can be managed through preference settings. Having too many  options may be    overwhelming for some users.  The levels can  help user agent   developers  decide  which options to provide in a basic   user interface, and which to provide through progressive disclosure to   advanced users.
 
Relationship to the Web Content Accessibility Guidelines (WCAG) 2.0
The W3C recommendation, Web Content Accessibility Guidelines (WCAG), applies to all web content; UAAG provides additional advice on the application user interface. 
Some user agents are used to package web content into non-web-based applications, especially on mobile platforms. If the finished application is used to retrieve, render, and facilitate end-user interaction with web content of the end-users choosing, then the application should be considered a stand-alone user agent. If the finished application only renders a constrained set of content specified by the developer, then the application might not be considered a user agent. In both cases, the WCAG 2.0 Guidelines apply to the web content. If the application is not a user agent,   application developers are not responsible for    UAAG 2.0 requirements that extend beyond WCAG 2.0 requirements. For more detail, see the definition of user agent. 
 
  Relationship to the Authoring Tool Accessibility Guidelines (ATAG) 2.0
While it is common to think of user agents retrieving and rendering web content for one group of people (end-users) that was previously authored by another group (authors), user agents are also frequently involved with the process of authoring content.
For these cases, it is important for user agent developers to consider the application of another W3C-WAI Recommendation, the Authoring Tool Accessibility Guidelines (ATAG). ATAG (currently 2.0 is in draft) provides guidance to the developers of tools regarding the accessibility of authoring interfaces to authors (ATAG 2.0 Part A) and ways in which all authors can be supported in producing accessible web content (ATAG 2.0 Part B).
For more information on the role of user agents in web authoring see Implementing UAAG 2.0
 
UAAG 2.0 Guidelines
The guidelines, success criteria, their notes, and the conformance applicability notes are normative. Guideline summaries are informative. 
 
UAAG 2.0 Conformance Applicability Notes:
  - Recognized Content Only: UAAG 2.0 success criteria only apply to web content and its behaviors that can be recognized by user agents.
 
  -  Optional Settings: Throughout UAAG 2.0, all required behaviors may be      provided as optional preference settings unless a success      criterion explicitly says otherwise. For example, if a success      criteria requires high contrast between foreground text and its      background, the user agent may also provide choices      with low contrast. A required behavior does not need to be the      default option unless the success criteria explicitly says      otherwise.
 
  - RFC 2119 language not used: UAAG 2.0 does not use RFC 2119 language (must, may, should) because these are guidelines and not  interoperable specifications. These words in UAAG 2.0 don't have the same sense as they do in RFC 2119. 
 
  - Simultaneous satisfaction of success criteria: Users can access  all behaviors required by UAAG 2.0 at the same time (e.g. when the user resizes the viewport per 1.8.9, content is reflowed per 1.8.6), except where those behaviors are mutually exclusive.
 
  - Vertical layout languages: 
    When user agents render vertical layout languages (e.g. Mongolian, Han), success criteria normally relating to horizontal rendering should be applied to vertical rendering instead.
  
 
  - Extensions: Success criteria can be met by a user agent alone or in conjunction with extensions and add-ons, as long as those are available to users. See Components of UAAG 2.0 Conformance Claims.
 
  - Relationship with operating system or platform: The user agent does      not need to implement every behavior itself. A required      behavior may be provided by the platform, user agent, user      agent extensions, or potentially other layers. All are      acceptable, as long as they are enumerated in the conformance      claim.
 
  PRINCIPLE 1 - Ensure that the user interface
and rendered content are perceivable
 
Guideline 1.1 - Provide access to alternative content [Implementing 1.1] 
	  
Summary: The user can  choose to render any type of alternative content available. (1.1.1). The user can also choose at least one alternative such as alt text to be always displayed (1.1.3), but it's recommended that users also be
able to specify a cascade (1.1.5), such as alt text if it's there, otherwise longdesc, otherwise filename, etc. It's recommended that the user can configure the caption text and that text or sign language alternative cannot obscure the video or the controls (1.1.4). The user can configure the size and position of media alternatives (1.1.6). 
1.1.1 Render Alternative Content: 
 The user can choose to render any type of recognized alternative content that is present for a content element. (Level A) 
    - Note: It is recommended that the  user
agent allow the user to choose whether the alternative content replaces or supplements the original content element.
 
	   
	   
      
1.1.2 Indicate Unrendered Alternative Content: 
The user can specify that indicators be displayed along with rendered content when recognized unrendered alternative content is present. (Level A)
	   
	   
      
1.1.3 Replace Non-Text Content: 
The user can request a placeholder that incorporates recognized text alternative content instead of recognized non-text content, until explicit user request to render the non-text content. (Level A)
	   
	   
      
 
1.1.4 Provide Configurable Alternative Content Defaults: 
The user can specify which type(s) of alternative content to render by default for each type of non-text content, including time based media. (Level AA)
	   
	   
      
1.1.5 Facilitate Clear Display of Alternative Content for Time-based Media: 
For  recognized  on-screen alternative content for time-based media (e.g. captions,  sign language video), the following are all true: (Level AA)
	   
        -  Don't obscure controls: Displaying time-based media alternatives doesn't obscure recognized controls for the primary time-based media.
 
- Don't obscure primary media: The user can specify that displaying time-based media alternatives doesn't obscure the primary time-based media.  
 
- Use configurable text: The user can configure recognized text within time-based media alternatives (e.g. captions) in conformance with 1.4.1.
 
    - Note: Depending on the screen area available, the display of the primary time-based media may need to be reduced in size to meet this requirement. 
 
	   
	   
      
 
1.1.6 Allow Resize and Reposition of Time-based Media Alternatives: 
The user can configure  recognized  alternative content for time-based media (e.g. captions,  sign language video) as follows: (Level AAA)
 
    - Resize: The user can resize alternative content for time-based media up to the size of the user agent's viewport.
 
    - Reposition: The user can reposition alternative content for time-based media to two or more of the following: above, below, to the right, to the left, and overlapping the primary time-based media.
 
    - Note 1: Depending on the screen area available, the display of the primary time-based media may need to be reduced in size or hidden to meet this requirement. 
 
    - Note 2: Implementation may involve displaying alternative content for time-based media in a separate viewport, but this is not required. 
 
	   
	   
      
 
 
Guideline 1.2 - Repair missing content [Implementing 
1.2] 
Summary: The user can request useful alternative content when the author fails to provide it. For example,  showing metadata in place of missing  or empty (1.2.1) alt text. The user can ask the browser to predict missing structural information, such as field labels, table headings or section headings (1.2.2).
1.2.1 Support Repair by Assistive Technologies: 
If text alternatives for non-text content are missing or empty then both of the following are true: (Level AA)
 
  -  The user
agent doesn't attempt to repair the text alternatives by substituting text values that are also  available to assistive technologies.
 
   -  The user agent makes  available metadata related to the non-text content available programmatically, but not via fields      reserved for text alternatives.
 
  
  
	   
      
      
 
1.2.2 Repair Missing Structure: 
The user can specify whether or not the 
user
agent should attempt to insert the following types of structural markup on the basis of author-specified presentation attributes (e.g. position and appearance):  
(Level AAA) 
 
- Labels
 
- Headers (e.g. heading markup, table headers) 
 
	   
	   
       
      
 
 
 
Guideline 1.3 - Provide highlighting for selection, keyboard focus, enabled elements, visited links
[Implementing 1.3] 
Summary: The user can visually distinguish selected, focused, and enabled items, and recently visited links (1.3.1), with a choice of highlighting options that at least include foreground and background colors, and border color and thickness (1.3.2).
1.3.1 Highlighted Items: 
The user can  specify that the following classes be  highlighted  so that each is uniquely distinguished: (Level A)
 
-  Selection
 
-  Active keyboard focus (indicated by focus cursors and/or text cursors)
 
-  Recognized enabled input elements (distinguished from disabled elements)
 
-  Recently visited links 
 
- Found search results
 
	   
	   
      
 
  
1.3.2 Highlighting Options: 
 When highlighting classes specified by 1.3.1 Highlighted Items, the user can specify highlighting options that include at least: (Level AA) 
  - Foreground colors
 
  - Background colors
 
  - Borders (color, style, and thickness)
 
  - Size when the indicator is an image
    
  
 
  - Blink rate (where implemented)
 
	   
	   
       
      
 
 
 
Guideline 1.4 - Provide text configuration 
[Implementing 1.4] 
Summary: The user can set text scale, color, and font   family globally (1.4.1, Level A); set text size, color, and font family   for element types (1.4.2, Level AA); set line spacing, character spacing,   word spacing, text style, and  justification globally (1.4.3,   Level AA); set text style, margins, and borders for elements (1.4.5,   Level AAA); set line spacing,  capitalization,   hyphenation, margins, and borders globally (1.4.6, Level AAA); and print   configured and  reflowed text (1.4.4 Level AA). 
Note 1: Success criteria 1.4.1, 1.4.3, and 1.4.6 address configuration at a global level, that is, it changes all of the text. Success criteria 1.4.2 and 1.4.5 are at an element type level, such as configuring just the heading text. 
Note 2: All of the success criteria under guideline 1.4 allow   users to override the text characteristics specified by authors, and   override user agent defaults. 
Note 3: The success   criteria in guideline 1.4 can be met through user stylesheets. For   platforms without user stylesheets, text configuration needs to be   provide to users    through the user agent's main user interface.  
  
  1.4.1 Text Scale, Color, Font (Globally): 
 The
user can globally set  all of the following
characteristics of visually rendered text content:  (Level A)  
  - Text scale with preserved size distinctions (e.g. keeping headings proportional to main font) 
 
  -  Text color and background color, choosing from all platform color options
 
  - Font family,  choosing from all installed fonts
 
  
  	   
	   
       
      
 
1.4.2 Text Size, Color and Font (by Element): 
The user can set all of the following characteristics of visually rendered text content for text element types including at least headings, input fields, and links: (Level AA)  
  - Text size or scale
 
  - Text color and background color, choosing from all platform color options
 
  - Font family, choosing from all platform fonts 
 
  - Text style (underline, italic, bold)
 
 
  
	   
       
      
    1.4.3 Text Spacing and Style (Globally): 
The user can globally
 set all of the following characteristics of visually rendered blocks of text: (Level AA)   
- Line spacing of at least 1.0, 1.3, 1.5, and 2.0 times the font height
 
- Character spacing of at least 0.01, 0.03, 0.06, 0.09 times the base character width
 
       - Word spacing of at least 0.01, 0.03, 0.06, 0.09 times the base character width
 
       - Text style (underline, italic, bold)
 
       - Justification  (left, right, or full)
 
Note: For the purposes of UAAG 2.0, the base character width is the font width of the character commonly accepted as the base character for calculating kerning in the typography for that language (e.g. zero character in English).
 1.4.4 Configured and Reflowed Text Printing: 
 The user can print the rendered content, and the following are all true:  (Level AA)  
 
 - any rendered, visual, non-time-based content can be printed 
 
 - the user can choose between available printing devices
 
 - the user can have content printed as it is rendered on screen, reflecting any user scaling, highlighting, and other modifications
 
 - the user can have printed content reflow as if the top-level viewport had been resized to match the horizontal dimension of the printing device's printable area
 
 
 
   
    1.4.5 Text Style, Margins, Borders (by Element): 
The user can set all of the following characteristics of visually rendered text content for main text and for text element types including at least headings and input fields: (Level AAA)   
- Text style (underline, italic, bold)
 
  - Margins (for example, space above headings, indentation of lists)
 
  - Borders 
 
    1.4.6 Spacing, Capitalization and Hyphenation (Globally): 
The user can globally
 set all of the following characteristics of visually rendered blocks of text: (Level AAA)   
- Line spacing between 0.7 and 3.0 times the font height, at increments of 0.10
 
  - Capitalization (overriding upper case and small caps style)
 
  - Word-breaking properties (auto-hyphenation)
 
  - Margins 
 
  - Borders
 
Note: This success criteria does not apply  to text entered as all caps. Content authors are encouraged to use styles instead of typing text as all caps.
	    
    
    
 
 
 
Guideline 1.5 - Provide volume configuration
[Implementing 1.5]
Summary: The user can adjust the volume of each audio track relative to the global volume level (1.5.1).
1.5.1 Global Volume: 
The user can 
adjust the volume of each audio tracks independently of other tracks, relative to the global volume level set
through operating environment mechanisms.  (Level A) 
  	   
	    
      
 
 
 
Guideline 1.6 - Provide synthesized speech configuration 
[Implementing 1.6] 
Summary: If synthesized speech is produced, the user can specify speech   rate, volume, and voice (1.6.1, Level A), pitch and pitch range (1.6.2,   Level AA), advanced synthesizer speech characteristics such as emphasis   (1.6.3, Level AAA) and features such as spelling (1.6.4, Level AAA).
  1.6.1 Speech Rate, Volume, and Voice: 
If synthesized speech is produced, the user can specify the following: (Level A)  
  - Speech rate
 
  - Speech volume (independently of other sources of audio) 
 
  - Voice, when more than one voice  is available
 
  	   
	    
 
1.6.2 Speech Pitch and Range: 
If synthesized speech is produced, the user can specify the following if offered by the speech synthesizer: (Level AA)
  - Pitch (average frequency of the speaking voice)
 
  -  Pitch range (variation in average frequency)
 
    - Note: Because the technical implementations of text to speech engines vary (e.g. formant-based synthesis, concatenative synthesis), a specific engine may not support varying pitch or pitch range.  A user agent should expose the availability of pitch and pitch range control if the currently selected or installed text to speech engine offers this capability.
 
  	   
	    
 
1.6.3 Advanced Speech Characteristics: 
 If synthesized speech is produced, the
  user can adjust all of the speech characteristics provided by the speech
  synthesizer. (Level AAA) 
  
    	   
	    
  1.6.4 Synthesized Speech Features: 
   If synthesized speech is produced,  the following features are provided: (Level AA) 
  
  - User-defined extensions to the
    synthesized speech dictionary.
 
  - "Spell-out": text is spelled
    one character at a time, or according to language-dependent pronunciation
    rules.
 
  - At least two ways of speaking numerals:
     spoken as individual digits and punctuation (e.g. "one two zero three point five" for 1203.5 or "one comma two zero three point five" for 1,203.5), and 
 spoken as full numbers are spoken (e.g. "one thousand, two hundred 
and three point five" for 1203.5).
 
  - At least two ways of speaking
    punctuation: spoken literally, and  with punctuation understood from speech characteristics like pauses.
 
    	   
	    
      
 1.6.5 Synthesized Speech Language: 
 
  If synthesized speech is produced and more than one language is available,  the user can change the language. (Level AA)
	    
      
 
 
 
Guideline 1.7 - Enable configuration of user stylesheets 
[Implementing 1.7] 
Summary: The user agent supports user stylesheets (1.7.1, Level A), the 
user can choose which if any user-supplied (1.7.2, Level A) and 
author-supplied (1.7.3, Level A) stylesheets to use, and the user can 
save stylesheets (1.7.4, Level AA).
1.7.1 Support User  Stylesheets: 
If the user agent  supports a mechanism for author stylesheets, the user agent  also provides a mechanism for user stylesheets.    (Level A) 
    	   
	    
1.7.2 Apply User Stylesheets: 
  If user stylesheets are supported, then the      user can enable or disable user stylesheets for:   (Level A)
  - All pages on specified websites, or
 
  - All pages
 
    	   
	    
       
1.7.3 Disable Author Stylesheets: 
If the user agent  supports a mechanism for author stylesheets, the user can disable the use of  author stylesheets on the current page.
(Level A)
    	   
	    
      
  
1.7.4 Save Copies of  Stylesheets: 
The user can save copies of the stylesheets referenced by the current page. This allows the user to edit and load the copies as user stylesheets.  (Level AA)
    	   
	    
       
      
 
 
 
Guideline 1.8 - Help users to orient  within, and control, windows and viewports
[Implementing 1.8] 
Summary:  The user agent provides programmatic and visual cues to keep 
the user oriented. These include highlighting the viewport (1.8.1, Level 
A) and customizing the highlighting attributes (1.8.8, Level AA), keeping the focus within the viewport (1.8.2 & 1.8.6, Level A), 
resizing the viewport (1.8.9, Level A), providing scrollbars that 
identify when content is outside the visible region (1.8.3, Level A) and 
which portion is visible (1.8.4, Level A), changing the size of 
graphical content with zoom (1.8.5, Level A & 1.8.7, Level A), and 
restoring the focus and point of regard when the user returns to a 
previously viewed page (1.8.10, Level AA). The user can specify that all 
viewports have the same user interface elements (1.8.13, Level AA), if 
and how new viewports open (1.8.11, Level AA), and whether the new 
viewport automatically gets focus (1.8.12, Level AA). The user can mark 
items in a webpage and use shortcuts to navigate back to marked items. 
(1.8.14, Level AAA).
1.8.1 Highlight Viewport: 
The user can have the viewport with the      input focus be highlighted. (Level A) 
    	   
	    
       
      
1.8.2 Move Viewport to Selection and Focus: 
 When a viewport's selection or input focus changes, the viewport's content moves as necessary to ensure that the new selection or input focus location is at least partially in the visible portion of the viewport. (Level A) 
    	   
	    
      
1.8.3 Provide Viewport Scrollbars: 
When the rendered content extends beyond the viewport dimensions, users can have graphical viewports include scrollbars, 
overriding any values specified by the author.
(Level A)
    	   
	    
      
1.8.4 Indicate Viewport Position: 
 The user can determine the viewport's position relative to the full extent of the rendered
content. (Level A)
    	   
	    
      
1.8.5 Allow Zoom: 
 The user can rescale content within top-level graphical viewports as follows: (Level A)
- Zoom in: to 500% or more of the default size
 
- Zoom out: to 10% or less of the default size, so the content fits within  the height or  width of the viewport
 
    	   
	    
       
      
1.8.6 Maintain Point of Regard: 
 The point of regard
 remains visible and at the same location within the viewport when the viewport is resized, when content is zoomed or scaled, or when content formatting is changed. 
 (Level A) 
    	   
	    
       
      
 
 1.8.7 Reflow Text: 
 
 The user can specify that text content in a graphical top-level viewport reflows so the text forms a single column that fits within the width of the viewport. (Level A) 
 
	   
   
1.8.8 Customize Viewport Highlighting: 
When highlighting viewports as specified by 1.8.1 Highlight Viewport, the user can customize attributes of the viewport highlighting mechanism (e.g. blink rate for blinking, color and width of borders). (Level AA)
    	   
	    
      
1.8.9 Allow Viewport Resize: 
The user can resize 
viewports within restrictions imposed by the platform, overriding any values specified by the author. (Level AA) 
    	   
	    
      
              
1.8.10 Provide Viewport History: 
   For user agents
 that implement a history mechanism for top-level viewports (e.g. "back" button), the user can return to any state in the viewport history that is allowed by the content, including a restored point of regard, input focus and selection. (Level AA) 
    	   
	    
1.8.11 Allow Top-Level Viewport Open on Request: 
The user can specify whether author content can open new top-level viewports (e.g. windows or tabs). (Level AA)
    	   
	    
1.8.12 Allow Top-Level Viewport Focus Control: 
 If new top-level viewports (e.g. windows or tabs) are configured to open without explicit user request, the user can specify whether or not top-level viewports take the active keyboard focus when they open.  (Level AA)
    	   
	    
      
1.8.13 Allow Same User Interface: 
  The user can specify that all top-level viewports (e.g. windows or tabs) follow the defined user interface configuration.  (Level AA)
    	   
	    
       
      
              
1.8.x Multi-Column Text Reflow: 
The user can specify that recognized multi-column text blocks each be reflowed into a single column.  (Level AA) 
Note: Some layouts may become unusable if author-specified layout is overridden. In this case, the user can turn linearization off and try another strategy. It is recommended that user agents provide a convenient way for the user to turn this behavior on and off.
    	   
	    
      
1.8.Y Ignore Absolute Layout Dimensions: 
The user can have the user agent override author-specified absolute layout dimensions. (Level AA) 
    	   
	    
      
1.8.Z Linearize Content: 
The user can have recognized content rendered as a single column, overriding author-specified formatting of columns, tables, and positioning. (Level AA) 
Note: Some layouts may become unusable if author-specified layout is overridden. In this case, the user can turn linearization off and try another strategy. It is recommended that user agents provide a convenient way for the user to turn this behavior on and off.
    	   
	    
      
 
1.8.14 Provide Webpage Bookmarks: 
The user can mark items in a webpage,  then use shortcuts to navigate back to marked items. The user can specify whether a navigation mark disappears after a session, or is persistent across sessions. (Level AAA) 
    	   
	    
       
      
   
 
Guideline 1.9 - Provide alternative views
[Implementing 1.9] 
Summary: The user can view the source of content (1.9.2, Level AAA), and an outline view of  content. (1.9.1, Level AA).
1.9.1 Outline View: 
 Users can view a navigable outline of the rendered content that allows focus to be moved to the corresponding element in the main viewport.  (Level AA) 
    - Note: The elements reflected in the outline view  depend on the web content technology, and may include headings, table captions, and content sections.
 
    	   
	    
       
      
  
1.9.2 Source View: 
 The user can view all source text that is available to the user
agent.  (Level AAA) 
    	   
	    
       
 
 
Guideline 1.10 - Provide element information
[Implementing 1.10] 
Summary: The user can access information about relationships between elements
(e.g. form labels, table headers) (1.10.1, Level AA), and extended link 
information (e.g. title, internal vs. external) (1.10.2, Level AAA)
  1.10.1 Show Related Elements: 
 The user can access related elements based on the user's position in content (e.g. show the label of a form control, show the headers of a table cell). (Level AA)
    	   
	    
       
      
1.10.2 Show Element Hierarchy: 
 The user can determine the path of element nodes going from the root element of the element hierarchy to the currently focused or selected element. (Level AAA)
    	   
	    
       
      
 
 
PRINCIPLE 2. Ensure that the user interface is operable
   - Note: Users interacting with a web browser may do so using one or more input methods including keyboard, mouse, speech, touch, and gesture. It's critical that each user be free to use whatever input method or combination of methods works best for a given situation. If every potential user task is made accessible via modality independent controls that any input technology can access, a user can use what works best. For instance, if a user can't use or doesn't have access to a mouse, but can use and access a keyboard, the keyboard can call a modality independent control to activate an OnMouseOver event. Another example is a user on a mobile device that lacks keyboard who uses uses taps, wirelessly connected devices, and voice commands to simulate discrete or keyboard input. See Independent User Interface: Events for additional information on APIs and techniques for modality independent controls.
 
Guideline 2.1 - Ensure full keyboard access [Implementing 2.1]
Summary:   Every viewport has a keyboard focus (2.1.2, Level A). Users can 
operate all functions using just the keyboard (2.1.1, Level A), activate 
important or common features with shortcut keys, (2.1.6, Level A), 
escape keyboard traps (2.1.3, Level A), specify that selecting an item 
in a dropdown list or menu not activate that item (2.1.4, Level A) and 
use standard keys for its platform (2.1.5, Level A).
2.1.1 Provide Full Keyboard Functionality: 
All
functionality can be operated via the 
keyboard using sequential or direct
keyboard commands that do not require specific timings for individual
keystrokes, except where the underlying function requires input that depends
on the path of the user's movement and not just the endpoints (e.g. free
hand drawing). This does not forbid and should not discourage providing other input methods in addition to keyboard operation including mouse, touch, gesture and speech. (Level A) 
    	   
	    
       
      
2.1.2 Show Keyboard Focus: 
Every viewport 
has an active or inactive keyboard focus at all times. (Level A)  
 
      
2.1.3 Avoid Keyboard Traps: 
 If keyboard focus can be moved to a component using a keyboard interface (including nested user agents), then focus can be moved away from that component using only a keyboard interface. If this requires more than unmodified arrow or Tab keys (or  standard exit methods like Escape), users are advised of the method for moving focus away. (Level A)
 
      
2.1.4 Separate Selection from
Activation: 
The user can specify that focus and selection can be moved without causing further changes in focus, selection, or the state of controls, by either the user agent or author-supplied content.  (Level A)
 
      
2.1.5 Follow Text Keyboard Conventions: 
The user agent follows keyboard conventions for the operating environment. (Level A)
 
      
2.1.6 Make Keyboard Access Efficient: 
The user
agent user interface includes mechanisms to make keyboard access more efficient than sequential keyboard access. (Level A)
 
      
 
 
Guideline 2.2 - Provide sequential navigation [Implementing 2.2] 
Summary: Users can use the keyboard to navigate sequentially to all the 
operable elements in the viewport (2.2.1, Level A) as well as between 
viewports (2.2.2, Level A), and the default navigation order is the document 
order (2.2.3, Level A). Users can optionally disable wrapping or request 
a signal when wrapping occurs (2.2.4, Level AA).
2.2.1 Sequential Navigation Between  Elements: 
The user can move the keyboard focus backwards and forwards through all  recognized  enabled elements in the current viewport. (Level A)
 
        
  
2.2.2 Sequential Navigation Between Viewports: 
The user can move the keyboard focus backwards and forwards between
viewports, without having to sequentially navigate all the elements in
a viewport. (Level A)
 
      
2.2.3 Default Navigation Order: 
If the author has not specified a navigation order, the default
sequential navigation  order is the
document order. (Level A)
 
      
 
2.2.4 Options for Wrapping in Navigation: 
 The user can request notification when sequential navigation wraps at the beginning or end of a document, and can prevent such wrapping. (Level AA)   
 
      
 
 
Guideline 2.3 - Provide direct navigation and activation [Implementing 2.3] 
	  
Summary: Users can navigate directly (e.g. using keyboard shortcuts) to 
 elements (2.3.1, Level AA) with the option of immediate 
activation of the operable elements (2.3.2, Level AA). Display commands 
with the elements to make it easier for users to discover the commands 
(2.3.3 & 2.3.4, Level AA). The user can remap and save direct commands 
(2.3.5, Level AA).
2.3.1 Allow Direct Navigation to Enabled Elements: 
 The user can move keyboard focus directly to any enabled element in the rendered content. (Level AA)
 
  
      
 
2.3.2 Allow Direct Activation of Enabled Elements: 
 The user can, in a single action, move keyboard focus directly to any enabled element in the rendered content and perform an activation action on that element. (Level AA)  
 
      
 
2.3.3 Present Direct Commands from Rendered Content: 
 The user can have any recognized  direct commands in rendered content (e.g. accesskey, landmark)  be presented with their associated elements (e.g. Alt+R to reply to a web email). (Level AA) 
 
      
              
2.3.4 Present Direct Commands in User Interface: 
 The user can have any direct commands in the user agent user interface  (e.g. keyboard shortcuts) be presented with their associated user interface controls (e.g. "Ctrl+S" displayed on the "Save" menu item and toolbar button). (Level AA)
 
      
2.3.5 Allow Customized Keyboard Commands: 
The user can remap any keyboard shortcut including recognized author supplied shortcuts (e.g. accesskeys) and user agent user interface controls, except for conventional bindings for the operating environment (e.g. arrow keys for navigating within menus). (Level AA)
 
      
 
 
Guideline 2.4 - Provide text search [Implementing 2.4] 
	  
Summary: Users can search rendered content (2.4.1, Level A) forward or 
backward (2.4.2, Level A) and can have the matched content highlighted 
in the viewport (2.4.3, Level A). The user is notified if there is no 
match (2.4.4, Level A). Users can also search by case and for text 
within alternative content (2.4.5, Level AA).
2.4.1 Text Search: 
The user can perform a search within rendered content, including rendered text alternatives and rendered generated content, for any sequence of printing characters from the document character set. (Level A)
 
      
            
            
2.4.2  Search Direction: 
 The user can search forward or backward in rendered content. (Level A) 
 
      
2.4.3  Match Found: 
 When a search operation produces a match, the matched content is  highlighted, the viewport is scrolled if necessary so that the matched content is within its visible area, and the user can search from the location of the match. (Level A)  
 
      
2.4.4  Alert on Wrap or No Match: 
The user can choose to receive notification when there is no match to a search operation. The user can choose to receive notification when the search continues from the beginning or end of content. (Level A) 
 
      
2.4.5 Alternative Content Search: 
The user can perform text searches within alternative content that is text (e.g. 
  text alternatives for non-text content, captions) even when the alternative content is not rendered onscreen. (Level AA)
  
  
 
      
 
 
Guideline 2.5 - Provide structural navigation [Implementing 2.5] 
	  
Summary: Users can view (2.5.1, Level AA), navigate (2.5.2, Level A), and 
configure the elements used in navigating (2.5.3, Level AAA) content 
hierarchy.
  
2.5.1 Show Location in Hierarchy: 
 When the user agent is presenting hierarchical information, but the hierarchy is not reflected in a standardized fashion in the DOM or platform accessibility services, the user can view the path of nodes leading from the root of the hierarchy to a specified element. (Level AA)
  
 
      
2.5.2 Provide Structural Navigation by Heading and within Tables: 
 
The user agent provides at least the following types of structural navigation, where the structure types are recognized: (Level AA)
   - By heading
 
   - By content sections
 
  - Within tables
 
  
 
      
 
2.5.3 Configure Structural Navigation and Views: 
The user can configure which elements are used for structural navigation and outline views.   (Level AAA)
  
 
      
      
 
Guideline 2.6 - Provide access to event handlers
[Implementing 2.6] 
	  
Summary: Users can interact with web content by mouse, keyboard, voice input, gesture, or a combination of input methods. Users can discover what event handlers (e.g. onmouseover) are available at each element and  activate an element's events individually (2.6.1). 
2.6.1 Allow Access and Activation of Input Methods: 
The user agent provides a means for the user to determine recognized input methods explicitly associated with an element, and a means for the user to activate those methods in a modality independent manner. (Level AA)
 
   
 
 
      
 
 
Guideline 2.7 - Configure and store preference settings
[Implementing 2.7] 
	  
Summary: Users can restore preference settings to default (2.7.2, Level 
A), and accessibility settings persist between sessions (2.7.1, Level 
A). Users can manage multiple sets of preference settings (2.7.3, Level 
AA), and adjust preference setting outside the user interface so the 
current user interface does not prevent access (2.7.4, Level AA), and 
transport settings to compatible systems (2.7.5, Level AA).
2.7.1 Allow Persistent Accessibility Settings: 
User agent accessibility preference settings persist between sessions. (Level A) 
   
 
        
 
 2.7.2 Allow Restore All to Default: 
 The user can restore all preference settings to  default values. (Level A) 
 
    
 
       
2.7.3 Allow Multiple Sets of Preference Settings: 
The user can save and retrieve multiple sets of user agent preference settings. (Level AA) 
 
      
  2.7.4 Allow Preference Changes from outside the User Interface: 
  The user can adjust any preference settings required to meet the User Agent Accessibility Guidelines (UAAG) 2.0 from outside the user agent user interface. (Level AAA)
  
 
        
 2.7.5 Make Preference Settings Transferable: 
 The user can transfer all compatible user agent preference settings between devices. (Level AAA) 
 
 
 
 
       
 
 
Guideline 2.8 - Customize display of graphical controls [Implementing 2.8] 
  
Summary: It's recommended that users can add, remove, reposition, and 
assign shortcuts to user agent controls, and restore them to their 
default settings (2.8.1, Level AA).
2.8.1  Customize Display of Controls for User Interface Commands, Functions, and Extensions: 
  The user can customize which user agent commands, functions, and extensions are displayed within the
user agent user interface as follows: (Level AA) 
- Show: The user can choose to display any controls available within the user agent
user interface, including user-installed extensions.  It is acceptable to limit the total number of controls that are displayed  onscreen. 
 
- Simplify: The user can simplify the default user
interface by choosing to display only commands essential for basic operation (e.g.
by hiding some controls). 
 
- Reposition: The user can choose to reposition individual
  controls within containers (e.g. toolbars or tool palettes), as well
  as reposition the containers themselves to facilitate physical access (e.g.
  to minimize hand travel on touch screens, or to facilitate preferred hand
  access on
  handheld mobile devices).
 
- Assign Activation Keystrokes or Gestures: The user can choose to view, assign or change default keystrokes or gestures used to activate controls.
 
- Reset: The user has the option to reset the containers and controls to their default configuration. 
 
 
 
      
 
 
Guideline 2.9 - Allow time-independent interaction [Implementing 2.9] 
	  
Summary: Users can extend the time limits for user input when such 
  limits are controllable by the user agent (2.9.1, Level A).
  2.9.1 Adjustable Time Limits: 
The user agent user interface does not include time limits or at least one of the following is true:  (Level A) 
- Turn Off: Users are allowed to turn off the time limit before encountering it; or 
 
- Adjust: Users are allowed to adjust the time limit before encountering it over a wide range that is at least ten times the length of the default setting; or
 
- Extend: Users are warned before time expires and given at least 20 seconds to extend the time limit with a simple action (e.g. "press the space bar"), and users are allowed to extend the time limit at least ten times; or
 
- Real-time Exception: The time limit is a required part of a real-time event and no alternative to the time limit is possible; or
 
- Essential Exception: The time limit is essential and extending it would invalidate the activity; or 
 
- 20 Hour Exception: The time limit is longer than 20 hours.
 
 
 
      
 
 
Guideline 2.10 - Help users avoid flashing that could cause seizures [Implementing 2.10] 
	  
Summary: To help users avoid seizures, the default configuration 
prevents the browser user interface  from flashing 
more than three times a second above luminescence or color thresholds 
(2.10.1, Level A), or even below the thresholds (2.10.2, Level AAA).
2.10.1 Three Flashes or Below Threshold: 
In its default configuration, the user agent does not display any user interface components that flashes more than three times in any one-second period, unless the flash is below  general flash and red flash thresholds. (Level A) 
 
 
      
 
2.10.2 Three Flashes: 
In its default configuration, the user agent does not display any user interface components that flashes more than three times in any one-second period (regardless of whether not the flash is below the general flash and red flash thresholds). (Level AAA) 
 
 
      
 
 
Summary: The user can present placeholders for time-based media (2.11.1, 
Level A) and executable regions (2.11.2, Level A), or block all 
executable content (2.11.3, Level A), adjust playback (2.11.4, Level A), 
stop/pause/resume (2.11.5, Level A), navigate by time (2.11.6, Level A) 
or semantic structures such as chapter (2.1.7, Level AA), enable or 
disable tracks (2.11.8, Level AA), and adjust contrast and brightness of 
visual time-based media (2.11.9, Level AAA).
2.11.1 Time-Based Media Load-Only: 
The user can override the play on
load of  recognized  time-based media content such that the content is not played
until explicit user request. (Level A)
 
 
      
2.11.2  Execution Placeholder: 
 The user can
request a placeholder instead of executable
content that would normally be contained within an on-screen area (e.g. Applet, Flash), until explicit user request to
execute. (Level A)
 
 
      
2.11.3 Execution Toggle: 
 The
 user can turn on/off the execution
  of dynamic or executable content (e.g. Javascript, canvas, media). (Level A) 
  
   
 
        
2.11.4 Adjustable Playback Rate for Prerecorded Content: 
 The user can adjust the playback rate of prerecorded time-based media  content, such that all of the following are true: (Level AA) 
- Playback Rate: The user can adjust the playback rate of the time-based media  tracks to between 50% and 250% of real time. 
 
- Pitch: Speech whose playback rate has been adjusted by the user maintains pitch in order to limit degradation of the speech quality.
 
- Synchronization: Audio and video tracks remain synchronized across this required range of playback rates.
 
- Reset: The user agent provides a function that resets the playback rate to normal (100%).
 
   
 
      
              
              
2.11.5 Stop/Pause/Resume Time-Based Media: 
 The user can stop, pause, and resume rendered audio and
animation content (e.g video, 
animation,  changing text) that lasts three or more seconds at the default playback
rate. (Level A) 
   
 
      
   
2.11.6  Navigation of Time-Based media by Time: 
 If time-based media lasts three or more seconds at the default playback rate, the user can navigate it using a continuous scale and by relative time units. (Level A)
 
 
      
 
2.11.7 Navigation of Time-Based Media by Semantics: 
 The user can navigate by semantic structure within the time-based media, such as by chapters or scenes present in the media. (Level AA) 
   
 
      
 
2.11.8 Video Contrast and Brightness: 
 Users can adjust the contrast and brightness of visual time-based media. (Level AAA)
   
 
       
 
 
      
      Summary: User agents support all of the platform's text input devices 
(2.12.1, Level A), and for all input devices the user can input text 
(2.12.3, Level AAA) and perform all other functions (2.12.2, Level AA).
2.12.1 Platform Text Input Devices: 
If the platform
 supports text input using an input device, the user agent is compatible with this functionality.  (Level A) 
   
 
      
 
  
  2.12.2  Operation With Any Device: 
 If an input device is supported by the platform, all user agent functionality other than text input can be operated using that device. (Level AA) 
   
 
      
 
  
2.12.3 Text Input With Any Device: 
 If an input device is supported by the platform, all user agent functionality including text input can be operated using that device. (Level AAA) 
   
 
       
  
 
 
PRINCIPLE 3: Ensure that the user interface is
understandable
Guideline 3.1 - Help users avoid
unnecessary messages [Implementing 3.1] 
	  
Summary: Users can turn off messages from the author or user-agent (3.1.1, Level AA).
  3.1.1 Reduce Interruptions: 
 The user can avoid or defer: (Level AA)
   - Recognized messages that are  low priority
  
   - Information in the user agent user interface that is being updated or changing
 
   -  Rendered content that is being updated or changing
 
   
   
 
      
 
 
  Summary: Users can have form submissions require confirmation (3.2.1, 
Level AA), go back after navigating (3.2.2, Level AA), have their text 
checked for spelling errors (3.2.3, Level AA), undo text entry (3.2.4, 
Level A), avoid or undo settings changes (3.2.5, Level A), and receive 
indications of progress activity (3.2.6, Level A).
  3.2.1 Form Submission Confirm: 
  The user can specify whether or not recognized form submissions must be confirmed. (Level AA) 
  
     
 
      
3.2.2 Back Button: 
The user can reverse recognized navigation between web addresses (e.g. standard "back button" functionality). (Level AA) 
     
 
      
3.2.3 Spell Check: 
User agents provide spell checking functionality for text created inside the user agent. (Level AA)
     
 
      
              
              
3.2.4 Text Entry Undo: 
 The user can reverse recognized text entry actions prior to submission. (Level A) 
    - Note: Submission can be triggered in many different ways, such as clicking a submit button, typing a key in a control with an onkeypress event, or by a script responding to a timer. 
 
     
 
       
              
              
3.2.5 Settings Changes can be Reversed or Confirmed: 
 If the user agent provides mechanisms for changing its user interface settings, it either allows the user to reverse the setting changes, or the user can require user confirmation to proceed. (Level A)
     
 
      
              
              
  3.2.6 Retrieval Progress: 
By default, the user agent shows the  state of content retrieval activity. (Level A)
 
     
 
      
 
 
Guideline 3.3 -  Document the user agent user
interface including  accessibility features [Implementing 3.3] 
	  
Summary:  User documentation is available in an accessible format (3.3.1, 
Level A), it includes accessibility features (3.3.2, Level A), 
delineates differences between versions (3.3.3, Level AA), provides a 
centralized view of conformance UAAG2.0 (3.3.4, Level AAA).
3.3.1 Accessible Documentation: 
 Product documentation is available in a format that meets success criteria of WCAG 2.0 level "A" or greater. (Level A) 
     
 
      
3.3.2 Describe Accessibility Features: 
 For each user agent feature that is used to meet UAAG 2.0, at least one of  the following is true: (Level A)
  - Described in the Documentation: Use of the feature is explained in  the user agent's documentation; or
 
  - Described in the Interface: Use of the feature is explained in the  user agent user interface; or
 
- Platform Service: The feature is a service provided by an  underlying platform; or
 
- Not Used by Users: The feature is not used directly by users (e.g.,  passing information to a platform accessibility service). 
 
     
 
      
 
3.3.3 Changes Between Versions: 
 Changes to features that meet UAAG 2.0 success criteria  since the previous user agent release are documented. (Level AA) 
     
 
      
              
              
3.3.4 Centralized View: 
 
There is a dedicated section of the documentation that presents a view of all features of the user agent necessary to meet the requirements of User Agent Accessibility Guidelines 2.0. (Level AAA)
     
 
      
 
 
Guideline 3.4 - Make the user agent behave in  predictable ways [Implementing 3.4] 
	  
Summary: Users can prevent non-requested focus changes (3.4.1, Level A).
3.4.1 Avoid Unpredictable Focus: 
 The user can prevent focus changes that are not a result of explicit user request. (Level A) 
 
 
       
 
 
 
PRINCIPLE 4: Facilitate programmatic access
Guideline 4.1 - Facilitate
programmatic access to assistive technology  [Implementing 4.1] 
	  
Summary: The user agent supports platform accessibility services (4.1.1, 
Level A) that are quick and responsive (4.1.7, Level A), including 
providing information about all controls and operation (4.1.2, Level A & 
4.1.6, Level AA), access to DOMs (4.1.4, Level A). Controls can be 
adjusted programmatically (4.1.5, Level A). Where something can't be 
made accessible, provide an accessible alternative version, such as a 
standard window in place of a customized window (4.1.3, Level A).
Note: UAAG 2.0 assumes that a platform accessibility API will be built on top of underlying security architectures that will allow user agents to comply with both the success criteria and security needs. 
4.1.1 Support Platform Accessibility Services: 
 
The user agent supports relevant platform accessibility services. (Level A) 
 
      
4.1.2 Expose Basic Properties: 
For all user interface components, including user agent user interface, rendered content, and generated content, the user agent makes available the following via a platform accessibility service: (Level A) 
-  Name
 
- Role
 
- State
 
- Value
 
- Selection
 
- Focus 
 
 
      
4.1.3 Provide Equivalent Accessible Alternatives: 
 If a component of the user agent user interface cannot be exposed through  platform accessibility services, then the user agent provides an equivalent alternative that is exposed through the platform accessibility service. (Level A) 
 
      
4.1.4 Make DOMs Programmatically Available: 
If the user agent implements one or more Document Object Models (DOM), they must be
made programmatically available to assistive technologies. (Level A) 
 
      
4.1.5 Make Write Access Programmatically Available: 
If the user can modify the state or value of a piece of content through the user interface (e.g. by checking a box or editing a text area), the same degree of write access is programmatically available. 
(Level A) 
 
 
 
      
4.1.6 Expose Additional Properties: 
For all user interface components, including the user agent user interface, rendered content, and generated content, the user agent makes  available the following, via a platform accessibility service, if the properties are supported by the service:
(Level AA)
  - Bounding dimensions and coordinates
 
  - Font family of text 
 
  - Font size of text 
 
  - Foreground and background color for text 
 
  - Change state/value notifications
 
  - Highlighting
 
  - Keyboard  commands
 
 
      
4.1.7 Make Programmatic Exchanges Timely: 
For APIs implemented to satisfy the requirements of UAAG 2.0, ensure that programmatic exchanges proceed at a rate such that users do not perceive a delay. (Level A)  
 
      
 
 
 
PRINCIPLE 5: Comply with applicable
specifications and conventions
Guideline 5.1 - Comply with applicable specifications and conventions [Implementing 5.1] 
	  
 
Summary: When the browser's controls are authored in HTML or similar 
standards, they need to meet W3C's Web Content Accessibility Guidelines 
(5.1.1, Levels A, AA, AAA). The user agent supports the accessibility 
features of content formats (5.1.2, Level A) and of the platform (5.1.3, 
Level A), allows handling of unrendered technologies (5.1.4, Level A) 
including by alternative viewers (5.1.5, Level AA), and allows users to 
report accessibility issues (5.1.6, Level AAA).
  5.1.1 Comply with WCAG: 
  Web-based user agent user interfaces meet the WCAG 2.0 success criteria. (Level A to meet WCAG 2.0 Level A success criteria; Level AA to meet WCAG 2.0 Level A and AA success criteria; and Level AAA to meet  WCAG 2.0 Level A,  AA, and AAA success criteria)
    - Note: This success criterion does not apply to non-web-based user agent user interfaces,
but does include any parts of non-web-based user agents that are
web-based (e.g. help systems).
 
 
      
5.1.2 Implement Accessibility Features of Content Specifications: 
Implement  the accessibility features of content specifications. Accessibility features are those that are either (Level A):
  - Identified as such in the content specifications or
 
  - Allow authors to satisfy a requirement of WCAG 2.0
 
    - Note 1: If a conformance claim is filed, cite the implemented specifications in the conformance claim.
 
    - Note 2: When a rendering requirement of another specification contradicts a
requirement of UAAG 2.0, the user agent may disregard the rendering
requirement of the other specification and still satisfy this guideline.
 
 
      
5.1.3 Implement Accessibility Features of the Platform: 
  
If the user agent contains non-web-based user interfaces, then those user interfaces follow user interface accessibility guidelines for the platform. (Level A)
    - Note: When a  requirement of another specification contradicts a requirement of UAAG 2.0, the user agent may disregard the rendering requirement of the other specification and still satisfy this guideline.
 
 
      
  
5.1.5 Allow Content Elements to be Rendered in Alternative Viewers: 
The user can select content elements and have them rendered in alternative viewers. (Level AA)
 
      
  
  
5.1.6 Enable Reporting of User Agent Accessibility Faults: 
The user agent provides a mechanism for users to report user agent accessibility issues. (Level AAA)
 
      
 
 
 
Conformance
This section is normative.
Conformance means that the user agent satisfies the success criteria 
defined in the guidelines section. This section lists requirements for conformance and conformance claims.
Conformance Requirements  
  In order for a web page to conform to UAAG 2.0, one of the following levels of conformance is met 
in full.
 
  - Level A: For level A conformance (the minimum level of conformance), the 
  user agent satisfies all the Level A success criteria.
 
  - Level AA: For level AA conformance, the user agent satisfies all  
  level A and level AA Success Criteria.
 
  - Level AAA: For level AAA conformance, the user agent satisfies all  
  level A, level AA and level AAA Success Criteria.
 
 
  Note: Although conformance can only be achieved at the stated levels, 
  developers are encouraged to report (in their claim) any progress toward 
  meeting success criteria from all levels beyond the achieved level of 
  conformance. 
 Conformance Claims
User agents can conform to UAAG 2.0 without making a claim. If a   conformance claim is made, the conformance claim must meet the following   conditions and include the following information:
Conditions on Conformance Claims
If a conformance claim is made, the conformance claim must meet the following conditions:
  - At least one version of the conformance claim must be published on the 
web as a document meeting level "A" of WCAG 2.0. A suggested metadata 
description for this document is "UAAG 2.0 Conformance Claim".
 
- Whenever the claimed conformance level is published (e.g. product 
information website), the URI for the on-line published version of the 
conformance claim must be included. 
 
- The existence of a conformance claim does not imply that the W3C has 
reviewed the claim or assured its validity. 
 
- There are no restrictions on who can make a claim. 
 
- Claimants are solely responsible for the accuracy of their claims. 
 
- Claimants are encouraged to claim conformance to the most recent version 
of the User Agent Accessibility Guidelines Recommendation. 
 
Components of  UAAG 2.0 Conformance Claims
- Claimant name and affiliation
 
- Claimant contact information
 
- Date of the claim
 
- Conformance level satisfied
 
- User agent information:
    - Name and manufacturer
 
    - Version number or version range
 
    - Required patches or updates, human language of the user interface and documentation
 
    - Configuration changes to the user agent that are needed to meet the success criteria   (e.g. ignore author foreground/background color, turn on Carat Browsing)
 
    - Plugins or extensions (including version numbers)  needed to meet the success criteria (e.g. mouseless browsing)
 
  
 
- Platform: Provide relevant information about the software and/or hardware platform(s) that the user agent relies on for conformance. This information may include:
    - Name and manufacturer
 
    - Version of key software components (e.g. operating system, other software environment)
 
    - Hardware requirements (e.g. audio output enabled, minimum screen size: 2", bluetooth keyboard attached)
 
    - Operating system(s) (e.g. Windows, Android, iOS, GNOME)
 
    - Other software environment (Java, Eclipse)      
 
    - Host web browser when the conforming user agent is web-based (e.g. JW Player  on Firefox)
 
    - Configuration changes to the platform that are needed to meet the success criteria (e.g. turn on Sticky Keys, use High Contrast Mode)
 
  
 
-  Platform Limitations: If the platform (hardware or operating system) does not support a capability necessary for a given UAAG 2.0 success criterion, list the success criterion and the feature (e.g. a mobile operating system does not support platform accessibility services, therefore the user agent cannot meet success criterion 4.1.2). For these listed technologies, the user agent can claim that the success criteria do not apply. 
 
- Web Content Technologies: List the web content technologies rendered by the user agent that are included in the claim. If there are any web content technologies rendered by the user agent that are excluded from the conformance claim, list these separately. Examples of web content technologies include web markup languages such HTML, XML, CSS, SVG, and MathML, image formats such as PNG, JPG and GIF, scripting languages such as JavaScript/EcmaScript, specific video codecs, and proprietary document formats. 
 
- Declarations: For each success criterion, provide a declaration of either
  
    - whether or not the success criterion has been 
      satisfied; or 
 
    - declaration that the success criterion is not applicable and a 
      rationale for why not
 
    
 
Limited Conformance for Extensions
 This option may be used for a user agent extension or plug-in with limited functionality that wishes to claim UAAG 2.0 conformance. An extension or plugin can claim conformance for a specific success criterion or a narrow range of success criteria as stated in the claim. All other success criteria may be denoted as Not Applicable. The add-in must not cause the combined user agent (hosting user agent plus installed extension or plug-in) to fail any success criteria that the hosting user agent would otherwise pass.
Optional Components of an UAAG 2.0 Conformance Claim
A description of how the UAAG 2.0 success criteria were met where this 
may not be obvious. 
Disclaimer
Neither W3C, WAI, nor UAWG take any responsibility for any aspect or 
result of any UAAG 2.0 conformance claim that has not been published 
under the authority of the W3C, WAI, or UAWG. 
This glossary is normative.
 
  - activate
 
  - To carry out the behaviors associated
    with an enabled element in the rendered
      content or a component of the user agent user
        interface.
 
  - alternative content
 
  - Web content that  user agents can programmatically determine is usable in
place of other content that some people are not able to access. Alternative
content fulfills essentially the same function or purpose as the original
content. There are several general types of alternative content:
    
      - text alternative for non-text content: Text that is programmatically associated with non-text content or referred to from text that is programmatically associated with non-text content. For example, an image of a chart might
have two text alternatives: a short text alternative and a described-by
relationship to a nearby paragraph that more fully describes the content of
the chart.
 
      - alternative for time-based media: Web content that serves 
        the same function or purpose as one or more tracks in a time-based media presentation. This includes alternatives for audio such as captions and sign language interpretation, 
        and alternatives for video such as 
        audio descriptions and  extended audio descriptions.   Another form of time-based media
alternative is a correctly sequenced text description of time-based visual and
auditory information that also is capable of achieving the outcomes of any
interactivity in the time-based presentation.
 
      - text alternatives for text content: Text that is programmatically associated
with certain types of text content to provide expanded information. For
example, an abbreviation (or acronym) may provide an expansion of the
shortened word or initialized words 
         (<abbr title="User Agent Accessibility  Guidelines">UAAG</abbr>). 
 
      - media alternative for text: Media that presents no more information than is already presented in text (directly or via text alternatives). A media alternative for text is provided for people who benefit from alternate representations of text. Media alternatives for text may be audio-only, video-only (including sign-language video), or audio-video.
       
    
    Note: According to WCAG 2.0, alternative content may or may not be
programmatically determinable (e.g., a short description for an image might
appear in the image's description attribute or within text near the image).
However, UAAG 2.0 adds the programmatically available condition
because this is the only type of alternative content that user agents can
recognize.  
  - animation
 
  - Graphical content rendered to automatically change over time,  giving the user a visual perception of movement. Examples include video, animated images, scrolling text, programmatic animation (e.g. moving or replacing rendered objects). 
 
  - application
    programming interface (API)
 
  - A mechanism that defines how
    communication may take place between applications.
 
  - assistive technology
 
  - For the purpose of UAAG 2.0 conformance, assistive
    technology meets the following  criteria:
    
      - Relies on services (such as retrieving web
        resources and parsing markup) provided by one or more 
        host user agents. 
 
      - Communicates data and
        messages with host user agents by monitoring and using APIs.
 
      - Provides services beyond those offered by the host user agents to
        meet the requirements of users with disabilities. Additional
        services include alternative renderings (e.g. as synthesized
        speech or magnified content), alternative input methods (e.g.
        voice), additional navigation or orientation mechanisms, and
        content transformations (e.g. to make tables more accessible).
 
    
    Examples of assistive technologies that are important in the context
    of UAAG 2.0 include the following:
  
    - Screen magnifiers, which are used by people with visual
      disabilities to enlarge and change colors on the screen to improve
      the visual readability of rendered text and images.
 
    - Screen readers, which are used by people who are blind or have
      reading disabilities to read textual information through
      synthesized speech or braille displays.
 
    - Voice recognition software, which is used by some people who have
      physical disabilities to simulate the keyboard and mouse.
 
    - Alternative keyboards, which are used by some people with 
      physical disabilities to simulate the keyboard and mouse.
 
    - Alternative pointing devices, which are used by some people with
      physical disabilities to simulate mouse pointing and button
      activations.
 
  
   
  - audio
 
  - The technology of  sound transmission. Audio can be created synthetically (including speech synthesis), streamed from a live source (e.g. a radio broadcast), or recorded from real world sounds. There may be multiple audio tracks in a presentation.
 
  - audio description
 
  - A type of alternative content that takes the form of narration added to
    the audio to describe important visual details
    that cannot be understood from the main soundtrack alone. Audio
    description of video provides information about actions, characters,
    scene changes, on-screen text, and other visual content. In standard
    audio description, narration is added during existing pauses in
    dialogue.
    
      - extended audio description: An audio description in which the video is sometimes paused so that there is time to add additional description.
 
    
   
  - audio track
 
  - All
    or part of the audio portion of a presentation (e.g. each instrument may
    have a track, or each stereo channel may have a track).
 
  - author
 
  - A person who works  alone or collaboratively to create content (e.g. content author, designer, programmer,
    publisher, tester).
 
- available printing devices
 
  - Printing devices that are identified as available to applications via the platform.
 
  - captions
 
  - A type of alternative content that  takes the form of text presented and synchronized with time-based media to provide not only the speech, but also non-speech information  conveyed through sound, including meaningful sound effects and  identification of speakers. In some
    countries, the term "subtitle" is used to refer to dialogue only and
    "captions" is used as the term for dialogue plus sounds and speaker
    identification. In other countries, "subtitle" (or its translation) is
    used to refer to both.
    
      - open captions: Captions that are
        always rendered with a visual track; they cannot be turned off.
 
      - closed captions: Captions that may be turned on and off.
        The captions requirements of UAAG 2.0 assume that the user agent
        can recognize the captions as such.
 
    
    Note: Other terms that include the word "caption" may
    have different meanings. For instance, a "table
    caption" is a title for a table, often positioned graphically above
    or below the table. 
  - commands
 
  - Actions made by users to control the user agent. These include:
    
      - direct commands: Commands that apply to a specified item (e.g. button) or action (e.g. save function), regardless of the current focus location:
        
          - direct navigation commands: Commands that move focus to a specified item.
 
          - direct activation commands: Commands that activate the specified item (and may also move focus to it) or action.
 
        
       
      - sequential  navigation commands (sometimes called "logical navigation commands" or "linear navigation commands"): Commands that  move focus forwards and backwards through a list of items. The element list being navigated may be the list of all elements or just a subset (e.g. the list of headers, the list of links).
 
      - spatial commands (sometimes called "directional commands"): Commands that  require the user to be aware of the spatial arrangement of items on the screen:
        
          - spatial navigation commands: Commands that  move from one item to another based on direction on the screen.
 
          - spatial manipulation commands: Commands that  resize or reposition an item on the screen.
 
        
       
      - structural navigation commands: Commands that  move forwards, backwards, up and down a hierarchy. 
 
    
   
  - content (web content)
 
  - Information and sensory experience to be communicated to the user by means of a user agent, including code or markup that defines the content's structure, presentation, and interactions.
 
  - continuous scale
 
  -  When interacting with a time-based media presentation, a continuous scale allows user (or programmatic) action to set the active playback position to any time point on the presentation timeline. The granularity of the positioning is determined by the smallest resolvable time unit in the media timebase.
 
  - default
 
  - see properties
 
  - disabled element
 
  - see element
 
  -  document character set
 
  - The internal representation of data in the source content by a user agent.
 
  -  document object, Document Object Model (DOM)
 
  - A platform- and language-neutral interface that allows programs and scripts to dynamically access and update the content, structure and style of documents. The document can be further processed and the results of that processing can be incorporated back into the presented page. Overview of DOM-related materials: http://www.w3.org/DOM/#what.
 
  - documentation
 
  - Any information that supports the use of a user agent. This information may be provided electronically or      otherwise and includes help, manuals, installation      instructions, tutorials, etc. Documentation may be accessed in various ways (e.g. as      files included in the installation, available on the web). 
  Note: The level of technical detail in documentation for      users should match the technical level of the feature. For      example, user documentation for a browser's zoom function      should not refer users to the source code repository for that      browser. 
  - element, element type
 
  - Primarily, a syntactic construct of a document type definition (DTD) for its application. This is  the sense employed by the XML 1.0 specification
    ([XML], section 3). This sense is also relevant to structures defined by
    XML schemas. UAAG 2.0 also uses the term "element" more generally
    to mean a type of content (such as video or sound) or a logical
    construct (such as a header or list).
    
      - enabled element: An element with associated behaviors that can be activated through the user interface or through an API. The set of elements that a user agent enables is generally derived from, but is not limited to, the set of elements defined by implemented markup languages. 
 
      - disabled
        element: A potentially enabled element that is not currently available for activation (e.g. a "grayed out" menu item).
 
    
   
  - events and
    scripting, event handler, event type
 
  - User agents often perform a task when an event
    having a particular "event type" occurs, including a user interface
    event, a change to content, loading of content, or a request from the operating environment.
    Some markup languages allow authors to specify that a script, called an event
      handler, be executed when an event of a given type occurs. An
    event handler is explicitly associated with an
      element through scripting, markup or the DOM.
 
  - enabled element
 
  - see element
 
  - explicit user request
 
  - An interaction by the user through the user
    agent user interface, the focus, or the selection. User requests are made, for example, through user
      agent user interface controls and keyboard commands. Some examples of explicit user requests include when the user selects "New viewport," responds "yes" to a prompt in the user agent's user interface, configures the user agent to behave in a certain way, or changes the selection or focus with the keyboard or pointing device. Note: Users can make errors when interacting with the user agent. For example, a user may inadvertently respond "yes" to a prompt instead of "no." This type of error is  still considered an explicit user request. 
 
  - extended audio description
 
  - see audio description
 
  - focus, input focus
 
  - The  location where input will occur if a viewport is active. Examples include:
    
      - keyboard focus: The screen location where keyboard input will occur if a viewport is active.
 
      - pointing device focus: The screen location where pointer input will occur if a viewport is active. There can be multiple pointing device foci for example when using a screen sharing utility there is typically one for the user's physical mouse and one for the remote mouse.
 
    
    The active input focus is in the active viewport. The inactive input focus is in the inactive viewport. Focus is typically indicated by a focus cursor. 
  - focus cursor
 
  - Visual indicator  that highlights a user interface element to show that it has input focus (e.g. the dotted line around a button, outline around a pane, or  brightened title bar on a window).
    
      - keyboard focus cursor:  Indicator showing the enabled element with current input focus where focus has been moved by the keyboard (e.g. the dotted line around a button). 
 
      - text cursor: Indicator showing where keyboard input will occur in text (e.g. the flashing vertical bar in a text field, also called a caret).
 
      - pointer: Indicator showing where pointing device input will occur. The indicator can be moved with a pointing device or emulator such as a mouse, pen tablet, keyboard-based mouse emulator, speech-based mouse commands, or 3-D wand. A pointing device click typically moves the input focus to the pointer location. The indicator may change to reflect different states. When touchscreens are used, the "pointing device" is a combination of the touchscreen and the user's finger or stylus. On most touchscreen systems there is no pointer (on-screen visual indication).
 
    
    Cursors are active when in the active viewport, and inactive when in an inactive viewport.  
  - focusable element
 
  - Any element capable of having input focus (e.g. a link, text box, or menu item). In order to be accessible and fully usable, every focusable element should take keyboard focus, and ideally would also take pointer focus.
 
  - globally, global configuration
 
  - A  setting is one that applies to the entire user agent or all content being rendered by it, rather than to a specific feature within the user agent or a specific document being viewed.
 
  - graphical
 
  - Information (e.g. text, colors, graphics, images, or animations)
    rendered for visual consumption.
 
  - highlight, highlighted, highlighting
 
  - Emphasis indicated through the user interface. For example, user agents highlight content that is selected, focused, or matched by a search operation. Graphical highlight mechanisms include dotted boxes, changed   colors or fonts, underlining, adjacent icons, magnification, and reverse   video. Synthesized speech highlight mechanisms include alterations of voice pitch and volume ( i.e. speech      prosody). User interface items may also be highlighted, for      example a specific set of foreground and background colors for      the title bar of the active window. Content that is      highlighted may or may not be a selection.
 
  - image
 
  - Pictorial content that is static (i.e. not moving or changing). Also see  animation.
 
  - informative (non-normative)
 
  - see normative
 
  - keyboard
 
  - The letter, symbol and command keys or key indicators that allow a user to control a computing device. Assistive technologies have traditionally relied on the keyboard interface as a universal, or modality independent interface. In this document references to keyboard include keyboard emulators and keyboard interfaces that make use of the keyboard's role as a modality independent interface (see Modality Independent Controls). Keyboard emulators and interfaces may be used on devices which do not have a physical keyboard, such as mobile devices based on touchscreen input.
 
  - keyboard interface
 
  - Keyboard interfaces are programmatic services provided by many platforms   that allow operation in a device independent manner. A keyboard   interface can allow keystroke input even if particular devices do not   contain a hardware keyboard (e.g. a touchscreen-controlled device can   have a keyboard interface built into its operating system to support   onscreen keyboards as well as external keyboards that may be connected). 
    Note: Keyboard-operated mouse emulators, such as MouseKeys,   do not qualify as operation through a keyboard interface because these   emulators use pointing device interfaces, not keyboard interfaces. 
  - keyboard command (keyboard binding, keyboard shortcuts, accesskey, access key, accelerator keys, direct keyboard command)
 
  - A key or set of keys that are tied to a particular UI control or application function, allowing the user to navigate to or activate the control or function without traversing any intervening controls (e.g. CTRL+"S" to save a document). It is sometimes useful to distinguish keyboard commands that are associated with controls that are rendered in the current context (e.g. ALT+"D" to move focus to the address bar) from those that may be able to activate program functionality that is not associated with any currently rendered controls (e.g. "F1" to open the Help system). Keyboard commands can be triggered using a physical keyboard or keyboard emulator (e.g. on-screen keyboard or speech recognition). (See Modality Independent Controls). Sequential keyboard commands require multiple keystrokes to carry out an action (e.g. a series of Tab or arrow presses followed by Enter, or a sequence like ALT-F, V to drop down a File menu and choose Print Preview). 
 
  - non-text content (non-text element, non-text equivalent)
 
  - see text
 
  - normative, informative (non-normative)
 
  - Required (or not required) for conformance. Abilities  identified as "normative" are required for conformance (noting that one may conform in a
    variety of well-defined ways to UAAG 2.0). Abilities identified as
    "informative" (or, "non-normative") are never required for
    conformance.
 
  - notify
 
  - To make the user aware of events or status changes. Notifications can occur within the user agent user interface (e.g. a status bar) or within the content display. Notifications may be passive and not require user acknowledgment, or they may be presented in the form of a prompt requesting a user response (e.g. a confirmation dialog).
 
  - obscure
 
  - To render a visual element in the same screen space as a second visual element in a way that prevents the second visual element from being visually perceived. 
  Note: The use of transparent backgrounds for the overlaying visual element (e.g., video captions) is an acceptable technique for reducing obscuration, if space is available. 
  - operating environment
 
  - The
    software environment that governs the user agent's operation, whether it is an operating system or a programming language environment such as
    Java.
 
  - operating system (OS)
 
  - Software that supports a device's basic functions, such as scheduling tasks, executing applications, and managing hardware and peripherals. 
    Note: Many operating systems mediate communication between executing applications and assistive technology via a platform accessibility service. 
  - override
 
  - When one
    configuration or behavior preference prevails over another. Generally,
    the requirements of UAAG 2.0 involve user preferences prevailing
    over author preferences and user agent default settings and behaviors.
    Preferences may be multi-valued in general (e.g. the user prefers blue
    over red or yellow), and include the special case of two values (e.g.
    turn on or off blinking text content).
 
  - placeholder
 
  - Content generated by the user agent
    to replace author-supplied content. A placeholder may be generated as
    the result of a user preference (e.g. to not render images) or as repair content (e.g. when an
    image cannot be found). A placeholder can be any type of content,
    including text, images, and audio cues. A placeholder should identify
    the technology of the replaced object.
 
  - platform
 
  -  The software and hardware environment(s) within which the user agent operates. Platforms provide a consistent operational environment. There may be layers of software in an hardware architecture and each layer may be considered a platform. Non-web-based platforms include desktop operating system (e.g. Linux, Mac OS, Windows, etc.), mobile operating systems (e.g. Android, Blackberry, iOS, Windows Phone, etc.), and cross-OS environments (e.g. Java). Web-based platforms are other user agents. User agents may employ server-based processing, such as web content transformations, text-to-speech production, etc.
    Note 1:  A user agent may include functionality hosted on multiple platforms (e.g. a browser running on the desktop may include server-based pre-processing and web-based documentation).
    Note 2: Accessibility guidelines for developers exist for many platforms. 
  - platform accessibility
    service
 
  - A programmatic interface that is  engineered to enhance
    communication between mainstream software applications and assistive
    technologies (e.g. MSAA, UI Automation, and IAccessible2 for Windows applications,  AXAPI for Mac OSX applications, Gnome Accessibility Toolkit API for  GNOME applications, Java Access for Java applications). On some platforms it may be conventional to enhance
    communication further by implementing a DOM.
 
  - plug-in
 
  - see user agent
 
  - point of regard
 
  - The position in rendered content that the user
    is presumed to be viewing. The dimensions of the point of regard may
    vary. For example,it may be a two-dimensional area (e.g. content rendered through a two-dimensional graphical viewport), or a point (e.g. a moment during an audio
    rendering or a cursor position in a graphical rendering), or a range of
    text (e.g. focused text), or a two-dimensional area (e.g. content
    rendered through a two-dimensional graphical viewport). The point of
    regard is almost always within the viewport, but it may exceed the
    spatial or temporal dimensions of the
    viewport (see the definition of rendered content for more
    information about viewport dimensions). The point of regard may also
    refer to a particular moment in time for content that changes over time
    (e.g. an audio-only
    presentation). User agents may determine the point of regard in a
    number of ways, including based on viewport position in content, keyboard focus, and selection.
 
  - pointer
 
  - see focus cursor
 
  - profile
 
  - A named and persistent representation
    of user preferences that may be used to configure a user agent.
    Preferences include input configurations, style preferences, and
    natural language preferences. In operating environments with distinct user accounts, profiles enable users to reconfigure
    software quickly when they log on. Users may share their profiles with
    one another. Platform-independent profiles are useful      for those who use the same user agent on different devices.
 
  - programmatically available
 
  - Information that is encoded in a way that allows different software, including assistive technologies, to extract and use the   information relying on published, supported mechanisms, such as,   platform accessibility services, APIs, or the document object models   (DOM). For web-based user interfaces, this means ensuring that the user agent can pass on the information (e.g. through the use of WAI-ARIA). Something is  programmatically available  if the      entity presenting the information does so in a way that is      explicit and unambiguous, in a way that can be understood      without reverse-engineering or complex (and thus potentially      fallible) heuristics, and only relying on methods that are      published, and officially supported by the developers of the software being      evaluated. 
 
  - prompt
 
  - Any user agent-initiated request for a decision or piece of
    information from a user.
 
  - properties, values, and
    defaults
 
  - A user agent renders a document by applying
    formatting algorithms and style information to the document's elements.
    Formatting depends on a number of factors, including where the document
    is rendered (e.g. on screen, on paper, through loudspeakers, on a braille
    display,  on a mobile device). Style information (e.g. fonts, colors,
    synthesized speech prosody) may come from the elements themselves
    (e.g. certain font and phrase elements in HTML), from stylesheets, or
    from user agent settings. For the purposes of these guidelines, each
    formatting or style option is governed by a property and each property
    may take one value from a set of legal values. Generally in UAAG 2.0, the term "property"
    has the meaning defined in CSS 2.1 Conformance ([CSS21], ). A
    reference to "styles" in UAAG 2.0 means a set of style-related
    properties.
    
      - default value: The value given to a property by a user agent at
        installation.
 
    
   
  - recognize
 
  - Authors encode information in many ways, including
    in markup languages, style sheet languages, scripting languages, and
    protocols. When the information is encoded in a manner that allows the
    user agent to process it with certainty, the user agent can "recognize"
    the information. For instance, HTML allows authors to specify a heading
    with the 
H1 element, so a user agent that implements HTML
    can recognize that content as a heading. If the author creates a
    heading using a visual effect alone (e.g. just by increasing the font
    size), then the author has encoded the heading in a manner that does
    not allow the user agent to recognize it as a heading. Some requirements of UAAG 2.0 depend on content roles, content
    relationships, timing relationships, and other information supplied by
    the author. These requirements only apply when the author has encoded
    that information in a manner that the user agent can recognize. See the
    section on conformance for more information
    about applicability. User agents will rely heavily on information that the
    author has encoded in a markup language or style sheet language. Behaviors, style, meaning encoded in a script, and markup in an unfamiliar XML
    namespace may not be recognized by the user agent as easily or at all.  
  - reflowable content
 
  - Web content that can be arbitrarily wrapped over multiple lines. The primary exceptions to reflowable content are graphics and video.
 
  - relative time units
 
  - Time intervals for navigating media relative to the current point (e.g. move forward 30 seconds). When interacting with a time-based media presentation, a user may find it beneficial to move forward or backward via a time interval relative to their current position. For example, a user may find a concept unclear in a video lecture and elect to skip back 30 seconds from the current position to review what had been described. Relative time units may be preset by the user agent, configurable by the user, and/or automatically calculated based upon media duration (e.g. jump 5 seconds in a 30-second clip, or 5 minutes in a 60-minute clip). Relative time units are distinct from absolute time values such as the 2 minute mark, the half-way point, or the end.
 
  - rendered content
 
  - The presentation generated by the user agent based on the author supplied code. This includes text characters, images, stylesheets, scripts,
    and any other content that, once processed, may be perceived.
    
      - rendered text: Text content that is rendered in a way that communicates information about
        the characters themselves, whether visually or as synthesized
        speech.
 
    
   
  - repair content, repair text
 
  - Content generated by the user agent  to correct an error
    condition. "Repair text" refers to the text portion of repair
    content. Error conditions that may lead to the generation of
    repair content include:
    
      - Erroneous or incomplete content (e.g. ill-formed markup, invalid
        markup, or missing alternative content that is required by format specification);
 
      - Missing resources for handling or rendering content (e.g. the
        user agent lacks a font family to display some characters, or the
        user agent does not implement a particular scripting language).
 
    
    Note: UAAG 2.0 does not require user agents to include repair content
    in the document object. Repair content
    inserted in the document object should conform to the Web Content
    Accessibility Guidelines 2.0 [WCAG20]. For more
    information about repair techniques for web content and software, refer
    to "Techniques for Authoring Tool Accessibility Guidelines 1.0" [ATAG10-TECHS]. 
  - script
 
  - Instructions to create dynamic web content that are written in a programming (scripting) language. In guidelines referring to the written (natural) language of content, as referenced in Unicode [UNICODE]), script can also refer to "a collection of symbols used to represent textual information in one or more writing systems". Information encoded in (programming) scripts may be
    difficult for a user agent to recognize. For
    instance, a user agent is not expected to recognize that, when
    executed, a script will calculate a factorial. The user agent will be
    able to recognize some information in a script by virtue of
    implementing the scripting language or a known program library (e.g.
    the user agent is expected to recognize when a script will open a
  viewport or retrieve a resource from the web).
 
  - selection
 
  - A user agent mechanism for identifying a (possibly empty) range of content that will be the implicit source or target for subsequent operations. The selection may be used for a variety of purposes, including for cut-and-paste operations, to designate a specific element in a document for the purposes of a query, and as an indication of point of regard (e.g. the matched results of a search may be automatically selected). The selection should be highlighted in a distinctive manner. On the screen, the selection may be highlighted in a variety of ways, including through colors, fonts, graphics, and magnification. When rendered using synthesized speech, the selection may be highlighted through changes in pitch, speed, or prosody. 
 
  - source text
 
  - Text that the user agent renders upon user request to view the source of  specific viewport content (e.g. selected content, frame, page).
 
  - style properties
 
  - Properties whose values determine the presentation (e.g. font, color, size, location, padding, volume, synthesized speech prosody) of content elements as they are rendered (e.g. onscreen, via loudspeaker, via braille display) by user agents. Style properties can have several origins:
    
      - user agent default styles: The default style property values applied in the absence of any author or user styles. Some web content technologies specify a default rendering; others do not.
 
      - author styles: Style property values that are set by the author as part of the content (e.g. in-line styles, author style sheets).
 
      - user styles: Style property values that are set by the user (e.g. via user agent interface settings, user style sheets).
 
    
   
  - style sheet
 
  - A mechanism for communicating style property settings for web content, in which the style property settings are separable from other content resources. This separation allows author style sheets to be toggled or substituted, and user style sheets defined to apply to more than one resource. Style sheet web content technologies include Cascading Style Sheets (CSS) and Extensible Stylesheet Language (XSL).
    
      - user style sheet: Stylesheets specified by the user, resulting in user      styles.
 
      - author style sheet: Style sheets specified by the author, resulting in author styles. 
 
    
   
  - synchronize
 
  - The act of time-coordinating two or more presentation components (e.g. a visual track with captions, several tracks in a multimedia presentation). For authors, the requirement to synchronize means to provide the data that will permit sensible time-coordinated rendering by a user agent. For example, web content developers can ensure that the segments of caption text are neither too long nor too short, and that they map to segments of the visual track that are appropriate in length. For user agent developers, the requirement to synchronize means to present the content in a sensible time-coordinated fashion under a wide range of circumstances including technology constraints (e.g. small text-only displays), user limitations (e.g. slow reading speeds, large font sizes, high need for review or repeat functions), and content that is sub-optimal in terms of accessibility.
 
  - technology (web content technology)
 
  - A mechanism for encoding instructions to be rendered, played or
    executed by user agents. Web content
    technologies may include markup languages, data formats, or programming
    languages that authors may use alone or in
    combination to create end-user experiences that range from static web
    pages to multimedia presentations to dynamic web applications. Some
    common examples of web content technologies include HTML, CSS, SVG,
    PNG, PDF, Flash, and JavaScript.
 
  - text
 
  - A sequence of characters that are programmatically available, where the sequence is expressing something in human language.
    
      - non-text        content: Any content that is not a sequence of characters that can be programmatically determined or where the sequence is not expressing something in human language Note: This includes ASCII Art (which is a pattern of characters), emoticons, leetspeak (which uses character substitution), and images representing text.
 
      - blocks of text: More than one sentence of text [ based on WCAG definition: blocks of text]
 
    
   
- text transcript
 
  - A  type of alternative content that takes the form of text equivalents of audio
    information (e.g. an audio-only presentation
    or the audio track of a movie or other
    animation). A text transcript provides text for both spoken words and non-spoken
    sounds such as sound effects. Text transcripts make audio information
    accessible to people who have hearing disabilities and to people who
    cannot play the audio. Text transcripts are usually created by hand but
    may be generated on the fly (e.g. by voice-to-text converters).
 
  - top-level viewport
 
  - see viewport
 
  - user agent
 
  - Any software that retrieves, renders and facilitates end user interaction with web content. UAAG 2.0 identifies four user agent architectures:
    
      - platform-based user agent, non-web-based user agent: User agents that run on non-web platforms (operating  systems and cross-OS platforms, such as Java) and perform content retrieval,  rendering and end-user interaction facilitation themselves (e.g. Firefox,  Internet Explorer, Chrome, Opera, Windows Media Player, QuickTime Pro,  RealPlayer). 
 
      - embedded user agent, plug-in: User agents that "plug-in" to other user agents or applications (e.g. media player plug-in for a web browser, web view component). Embedded user agents may establish direct connections with the platform (e.g. communication via platform accessibility services). 
 
      - web-based user agent: User agents that have user interfaces that  are implemented using web content technologies and are accessed by users via a  user agent. web-based user agents transform content into web content  technologies that the host user agent can render (e.g. Google Docs, Bing  Translator, Yahoo Mail).
 
    
    Note: Many web applications retrieve, render and facilitate interaction with very limited data sets (e.g. online ticket booking). In such cases, WCAG 2.0, without UAAG 2.0, may be appropriate for assessing the application's accessibility. 
    Examples of software that are generally considered user agents under UAAG 2.0:
    
      - Desktop web browsers (e.g. Internet Explorer, Firefox, Chrome, Safari, Opera)
 
      - Mobile web browsers (e.g. Firefox, Chrome, Safari, Android Browser, Opera Mini, Atomic Web, Puffin)
 
      - Browser plug-ins (e.g. QuickTime Plug-in for Firefox, Acrobat Reader Plug-in for Internet Explorer, Shockwave Plug-in for Chrome)
 
      - Web view components (e.g. Webkit Webview component, Web Tools Platform Plug-in for Eclipse, UIWebView for iOS)
 
      - Authoring tools that render the web content being edited (e.g. Word, Dreamweaver, HTML-Kit)
 
    
    Examples of software that are not considered user agents under UAAG 2.0 (in all cases, WCAG 2.0 still applies if the software is web-based):
    
      - Operating environments or software bundles that include platform-based user agents (e.g. Windows, OS X, KDE, iOS), though the included user agents themselves are covered by UAAG 2.0.
 
      - General-purpose platforms or toolkits that don't use web technologies, even though they may be used by user agents for other purposes (e.g. GNOME, KDE, .NET Framework/CLR).
 
      - Narrow-purpose platform-based or web applications (e.g. online ticket booking applications).
 
      - Authoring tools that only display a source view of the web content being edited (e.g. Notepad, Vim).
 
    
   
  - user agent extension (add-in)
 
  - Software installed into a user agent that adds one or more additional features that modify the behavior of the user agent. Two common capabilities for user agent extensions are the ability to:
    
      - modify the content before the user agent renders it (e.g. to add highlights if certain types of alternative content are present), and
 
      - modify the user agent's own  user interface (e.g. add a headings view).
 
    
   
  - user interface
 
  - For the purposes of UAAG 2.0, the user interface
    includes both:
    
      - user agent user interface: The controls (e.g. menus, buttons, prompts, native audio/video player controls, and other components for input and output) and mechanisms (e.g. selection and focus) provided by the user agent that are not created on the basis of the author-supplied content. The user agent user interface may  include extensions that become part of the user agent user interface (e.g. toolbars, additional menus).
 
      - content user interface: The user interface that emerges from the user agent rendering of the author-supplied content. It includes all rendered content (e.g. text, headings, enabled elements, disabled elements, author-supplied audio/video controls). 
         Note: There may be a mix of recognized and unrecognized user interface controls depending on the author-supplied content. 
    
    This document distinguishes user agent user interface and content user interface only where required for clarity. 
  - user interface control
 
  - A component of the user agent user interface or the content user interface, distinguished where necessary. 
 
  - video
 
  - The technology of moving pictures or images. Video can be made up of animated or photographic images, or both.
 
  - view
 
  -  A user interface function that lets users interact with web content. UAAG 2.0 recognizes a variety of approaches to presenting the content in a view, including:
    
      - rendered view: A view where content is presented such that it is rendered, played or executed. There are two sub-types:
        
          - In conventionally rendered views the content is rendered, played or executed according to the web content technology specification. This is the default view of most user agents.
 
          - In unconventionally rendered views the content is rendered quite differently than specified in the technology specification (e.g. rendering an audio file as a graphical wavefront).
 
        
       
      - source view: A view where  the web content is presented without being rendered, played or executed. The source view may be plain text (i.e. "View Source") or it may include some other organization (e.g. presenting the markup in a tree).
 
      - outline view: A view where only a subset of the rendered content is presented, usually composed of labels or placeholders for important structural elements. The important structural elements will depend on the web content technology, but may include headings, table captions, and content sections.
 
    
    Note: A view can be visual, audio, or tactile. 
  - viewport
 
  - A mechanism for presenting only part of a visual or tactile view to the user via a screen or tactile display. There may be multiple viewports on to the same underlying view (e.g. when a split-screen is used to present the top and bottom of a document simultaneously) and viewports may be nested (e.g. a scrolling frame located within a larger document). When the viewport is smaller than the view it is presenting, some of the view will not be presented. Mechanisms are typically provided to move the view or the viewport such that all of the view can be brought into the viewport  (e.g. scrollbars). 
 
- Note: In UAAG 1.0 viewports were defined as having a temporal dimension. In UAAG 2.0, this is not the case. Since audio content is inherently time-based, audio viewports are excluded.
 - 
  
      - top-level viewport: A viewport that is not contained within another viewport of a platform-based user agent. Web-based user agents are always displayed inside another viewport, and therefore are never top-level viewports. A popular browser implementation is to provide a window that includes some user agent user interface elements (e.g., menus) and a series of tabbed panels, each of which contains additional user agent user interface elements (e.g., address bar, bookmarks, back/forward buttons) and a top-level viewport for rendering a view of the addressed web resource.
 
    
   
  - viewport dimensions
 
  - The onscreen size of a viewport, or the temporal duration of a viewport displaying time-based media. When the dimensions (spatial or temporal) of
    rendered content exceed the dimensions of the viewport, the user agent
    provides mechanisms such as scroll bars and advance and rewind controls
    so that the user can access the rendered content "outside" the
    viewport (e.g. when the user can only view a portion of a
    large document through a small graphical viewport, or when audio
    content has already been played).
 
  - visual-only
 
  - Content consisting
    exclusively of one or more visual
      tracks presented concurrently or in series (e.g. a silent movie is an
    example of a visual-only presentation).
 
  - visual track
 
  - Content rendered through a
    graphical viewport. Visual objects include
    graphics, text, and visual portions of movies and other animations. A
    visual track is a visual object that is intended as a whole or partial
    presentation. A visual track does not necessarily correspond to a
    single physical object or software object.
 
  - voice browser
 
  - A
    device (hardware and software) that interprets voice
    markup languages to generate voice output, interpret voice input, and
    possibly accept and produce other modalities of input and output. Definition from "Introduction and Overview of W3C Speech
    Interface Framework" [VOICEBROWSER].
 
  - web resource
 
  - Anything that can be identified by a Uniform Resource Identifier (URI).
 
 
Appendix B: How to refer to
UAAG 2.0 from other documents
  This section is informative. 
 For the most up-to-date information, see "Referencing and Linking to WAI Guidelines and Technical Documents" at <http://www.w3.org/WAI/intro/linking.html>.  
 There are two recommended ways to refer to the "User Agent Accessibility
    Guidelines 2.0" (and to W3C documents in general):
 
   
    - References to a specific version of "User Agent Accessibility
      Guidelines 2.0." For example, use the "this version" URI to
      refer to the current document:
 
      http://www.w3.org/TR/2010/WD-UAAG20-20100617/  
    - References to the latest version of "User Agent Accessibility
      Guidelines 2.0." Use the "latest version" URI to refer to
      the most recently published document in the series: 
 
      http://www.w3.org/TR/UAAG20/.  
  
 
  The top of UAAG 2.0 includes the relevant catalog metadata for specific
    references (including title, publication date, "this version" URI,
    editors' names, and copyright information).
 
   
    An XHTML 1.0 paragraph including a reference to this specific document
      might be written: 
 
     
      <p>
 
        <cite><a href="http://www.w3.org/TR/2010/WD-UAAG20-20100617/">
 
        "User Agent Accessibility Guidelines 2.0,"</a></cite>
 
        J. Allan, K. Ford, J. Spellman, eds.,
 
        W3C Recommendation, http://www.w3.org/TR/ATAG20/.
 
        The <a href="http://www.w3.org/TR/ATAG20/">latest version</a> of this document is available at http://www.w3.org/TR/ATAG20/.</p> 
 
    
 
    
  
  For very general references to this document (where stability of content
    and anchors is not required), it may be appropriate to refer to the latest
    version of this document. Other sections of this document explain how to build a conformance
    claim.
 
  
 
  
Appendix C: References
This section is informative.
For the latest version of any W3C specification please
consult the list of W3C Technical Reports at
http://www.w3.org/TR/. Some documents listed below may have been superseded
since the publication of UAAG 2.0.
Note: In UAAG 2.0, bracketed labels such as
"[WCAG20]" link to the corresponding entries in this section. These labels
are also identified as references through markup.
  - [ATAG10]
 
    - "Authoring Tool
      Accessibility Guidelines 1.0," J. Treviranus, C.
      McCathieNevile, I. Jacobs, and J. Richards, eds., 3 February 2000. This
      W3C Recommendation is
    http://www.w3.org/TR/2000/REC-ATAG10-20000203/.
 
  - [ATAG10-TECHS]
 
    - "Techniques
      for Authoring Tool Accessibility Guidelines 1.0," J.
      Treviranus, C. McCathieNevile, J. Richards, eds., 29 Oct 2002. This W3C
      Note is http://www.w3.org/TR/2002/NOTE-ATAG10-TECHS-20021029/.
 
  - [CHARMOD]
 
    - "Character Model
      for the World Wide Web," M. Dürst and F. Yergeau, eds., 30
      April 2002. This W3C Working Draft is
      http://www.w3.org/TR/2002/WD-charmod-20020430/. The latest version is available at
      http://www.w3.org/TR/charmod/.
 
- [CSS21]
 
    - "Cascading Style Sheets Level 2 Revision 1 (CSS 2.1) Specification," B. Bos, T. Celik, I. Hickson, H. Lie, eds., 07 June 2011. This W3C Recommendation is   http://www.w3.org/TR/2011/REC-CSS2-20110607/.
 
  - [DOM2HTML]
 
    - "Document
      Object Model (DOM) Level 2 HTML Specification," J. Stenback,
      P. Le Hégaret, A. Le Hors, eds., 8 November 2002. This W3C Proposed
      Recommendation is
      http://www.w3.org/TR/2002/PR-DOM-Level-2-HTML-20021108/. The latest version is
      available at http://www.w3.org/TR/DOM-Level-2-HTML/.
 
  - [HTML4]
 
    - "HTML
      4.01 Recommendation," D. Raggett, A. Le Hors, and I. Jacobs,
      eds., 24 December 1999. This W3C Recommendation is
      http://www.w3.org/TR/1999/REC-html401-19991224/.
 
  - [RFC2616]
 
    - "Hypertext
      Transfer Protocol — HTTP/1.1," J. Gettys, J. Mogul, H.
      Frystyk, L. Masinter, P. Leach, T. Berners-Lee, June 1999.
 
  - [RFC3023]
 
    - "XML Media
      Types," M. Murata, S. St. Laurent, D. Kohn, January
    2001.
 
  - [SMIL]
 
    - "Synchronized
      Multimedia Integration Language (SMIL) 1.0 Specification,"
      P. Hoschka, ed., 15 June 1998. This W3C Recommendation is
      http://www.w3.org/TR/1998/REC-smil-19980615/.
 
  - [SMIL20]
 
    - "Synchronized
      Multimedia Integration Language (SMIL 2.0) Specification,"
      J. Ayars, et al., eds., 7 August 2001. This W3C Recommendation is
      http://www.w3.org/TR/2001/REC-smil20-20010807/.
 
  - [SVG]
 
    - "Scalable
      Vector Graphics (SVG) 1.0 Specification," J. Ferraiolo, ed.,
      4 September 2001. This W3C Recommendation is
      http://www.w3.org/TR/2001/REC-SVG-20010904/.
 
  - [UAAG10]
 
    - "User Agent
      Accessibility Guidelines 1.0," I. Jacobs, J. Gunderson, E. Hansen,
      eds.17 December 2002. This W3C Recommendation is available at
      http://www.w3.org/TR/2002/REC-UAAG10-20021217/. 
 
  - [UAAG10-CHECKLIST]
 
    - An appendix to UAAG 2.0 lists all of the checkpoints, sorted by
      priority. The checklist is available in either tabular
      form or list
      form.
 
  - [UAAG10-ICONS]
 
    - Information about UAAG 1.0 conformance
      icons and their usage is available at
      http://www.w3.org/WAI/UAAG10-Conformance.
 
  - [UAAG10-SUMMARY]
 
    - An appendix to UAAG 2.0 provides a summary of the goals and structure of User Agent
      Accessibility Guidelines 1.0.
 
  - [UAAG10-TECHS]
 
    - "Techniques for
      User Agent Accessibility Guidelines 1.0," I. Jacobs, J.
      Gunderson, E. Hansen, eds. The latest draft of the techniques document
      is available at http://www.w3.org/TR/UAAG10-TECHS/.
 
  - [UNICODE]
 
    - The Unicode Consortium. The Unicode Standard, Version 6.1.0, (Mountain View, CA: The Unicode Consortium,   			  2012. ISBN                 978-1-936213-02-3) 
    http://www.unicode.org/versions/Unicode6.1.0/ 
  - [VOICEBROWSER]
 
    - "Introduction
      and Overview of W3C Speech Interface Framework," J. Larson,
      4 December 2000. This W3C Working Draft is
      http://www.w3.org/TR/2000/WD-voice-intro-20001204/. The latest version is
      available at http://www.w3.org/TR/voice-intro/. UAAG 2.0 includes
      references to additional W3C specifications about voice browser
      technology.
 
  - [W3CPROCESS]
 
    - "World
      Wide Web Consortium Process Document," I. Jacobs ed. The 19
      July 2001 version of the Process Document is
      http://www.w3.org/Consortium/Process-20010719/. The latest version is
      available at http://www.w3.org/Consortium/Process/.
 
  - [WCAG20]
 
    - "Web Content Accessibility Guidelines (WCAG) 2.0" B. Caldwell, M. Cooper, L. Guarino Reid, G. Vanderheiden, eds., 8 December 2008. This W3C Recommendation is
      http://www.w3.org/TR/2008/REC-WCAG20-20081211/. The latest version is
      available at http://www.w3.org/TR/WCAG20/. Additional
      format-specific techniques documents are available from this Recommendation.
 
  - [WCAG20-TECHS]
 
    - "Techniques for
      Web Content Accessibility Guidelines 2.0," B. Caldwell, M. Cooper, L. Guarino Reid, G. Vanderheiden, eds., 8 December 2008.  This W3C Note is
      http://www.w3.org/TR/2010/NOTE-WCAG20-TECHS-20101014/. The latest version is
      available at http://www.w3.org/TR/WCAG20-TECHS/. Additional
      format-specific techniques documents are available from this Note.
 
    - [WCAG-EM]
 
  - "Website Accessibility Conformance Evaluation Methodology (WCAG-EM) 1.0" E. Velleman, S. 
Abou-Zahra, eds., 26 February 2013.  This is an informative draft of a Working Group Note. The latest version is available at http://www.w3.org/TR/WCAG-EM/
 
  - [WEBCHAR]
 
    - "Web
      Characterization Terminology and Definitions Sheet," B.
      Lavoie, H. F. Nielsen, eds., 24 May 1999. This is a W3C Working Draft
      that defines some terms to establish a common understanding about key
      Web concepts. This W3C Working Draft is
      http://www.w3.org/1999/05/WCA-terms/01.
 
  - [XAG10]
 
    - "XML
      Accessibility Guidelines 1.0," D. Dardailler, S. Palmer, C.
      McCathieNevile, eds., 3 October 2001. This W3C Working Draft is
      http://www.w3.org/TR/2002/WD-xag-20021003. The latest version is available at
      http://www.w3.org/TR/xag.
 
    - [XML]
 
  - "Extensible Markup        Language (XML) 1.0 (Second Edition)," T. Bray, J. Paoli,        C.M. Sperberg-McQueen, eds., 6 October 2000. This W3C Recommendation is        http://www.w3.org/TR/2000/REC-xml-20001006.
 
  - [XHTML10]
 
  - "XHTML[tm] 1.0:
    The Extensible HyperText Markup Language," S. Pemberton, et
    al., 26 January 2000. This W3C Recommendation is
    http://www.w3.org/TR/2000/REC-xhtml1-20000126/.
 
  - [XMLDSIG]
 
  - "XML-Signature
    Syntax and Processing," D. Eastlake, J. Reagle, D. Solo,
    eds., 12 February 2002. This W3C Recommendation is
    http://www.w3.org/TR/2002/REC-xmldsig-core-20020212/.
 
  - [XMLENC]
 
  - "XML
    Encryption Syntax and Processing," D. Eastlake, J. Reagle,
    eds., 10 December 2002. This W3C Recommendation is
    http://www.w3.org/TR/2002/REC-xmlenc-core-20021210/.
 
Appendix D:
Acknowledgments
Participants
active in the UAWG prior publication:
  - Jim Allan (Co-Chair, Texas School for the Blind and Visually
  Impaired)
 
  - Kelly Ford (Co-Chair, Microsoft)
 
  - Mark Hakkinen (Educational Testing Service)
 
  - Eric Hansen (Educational Testing Service)
 
  - Simon Harper (University of Manchester)
 
  - Greg Lowney (Invited Expert)
 
  - Kimberly Patch (Invited Expert)
 
  - Jan Richards ( Inclusive Design Institute, OCAD University)
 
  - Jeanne Spellman (W3C Staff Contact)
 
 - Previous Editor:
 
    - Jan Richards, Inclusive Design Institute, OCAD University
 
    
    Additional Contributors of Mobile Examples 
    
    - Kathy Walhbin
 
    - Mark Sadecki
 
Other
previously active UAWG participants and other contributors to UAAG 2.0:
  - Judy Brewer (W3C)
 
  - Alan Cantor (Invited Expert)
 
  - Wayne Dick (Invited Expert)
 
  - Bim Egan (Royal National Institute of Blind People)
 
  - Sean Hayes (Microsoft)
 
  - Dean Hudson (Apple)
 
  - Patrick Lauke (Opera Software)
 
  - Cathy Laws (IBM)
 
  - Peter Parente (IBM)
 
  - David Poehlman (Invited Expert)
 
  - Simon Pieters (Opera Software)
 
  - Henny Swan (Opera Software)
 
  - Gregory Rosmaita (Invited Expert)
 
  - David Tseng (Apple) 
 
UAAG 2.0 would not have been possible without the work of those who
contributed to UAAG 1.0.
This publication has been funded in part with Federal funds from the U.S.
Department of Education, National Institute on Disability and Rehabilitation
Research (NIDRR) under contract number ED-OSE-10-C-0067. The content of this
publication does not necessarily reflect the views or policies of the U.S.
Department of Education, nor does mention of trade names, commercial
products, or organizations imply endorsement by the U.S. Government.