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Copyright © 2007 W3C® (MIT, ERCIM, Keio), All Rights Reserved. W3C liability, trademark and document use rules apply.
This document specifies the third version of the Synchronized Multimedia Integration Language (SMIL, pronounced "smile"). SMIL 3.0 has the following design goals:
This section describes the status of this document at the time of its publication. Other documents may supersede this document. A list of current W3C publications and the latest revision of this technical report can be found in the W3C technical reports index at http://www.w3.org/TR/.
This is a W3C Candidate Recommendation of the Synchronized Multimedia
Integration Language (SMIL) 3.0.
This document is based upon the SMIL 3.0 Last Call
Working Draft published on 13 July 2007. The current document contains
editorial improvements, and minor bug fixes in response to Last Call
comments.The SMIL
3.0 External timing module in the Last Call draft was removed from this
version. It is now a standalone document called SMIL
Timesheets 1.0 in order to give it more visibility as Timesheets allows
integration of timing into a wide range of other XML languages. The
significant changes in this draft are available at changeslog.
Please send review comments about this Candidate Recommendation to the
public mailing list www-smil@w3.org [archives],
including the prefix'[SMIL30 CR comment]'
in the subject line.
We expect that sufficient feedback to determine its future will have been
received by 20 January 2008.
This specification will remain a Candidate Recommendation until at least 01 February 2008.
The SYMM Working Group will advance this specification to Proposed Recommendation when the following exit criteria have been met:
The Implementation results are publicly released and are intended solely to be used as proof of SMIL 3.0 implementability. It is only a snap shot of the actual implementation behaviors at one moment of time, as these implementations may not be immediately available to the public. The interoperability data is not intended to be used for assessing or grading the performance of any individual implementation.
Any feedback on implementation and use of this specification would be very welcome. To the extent possible, please provide a separate email message for each distinct comment.
This document has been produced by the SYMM Working Group as part of the W3C Synchronized Multimedia Activity, following the procedures set out for the W3C Process. The goals of the SYMM Working Group are discussed in the SYMM Working Group Charter. The authors of this document are the SYMM Working Group members. Different parts of the document have different editors.
This document was produced by a group operating under the 5 February 2004 W3C Patent Policy. W3C maintains a public list of any patent disclosures made in connection with the deliverables of the group; that page also includes instructions for disclosing a patent. An individual who has actual knowledge of a patent which the individual believes contains Essential Claim(s) must disclose the information in accordance with section 6 of the W3C Patent Policy.
Publication as a Candidate Recommendation does not imply endorsement by the W3C Membership. This is a draft document and may be updated, replaced or obsoleted by other documents at any time. It is inappropriate to cite this document as other than work in progress.
This section is informative.
This document specifies the third version of the Synchronized Multimedia Integration Language (SMIL, pronounced "smile"). SMIL 3.0 has the following design goals:
SMIL 3.0 is defined as a set of markup modules, which define the semantics and an XML syntax for certain areas of SMIL functionality.
This section is informative.
This specification is structured as a set of Chapters, each defining one or more modules:
This specification also defines five Profiles that are built using the above SMIL 3.0 modules.
This section is informative.
SMIL 3.0 is a new version. It is built on top of SMIL 2.1.
A large number of SMIL 2.1 Modules [SMIL21-modules] remain the same in SMIL
3.0.
SMIL 3.0 introduces new SMIL 3.0 Modules with extended functionalities.
SMIL 3.0 also defines three new profiles that are built using the SMIL 3.0 modules specified in this specification.
If this specification is approved as a W3C Recommendation, it will supersede the 13 December 2005 version of the SMIL 2.1 Recommendation [SMIL21].
Note: SMIL document players, those applications that support playback of "application/smil+xml" documents, and host language conformant document profiles must support the deprecated SMIL 2.1 functionalities as well as the new SMIL 3.0 functionalities.
This section is informative.
SMIL 3.0 specification provides three classes of changes to the SMIL 2.1 Recommendation, among the functional areas. For more details on the SMIL 3.0 Modules changes, refer to the next SMIL 3.0 Modules chapter.
1- New SMIL 3.0 functional areas
SMIL 3.0 adds the following new sections introducing new modules where new elements or attributes semantics are specified.
2- Revised SMIL 3.0 functional areas
In these sections, updated or new modules are introduced where new and updated elements or attributes semantics are specified.
3- Unchanged SMIL 3.0 functional areas
The modules, elements and attributes semantics in the following sections remain the same as in SMIL2.1 [SMIL21]. There are no major changes to the document; apart from minor issues related to wording, typos, links and references.
1- New SMIL 3.0 Profiles:
SMIL3.0 adds the following two new Profiles:
2- Updated SMIL 3.0 Profiles:
The following Profiles are updated from SMIL 2.1 [SMIL21] to include new SMIL 3.0 functionalities.
3- Unchanged SMIL 3.0 Profiles:
The following Profiles are unchanged from SMIL 2.1 [SMIL21].
Finally, SMIL 3.0 provides a Scalability Framework, where a family of scalable SMIL profiles can be defined using a sub- or superset of the SMIL 3.0 Language, Daisy, Mobile, or Extended Mobile profiles, or a superset of the SMIL 3.0 Tiny profile.
This section is informative.
Throughout the document, normative and informative sections are labelled with following rules:
- a <div> section associated with a class="normative or
class="informative". These two class have different styling to ease
viewing of different sections.
- a statement "This section is normative" or "This section
is informative" which follows the <div> tag
For this Candidate Recommendation version normative and informative sections are color coded as follows. For the final Recommendation version, only informative sections retain the color in the style sheet.
This section is normative.
This section is informative.
This section is normative.
The keywords "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD", "RECOMMENDED", "MAY", and "OPTIONAL" in the normative parts of this document are to be interpreted as described in [[RFC2119[].
For readability, these words do not appear in all uppercase letters in this specification.
This section is informative.
This document has been prepared by the Synchronized Multimedia Working
Group (SYMM WG) of the World Wide Web Consortium.
The SYMM WG which specified SMIL 3.0 included the following individuals:
The former SYMM WG which specified the previous SMIL versions included the following individuals:
This section is informative.
The following are the changes (as of Nov 21st) done in this document, since the previous SMIL 3.0 Last Call WD.
2007-07-12: editorial - Fixed some internal references. (Sjoerd)
2007-10-24: editorial - Fixed SMIL namespace declarations. (Sjoerd)
Additional changes:
A centering option has been added to textPlace and the attribute value names are defined as being relative to the secondary writing direction. (dcab)
The former SMIL 3.0 External Timing chapter was removed from the SMIL 3.0 spec. It is now a standalone document called SMIL Timesheets 1.0 in order to give it more visibility as Timesheets allows integration of timing into a wide range of other XML languages.
Here are the references we need:
None
None
This section is informative.
Since the publication of SMIL 1.0 [SMIL10], interest in the integration of SMIL concepts with the HTML, the HyperText Markup Language [HTML4], and other XML languages, has grown. Likewise, the W3C HTML Working Group has specified XHTML, the Extensible HyperText Markup Language [XHTML10], in preparation to subset, extend, and integrate it with other languages. The strategy considered for integrating respective functionality with other XML-based languages is based on the concepts of modularization and profiling [SMIL-MOD], [XMOD].
Modularization is an approach in which markup functionality is specified as a set of modules that contain semantically-related XML elements, attributes, and attribute values. Profiling is the creation of an XML-based language through combining these modules, in order to provide the functionality required by a particular application.
Profiling introduces the ability to tailor an XML-based language to specific needs, e.g. to optimize presentation and interaction for the client's capabilities. Profiling also adds the ability for integrating functionality from other markup languages, releasing the language designer from specifying that functionality. Moreover, it provides for consistency in markup through the use of the same model to incorporate a function. Identical constructs ease authoring, while at the user agent side there is a potential for re-use of code. For example, a scheduler supporting SMIL timing and synchronization functionality could be used for SMIL documents, XHTML+SMIL documents, and SVG documents.
Modularization enables language designers to specify dedicated markup intended for integration with other, existing, language profiles. Examples of specifications intended for such integration are MathML and XForms [MathML], [XFORMS10].
Modularization and profiling use the extensibility properties of XML, and related technology like XML namespaces and XML Schema [XML11], [XML-NS], [XSCHEMA].
This part of the SMIL 3.0 specification describes the framework on which SMIL modularization and profiling is based, and specifies the SMIL 3.0 Modules, their identifiers, and the requirements for conformance within this framework.
This section is informative.
The modularization approach used in this specification derives from that set forth in XHTML Modularization [XMOD]. The framework on which SMIL modularization and profiling is based, is informally described here.
A Module is a collection of semantically-related XML elements, attributes, and attribute values that represents a unit of functionality. Modules are defined in coherent sets.
A Language Profile is a combination of modules. Modules are atomic, i.e. they cannot be subset when included in a language profile. Furthermore, a module specification may include a set of integration requirements, to which language profiles that include the module must comply.
Commonly, there is a main language profile that incorporates nearly all the modules associated with a single namespace. For example, the SMIL 3.0 Language Profile uses most of the SMIL 3.0 modules. Also, the name "profile" is used to mean "language profile".
Other language profiles can be specified that are subsets of the larger one, or that incorporate a mixture of modules associated with different namespaces. SMIL 3.0 Tiny is an example of the first, XHTML+SMIL of the latter.
A special module in a language profile is the so-called Structure Module, in that it contains the root element of the language profile, e.g. <smil> or <html>. Any language profile that incorporates modules associated with a single namespace will include the Structure module associated with that namespace.
Other modules that require special mention are those that characterize the core of the functionality provided by the namespace. This is expressed by the notions of host language and integration set. Both of them relate to a set of conformance requirements for language profiles, which includes the requirement to incorporate at least the core set of modules. The set may be different for a host language and an integration set. A host language must incorporate the Structure module; an integration set need not. There may be other differences as well.
The main purpose of language profile conformance is to enhance interoperability. Preferably, the mandatory modules for host language conformance are defined in such a way that any document interchanged in a conforming language profile will yield a reasonable presentation when the document renderer, while supporting the associated mandatory module set, would ignore all other (unknown) elements and attributes. Here, "reasonable presentation" is to be understood as something intelligible, which is not necessarily a close reflection of the author's original intentions. To achieve the latter, a negotiation would have to be conducted to agree on the specific language profile to be used for the document interchange.
This section is informative.
SMIL 3.0 specification provides three classes of changes to the SMIL 2.1 Recommendation, among the functional areas;
The following functional areas are affected by SMIL 3.0:
DOM
Content Control
This functional area is currently unchanged, apart from repartitioning of the content control module structure in order to support the SMIL Tiny profile. In a future version the content control mechanisms specified will be modified to better align with the expression and test logic being developed within the SMIL 3.0 State modules.Layout
SMIL 3.0 extends the Layout capabilities as follows:
Linking
SMIL 3.0 linking integrates the general features of the XHTML-2 access and role attributes as an extension and replacement for the accessKey attribute. This is expected to result in the deprecation or removal of the accesskey attribute and the accesskey event from the SMIL 2.1 language.
Media Object
SmilText
This new smilText functionality provides a new media type for use in SMIL presentations. The SMILtext modules provide a text container element with an explicit content model for defining in-line text, and a set of additional elements and attributes to control explicit in-line text rendering.
The following 3 modules are introduced in the new Text functional area allowing use of in-line text content:
Metainformation
Structure
The new Identity module identifies the SMIL version and the SMIL profile.
Timing
The SMIL 3.0 specification leaves the basic syntax and semantics of the SMIL 2.1 timing model [SMIL21-timing] unchanged apart from the following changes:
State
The new modules in this section provide a mechanism whereby the document author can create more complex controlflow than what SMIL provides through the timing and content control modules, without having to go all the way of using a scripting language. One way to provide this is to allow a document to have some explicit state (think: variables) along with ways to modify, use and save this state.
The following 4 modules are introduced in the State functional areas:
This section is normative.
SMIL functionality is partitioned into 13 functional areas. Within each functional area a further partitioning is applied into modules. All of these modules, and only these modules, are associated with the SMIL namespace.
The functional areas and their corresponding modules are:
Note: Modules marked with (**) are new Modules added in SMIL 3.0. Modules marked with (*) are revised modules from SMIL 2.1.
Each of these modules introduces a set of semantically-related elements, properties, and attributes. Each functional area has a corresponding section in this specification document. Further details on each of the modules is specified within those sections.
The modules may be independent or complementary. For example, the SyncMaster module requires and builds upon the SyncBehavior module, but the PrefetchControl and SkipContentControl modules are independent from each other. In addition, some modules require modules from other functional areas.
Modules specify their integration requirements. When one module requires another module for basic features and as a prerequisite for integration, a language profile must include the second module in order to include the first. The first module is said to be a dependent of the second module. Dependency may be nested, in that a module may be dependent on a module that is a dependent itself.
Table 1 presents the SMIL 3.0 modules and the modules they depend on.
Module | Dependencies |
AccessKeyTiming | NONE |
AlignmentLayout | BasicLayout |
AudioLayout | BasicLayout |
BackgroundTilingLayout | BasicLayout |
BasicAnimation | BasicInlineTiming |
BasicContentControl | NONE |
BasicInlineTiming | NONE |
BasicExclTimeContainers | NONE |
BasicLayout | NONE |
BasicLinking | NONE |
BasicMedia | NONE |
BasicPriorityClassContainers | BasicExclTimeContiners |
BasicText | NONE |
BasicTimeContainers | NONE |
BasicTransitions | NONE |
BrushMedia | NONE |
CustomTestAttributes | BasicContentControl |
DOMTimingMethods | NONE |
EventTiming | NONE |
ExclTimeContainers | former SMIL module REMOVED in SMIL2.1 |
FillDefault | BasicTimeContainers, and/or BasicExclTimeContainers, BasicPriorityClassContainers, and/or TimeContainerAttributes |
FullScreenTransitionEffects | BasicTransitions |
HierarchicalLayout | former SMIL module REMOVED in SMIL2.1 |
Identity | NONE |
InlineTransitions | NONE |
LinkingAttributes | NONE |
MediaAccessibility | MediaDescription |
MediaClipMarkers | MediaClipping |
MediaClipping | BasicMedia |
MediaDescription | NONE |
MediaMarkerTiming | NONE |
MediaPanZoom | BasicMedia |
MediaParam | BasicMedia |
MetaInformation | NONE |
MinMaxTiming | NONE |
MultiArcTiming | AccessKeyTiming, and/or BasicInlineTiming, and/or EventTiming,
and/or MediaMarkerTiming, and/or RepeatValueTiming, and/or SyncbaseTiming, and/or WallclockTiming |
MultiWindowLayout | BasicLayout |
ObjectLinking | BasicLinking |
OverrideLayout | BasicLayout |
PrefetchControl | NONE |
RepeatTiming | NONE |
RepeatValueTiming | NONE |
RequiredContentControl | NONE |
RestartDefault | RestartTiming |
RestartTiming | NONE |
SkipContentControl | NONE |
SplineAnimation | BasicAnimation |
StateTest | NONE |
StateInterpolation | NONE |
StateSubmission | NONE |
Structure | BasicContentControl, and BasicInlineTiming, and BasicLayout, and BasicLinking, and BasicMedia, and BasicTimeContainers, and SkipContentControl, and SyncbaseTiming |
StructureLayout | Structure |
SubRegionLayout | BasicLayout |
SyncbaseTiming | NONE |
SyncBehavior | BasicTimeContainers, and/or BasicExclTimeContainers, BasicPriorityClassContainers, and/or TimeContainerAttributes |
SyncBehaviorDefault | SyncBehavior |
SyncMaster | SyncBehavior |
TextMotion | BasicText |
TextStyling | BasicText |
TimeContainerAttributes | NONE |
TimeManipulations | NONE |
TransitionModifiers | BasicTransitions, and/or InlineTransitions |
UserState | NONE |
WallclockTiming | NONE |
This section is normative.
This section specifies the identifiers for the SMIL 3.0 profiles and the SMIL 3.0 modules. Each SMIL host language conformant language profile should explicitly state the URI that is to be used to identify it. That URI must comply with the "Requirements on Identifiers for SMIL Host Language Conformant Language Profiles", defined below.
Documents authored in language profiles that include the SMIL Structure
module can be associated with the "application/smil+xml
" mime
type. Documents using the "application/smil+xml
" mime type are
required to be host language conformant. This Recommendation obsoletes the
former "application/smil
" mime type as specified in SMIL 2.0
[SMIL20].
Each module in this specification has a unique identifier associated with it. They are intended to uniquely and consistently identify each of them. They should be used as values in a test for whether an implementation includes a specific module, as well as in other circumstances where a need to refer to a specific SMIL 3.0 module is necessary. These identifiers are to be used with the systemRequired attribute from the RequiredContentControl module.
Table 2 summarizes the identifiers for SMIL 3.0 modules.
Module name | Identifier |
AccessKeyTiming | http://www.w3.org/2007/07/SMIL30/AccessKeyTiming |
AudioLayout | http://www.w3.org/2007/07/SMIL30/AudioLayout |
BackgroundTilingLayout | http://www.w3.org/2007/07/SMIL30/BackgroundTilingLayout |
AlignmentLayout | http://www.w3.org/2007/07/SMIL30/AlignmentLayout |
BasicAnimation | http://www.w3.org/2007/07/SMIL30/BasicAnimation |
BasicContentControl | http://www.w3.org/2007/07/SMIL30/BasicContentControl |
BasicInlineTiming | http://www.w3.org/2007/07/SMIL30/BasicInlineTiming |
BasicExclTimeContainers | http://www.w3.org/2007/07/SMIL30/BasicExclTimeContainers |
BasicLayout | http://www.w3.org/2007/07/SMIL30/BasicLayout |
BasicLinking | http://www.w3.org/2007/07/SMIL30/BasicLinking |
BasicMedia | http://www.w3.org/2007/07/SMIL30/BasicMedia |
BasicPriorityClassContainers | http://www.w3.org/2007/07/SMIL30/BasicPriorityClassContainers |
BasicText | http://www.w3.org/2007/07/SMIL30/BasicText |
BasicTimeContainers | http://www.w3.org/2007/07/SMIL30/BasicTimeContainers |
BasicTransitions | http://www.w3.org/2007/07/SMIL30/BasicTransitions |
BrushMedia | http://www.w3.org/2007/07/SMIL30/BrushMedia |
CustomTestAttributes | http://www.w3.org/2007/07/SMIL30/CustomTestAttributes |
DOMTimingMethods | http://www.w3.org/2007/07/SMIL30/DOMTimingMethods |
EventTiming | http://www.w3.org/2007/07/SMIL30/EventTiming |
former SMIL module removed in SMIL21 |
|
FillDefault | http://www.w3.org/2007/07/SMIL30/FillDefault |
FullScreenTransitionEffects | http://www.w3.org/2007/07/SMIL30/FullScreenTransitionEffects |
former SMIL module removed in SMIL21 |
|
Identity | http://www.w3.org/2007/07/SMIL30/Identity |
InlineTransitions | http://www.w3.org/2007/07/SMIL30/InlineTransitions |
LinkingAttributes | http://www.w3.org/2007/07/SMIL30/LinkingAttributes |
MediaAccessibility | http://www.w3.org/2007/07/SMIL30/MediaAccessibility |
MediaClipMarkers | http://www.w3.org/2007/07/SMIL30/MediaClipMarkers |
MediaClipping | http://www.w3.org/2007/07/SMIL30/MediaClipping |
MediaDescription | http://www.w3.org/2007/07/SMIL30/MediaDescription |
MediaMarkerTiming | http://www.w3.org/2007/07/SMIL30/MediaMarkerTiming |
MediaPanZoom | http://www.w3.org/2007/07/SMIL30/MediaPanZoom |
MediaParam | http://www.w3.org/2007/07/SMIL30/MediaParam |
MediaRenderAttributes | http://www.w3.org/2007/07/SMIL30/MediaRenderAttributes |
Metainformation | http://www.w3.org/2007/07/SMIL30/Metainformation |
MinMaxTiming | http://www.w3.org/2007/07/SMIL30/MinMaxTiming |
MultiArcTiming | http://www.w3.org/2007/07/SMIL30/MultiArcTiming |
MultiWindowLayout | http://www.w3.org/2007/07/SMIL30/MultiWindowLayout |
ObjectLinking | http://www.w3.org/2007/07/SMIL30/ObjectLinking |
OverrideLayout | http://www.w3.org/2007/07/SMIL30/OverrideLayout |
PrefetchControl | http://www.w3.org/2007/07/SMIL30/PrefetchControl |
RepeatTiming | http://www.w3.org/2007/07/SMIL30/RepeatTiming |
RepeatValueTiming | http://www.w3.org/2007/07/SMIL30/RepeatValueTiming |
RequiredContentControl | http://www.w3.org/2007/07/SMIL30/RequiredContentControl |
RestartDefault | http://www.w3.org/2007/07/SMIL30/RestartDefault |
RestartTiming | http://www.w3.org/2007/07/SMIL30/RestartTiming |
SkipContentControl | http://www.w3.org/2007/07/SMIL30/SkipContentControl |
SplineAnimation | http://www.w3.org/2007/07/SMIL30/SplineAnimation |
StateTest | http://www.w3.org/2007/07/SMIL30/StateTest |
StateInterpolation | http://www.w3.org/2007/07/SMIL30/StateInterpolation |
StateSubmission | http://www.w3.org/2007/07/SMIL30/StateSubmission |
Structure | http://www.w3.org/2007/07/SMIL30/Structure |
StructureLayout | http://www.w3.org/2007/07/SMIL30/StructureLayout |
SubRegionLayout | http://www.w3.org/2007/07/SMIL30/SubRegionLayout |
SyncbaseTiming | http://www.w3.org/2007/07/SMIL30/SyncbaseTiming |
SyncBehavior | http://www.w3.org/2007/07/SMIL30/SyncBehavior |
SyncBehaviorDefault | http://www.w3.org/2007/07/SMIL30/SyncBehaviorDefault |
SyncMaster | http://www.w3.org/2007/07/SMIL30/SyncMaster |
TextMotion | http://www.w3.org/2007/07/SMIL30/TextMotion |
TextStyling | http://www.w3.org/2007/07/SMIL30/TextStyling |
TimeContainerAttributes | http://www.w3.org/2007/07/SMIL30/TimeContainerAttributes |
TimeManipulations | http://www.w3.org/2007/07/SMIL30/TimeManipulations |
TransitionModifiers | http://www.w3.org/2007/07/SMIL30/TransitionModifiers |
UserState | http://www.w3.org/2007/07/SMIL30/UserState |
WallclockTiming | http://www.w3.org/2007/07/SMIL30/WallclockTiming |
In addition to the module identifiers above, there may be different features and variances from one language profile to another that may not be expressed as the support or non-support of a particular module. These features may be expressed using the following identifiers:
http://www.w3.org/2005/SMIL21/NestedTimeContainers
http://www.w3.org/2005/SMIL21/SMIL20DeprecatedFeatures
http://www.w3.org/2005/SMIL21/SMIL10DeprecatedFeatures
Modules can also be identified collectively. The following module collections are defined:
http://www.w3.org/2007/07/SMIL30/
http://www.w3.org/2007/07/SMIL30/Language
http://www.w3.org/2007/07/SMIL30/Mobile
http://www.w3.org/2007/07/SMIL30/ExtendedMobile
http://www.w3.org/2007/07/SMIL30/Daisy
http://www.w3.org/2007/07/SMIL30/Tiny
http://www.w3.org/2007/07/SMIL30/HostLanguage
http://www.w3.org/2007/07/SMIL30/IntegrationSet
Implementations that support the SMIL BasicContentControl module must allow these as identifiers for use with the systemRequired attribute from the RequiredContentControl module.
Profiles must identify those attributes for which an implementation must return "true" (this is an integration requirement). Implementations must return "false" for modules or features which are not fully supported.
This section is normative.
This section is informative.
In this section we specify the rules for SMIL host language and SMIL integration set conformance. First, the conformance requirements for host language conformance and integration set conformance are given. The requirements are similar to those set forth for XHTML host language document type conformance and XHTML integration set document type conformance [XMOD]. In a final section the requirements on identifiers for host language conformant language profiles are given.
Currently, there exist five language profiles using SMIL 3.0 Modules. They are the SMIL 3.0 Language Profile, the SMIL 3.0 Extended Mobile Profile, the SMIL 3.0 Mobile Profile, the SMIL 3.0 Daisy Profile, the SMIL 3.0 Tiny profile. All five profiles are SMIL host language conformant.
SMIL 3.0 provides a scalability framework, where a family of scalable SMIL profiles can be defined using a sub- or superset of the SMIL 3.0 Language, Daisy, Mobile, or Extended Mobile profiles, or a superset of the SMIL 3.0 Tiny profile.
This section may need more updates. Should be checked carrefully.
The following two tables list names used to collectively reference certain sets of SMIL 3.0 elements and attributes. These are used in the definitions of the minimum support in the two sections below on SMIL host language conformance and SMIL integration set conformance. The term "minimum support" is used to refer to the minimum set of elements that an element can contain, and the minimum set of attributes that can be used on an element.
Element Set Name | Elements |
TIMING-ELMS | par, seq |
MEDIA-ELMS | ref, animation, audio, img, video, text, textstream |
EMPTY | no elements are required as a minimum |
Attribute Set Name | Attributes |
TIMING-ATTRS | begin, end, dur, repeatDur, repeatCount, max, min, fill, endsync |
CONTCTRL-ATTRS | systemBitrate, systemCaptions, systemLanguage, systemRequired, systemSize, systemDepth, systemOverdubOrSubtitle, systemAudioDesc, , systemCPU, systemComponent |
MEDIA-ATTRS | src, type |
LINKING-ATTRS | href, sourceLevel, destinationLevel, sourcePlaystate, destinationPlaystate, show, accesskey, tabindex, target, external, actuate, alt |
COMMON-ATTRS | xml:id, id, class, xml:lang, title |
IDENTITY-ATTRS | version, baseProfile |
A language profile is said to be SMIL 3.0 host language conformant if it includes the following modules:
In addition, the following requirements must be satisfied:
Support of deprecated elements and attributes is no longer required for SMIL 3.0 host language conformance but it is highly recommended for all modules the given language supports. Support of deprecated elements and attributes can only be left out in cases where interoperability with SMIL 1.0 implementations is not an issue. For example, if a SMIL 3.0 host language supports the MultiArcTiming module, it is highly recommended that it support the deprecated syntax defined in the MultiArcTiming module.
Since the SMIL 3.0 Structure module may only be used in a profile that is SMIL host language conformant, this implies that the SMIL 3.0 Structure module must at least be accompanied with the other modules required for host language conformance that were named above. Those modules themselves can still be used in other, non SMIL host language conformant, language profiles.
A language profile is said to be SMIL 3.0 integration set conformant if it includes the following modules:
In addition, the following requirements must be satisfied:
Element | Minimum Support | |
Elements | Attributes | |
ref, animation, audio, img, video, text, textstream | CONTCTRL-ATTRS, IDENTITY-ATTRS, TIMING-ATTRS, MEDIA-ATTRS | |
par, seq | TIMING-ELMS, MEDIA-ELMS, switch | CONTCTRL-ATTRS, IDENTITY-ATTRS, TIMING-ATTRS |
switch | TIMING-ELMS, MEDIA-ELMS | CONTCTRL-ATTRS, IDENTITY-ATTRS |
Support of deprecated elements and attributes is not required for SMIL 3.0 integration set conformance. However, when included, the above requirements also apply to these elements and attributes. Also, when supported, it is required that all the deprecated elements and attributes from all the included modules are supported as a whole.
This section is informative.
A language profile is specified through its DTD or XML Schema. The identifier of these can be used to identify the language profile. SMIL 1.0 has specified the default namespace declaration on its root element, smil, as the decisive identifier for distinguishing it from other language profiles [SMIL10]. For that purpose SMIL 1.0 has specified
http://www.w3.org/TR/REC-smil
as the namespace identifier for SMIL 1.0
For the purpose of identifying the version and the language profile used, SMIL host language conformant documents must satisfy the following requirements:
Syntax errors in a SMIL Host Language conformant document are handled according to the XML rules for well-formed or valid XML [XML11].
Semantic errors can arise at various levels. One is where the declared attribute values are of unknown value. Another is where the assembled presentation is (possibly) conflicting, as in a case where media objects are competing for display space or where they are synchronized ambiguously. These latter types, although maybe an error according to the author's intentions, are not considered an error and the user agent will present according to the resolution rules defined in this specification.
Errors in attribute values might remain undetectable to the parser, because the value type is declared as CDATA, or because the value range is open ended, as in the case of events, for example. However, errors in attribute values can be detected within a given language profile, where that language profile specifies the supported value set. Specifications of language profiles are required to specify the error handling that is required when such an attribute value error occurs.
This section is informative.
Note: This section may need more updates. Should be updated when the DTD is released in a next publication.
This section describes how language profiles could be defined using the SMIL 3.0 modular DTDs. The reader is assumed to be familiar with the mechanisms defined in "Modularization of XHTML" [XMOD], in particular Appendix D [XMOD-APPD] and Appendix E [XMOD-APPE]. In general, the SMIL 3.0 modular DTDs use the same mechanisms as the XHTML modular DTDs use. Exceptions to this are:
Below, we give a short description of the files that are used to define the SMIL 3.0 modular DTDs. See the table and the end of the section for a complete list of the filenames involved.
Following the same mechanisms as the XHTML modular DTDs, the SMIL 3.0 specification places the XML element declarations (e.g. <!ELEMENT...>) and attribute list declarations (e.g. <!ATTLIST...>) of all SMIL 3.0 elements in separate files, the SMIL module files. A SMIL module file is provided for each functional area in the SMIL 3.0 specification (that is, there is a SMIL module file for animation, layout, timing, etc).
The SMIL module files are used in the normative definitions of the specification of the SMIL 3.0 Language Profile. Usage of the same module files for defining other SMIL profiles is recommended, but not required. The requirements that SMIL language profiles must follow are stated in the SMIL 3.0 specification, not in the DTD code.
To make the SMIL module files independent of each other, and independent of the language profiles, the element and attribute declarations make heavy use of XML entities. This provides profiles with the necessary hooks to define the actual content models and attributes of the SMIL elements.
The SMIL 3.0 Language Profile provides examples of how the SMIL module files can be used. Most of the DTD files are reused across the different profiles. Reused are the SMIL module files, the files that define the data types and the common attributes, the "qname" file that takes care of adding namespace prefixes if necessary, and the framework file, which takes care of including files in the appropriate order.
The files that are different for each profile are the driver file and document model file. This would, in general, also apply to new profiles: to define a new language profile, one has to write the extension module(s), the driver file that defines which modules are used, and a document model file that defines the extended document model. The driver file and document model file are described in more detail below.
The driver file.
This is the file that would be referenced by a document's DOCTYPE declaration. Its main job is to define which document model file and which of the SMIL module files the profile is using. It may also define an optional namespace to be used in all namespace prefixes. For example, to prefix all SMIL element names with "foobar", the following can be added to the start of the profile:
<!ENTITY % SMIL.prefixed "INCLUDE" >
<!ENTITY % SMIL.prefix "foobar" >
Elements defined in their modules as, for example, <video> will become parsed as <foobar:video>. This also applies for SMIL attributes that appear on other elements, so, for example, "begin" becomes "foobar:begin". The default is that the qname prefix is empty -- that is, it is effectively turned off by default.
After these definitions, the driver file includes the framework file (which will subsequently include the data type, common attributes, qname and document model file), after which the SMIL module files are included that are used by this profile.
The document model file.
The document model file contains the XML entities that are used by the SMIL module files to define the content models and attribute lists of the elements in that profile.
Content models generally differ from profile to profile, or contain elements from other modules. To avoid these dependencies in the SMIL module files, content models need to be defined in the document model file. The (dummy) default content model as defined in the SMIL module files is "EMPTY" for all SMIL 3.0 elements.
For the same reasons, the SMIL module files only define a default attribute list for their elements. This default list only contains the SMIL 3.0 core attributes and the attributes that are defined in the same SMIL module file. All other attributes need to be added to this default list by defining the appropriate XML entities. For example, the Media Objects Module file only adds the core and media related attributes on the media objects; other attributes, such as the timing attributes, are added to this list by the document model file.
Driver files for the predefined profiles | |
-//W3C//DTD SMIL 3.0 Language//EN | http://www.w3.org/2007/07/SMIL30/SMIL30.dtd |
-//W3C//DTD SMIL 3.0 Extended Mobile//EN | http://www.w3.org/2007/07/SMIL30/SMIL30ExtendedMobile.dtd |
-//W3C//DTD SMIL 3.0 Mobile//EN | http://www.w3.org/2007/07/SMIL30/SMIL30Mobile.dtd |
-//W3C//DTD SMIL 3.0 Daisy//EN | http://www.w3.org/2007/07/SMIL30/SMIL30Daisy.dtd |
-//W3C//DTD SMIL 3.0 Tiny//EN | http://www.w3.org/2007/07/SMIL30/SMIL30Tiny.dtd |
Document model files for the predefined profiles | |
-//W3C//ENTITIES SMIL 3.0 Language Profile Document Model 1.0//EN | http://www.w3.org/2007/07/SMIL30/smil-language-profile-model-1.mod |
-//W3C//ENTITIES SMIL 3.0 Extended Mobile Profile Document Model 1.0//EN | http://www.w3.org/2007/07/SMIL30/smil-extended-mobile-profile-model-1.mod |
-//W3C//ENTITIES SMIL 3.0 Mobile Profile Document Model 1.0//EN | http://www.w3.org/2007/07/SMIL30/smil-mobile-profile-model-1.mod |
-//W3C//ENTITIES SMIL 3.0 Daisy Profile Document Model 1.0//EN | http://www.w3.org/2007/07/SMIL30/smil-daisy-profile-model-1.mod |
-//W3C//ENTITIES SMIL 3.0 Tiny Profile Document Model 1.0//EN | http://www.w3.org/2007/07/SMIL30/smil-tiny-profile-model-1.mod |
SMIL 3.0 module files | |
-//W3C//ELEMENTS SMIL 3.0 Animation//EN | http://www.w3.org/2007/07/SMIL30/SMIL-anim.mod |
-//W3C//ELEMENTS SMIL 3.0 Content Control//EN | http://www.w3.org/2007/07/SMIL30/SMIL-control.mod |
-//W3C//ELEMENTS SMIL 3.0 Layout//EN | http://www.w3.org/2007/07/SMIL30/SMIL-layout.mod |
-//W3C//ELEMENTS SMIL 3.0 Linking//EN | http://www.w3.org/2007/07/SMIL30/SMIL-link.mod |
-//W3C//ELEMENTS SMIL 3.0 Media Objects//EN | http://www.w3.org/2007/07/SMIL30/SMIL-media.mod |
-//W3C//ELEMENTS SMIL 3.0 SMIL Text//EN | http://www.w3.org/2007/07/SMIL30/SMIL-text.mod |
-//W3C//ELEMENTS SMIL 3.0 Document Metainformation//EN | http://www.w3.org/2007/07/SMIL30/SMIL-metainformation.mod |
-//W3C//ELEMENTS SMIL 3.0 Document Structure//EN | http://www.w3.org/2007/07/SMIL30/SMIL-struct.mod |
-//W3C//ELEMENTS SMIL 3.0 Timing//EN | http://www.w3.org/2007/07/SMIL30/SMIL-timing.mod |
-//W3C//ELEMENTS SMIL 3.0 State//EN | http://www.w3.org/2007/07/SMIL30/SMIL-state.mod |
-//W3C//ELEMENTS SMIL 3.0 Transition//EN | http://www.w3.org/2007/07/SMIL30/SMIL-transition.mod |
Other utilities: data types, common attributes, qname and frame work files | |
-//W3C//ENTITIES SMIL 3.0 Datatypes 1.0//EN | http://www.w3.org/2007/07/SMIL30/smil-datatypes-1.mod |
-//W3C//ENTITIES SMIL 3.0 Common Attributes 1.0//EN | http://www.w3.org/2007/07/SMIL30/smil-attribs-1.mod |
-//W3C//ENTITIES SMIL 3.0 Qualified Names 1.0//EN | http://www.w3.org/2007/07/SMIL30/smil-qname-1.mod |
-//W3C//ENTITIES SMIL 3.0 Modular Framework 1.0//EN | http://www.w3.org/2007/07/SMIL30/smil-framework-1.mod |
This section is informative.
The SMIL 3.0 specification adds the Identity Module to the SMIL 2.1 Structure Module [SMIL21-structure]. It also adds the xml:id attribute strongly recommended to use to assign identity to elements instead of the id attribute.
This section is informative
This Section defines the SMIL Structure module and the Identity Module.
The Structure module provides
the base elements for structuring SMIL content. These elements act as the
root in the content model of all SMIL Host Language
conformant language profiles. The Structure module is a mandatory module
for SMIL Host Language conformant language profiles.The SMIL Structure module
is composed of the smil, head, and body elements, and is compatible with SMIL
1.0 [SMIL10]. The corresponding SMIL 1.0
elements form a subset of the Structure module, both in syntax and semantics,
as their attributes and content model is also exposed by the Structure
module. Thus, the Structure module is backwards compatible with SMIL 1.0.
The Identity Module provides attributes to identify the SMIL version and the SMIL profile.
This section is normative
This section defines the elements and attributes that make up the SMIL 3.0 Structure module.
The smil element acts as the root element for all SMIL Host Language conformant language profiles.
The smil element can have the following attributes:
The smil element can contain the following elements:
The head element contains information that is not related to the temporal behavior of the presentation. Three types of information may be contained by head. These are meta information, layout information, and author-defined content control.
The head element can have the following attributes:
The head element contains elements depending on the other modules and specific syntax included in the language profile integrating this module.
The body element contains information that is related to the temporal and linking behavior of the document. It acts as the root element of the timing tree.
The body element has the timing semantics of a time container equal to that of the seq element [BasicTimeContainers module]. Note, that in other language profiles, where a body element from another (Structure) Module is in use, that body element may have different timing semantics. For example, in the XHTML+SMIL language profile (still in progress and not yet a W3C Recommendation), the body element comes from XTML, and acts as a par time container.
The body element can have the following attributes:
The timing attributes defined in the various SMIL 3.0 Timing modules are part of the body element so far as the corresponding timing modules, such as BasicInlineTiming, are part of the language profile. When a timing module is included in a language profile, the features of that module should be supported on the body element just as they are supported on the other elements in the profile. For example, the syncMaster attribute should be supported on the body element if the SyncMaster module is included in the integrating profile.
The body element contains elements depending on the other modules and specific syntax included in the language profile integrating this module.
This section is normative
When this module is included in a language profile, the id, class, and title attributes defined in this module must be included on all elements from all modules used in the profile, including those from other module families and of non-SMIL origin. The integrating profile should also consider adding the xml:lang attribute to the applicable elements.
The SMIL Structure module is the starting module when building any SMIL Host Language conformant language profile. The Structure module may not be used for building other, non-SMIL Host Language conformant language profiles. This implies that the SMIL Structure module must at least be accompanied with the other modules mandatory for SMIL Host language conformance, and the elements in the structure module must include at least the minimum content models required for SMIL Host language conformance.
When modules from outside the SMIL 3.0 namespace are integrated in the language profile, it must be specified how the elements from those non-SMIL modules fit into the content model of the used SMIL modules (and vice versa). For example, with respect to the SMIL Structure module, the Profiling Entities in the DTD need to be overridden. This creates a so-called hybrid document type [XMOD]. In case of a so-called compound document type, the rules of XML namespaces must be satisfied [XML-NS].
This section is normative
This module contains two attributes, version and baseProfile which are used to identify the SMIL version and the SMIL profile. These attributes are used to specify for which version of SMIL and for which Profile the SMIL document is written.
The Identity Module does not contain any element definitions.
This section defines the attributes that make up the SMIL 3.0 Identity
Module.
The element can have the following attributes:
version-number ::= "3.0"
profile-name ::= "Language" | "Mobile" | "ExtendedMobile" | "Daisy" |
"Tiny" | User-defined-profile-name
User-defined-profile-name ::= "x-" NMTOKEN
This section is informative
Example of version and baseProfile attribute use
<smil xml:id="root" xmlns="http://www.w3.org/ns/SMIL" version="3.0" baseProfile="Tiny" > <head xml:id="head"> ... </head> <body xml:id="body"> ... </body> </smil>
It is the responsibility of the language profile to specify which elements support the version and baseProfile attributes. All profiles should at least support these two attributes on the top-level smil element.
This section is informative.
There are three major changes to the Media Object modules for SMIL 3.0: the first is the splitting of the SMIL 2.1 MediaParam module into two modules: the MediaParam and MediaRenderAttributes modules; the second is the introduction of the MediaOpacity module, containing new rendering attributes for chroma key and opacity control; the third is the introduction of the MediaPanZoom module. The rationale for these changes is:
The MediaParam module also includes new text that explicitly discusses the behavior of adding the various media control attributes defined in that section to a SMIL layout region definition as a means of providing a global mechanism for applying default attribute settings to all content rendered within that region.
A number of editorial changes have also been integrated into the various Media Object modules descriptions; these do not impact the functionality defined in earlier versions of SMIL.
This section is informative.
This section defines the SMIL media object modules, which are composed of the BasicMedia module and nine modules with additional functionality that build on top of the BasicMedia module: the BrushMedia, MediaClipping, MediaClipMarkers, MediaParam, MediaRenderAttributes, MediaOpacity, MediaAccessibility, MediaDescription, and MediaPanZoom modules. These modules contain elements and attributes used to reference external media objects or control media object rendering behavior. Since these elements and attributes are defined in a series of modules, designers of other markup languages can reuse the SMIL media module when they need to include media objects into their language.
The differences between current media object functionality and that provided by the SMIL 1.0 specification are explained in Appendix A.
This section is normative.
This section provides convenience definitions for common timing and resource indentifier terms used in this module.
SMIL provides a number of timing-related concepts that are used to determine activation, duration and termination of media objects in a presentation. The temporal semantics of these concepts are discussed in the SMIL 3.0 Timing and Synchronization module.
The distinction between continuous and discrete media is sometimes arbitrary and may be SMIL renderer dependent. For example, animated images that do not have a well-defined duration (simply a repeating collection of frames) are classified for SMIL scheduling purposes as being discrete media; such objects have an intrinsic scheduling duration of zero seconds.
In this specification, the term URI [URI] refers to a universal resource identifier, as defined in [RFC3986] and subsequently extended under the name IRI in [RFC3987]. In some cases, the term URI has been retained in the specification to avoid using new names for concepts such as "Base URI" that are defined or referenced across a whole family of XML specifications.
This section is normative.
This module defines the baseline media functionality of a SMIL player.
SMIL defines a single generic media object element that allows the inclusion of external media objects into a SMIL presentation. Media objects are included by reference (using a IRI).
In addition to the ref element, SMIL allows the use of the following set of synonyms:
All of these media elements are semantically identical. When playing back an external media object, the player must not derive the exact type of the media object from the name of the media object element. Instead, it must rely solely on other sources about the type, such as the type information communicated by a server or the operating system, or by using type information contained in the type attribute.
This section is informative.
Authors are encouraged to use meaningful synonyms (animation, audio, img, video, text or textstream) when referencing external media objects. This is in order to increase the readability of the SMIL document. Some SMIL implementations may require the use of an element type that matches the information type of the object. When in doubt about the group of a media object, authors should use the generic "ref" element.
The animation element defined here should not be confused with the elements defined in the SMIL 3.0 Animation Module. The animation element defined in this module is used to include an external animation object file (such as a vector graphics animation) by reference. This is in contrast to the elements defined in the Animation module, which provide an in-line syntax for the animation of attributes and properties of other elements.
SMIL 3.0 also supports the smilText element for defining in-line timed text content. This functionality is described in the smilText Modules specification.
Anchors and links can be attached to visual media objects, i.e. media objects rendered on a visual abstract rendering surface.
Languages implementing the SMIL BasicMedia Module must define which attributes may be attached to media object elements. In all languages implementing the SMIL BasicMedia module, media object elements can have the following attributes:
The attribute supports fragment identifiers and the '#' connector in the IRI value. The fragment part is an id value that identifies one of the elements within the referenced media item. With this construct, SMIL 3.0 supports locators as currently used in HTML (that is, it uses locators of the form http://www.example.org/some/path#anchor1), with the difference that the values are of unique identifiers and not the values of "name" attributes. Generally speaking, this type of addressing implies that the target media is of a structured type that supports the concept of id, such as HTML or XML-based languages.
Note that this attribute is not required. A media object with no src attribute has an intrinsic duration of zero, and participates in timing just as any other media element. No media will be fetched by the SMIL implementation for a media element without a src attribute.
When the content represented by a URL is available in many data formats, implementations MAY use the type value to influence which of the multiple formats is used. For instance, on a server implementing HTTP content negotiation, the client may use the type attribute to order the preferences in the negotiation. The type attribute is not intended for use in media sub-stream selection.
For protocols not enumerated in this specification, implementations should use the following rules: When the media is encapsulated in a media file and delivered intact to the SMIL user agent via a protocol designed for delivery as a complete file, the media type as provided by this protocol should take precedence over the type attribute value. For protocols which deliver the media in a media-aware fashion, such as those delivering media in a manner using or dependent upon the specific type of media, the application of the type attribute is not defined by this specification.
Element Content
Languages utilizing the SMIL BasicMedia module must define the complete set of elements which may act as children of media object elements. There are currently no required children of a media object defined in the BasicMedia Module, but languages utilizing the BasicMedia module may impose requirements beyond this specification.
If the including profile supports the XMLBase functionality [XMLBase] , the values of the src and longdesc attributes on the media object elements must be interpreted in the context of the relevant XMLBase URI prefix.
User-agent implementations are responsible for defining the rendering
behavior when fragment addressing is used in the src attribute. Such definition should be added
to language profiles that wish to include specific media addressing features.
For example:
- User-agents should define the default behavior for when referencing a
non-existing id in the target media document.
- User-agents should define the rendering method for the selected media
fragment: in context, with or without highlighting and scrolling, or
stand-alone (selective rendering only).
- User-agents should describe the timing implication for when addressing
timed-content.
SMIL 3.0 allows but does not require user agents to be able to process XPointer values in the IRI value of the src attribute. The SMIL 3.0 Linking Module provides additional information related to XPointer.
This section is normative.
This section defines the elements and attributes that make up the SMIL MediaParam Module definition. The MediaParam module is intended to provide a uniform mechanism for media object initialization. Languages implementing elements and attributes found in the MediaParam module must implement all elements and attributes defined below, as well as BasicMedia.
The param element allows a general parameter value to be sent to a media object renderer as a name/value pair. This parameter is sent to the renderer at the time that the media object is processed by the scheduler. It is up to the media renderer to associate an action with the given param. The media renderer may choose to ignore any unknown or inappropriate param values (such as sending a font size to an audio object).
Any number of param elements may appear (in any order) in the content of a media object element or in a paramGroup element. If a given parameter is defined multiple times, the lexically last version of that parameter value should be used.
The syntax of names and values is assumed to be understood by the object's implementation. The SMIL specification does not specify how user agents should retrieve name/value pairs.
Example
This section is informative.
To illustrate the use of param, suppose that we have a facial animation plug-in that is able to accept different moods and accessories associated with characters. These could be defined in the following way:<ref src="http://www.example.com/herbert.face"> <param name="mood" value="surly" valuetype="data"/> <param name="accessories" value="baseball-cap,nose-ring" valuetype="data"/> </ref>
The paramGroup element provides a convenience mechanism for defining a collection of media parameters that may be reused with several different media objects. If present, the paramGroup element must appear in the head section of the document. The content of the paramGroup element consists of zero or more param elements. The paramGroup element may not contain nested paramGroup element definitions.
Element attributes
Examples
This section is informative.
This section contains several fragments that illustrate uses of the paramGroup element.
In the following fragment, a paramGroup is created to define parameters that are passed to several different media objects:
<smil ... > <head> ... <paramGroup xml:id="clown"> <param name="mood" value="upBeat" valuetype="data"/> <param name="accessories" value="flowers,dunceCap"/> </paramGroup> ... </head> <body> ... <ref src="http://www.example.com/andy.face" paramGroup="clown"/> ... <ref src="http://www.example.com/sally.face" paramGroup="clown"/> ... </body> </smil>
In the following example, a media object provides an additional param value:
<smil ... > <head> ... <paramGroup xml:id="clown"> <param name="mood" value="upBeat" valuetype="data"/> <param name="accessories" value="flowers,dunceCap"/> </paramGroup> ... </head> <body> ... <ref src="http://www.example.com/andy.face" paramGroup="clown"> <param name="gender" value="male"/> </ref> ... </body> </smil>
In this final example, a media object provides a duplicate param value. The behavior in this case depends on the media renderer; all param values are passed to the renderer in the lexical order of the SMIL source file. It is expected that the lexically last value for any parameter sent to the renderer be used, if possible.
<smil ... > <head> ... <paramGroup xml:id="clown"> <param name="mood" value="upBeat" valuetype="data"/> <param name="accessories" value="flowers,dunceCap"/> </paramGroup> ... </head> <body> ... <ref src="http://www.example.com/andy.face" paramGroup="clown"> <param name="gender" value="male"/> <param name="mood" value="depressed" valuetype="data"/> </ref> ... </body> </smil>
In addition to the element attributes defined in BasicMedia, media object elements and layout regions may add the media initialization attribute defined below.
Any profile that integrates the functionality of this module is strongly encouraged to define a set of common parameter names that may be used to initialize common media object types for that profile. This can significantly increase interoperability of user agents and media rendering libraries.
The supported uses of the type and valuetype attributes on the param element must be specified by the integrating profile. If a profile does not specify this, the type and valuetype attributes will be ignored in that profile.
This section is normative.
This section defines the elements and attributes that make up the SMIL MediaRenderAttributes Module definition. Languages implementing elements and attributes found in the MediaRenderAttributes module must implement all elements and attributes defined below, as well as BasicMedia.
This module does not define any elements.
In addition to the element attributes defined in BasicMedia, media object elements and layout regions may have the attributes and attribute extensions defined below.
Values:
Example:
This section is informative.
<par> <seq> <par> <img src="image1.jpg" region="foo1" fill="freeze" erase="never" .../> <audio src="audio1.au"/> </par> <par> <img src="image2.jpg" region="foo2" fill="freeze" erase="never" .../> <audio src="audio2.au"/> </par> ... <par> <img src="imageN.jpg" region="fooN" fill="freeze" erase="never" .../> <audio src="audioN.au"/> </par> </seq> </par>
In this example, each image is successively displayed and remains displayed until the end of the presentation.
Values:
As an example of how this would be used, many animated GIFs intrinsically repeat indefinitely. The application of mediaRepeat= "strip" allows an author to remove the intrinsic repeat behavior of an animated GIF on a per-reference basis, causing the animation to display only once, regardless of the repeat value embedded in the GIF.
When mediaRepeat is used in conjunction with SMIL Timing Module attributes, this attribute is applied first, so that the repeat behavior can then be controlled with the SMIL Timing Module attributes such as repeatCount and repeatDur.
Values:
Any profile that supports the erase attribute must define what is meant by "display area" and further define the interaction. See the definition of erase for more details.
This section is normative.
This section defines the elements and attributes that make up the SMIL MediaOpacity Module definition. Languages implementing elements and attributes found in the MediaOpacity module must implement all elements and attributes defined below, as well as BasicMedia.
This module does not define any elements.
In addition to the element attributes defined in BasicMedia, media object elements and layout regions may have the attributes and attribute extensions defined below.
This section is informative.
The attributes in this module allow the opacity (that is, the degree to which a media object is transparent) to be defined. Opacity can be controlled in several ways, depending on the type of media being used. For unstructured media (that is, media that does not contain an explicitly-defined background color), the chromaKey attribute can be used to identify a particular color that will serve as the background color for purposes of opacity manipulation. If a chromaKey is used, the chromaKeyOpacity attribute can specify the degree of transparency desired. Since the color used to define a background may not be exactly preserved within a media object, the chromaKeyTolerance attribute allows a tolerance range to be defined for the chroma key color.
Some media objects, such as RealText, smilText, GIF, PNG, and Flash, define an explicit background color. In these cases, the specification of the opacity of that color can be done using the mediaBackgroundOpacity attribute. In these cases, only the defined color is manipulated.
In addition to specifying the transparency level of a particular background color, SMIL also allows the specification of the transparency level of a total media object. This is accomplished using the mediaOpacity attribute.
Note that SMIL layout also defines the backgroundOpacity attribute to control the transparency of a layout region.
This module does not introduce any special integration constraints.
This section is normative.
This section defines the attributes that make up the SMIL MediaClipping Module definition. Languages implementing the attributes found in the MediaClipping module must implement the attributes defined below, as well as BasicMedia.
Clip-value-MediaClipping ::= [ Metric "=" ] ( Clock-val | Smpte-val ) Metric ::= Smpte-type | "npt" Smpte-type ::= "smpte" | "smpte-30-drop" | "smpte-25" Smpte-val ::= Hours ":" Minutes ":" Seconds [ ":" Frames [ "." Subframes ]] Hours ::= Digit+ /* see XML 1.0 for a definition of ´Digit´*/ Minutes ::= Digit Digit; range from 00 to 59 Seconds ::= Digit Digit; range from 00 to 59 Frames ::= Digit Digit; smpte range = 00-29, smpte-30-drop range = 00-29, smpte-25 range = 00-24 Subframes ::= Digit Digit; smpte range = 00-01, smpte-30-drop range = 00-01, smpte-25 range = 00-01
The value of this attribute consists of a metric specifier, followed by a time value whose syntax and semantics depend on the metric specifier. The following formats are allowed:
The time value has the format
hours:minutes:seconds:frames.subframes. If the subframe value is
zero, it may be omitted. Subframes are measured in one-hundredths
of a frame.
Examples:
clipBegin="smpte=10:12:33"
This section is informative.
The introduction of subframe notation in SMIL 2.1 introduced an inconsistency with SMIL 1.0. As of this draft, SMIL 3.0 has deprecated the subframe notation.
clipBegin="npt=123.45s"
clipBegin="npt=12:05:35.3
"If no metric specifier is given, then a default of "npt=" is presumed.
When used in conjunction with the timing attributes from the SMIL Timing Module, this attribute is applied before any SMIL Timing Module attributes.
clipBegin may also be expressed as clip-begin for compatibility with SMIL 1.0. Software supporting the SMIL 2.1 Language Profile must be able to handle both clipBegin and clip-begin, whereas software supporting only the SMIL MediaClipping module only needs to support clipBegin. If an element contains both a clipBegin and a clip-begin attribute, then clipBegin takes precedence over clip-begin.
Example:
This section is informative.
<audio src="radio.wav" clip-begin="5s" clipBegin="10s" />
The clip begins at second 10 of the audio, and not at second 5, since the clip-begin attribute is ignored. A strict SMIL 1.0 implementation will start the clip at second 5 of the audio, since the clipBegin attribute will not be recognized by that implementation. See Changes to SMIL 1.0 Media Object Attributes for more discussion on this topic.
See Changes to SMIL 1.0 Media Object Attributes for more discussion on this topic.
This section is normative.
This section defines the attribute extensions that make up the SMIL MediaClipMarkers Module definition. Languages implementing elements and attributes found in the MediaClipMarkers module must implement all elements and attributes defined below, as well as BasicMedia and MediaClipping.
Clip-value-MediaClipMarkers ::= Clip-value-MediaClipping |
"marker" "=" URI-reference
/* "URI-reference" is defined in [URI] */
Example: Assume that a recorded radio transmission consists of a sequence of songs, which are separated by announcements by a disk jockey. The audio format supports marked time points, and the begin of each song or announcement with number X is marked as songX or djX respectively. To extract the first song using the "marker" metric, the following audio media element can be used:
<audio clipBegin="marker=#song1" clipEnd="marker=#dj1" />
This section is normative.
This section defines the elements and attributes that make up the SMIL BrushMedia Module definition. Languages implementing elements and attributes found in the BrushMedia module must implement all elements and attributes defined below.
The brush element is a lightweight media object element which allows an author to paint a solid color in place of a media object. Attributes associated with media objects may also be applied to brush element. (A specific profile will determine the attribute set applied to this element.)
Profiles including the BrushMedia module must provide semantics for using a color attribute value of inherit on the brush element. Because inherit doesn't make sense in all contexts, the value of inherit is prohibited on the color attribute of the brush element for profiles that do not otherwise define these semantics.
This section is normative.
This section defines the elements and attributes that make up the SMIL MediaAccessibility Module definition. Languages implementing elements and attributes found in the MediaAccessibility module must implement all elements and attributes defined below, as well as MediaDescription.
It is strongly recommended that all media object elements have an "alt" attribute with a brief, meaningful description. Authoring tools should ensure that no element can be introduced into a SMIL document without this attribute.
The value of this attribute is a CDATA text string.
Elements that contain alt, title or longdesc attributes are read by the assistive technology according to the following rules:
Example
This section is informative.
<par> <video xml:id="carvideo" src="car.rm" region="videoregion" title="Car video" alt="Illustration of relativistic time dilation and length contraction." longdesc="carvideodesc.html" readIndex="3"/> <audio xml:id="caraudio" src="caraudio.rm" region="videoregion" title="Car presentation voiceover" begin="bar.begin"/> <animation xml:id="cardiagram" src="car.svg" region="animregion" title="Diagram of the car" readIndex="2"/> <img xml:id="scvad" src="scv.png" region="videoregion" title="Advertisement for Sugar Coated Vegetables" readIndex="1"/> </par>
In this example, an assistive device that is presenting titles should present the "scvad" element title first (having the lowest readIndex value of "1"), followed by the "cardiagram" title, followed by the "carvideo" element title, and finally present the "caraudio" element title (having an implicit readIndex value of "0").
Note that not all examples in this specification use all media accessibility attributes because the purpose of the sample code is to illustrate specific language features.
This section is normative.
This section defines the elements and attributes that make up the SMIL MediaDescription Module definition. Languages implementing elements and attributes found in the MediaDescription module must implement all elements and attributes defined below.
This attribute is deprecated in favor of using appropriate SMIL metadata markup in RDF. For example, this attribute maps well to the "description" attribute as defined by the Dublin Core Metadata Initiative [DC] .
The value of this attribute is a CDATA text string.
The value of this attribute is a CDATA text string.
xml:lang differs from the systemLanguage test attribute in one important respect. xml:lang provides information about the content's language independent of what implementations do with the information, whereas systemLanguage is a test attribute with specific associated behavior (see systemLanguage in SMIL Content Control Module for details)
This section is informative.
SMIL 3.0 also supports the use of the element within the MetaInformation Module to supply additional or alternative forms of metainformation for any media object.
This section is normative.
This section is informative.
The SMIL MediaPanZoom module integrates the functionality of the SVG viewBox attribute and adapts it for use within the SMIL media framework. The SMIL panZoom attribute allows a SMIL author to define a two-dimensional extent over the visible surface of a media object and to subsequently project the contents within the panZoom area into a SMIL presentation.
Most of SMIL's layout elements and attributes provide the ability to define and manage a two-dimensional rendering space. This space is defined relative to a root-layout (or topLayout) specification. All of the coordinate and size specifications are in terms of the coordinate space defined for the layout root. In contrast, the panZoom attribute allows users to define an area in terms of the coordinate space used by the media object that is associated with the panZoom area. The panZoom area may be smaller, equal to, or larger than the related media object.
The following illustration shows three views of a 300x200 pixel image. In the left view, a panZoom area is shown that is the same size as the media object; in the middle view, a panZoom area is defined that covers the middle part of the image only; in the right view, a panZoom area is illustrated that is positioned (in both dimensions) partially outside the media object. Note that while this illustration shows the panZoom area projected onto an image, similar illustrations could be defined for videos or text objects, or any other object that can be mapped to a particular media bounding box.
Once a portion of a media object's visible area is defined with a panZoom area, the portion within the panZoom area is processed further as if it defined the full native view of the media object. The content within the panZoom area is projected into a region in a manner that is dependent on the region element associated with that object, including any scaling dictated by the fit attribute or (if appropriate), sub-region positioning and alignment directives.
If the region and the panZoom area have the same aspect ratios, then the panZoom area will, by default, fill the entire region. If the effective pixel dimensions of the region are larger than that of the panZoom area, the effect will be an enlargement of the media content. If the effective pixel dimensions of the window are smaller than that of the panZoom area, the effect will be a reduction in size of the media object. Other effects can be obtained by manipulating the fit attribute of the region.
If supported by the profile implementing this module, a dynamic pan-and-zoom effect can be obtained by applying standard SMIL animation primitives to the dimensions of the panZoom area. A pan effect may be obtained by varying the X and Y positioning values, and a zoom effect can be obtained by changing the size dimensions of the panZoom area. Examples of these effects are given later in this module description. Given the nature of independently animating collections of attribute values, care should be taken when specifying animation behavior.
If a panZoom area extends past the viewable extents of a media object (such as in the rightmost illustration, above), then the effective contents of these extended areas will be transparent.
This module does not define any new elements. It provides extensions to the ref element (and its synonyms), and to the region element.
The panZoom attribute is added to media object references.
The panZoom area is processed on the media object before any other SMIL layout processing occurs. The actual visual rendering of the content resulting from the processed panZoom area will be determined by, among other factors: the size of the target region, the application of sub-region positioning in that region (if supported by the profile), the value of the fit attribute on the region, and the effect of SMIL alignment attributes (if supported by the profile).
This section is informative.
If the profile integrating the panZoom element allows each of the attribute values to be animated, care should be taken to choose an animation calculation mode that will yield predictable results (such as using a linear mode). The animation of mixed percentage/pixel values for height and width is not recommended.
Note that the specification of negative values for left and top is not an error; this allows placing (a portion of) the panZoom area outside of the media.
The SMIL MediaPanZoom module does not extend the content model for the ref element integrating these attributes.
The panZoom attribute is added to regions definitions.
The SMIL MediaPanZoom module does not extend the content model for the region element integrating these attributes.
This section is informative.
Assume the following SMIL example:
<smil ...> <head> ... <layout> <root-layout height="200" width="300" backgroundColor="red" /> <region xml:id="I" top="0" left="0" height="200" width="300" backgroundColor="blue" /> </layout> </head> <body> <seq> <ref xml:id="R1" src="table.jpg" panZoom="0,0,300,200" dur="5s" region="I" /> <ref xml:id="R2" src="table.jpg" panZoom="50,195,160,125" dur="5s" region="I" fit="meet"/> <ref xml:id="R3" src="table.jpg" panZoom="50,195,160,125" dur="5s" region="I" fit="meetBest"/> <ref xml:id="R4" src="table.jpg" panZoom="240,120,85,110" dur="5s" region="I" fit="meet"/> </seq> </body> </smil>
In this example, a single region is defined that is used to display four instances of the same image. Each media reference within the sequence S contains a different panZoom area definition, each of which will result in the following behavior:
Note that the origin of the sub-image defined by the panZoom area is placed at the origin of the top-left of the region. Note also that the value of the fit attribute determines that the image is scaled (while maintaining the aspect ratio), resulting in the zoom effect.
All of the previous examples illustrate how a panZoom area operates on a media object that contains a media-defined viewable extent. The panZoom attribute may also be applied to visual objects that do not have predefined extents. Consider the following example, in which an unstructured text object is placed in a region:
<smil ...> <head> ... <layout> <root-layout height="200" width="300" backgroundColor="red" /> <region xml:id="T" top="0" left="0" height="50" width="300" backgroundColor="blue" /> </layout> </head> <body> <seq> <ref xml:id="R0" src="short_story.txt" panZoom="0,10,50,200" dur="10s" region="T" /> </seq> </body> </smil>
In this example, a single region is defined that is used to display a undimensioned text object. In SMIL 3.0, the text object would first be rendered to an off-screen bitmap based on the default settings for the media object (font, font size, font color) and then a panZoom area of the defined size would be overlaid on this text representation. This facility is especially useful when combined with SMIL Animation, as discussed in the next example.
The ability to define a panZoom area, when combined with SMIL animation primitives, provides a simple mechanism for doing pan/zoom animations over a visual object. (These pan/zoom animations are often called 'Ken Burns' animations.) The following example illustrates how a pan window can be positioned and moved over an image area:
<smil ...> <head> ... <layout> <root-layout height="200" width="300" backgroundColor="red" /> <region xml:id="B" top="0" left="0" height="50" width="75" backgroundColor="blue" /> </layout> </head> <body> <seq> <ref xml:id="R0" src="table_233x150.jpg" panZoom="0,0,50,75" dur="20s" region="T" fit=""meet" > <animate attributeName="panZoom" values="25,20,50,75; 45,55,50,75; 140,40,50,75; 35,0,100,150; 0,0,100,150" dur="20s" /> </ref> ... </seq> </body> </smil>
In this example, an image with intrinsic size of 233x150 pixels is rendered into a region of size 50x75. An initial panZoom area is defined that displays a 50x75 portion of that image, positioned in its top-left corner. During the following 20 seconds, the panZoom area is moved across the image according to the behavior of the animate element; the panZoom area changes are scheduled at equal points across the animation timeline (in this case, every 5 seconds). During the final animation, the panZoom area is extended to implement a zoom-out across the entire image. An illustration of the rendering results is shown below:
This module does not define any SMIL events.
The MediaPanZoom module allows individual media object references to override the default values for certain attributes. In all cases, the attributes will apply only to the (sub-)region referenced by the media object. Changes will not propagate to child sub-regions or to parent regions.
The functionality in this module builds on top of the functionality in the Media module, which is a required prerequisite for inclusion of the MediaPanZoom module.
The functionality in this module builds on the viewBox definition of SVG. Unlike SVG, the SMIL panZoom attribute defines a logical sub-image that contains only content within the panZoom area; SVG uses the viewBox to define a minimum viewing dimension for content, but allowing content outside the viewBox to be displayed in the region.
The MediaPanZoom module does not define a preserveAspectRatio attribute, since this functionality is already provided by the SMIL fit and registration/alignment attributes.
See the full DTD for the SMIL Layout modules.
This section is informative.
With regards to the clipBegin/clip-begin and clipEnd/clip-end elements, SMIL 2.1 defines the following changes to the syntax defined in SMIL 1.0:
Using attribute names with hyphens such as clip-begin and clip-end is problematic when using a scripting language and the DOM to manipulate these attributes. Therefore, this specification adds the attribute names clipBegin and clipEnd as an equivalent alternative to the SMIL 1.0 clip-begin and clip-end attributes. The attribute names with hyphens are deprecated.
Authors can use two approaches for writing SMIL 2.1 presentations that use the new clipping syntax and functionality ("marker", default metric) defined in this specification, but can still can be handled by SMIL 1.0 software. First, authors can use non-hyphenated versions of the new attributes that use the new functionality, and add SMIL 1.0 conformant clipping attributes later in the text.
Example:
<audio src="radio.wav" clipBegin="marker=song1" clipEnd="marker=moderator1" clip-begin="npt=0s" clip-end="npt=3:50" />
SMIL 1.0 players implementing the recommended extensibility rules of SMIL 1.0 [SMIL10] will ignore the clip attributes using the new functionality, since they are not part of SMIL 1.0. SMIL 2.1 players, in contrast, will ignore the clip attributes using SMIL 1.0 syntax, because the SMIL 2.1 syntax takes precedence over the SMIL 1.0 syntax.
The second approach is to use the following steps:
Example:
<smil xmlns="http://www.w3.org/ns/SMIL" version="3.0" baseProfile="Language"> ... <switch> <audio src="radio.wav" clipBegin="marker=song1" clipEnd="marker=moderator1" system-required="smil2" /> <audio src="radio.wav" clip-begin="npt=0s" clip-end="npt=3:50" /> </switch>
This section is informative.
The SMIL 3.0 specification leaves the basic syntax and semantics of the SMIL 2.1 timing model unchanged [SMIL21-timing]. The only changes for SMIL 3.0 are that the restrictions on allowed values for the begin attribute of children of a seq container are removed to simplify implementations by removing the need for special case code; and that the four DOM method calls which were reserved in SMIL 2.1 have now been defined. A new module, DOMTimingMethods, was added which contains these DOM methods.
In addition to these changes, various typos were corrected and some clarifications were added.
This section is informative
SMIL 1.0 solved fundamental media synchronization problems and defined a powerful way of choreographing multimedia content. SMIL 2.1 extends the timing and synchronization support, adding capabilities to the timing model and associated syntax. SMIL 3.0 relaxes some artificial constraints and adds Document Object Model support. Some SMIL 1.0 syntax has been changed or deprecated. This section of the document specifies the Timing and Synchronization module.
There are two intended audiences for this module: implementers of SMIL 3.0 document viewers or authoring tools, and authors of other XML languages who wish to integrate timing and synchronization support. A language with which this module is integrated is referred to as a host language. A document containing SMIL Timing and Synchronization elements and attributes is referred to as a host document.
As this module is used in different profiles (i.e. host languages), the associated syntax requirements may vary. Differences in syntax should be minimized as much as is practical.
SMIL 3.0 Timing and Synchronization support is broken down into 17 modules, allowing broad flexibility for language designers integrating this functionality. These modules are described in Appendix A: SMIL Timing and Synchronization modules.
This section is informative
SMIL Timing defines elements and attributes to coordinate and synchronize the presentation of media over time. The term media covers a broad range, including discrete media types such as still images, text, and vector graphics, as well as continuous media types that are intrinsically time-based, such as video, audio and animation.
Three synchronization elements support common timing use-cases:
These elements are referred to as time containers. They group their contained children together into coordinated timelines.
SMIL Timing also provides attributes that can be used to specify an element's timing behavior. Elements have a begin, and a simple duration. The begin can be specified in various ways - for example, an element can begin at a given time, or based upon when another element begins, or when some event (such as a mouse click) happens. The simple duration defines the basic presentation duration of an element. Elements can be defined to repeat the simple duration, a number of times or for an amount of time. The simple duration and any effects of repeat are combined to define the active duration. When an element's active duration has ended, the element can either be removed from the presentation or frozen (held in its final state), e.g. to fill any gaps in the presentation.
An element becomes active when it begins its active duration, and becomes inactive when it ends its active duration. Within the active duration, the element is active, and outside the active duration, the element is inactive.
Figure 1 illustrates the basic support of a repeating element within a simple <par> time container. The corresponding syntax is included with the diagram.
<par begin="0s" dur="33s"> <video begin="1s" dur="10s" repeatCount="2.5" fill="freeze" .../> </par>
Figure 1 - Strip diagram of basic timing support. The starred "Simple*" duration indicates that the simple duration is partial (i.e. it is cut off early).
The attributes that control these aspects of timing can be applied not only to media elements, but to the time containers as well. This allows, for example, an entire sequence to be repeated, and to be coordinated as a unit with other media and time containers. While authors can specify a particular simple duration for a time container, it is often easier to leave the duration unspecified, in which case the simple duration is defined by the contained child elements. When an element does not specify a simple duration, the time model defines an implicit simple duration for the element. For example, the implicit simple duration of a sequence is based upon the sum of the active durations of all the children.
Each time container also imposes certain defaults and constraints upon the contained children. For example in a <seq>, elements begin by default right after the previous element ends, and in all time containers, the active duration of child elements is constrained not to extend past the end of the time container's simple duration. Figure 2 illustrates the effects of a repeating <par> time container as it constrains a <video> child element.
<par begin="0s" dur="12s" repeatDur="33s" fill="freeze" > <video begin="1s" dur="5s" repeatCount="1.8" fill="freeze" .../> </par>
Figure 2 - Strip diagram of time container constraints upon child elements. The starred "Simple*" durations indicate that the simple duration is partial (i.e. it is cut off early).
The SMIL Timing Model defines how the time container elements and timing attributes are interpreted to construct a time graph. The time graph is a model of the presentation schedule and synchronization relationships. The time graph is a dynamic structure, changing to reflect the effect of user events, media delivery, and DOM control of the presentation. At any given instant, the time graph models the document at that instant, and the semantics described in this module. However, as user events or other factors cause changes to elements, the semantic rules are re-evaluated to yield an updated time graph.
When a begin or end value refers to an event, or to the begin or active end of another element, it may not be possible to calculate the time value. For example, if an element is defined to begin on some event, the begin time will not be known until the event happens. Begin and end values like this are described as unresolved. When such a time becomes known (i.e. when it can be calculated as a presentation time), the time is said to be resolved. A resolved time is said to be definite if it is not the value "indefinite". See also the discussion of Unifying scheduled and interactive timing.
In an ideal environment, the presentation would perform precisely as specified. However, various real-world limitations (such as network delays) can influence the actual playback of media. How the presentation application adapts and manages the presentation in response to media playback problems is termed runtime synchronization behavior. SMIL includes attributes that allow the author to control the runtime synchronization behavior for a presentation.
This section is normative
This section is informative
This section remains largely unchanged for SMIL 3.0 except for the relaxation of the restrictions on the begin attributes of children of a seq time container. Also, a number of examples have been added.
This section is informative
The timing model is defined by building up from the simplest to the most complex concepts: first the basic timing and simple duration controls, followed by the attributes that control repeating and constraining the active duration. Finally, the elements that define time containers are presented.
The time model depends upon several definitions for the host document: A host document is presented over a certain time interval.
This section defines the set of timing attributes that are common to all of the SMIL synchronization elements.
Unless otherwise specified below, if there is any error in the argument value syntax for an attribute, the attribute will be ignored (as though it were not specified).
This section is informative
The basic timing for an element is described using the begin and dur attributes. Authors can specify the begin time of an element in a variety of ways, ranging from simple clock times to the time that an event (e.g. a mouse click) happens. The simple duration of an element is specified as a simple time value. The begin attribute syntax is described below. The normative syntax rules for each attribute value variant are described in Timing attribute value grammars; an attribute value syntax summary is provided here as an aid to the reader.
id(Id-value)(begin)
is equivalent to
Id-value.begin
id(Id-value)(end)
is equivalent to
Id-value.end
id(Id-value)(Clock-value)
is equivalent
to Id-value.begin+ Clock-value
This section is informative
Children of a par begin by default
when the par begins (equivalent to
begin="0s"
). Children of a seq begin by default when the previous child
ends its active duration (equivalent to begin="0s"
); the first
child begins by default when the parent seq begins. Children of an excl default to a begin value of "indefinite".
The begin value can specify a list of times. This can be used to specify multiple "ways" or "rules" to begin an element, e.g. if any one of several events is raised. A list of times can also define multiple begin times, allowing the element to play more than once (this behavior can be controlled, e.g. to only allow the earliest begin to actually be used - see also the restart attribute).
In general, the earliest time in the list determines the begin time of the element. There are additional constraints upon the evaluation of the begin time list, detailed in Evaluation of begin and end time lists.
Note that while it is legal to include "indefinite" in a list of values for begin, "indefinite" is only really useful as a single value. Combining it with other values does not impact begin timing, as DOM begin methods can be called with or without specifying "indefinite" for begin.
When a begin time is specified as a syncbase variant, a marker value or a wallclock value, the defined time must be converted by the implementation to a time that is relative to the parent time container (i.e. to the equivalent of an offset value). This is known as timespace conversion, and is detailed in the section Converting between local and global times.
The computed begin time defines the scheduled synchronization relationship of the element, even if it is not possible to begin the element at the computed time. The time model uses the computed begin time, and not the observed time of the element begin.
This section is informative
The use of negative offsets to define begin times merely defines the synchronization relationship of the element. It does not in any way override the time container constraints upon the element, and it cannot override the constraints of presentation time.
If an element has a begin time that resolves to a time before the parent time container begins, the parent time container constraint still applies. For example:
<par> <video xml:id="vid" begin="-5s" dur="10s" src="movie.mpg" /> <audio begin="vid.begin+2s" dur="8s" src="sound.au" /> </par>
The video element cannot begin before the par begins. The begin is simply defined to occur "in the past" when the par begins. The viewer will observe that the video begins 5 seconds into the media, and ends after 5 seconds. Note that the audio element begins relative to the video begin, and that the computed begin time is used, and not the observed begin time as constrained by the parent. Thus the audio begins 3 seconds into the media, and also lasts 5 seconds.
The behavior can be thought of as a clipBegin value applied to the element, that only applies to the first iteration of repeating elements. In the example above, if either element were defined to repeat, the second and later iterations of the media would play from the beginning of the media (see also the repeatCount, repeatDur, and repeat attributes: repeating elements).
This section is informative
The behavior can be thought of as a clipBegin value applied to the element, that only applies to the first iteration of repeating elements.
The element will actually begin at the time computed according to the following algorithm:
Let o be the offset value of a given begin value, d be the associated simple duration, AD be the associated active duration. Let rAt be the time when the begin time becomes resolved. Let rTo be the resolved sync-base or event-base time without the offset Let rD be rTo - rAt. If rD < 0 then rD is set to 0. If AD is indefinite, it compares greater than any value of o or ABS(o). REM( x, y ) is defined as x - (y * floor( x/y )). If y is indefinite or unresolved, REM( x, y ) is just x. Let mb = REM( ABS(o), d ) - rD
If ABS(o) >= AD then the element does not begin. Else if mb >= 0 then the media begins at mb. Else the media begins at mb + d.
If the element repeats, the iteration value of the repeat
event has the calculated value based upon the above computed begin time, and
not the observed number of repeats.
This section is informative
Thus for example:
<smil ...> ... <ref begin="foo.activateEvent-8s" dur="3s" repeatCount="10" .../> ... </smil>
The element begins when the user activates (for example, clicks on) the
element "foo". Its calculated begin time is actually 8 seconds earlier, and
so it begins to play at 2 seconds into the 3 second simple duration, on the
third repeat iteration. One second later, the fourth iteration of the element
will begin, and the associated repeat
event will have the
iteration value set to 3 (since it is zero based). The element will end 22
seconds after the activation. The beginEvent
event is raised
when the element begins, but has a time stamp value that corresponds to the
defined begin time, 8 seconds earlier. Any time dependents are activated
relative to the computed begin time, and not the observed begin time.
Note: If script authors wish to distinguish between the computed repeat
iterations and observed repeat iterations, they can count actual
repeat
events in the associated event handler.
This section is informative
A begin time specifies a synchronization relationship between the element and the parent time container. Syncbase variants, eventbase, marker and wallclock timing are implicitly converted to an offset on the parent time container, just as an offset value specifies this directly. For children of a time container the computed offset relative to the parent begin time may be negative.
Note that an element cannot actually begin until the parent time container begins. For children of a seq there is the additional constraint that they cannot begin before the previous child has ended its active duration. An element with a negative time delay behaves as if it had begun earlier.
The presentation effect for the element (e.g. the display of visual media) is equivalent to that for a clipBegin value (with the same magnitude) for the first -- and only the first -- iteration of a repeated element. If no repeat behavior is specified, the element presentation effect of a negative begin offset is equivalent to a clipBegin specification with the same magnitude as the offset value. Nevertheless, the timing side effects are not equivalent to a clipBegin value as described. Time dependents of the begin value will behave as though the element had begun earlier.
The length of the simple duration is specified using the dur attribute. The dur attribute syntax is described below.
If there is any error in the argument value syntax for dur, the attribute will be ignored (as though it were not specified).
If the "media
" attribute value is used on an element that
does not define media (e.g. on the SMIL 3.0 time container elements par, seq
and excl), the attribute will be
ignored (as though it were not specified). Contained media such as the
children of a par are not considered
media directly associated with the element.
If the element does not have a (valid) dur attribute, the simple duration for the element is defined to be the implicit duration of the element.
This section is informative
The implicit duration depends upon the type of an element. The primary distinction is between different types of media elements and time containers. If the media element has no timed children, it is described as a simple media element.
This comment is informative.
Note that clipBegin and clipEnd attributes on a media element can override the intrinsic media duration, and will define the implicit duration. See also the Media Object module.This comment is informative.
For par, seq and excl time containers, and media elements that are also time containers, the implicit simple duration is a function of the type of the time container and of its endsync attribute. For details see the section Time container durations.
If the author specifies a value for dur that is shorter than the implicit duration for an element, the implicit duration will be cut short by the specified simple duration.
If the author specifies a simple duration that is longer than the implicit duration for an element, the implicit duration of the element is extended to the specified simple duration:
This section is informative
Note that when the simple duration is "indefinite", some simple use cases can yield surprising results. See the related example #4 in Appendix B.
This section is informative
The following example shows simple offset begin timing. The <audio> element begins 5 seconds after the <par> time container begins, and ends 4 seconds later.
<par> <audio src="song1.au" begin="5s" dur="4s" /> </par>
The following example shows syncbase begin timing. The <img> element begins 2 seconds after the <audio> element begins.
<par> <audio xml:id="song1" src="song1.au" /> <img src="img1.jpg" begin="song1.begin+2s" /> </par>
Elements can also be specified to begin in response to an event. In this example, the image element begins (appears) when the user clicks on element "show". The image will end (disappear) 3 and a half seconds later.
<smil ...> ... <text xml:id="show" ... /> <img begin="show.activateEvent" dur="3.5s" ... /> ... </smil>
SMIL 3.0 provides an additional control over the active duration. The end attribute allows the author to constrain the active duration by specifying an end value using a simple offset, a time base, an event-base, a syncbase, or DOM methods calls. The rules for combining the attributes to compute the active duration are presented in the section, Computing the active duration.
The normative syntax rules for each attribute value variant are described in the section Timing attribute value grammars; a syntax summary is provided here as an aid to the reader.
endElement()
method call.This section is informative
If an end attribute is specified but none of dur, repeatCount and repeatDur are specified, the simple duration is defined to be indefinite, and the end value constrains this to define the active duration. The behavior of the simple duration in this case is defined in Dur value semantics, as though dur had been specified as "indefinite".
If the end value becomes resolved while the element is still active, and the resolved time is in the past, the element should end the active duration immediately. Time dependents defined relative to the end of this element should be resolved using the computed active end (which may be in the past), and not the observed active end.
The deprecated SMIL 1.0-syncbase-values are semantically equivalent to the following SMIL 3.0 end-value types:
id(Id-value)(begin)
is equivalent to
Id-value.begin
id(Id-value)(end)
is equivalent to
Id-value.end
id(Id-value)(Clock-value)
is equivalent to
Id-value.begin+Clock-value
This section is informative
The end value can specify a list of times. This can be used to specify multiple "ways" or "rules" to end an element, e.g. if any one of several events is raised. A list of times can also define multiple end times that can correspond to multiple begin times, allowing the element to play more than once (this behavior can be controlled - see also the restart attribute).
In the following example, the dur attribute is not specified, and so the simple duration is defined to be the implicit media duration. In this case (and this case only) the value of end will extend the active duration if it specifies a duration greater than the implicit duration. The video will be shown for 8 seconds, and then the last frame will be shown for 2 seconds.
<video end="10s" src="8-SecondVideo.mpg" .../>
If an author wishes to specify the implicit duration as well as an end
constraint, the dur attribute can be
specified as "media
". In the following example, the element will
end at the earlier of the intrinsic media duration, or a mouse click:
<smil ...> ... <video dur="media" end="activateEvent" src="movie.mpg" .../> ... </smil>
These cases arise from the use of negative offsets in the sync-base and event-base forms, and authors should be aware of the complexities this can introduce. See also Handling negative offsets for end.
In the following example, the active duration will end at the earlier of 10 seconds, or the end of the "foo" element. This is particularly useful if "foo" is defined to begin or end relative to an event.
<audio src="foo.au" dur="2s" repeatDur="10s" end="foo.end" .../>
In the following example, the active duration will end at 10 seconds, and will cut short the simple duration defined to be 20 seconds. The effect is that only the first half of the element is actually played. For a simple media element, the author could just specify this using the dur attribute. However in other cases, it is sometimes important to specify the simple duration independent of the active duration.
<par> <audio src="music.au" dur="20s" end="10s" ... /> </par>
In the following example, the element begins when the user activates (e.g., clicks on) the "gobtn" element. The active duration will end 30 seconds after the parent time container begins.
<smil ...> ... <par> <audio src="music.au" begin="gobtn.activateEvent" repeatDur="indefinite" end="30s" ... /> <img src="foo.jpg" dur="40s" ... /> </par> ... </smil>
Note that if the user has not clicked on the target element before 30 seconds elapse, the element will never begin. In this case, the element has no active duration and no active end.
The defaults for the event syntax make it easy to define simple interactive behavior. The following example stops the image when the user clicks on the element.
<smil ...> ... <img src="image.jpg" end="activateEvent" /> ... </smil>
Using end with an event value enables authors to end an element based on either an interactive event or a maximum active duration. This is sometimes known as lazy interaction.
In this example, a presentation describes factory processes. Each step is a video, and set to repeat 3 times to make the point clear. Each element can also be ended by clicking on the video, or on some element "next" that indicates to the user that the next step should be shown.
<smil ...> ... <seq> <video dur="5s" repeatCount="3" end="activateEvent; next.activateEvent" .../> <video dur="5s" repeatCount="3" end="activateEvent; next.activateEvent" .../> <video dur="5s" repeatCount="3" end="activateEvent; next.activateEvent" .../> <video dur="5s" repeatCount="3" end="activateEvent; next.activateEvent" .../> <video dur="5s" repeatCount="3" end="activateEvent; next.activateEvent" .../> </seq> ... </smil>
In this case, the active end of each element is defined to be the earlier of 15 (5s dur * 3 repeats) seconds after it begins, or a click on "next". This lets the viewer sit back and watch, or advance the presentation at a faster pace.
The min/max attributes provide the author with a way to control the lower and upper bound of the element active duration.
If there is any error in the argument value syntax for min, the attribute will be ignored (as though it were not specified).
The default value for min is "0". This does not constrain the active duration at all.
If there is any error in the argument value syntax for max, the attribute will be ignored (as though it were not specified).
The default value for max is "indefinite". This does not constrain the active duration at all.
If the "media
" argument value is specified for either min or max on an element that does not define media
(e.g. on the SMIL 3.0 time container elements par, seq
and excl), the respective attribute
will be ignored (as though it were not specified). Contained media such as
the children of a par are not considered
media directly associated with the element.
If both min and max attributes are specified then the max value must be greater than or equal to the min value. If this requirement is not fulfilled then both attributes are ignored.
The rule to apply to compute the active duration of an element with min or max specified is the following: Each time the active duration of an element is computed (i.e. for each interval of the element if it begins more than once), this computation is made without taking into account the min and max attributes (by applying the algorithm described in Computing the active duration). The result of this step is checked against the min and max bounds. If the result is within the bounds, this first computed value is correct. Otherwise two situations may occur:
if the first computed duration is greater than the max value, the active duration of the element is defined to be equal to the max value (see the first example below).
if the first computed duration is less than the min value, the active duration of the element becomes equal to the min value and the behavior of the element is as follows :
if the repeating duration (or the simple duration if the element doesn't repeat) of the element is greater than min then the element is played normally for the (min constrained) active duration. (see the second and third examples below).
otherwise the element is played normally for its repeating duration (or simple duration if the element does not repeat) and then is frozen or not shown depending on the value of the fill attribute (see the fourth and fifth examples below).
This section is informative
The following examples illustrate some simple use cases for min and max attributes:
Example 1. In the following example, the video will only play for 10 seconds.
<smil ...> ... <par > <video xml:id="video_of_15s" max="10s".../> </par> ... </smil>
Example 2. In the following example, if an activate event happens before 10 seconds, this activation (e.g. click) does not interrupt the video immediately, but the video plays until 10 seconds and then stops. If a click event happens after 10 seconds, the video plays (repeating) until the click happens. Note, the endEvent is only raised if a click occurs after 10 seconds, not at the simple end of each repeat.
<smil ...> ... <par > <video xml:id="video_of_15s" repeatDur="indefinite" end="activateEvent" min="10s".../> </par> ... </smil>
Example 3. In the following example, if an activate event happens on element "foo" at 5 seconds, this event does not end the time container immediately, but rather at 12 seconds. The simple duration is defined to be "indefinite" (because an end attribute is specified with no dur attribute), and so the time container plays normally until it ends at 12 seconds.
<smil ...> ... <par end="foo.activateEvent" min="12s" > <video xml:id="video_of_15s" .../> <video xml:id="video_of_10s" .../> </par> ... </smil>
Example 4. In the following example, if a click event happens on the first video at 5 seconds, then the simple duration of the time container is computed as 5 seconds. Respecting the fill attribute in the time between the end of the simple duration and the end of the active duration, the two videos are frozen between 5 seconds and 12 seconds.
<smil ...> ... <par endsync="first" min="12s" fill="freeze" > <video xml:id="video_of_15s" end="activateEvent" ...> <video xml:id="video_of_10s" .../> </par> ... </smil>
Example 5. In the following example, the time container simple duration is
defined to be 5 seconds, and the min constraint defines the active duration
to be 12 seconds. Since the default value of fill in this case is "remove"
,
nothing is shown for the time container between 5 seconds and 12 seconds.
<par dur="5s" min="12s" > <video xml:id="video_of_15s" .../> <video xml:id="video_of_10s" .../> </par>
This section is informative
If an element is defined to begin before its parent (e.g. with a simple negative offset value), the min duration is measured from the calculated begin time not the observed begin (see example 1 below). This means that the min value may have no observed effect (as in example 2 below).
Example 1. In the following example, the image will be displayed from the beginning of the time container for 2 seconds.
<par> <img xml:id="img" begin="-5s" min="7s" dur="5s" .../> </par>
Example 2. In the following example, the image will not be displayed at all.
<par> <img xml:id="img" begin="-5s" min="4s" dur="2s" .../> </par>
See also the sections The min attribute and restart and Time container constraints on child durations.
The syntax specifications are defined using EBNF notation as defined in XML 1.1 [XML11]
In the syntax specifications that follow, allowed white space is indicated as "S", defined as follows (taken from the [XML11] definition for 'S'):
S ::= (#x20 | #x9 | #xD | #xA)+
A begin-value-list is a semi-colon separated list of timing specifiers:
begin-value-list ::= begin-value (S
? ";"S
? begin-value-list )? begin-value ::= (offset-value | syncbase-value | event-value | repeat-value | accesskey-value | media-marker-value | wallclock-sync-value | "indefinite" )
An end-value-list is a semi-colon separated list of timing specifiers:
end-value-list ::= end-value (S
? ";"S
? end-value-list )? end-value ::= (offset-value | syncbase-value | event-value | repeat-value | accesskey-value | media-marker-value | wallclock-sync-value | "indefinite" )
Several of the timing specification values have a similar syntax. To
parse an individual item in a value-list, the following approach defines the
correct interpretation. In addition, Id-values and Event-symbols are XML NMTOKEN values and
as such are allowed to contain the full stop '.
' and
hyphen-minus '-' characters. The reverse solidus character '\' must be used
to escape these characters within Id-values and Event-symbols, otherwise these characters
will be interpreted as the full stop separator and hyphen-minus sign,
respectively. Once these rules are interpreted, but before Id-values in
syncbase values, event values, or media-marker values are further handled,
all leading and embedded escape characters should be removed.
'+'
or '-'
), the value should be parsed as an
offset value..
'
characters preceded by a reverse solidus '\
' escape
character should not be treated as a separator, but as a normal token
character.
.
' separator character, then
the value should be parsed as an event-value with an unspecified
(i.e. default) eventbase-element..begin
" or ".end
", then the value should
be parsed as a syncbase-value..marker(
", then the value should be parsed as a media-marker-value.This section is informative
This approach allows implementations to treat the
tokens wallclock and
indefinite
as reserved element IDs, and begin, end and marker as reserved event names, while retaining an
escape mechanism so that elements and events with those names may be
referenced.
Clock values have the following syntax:
Clock-value ::= ( Full-clock-value | Partial-clock-value | Timecount-value ) Full-clock-value ::= Hours ":" Minutes ":" Seconds ("." Fraction)? Partial-clock-value ::= Minutes ":" Seconds ("." Fraction)? Timecount-value ::= Timecount ("." Fraction)? (Metric)? Metric ::= "h" | "min" | "s" | "ms" Hours ::= DIGIT+; any positive number Minutes ::= 2DIGIT; range from 00 to 59 Seconds ::= 2DIGIT; range from 00 to 59 Fraction ::= DIGIT+ Timecount ::= DIGIT+ 2DIGIT ::= DIGIT DIGIT DIGIT ::= [0-9]
For Timecount values, the default metric suffix is "s" (for seconds).
This section is informative
No embedded white space is allowed in clock values, although leading and trailing white space characters will be ignored.
The following are examples of legal clock values:
02:30:03
= 2 hours, 30 minutes and 3 seconds 50:00:10.25
= 50 hours, 10 seconds and 250
milliseconds
02:33
= 2 minutes and 33 seconds 00:10.5
= 10.5 seconds = 10 seconds and 500
milliseconds 3.2h
= 3.2 hours = 3 hours and 12 minutes 45min
= 45 minutes 30s
= 30 seconds 5ms
= 5 milliseconds 12.467
= 12 seconds and 467 millisecondsFractional values are just (base 10) floating point definitions of seconds. The number of digits allowed is unlimited (although actual precision may vary among implementations).
This section is informative
For example:
00.5s = 500 milliseconds 00:00.005 = 5 milliseconds
This section is informative
Offset values are used to specify when an element should begin or end relative to its syncbase.
An offset value has the following syntax:
offset-value ::= ( S? ("+" | "-") S? )? ( Clock-value )
The implicit syncbase for an offset value is dependent upon the time container:
This section is informative
Deprecated.
smil-1-syncbase-value ::= "id(" Id-value ")" ( "(" ( "begin" | "end" | Clock-value) ")" )?
ID reference values are references to the value of an "id" attribute of another element in the document.
Id-value ::= Id-ref-value
Id-ref-value ::= IDREF | Escaped-Id-ref-value
Escaped-Id-ref-value ::= Escape-Char NMTOKEN
Escape-Char ::= "\"
If the element referenced by the IDREF is ignored as described in the Content Control modules (e.g. if it specifies test attributes that evaluate false), the associated time value (i.e.. the syncbase value or the eventbase value that specifies the Id-value) will be considered invalid.
This section is informative
The semantics of ignored elements may change in a future version of SMIL. One possible semantic is that the associated sync arc arguments will not be invalid, but will instead always be "unresolved". When this behavior needs to be simulated in this version of SMIL Timing and Synchronization, an author can include the value "indefinite" in the list of values for the begin or end attribute.
A syncbase value starts with a Syncbase-element term defining the value of an "id" attribute of another element referred to as the syncbase element.
A syncbase value has the following syntax:
Syncbase-value ::= ( Syncbase-element "." Time-symbol )
( S? ("+"|"-") S? Clock-value )?
Syncbase-element ::= Id-value
Time-symbol ::= "begin" | "end"
The syncbase element is qualified with one of the following time symbols:
This section is informative
Examples
begin="x.end-5s"
: Begin 5 seconds before "x"
ends
begin=" x.begin "
: Begin when "x" begins
end="x.begin + 1min"
: End 1 minute after "x" begins
An Event value starts with an Eventbase-element term that specifies the event-base element. The event-base element is the element on which the event is observed. Given DOM event bubbling, the event-base element may be either the element that raised the event, or it may be an ancestor element on which the bubbled event can be observed. Refer to DOM-Level2-Events [DOM2Events] for details.
An event value has the following syntax:
Event-value ::= ( Eventbase-element "." )? Event-symbol
( S? ("+"|"-") S? Clock-value )?
Eventbase-element ::= ID
The eventbase-element must be another element contained in the host document.
If the Eventbase-element term is missing, the event-base element defaults to the element on which the eventbase timing is specified (the current element). A host language designer may override the definition of the default eventbase element. As an example of this, the SMIL 3.0 Animation modules describe Timing integration requirements for the animation elements (animate, animateMotion, etc.). These requirements specify that the default eventbase element is the target element of the animation. See the section Common Animation Integration Requirements.
The event value must specify an Event-symbol. This term is an XML NMTOKEN that specifies the name of the event that is raised on the Event-base element. The host language designer must specify which events can be specified.
If an integrating language specifies no supported events, the event-base time value is effectively unsupported for that language.
A host language may choose not to include support for offsets with event values. The language must specify if this support is omitted.
If the host language allows dynamically created events (as supported by DOM-Level2-Events [DOM2Events]), all possible Event-symbol names cannot be specified and so unrecognized names may not be considered errors.
Unless explicitly specified by a host language, it is not considered an error to specify an event that cannot be raised on the Event-base element (such as activateEvent or click for audio or other non-visual elements). Since the event will never be raised on the specified element, the event-base value will never be resolved.
The last term specifies an optional offset-value that is an offset from the time of the event.
This section is informative
This module defines several events that may be included in the supported
set for a host language, including beginEvent
and
endEvent
. These should not be confused with the syncbase time
values. See the section on
Events and event model.
The semantics of event-based timing are detailed in Unifying Scheduling and Interactive Timing. Constraints on event sensitivity are detailed in Event sensitivity.
Examples:
begin=" x.load "
: Begin when "load" is observed on
"x"
begin="x.focus+3s"
: Begin 3 seconds after a "focus" event
on "x"
begin="x.endEvent+1.5s"
: Begin 1 and a half seconds after an
"endEvent" event on "x"
begin="x.repeat"
: Begin each time a repeat
event is observed on "x"
The following example describes a qualified repeat eventbase value:
<smil ...> ... <video xml:id="foo" repeatCount="10" end="endVideo.activateEvent" ... /> <img xml:id="endVideo" begin="foo.repeat(2)" .../> ... </smil>
The "endVideo" image will appear when the video "foo" repeats the second time. This example allows the user to stop the video after it has played though at least twice.
Repeat values are a variant on event values that
support a qualified repeat event. The repeat
event defined in Events and event model allows an additional
suffix to qualify the event based upon an iteration value.
A repeat value has the following syntax:
Repeat-value ::= ( Eventbase-element "." )? "repeat("
iteration ")"
( S? ("+"|"-") S? Clock-value )?
iteration ::= DIGIT+
If this qualified form is used, the eventbase value will only be resolved when a repeat is observed that has an iteration value that matches the specified iteration.
This section is informative
The qualified repeat event syntax allows an author to respond only to an individual repeat of an element.
Accesskey values allow an author to tie a begin or end time to a particular key press, independent of focus issues. It is modeled on the HTML accesskey support. Unlike with HTML, user agents should not require that a modifier key (such as "ALT") be required to activate an access key.
An access key value has the following syntax:
Accesskey-value ::= "accesskey(" character ")"
The character is a single character from [ISO10646].
( S? ("+"|"-") S? Clock-value )?
The time value is defined as the time that the access key character is input by the user.
This section is informative
Certain types of media can have associated marker values that associate a name with a particular point (i.e. a time) in the media. The media marker value provides a means of defining a begin or end time in terms of these marker values. Note that if the referenced id is not associated with a media element that supports markers, or if the specified marker name is not defined by the media element, the associated time may never be resolved.
Media-Marker-value ::= Id-value ".marker(" S? marker-name S? ")"
Wallclock-sync values have the following syntax. The values allowed are based upon several of the "profiles" described in [DATETIME], which is based upon [ISO8601].
wallclock-sync-value ::= "wallclock(" S? (DateTime | WallTime | Date) S? ")" DateTime ::= Date "T" WallTime Date ::= Years "-" Months "-" Days WallTime ::= (HHMM-Time | HHMMSS-Time)(TZD)? HHMM-Time ::= Hours24 ":" Minutes HHMMSS-Time ::= Hours24 ":" Minutes ":" Seconds ("." Fraction)? Years ::= 4DIGIT; Months ::= 2DIGIT; range from 01 to 12 Days ::= 2DIGIT; range from 01 to 31 Hours24 ::= 2DIGIT; range from 00 to 23 4DIGIT ::= DIGIT DIGIT DIGIT DIGIT TZD ::= "Z" | (("+" | "-") Hours24 ":" Minutes )
This section is informative
Complete date plus hours and minutes:
YYYY-MM-DDThh:mmTZD (e.g. 1997-07-16T19:20+01:00)
Complete date plus hours, minutes and seconds:
YYYY-MM-DDThh:mm:ssTZD (e.g. 1997-07-16T19:20:30+01:00)
Complete date plus hours, minutes, seconds and a decimal fraction of a second
YYYY-MM-DDThh:mm:ss.sTZD (e.g. 1997-07-16T19:20:30.45+01:00)
Note that the Minutes, Seconds, Fraction, 2DIGIT and DIGIT syntax is as defined for Clock-values. Note that white space is not allowed within the date and time specification.
There are three ways of handling time zone offsets:
This section is informative
The presentation engine must be able to convert wallclock-values to a time within the document.
This section is informative
Note that the resulting begin or end time may be before the begin, or after end of the parent time container. This is not an error, but the time container constraints still apply. In any case, the semantics of the begin and end attribute govern the interpretation of the wallclock value.
This section is informative
The following examples all specify a begin at midnight on January 1st 2000, UTC:
begin="wallclock( 2000-01-01T00:00Z )" begin="wallclock( 2000-01-01T00:00:00Z )" begin="wallclock( 2000-01-01T00:00:00.0Z )" begin="wallclock( 2000-01-01T00:00:00.0Z )" begin="wallclock( 2000-01-01T00:00:00.0-00:00 )"
The following example specifies a begin at 3:30 in the afternoon on July 28th 1990, in the Pacific US time zone:
begin="wallclock( 1990-07-28T15:30-08:00 )"
The following example specifies a begin at 8 in the morning wherever the document is presented:
begin="wallclock( 08:00 )"
The endsync attribute controls the implicit duration of time containers, as a function of the children. The endsync attribute is only valid for par and excl time container elements, and media elements with timed children (e.g. animate or area elements). Integrating languages may allow the endsync attribute on any element with time container semantics.
This section is informative
The endsync attribute is particularly useful with children that have "unknown" duration, e.g. an MPEGmovie, that must be played through to determine the duration, or elements with event-based end timing.
Elements may have an unresolved or indefinite begin time when the parent begins. If an element's unresolved begin time becomes resolved (and definite) before the parent time container ends the simple duration, the element must be considered by the endsync="last" semantics.
This comment is informative.
This can chain, so that only one element is running at one point, but before it ends its active duration another interactive element is resolved. It may even yield "dead time" (where nothing is playing), if the resolved begin is after the other elements active end.
If the endsync semantics consider any child that has an unresolved active duration, then the implicit duration of the time container is also unresolved.
For the Id-value arg-value variant, the referenced child may have an unresolved begin time. If this causes the active end time to be unresolved as well, the implicit duration of the time container is also unresolved.
If the endsync semantics consider any child that has a (resolved) indefinite active duration, then the implicit duration of the time container is also indefinite.
Media element time containers define an intrinsic duration equal to the duration of the referenced media.
This comment is informative.
If the referenced media is not continuous, the duration is 0 (endsync="media" will not generally be useful on discrete media).
If the media argument value is used for an element that does not declare media, the attribute is ignored (as though endsync had not been specified).
If the Id-value arg-value variant is not an immediate child of the time container, it is as if endsync is not specified.
For the purpose of parsing the endsync argument value, first, last, all, and media are reserved words and must be escaped with a backslash in order to be used as Id-value's.
Semantics of endsync and dur and end:
Semantics of endsync and restart:
Semantics of endsync and paused elements:
Note that child elements of an excl that are currently paused (by the
excl semantics) have not ended
their active duration. Similarly, any element paused via the DOM
pause()
method has not completed its active duration. Paused
elements (that have not already completed the active duration at least
once) must be considered in the evaluation of endsync.
This comment is informative.
For example, if a time container with endsync=
"last" has paused child elements, the simple
duration of the time container will not end until the paused children
resume or otherwise end.
This section is informative
Semantics of endsync and unresolved child times:
=
"first" means that the element must wait for any
child element to actually end its active duration. It does not matter
whether the first element to end was scheduled or interactive.=
"last" means that the element must wait for all
child elements that have a resolved begin, to end the respective active
durations. =
"all" means that the element must wait for the end
of every child element's active duration. =
[Id-value] means that the element must
wait for the referenced element to actually end its active duration.The following pseudo-code describes the endsync algorithm:
// // boolean timeContainerHasEnded() // // method on time containers called to evaluate whether // time container has ended, according to the rules of endsync. // Note: Only supported on par and excl // // A variant on this could be called when a child end is updated to // create a scheduled (predicted) end time for the container. // // Note that we never check the end time of children - it doesn't matter. // // Assumes: // child list is stable during evaluation // isActive state of children is up to date for current time. // [In practice, this means that the children must all be // pre-visited at the current time to see if they are done. // If the time container is done, and repeats, the children // may be resampled at the modified time.] // // Uses interfaces: // on TimedNode: // isActive() tests if node is currently active // hasStarted() tests if node has (ever) begun // begin and end begin and end TimeValues of node // // on TimeValue (a list of times for begin or end) // is Resolved(t) true if there is a resolved time // at or after time t // boolean timeContainerHasEnded() { TimeInstant now = getCurrentTime(); // normalized for time container boolean assumedResult; // For first or ID, we assume a false result unless we find a child that has ended // For last and all, we assume a true result unless we find a disqualifying child if( ( endsyncRule == first ) || ( endsyncRule == ID ) ) assumedResult = false; else assumedResult = true; // Our interpretation of endsync == all: // we're done when all children have begun, and none is active // // loop on each child in collection of timed children, // and consider it in terms of the endsyncRule foreach ( child c in timed-children-collection ) { switch( endsyncRule ) { case first: // as soon as we find an ended child, return true. if( c.hasStarted() & !c.isActive() ) return true; // else, keep looking (assumedResult is false) break; case ID: // if we find the matching child, just return result if( endsyncID == c.ID ) return( c.hasStarted() & !c.isActive() ); // else, keep looking (we'll assume the ID is valid) break; case last: // we just test for disqualifying children // If the child is active, we're definitely not done. // If the child has not yet begun but has a resolved begin, // then we're not done. if( c.isActive() || c.begin.isResolved(now) ) return false; // else, keep checking (the assumed result is true) break; case all: // we just test for disqualifying children // all_means_last_done_after_all_begin // If the child is active, we're definitely not done. // If the child has not yet begun then we're not done. // Note that if it has already begun, // then we still have to wait for any more resolved begins if( c.isActive() || !c.hasStarted() || c.begin.isResolved(now) ) return false; // else, keep checking (the assumed result is true) break; } // close switch } // close foreach loop return assumedResult; } // close timeContainerHasEnded()
This section is informative
SMIL 1.0 introduced the repeat attribute, which is used to repeat a media element or an entire time container. SMIL 2.0 introduces two new controls for repeat functionality that supersede the SMIL 1.0 repeat attribute. The new attributes, repeatCount and repeatDur, provide a semantic that more closely matches typical use-cases, and the new attributes provide more control over the duration of the repeating behavior.
Repeating an element causes the simple duration to be "played" several times in sequence. This will effectively copy or loop the contents of the element media (or an entire timeline in the case of a time container). The author can specify either how many times to repeat, using repeatCount, or how long to repeat, using repeatDur. Each repeat iteration is one instance of "playing" the simple duration.
This section is informative
This section is informative
In the following example, the implicit duration of the audio is constrained by repeatCount. Only the first half of the clip will play; the active duration will be 1.5 seconds.
<audio src="3second_sound.au" repeatCount="0.5" />
In this example, the 3 second (implicit) simple duration will be played three times through and then is constrained by the dur attribute on the parent par; the active duration will be 9 seconds.
<par dur="9s"> <audio src="3second_sound.au" repeatCount="100" /> </par>
In the following example, the 2.5 second simple duration will be repeated twice; the active duration will be 5 seconds.
<audio src="background.au" dur="2.5s" repeatCount="2" />
In the following example, the 3 second (implicit) simple duration will be repeated two full times and then the first half is repeated once more; the active duration will be 7.5 seconds.
<audio src="3second_sound.au" repeatCount="2.5" />
In the following example, the audio will repeat for a total of 7 seconds. It will play fully two times, followed by a fractional part of 2 seconds. This is equivalent to a repeatCount of 2.8.
<audio src="music.mp3" dur="2.5s" repeatDur="7s" />
Note that if the simple duration is indefinite, repeat behavior is not defined (but repeatDur still contributes to the active duration). In the following example the simple duration is 0 and indefinite respectively, and so the repeatCount is ignored. Nevertheless, this is not considered an error. The active duration is equal to the simple duration: for the first element, the active duration is 0, and for the second element, the active duration is indefinite.
<img src="foo.jpg" repeatCount="2" /> <img src="bar.png" dur="indefinite" repeatCount="2" />
In the following example, the simple duration is 0 for the image and indefinite for the text element, and so repeat behavior is not meaningful. The active duration is 0 for the first element, however for the second element, the active duration is determined by the repeatDur value, and so is 10 seconds. The effect is that the text is shown for 10 seconds.
<img src="foo.jpg" repeatDur="10s" /> <text src="intro.html" dur="indefinite" repeatDur="10s" />
In the following example, if the audio media is longer than the 5 second repeatDur, then the active duration will effectively cut short the simple duration.
<audio src="8second_sound.au" repeatDur="5s" />
The repeatCount and repeatDur attributes can also be used to repeat an entire timeline (i.e. a time container simple duration), as in the following example. The sequence has an implicit simple duration of 13 seconds. It will begin to play after 5 seconds, and then will repeat the sequence of three images 3 times. The active duration is thus 39 seconds long.
<seq begin="5s" repeatCount="3" > <img src="img1.jpg" dur="5s" /> <img src="img2.jpg" dur="4s" /> <img src="img3.jpg" dur="4s" /> </seq>
This section is informative
The min attribute does not prevent an element from restarting before the minimum active duration is reached. If in the following example, the "user.activateEvent" occurs once at 2 seconds, then again at 5 seconds, the "image" element will begin at 2 seconds, play for 3 seconds, and then be restarted at 5 seconds. The restarted interval (beginning at 5 seconds) will display the image until 12 seconds.
<smil ...> ... <par> <img xml:id="image" begin="user.activateEvent" min="7s" dur="5s" restart="always" fill="freeze".../> </par> ... </smil>
This section is informative
The SMIL 1.0 repeat attribute behaves in a manner similar to repeatCount, but it defines the functionality in terms of a sequence that contains the specified number of copies of the element without the repeat attribute. This definition has caused some confusion among authors and implementers. See also the SMIL 1.0 specification [SMIL10].
In particular, there has been confusion concerning the behavior of the SMIL 1.0 end attribute when used in conjunction with the repeat attribute. SMIL 3.0 complies with the common practice of having the end attribute define the element's simple duration when the deprecated repeat attribute is used. Only SMIL document user agents must support this semantic for the end attribute. Only a single SMIL 1.0 "end" value (i.e. an offset-value or a smil-1.0-syncbase-value, but none of the new SMIL 2.0 timing) is permitted when used with the deprecated repeat attribute. If repeat is used with repeatCount or repeatDur on an element, or if repeat is used with an illegal end value, the repeat value is ignored.
This section is informative
When an element's active duration ends, it may be frozen at the final state, or it may no longer be presented (i.e., its effect is removed from the presentation). Freezing an element extends it, using the final state defined in the last instance of the simple duration. This can be used to fill gaps in a presentation, or to extend an element as context in the presentation (e.g. with additive animation - see [SMIL-ANIMATION]).
The fill attribute allows an author to specify that an element should be extended beyond the active duration by freezing the final state of the element. The fill attribute is also used to determine the behavior when the active duration is less than the duration specified in the min attribute. For this reason, rather than referring to the end of the active duration, this description refers to the "last instance of the simple duration".
The last instance of the simple duration is the last frame or value that was played during the last instance (see The instance times lists) of the simple duration of the element before it finished or was stopped because of an end attribute.
This section is informative
The syntax of the fill attribute is the same as in SMIL 1.0, with two extensions. In addition, the fill attribute may now be applied to any timed element, including time containers.
=
"hold") will refresh their display area when a
layer is added on top then later removed.This section is informative.
Note that given the default values for fill and fillDefault attributes, if the fill attribute is not specified for an element, and if the fillDefault attribute is not specified for any ascendant of the element, the behavior uses "auto" semantics.
An element with "freeze" behavior is extended according to the parent time container:
=
"freeze"
is equivalent to fill=
"hold".When applied to media, fill only has a presentation effect on visual media. Non-visual media (audio) will simply be silent (although they are still frozen from a timing perspective).
The effects of the fill attribute apply only to the timing semantics. If an element is still visible while frozen, it behaves normally with respect to other semantics such as user event processing. In particular, elements such as a and area are still sensitive to user activation (e.g. clicks) when frozen. See also the SMIL 1.0 specification [SMIL10].
This section is informative
The fill attribute can be used to maintain the value of a media element after the active duration of the element ends:
<par endsync="last"> <video src="intro.mpg" begin= "5s" dur="30s" fill="freeze" /> <audio src="intro.au" begin= "2s" dur="40s"/> </par>
The video element ends 35 seconds after the parent time container began, but the video frame at 30 seconds into the media remains displayed until the audio element ends. The attribute "freezes" the last value of the element for the remainder of the time container's simple duration.
This functionality is also useful to keep prior elements on the screen while the next item of a seq time container prepares to display as in this example:
<seq> <video xml:id="v1" fill="freeze" src.../> <video xml:id="v2" begin="2s" src.../> </seq>
The first video is displayed and then the last frame is frozen for 2 seconds, until the next element begins. Note that if it takes additional time to download or buffer video "v2" for playback, the first video "v1" will remain frozen until video "v2" actually begins.
This section is informative
Note that there are several ways that an element may be restarted. The behavior (i.e. to restart or not) in all cases is controlled by the restart attribute. The different restart cases are:
As with any begin time, if an element is scheduled to restart after the end of the parent time container simple duration, the element will not restart.
For the precise definition of when restart semantics apply, see the section Evaluation of begin and end time lists.
restart = ( "always" | "whenNotActive" | "never" | "default" )
=
"never" will be reset, and the element can begin
again normally. See also Resetting element state.The restartDefault attribute can be used to control the default behavior of the restart attribute. This is described below in Controlling the default behavior of restart.
This section is informative.
For details on when and how the restart attribute is evaluated, see Evaluation of begin and end time lists.
This section is informative
A common use-case requires that the same UI event is used to begin an element and to end the active duration of the element. This is sometimes described as "toggle" activation, because the UI event toggles the element "on" and "off". The restart attribute can be used to author this, as follows:
<smil ...> ... <img xml:id="foo" begin="bar.activateEvent" end="bar.activateEvent" restart="whenNotActive" ... /> </smil>
If "foo" were defined with the default restart behavior "always", a second activateEvent on the "bar" element would simply restart the element. However, since the second activateEvent cannot restart the element when restart is set to "whenNotActive", the element ignores the "begin" specification of the activateEvent event. The element can then use the activateEvent event to end the active duration and stop the element.
Note that in SMIL Language documents, a SMIL element cannot be visible
before it begins so having a begin=
"activateEvent" means it won't ever begin. In languages
with timeAction
support, this may not be the case. For example,
the following is reasonable:
<html xmlns:smil="http://www.w3.org/ns/SMIL" ...> ... <span smil:begin="click" smil:end="click" smil:timeAction="class:highlight" smil:restart="whenNotActive"> Click here to highlight. Click again to remove highlight. </span> ... </html>
This is based upon the event sensitivity semantics described in Event sensitivity and Unifying Scheduling and Interactive Timing.
The following attribute is provided to specify the default behavior for restart:
This section is informative.
Given the default values of this attribute
("inherit")
and of the restart attribute
("default"), a document that does not specify these attributes will have
restart=
"always" behavior for all timed elements.
When a time container repeats or restarts, all descendant children are "reset" with respect to certain state:
This section is informative
Thus, for example if an element specifies restart=
"never", the element can begin again after a reset. The
restart=
"never" setting is only defined for the extent of the
parent time container simple duration.
When an element restarts, rules 1 and 2 are also applied to the element itself, although rule 4 (controlling restart behavior) is not applied.
Note that when any time container ends its simple duration (including when it repeats), all timed children that are still active are ended. See also Time container constraints on child durations.
When an excl time container restarts or repeats, in addition to ending any active children, the pause queue for the excl is cleared.
This section is informative
New support in SMIL 2.0 introduces finer grained control over the runtime synchronization behavior of a document. The syncBehavior attribute allows an author to describe for each element whether it must remain in a hard sync relationship to the parent time container, or whether it can be allowed slip with respect to the time container. Thus, if network congestion delays or interrupts the delivery of media for an element, the syncBehavior attribute controls whether the media element can slip while the rest of the document continues to play, or whether the time container must also wait until the media delivery catches up.
The syncBehavior attribute can also be applied to time containers. This controls the sync relationship of the entire timeline defined by the time container. In this example, the audio and video elements are defined with hard or "locked" sync to maintain lip sync, but the "speech" par time container is allowed to slip:
<par> <animation src="..." /> ... <par xml:id="speech" syncBehavior="canSlip" > <video src="speech.mpg" syncBehavior="locked" /> <audio src="speech.au" syncBehavior="locked" /> </par> ... </par>
If either the video or audio must pause due to delivery problems, the entire "speech" par will pause, to keep the entire timeline in sync. However, the rest of the document, including the animation element will continue to play normally. Using the syncBehavior attribute on elements and time containers, the author can effectively describe the "scope" of runtime sync behavior, defining some portions of the document to play in hard sync without requiring that the entire document use hard synchronization.
This functionality also applies when an element first begins, and the media must begin to play. If the media is not yet ready (e.g. if an image file has not yet downloaded), the syncBehavior attribute controls whether the time container must wait until the element media is ready, or whether the element begin can slip until the media is downloaded.
An additional extension allows the author to specify that a particular element should define or control the synchronization for a time container. This is similar to the default behavior of many user agents that "slave" video and other elements to audio, to accommodate the audio hardware inaccuracies and the sensitivity of listeners to interruptions in the audio playback. The syncMaster attribute allows an author to explicitly define that an element defines the playback "clock" for the time container, and all other elements should be held in sync relative to the syncMaster element.
In practice, linear media often need to be the syncMaster, where non-linear media can more easily be adjusted to maintain hard sync. However, a user agent cannot always determine which media behaves in a linear fashion and which media behaves in a non-linear fashion. In addition, when there are multiple linear elements active at a given point in time, the user agent cannot always make the "right" decision to resolve sync conflicts. The syncMaster attribute allows the author to specify the element that has linear media, or that is "most important" and should not be compromised by the syncBehavior of other elements.
The argument value independent is
equivalent to setting syncBehavior=
"canSlip" and syncMaster=
"true" so that the element is scheduled within
the timegraph, but is unaffected by any other runtime synchronization
issues. Setting syncBehavior=
"canSlip" and syncMaster=
"true" declares the element as being the
synchronization master clock and that the element may slip against its
parent time line
=
"locked", the syncMaster will also define sync
for the ancestor timeContainer. The syncMaster will define sync for
everything within the closest ancestor time container that is defined
with syncBehavior=
"canSlip".=
"canSlip". See also The accumulated synchronization
offset.This section is informative
Note that the semantics of syncBehavior do not describe or require a particular approach to maintaining sync; the approach will be implementation dependent. Possible means of resolving a sync conflict may include:
Additional control is provided over the hard sync model using the syncTolerance attribute. This specifies the amount of slip that can be ignored for an element.n media playback (e.g. due to hardware inaccuracies) can often be ignored, and allow the overall performance to appear smoother.
When any element is paused (including the cases described above for runtime sync behavior), the computed end time for the element may change or even become resolved, and the time model must reflect this. This is detailed in Paused elements and the active duration.
Two attributes are defined to specify the default behavior for runtime synchronization:
If an element slips synchronization relative to its parent, the amount of this slip at any point is described as the accumulated synchronization offset. This offset is used to account for pause semantics as well as performance or delivery related slip. This value is used to adjust the conversion between element and parent times, as described in Converting between local and global times. The offset is computed as follows:
Let tc(tps) be the computed element active time for an element at the parent simple time tps, according to the defined synchronization relationship for the element.Let to(tps) be the observed element active time for an element at the parent simple time tps.
The accumulated synchronization offset O is:
O = to(tps) - tc(tps)This offset is measured in parent simple time.
This section is informative.
Thus an accumulated synchronization offset of 1 second corresponds to the element playing 1 second "later" than it was scheduled. An offset of -0.5 seconds corresponds to the element playing a half second "ahead" of where it should be.
This section is informative
The modularization of SMIL 3.0 functionality allows language designers to integrate SMIL Timing and Synchronization support into any XML language. In addition to just scheduling media elements as in SMIL language documents, timing can be applied to the elements of the host language. For example, the addition of timing to HTML (i.e. XHTML) elements will control the presentation of the HTML document over time, and to synchronize text and presentation with continuous media such as audio and video.
Two attributes are introduced to support these integration cases. The
timeContainer attribute allows
the author to specify that any XML language element has time container
behavior. E.g., an HTML <ol>
ordered list element can be
defined to behave as a sequence time container. The timeAction attribute allows the author
to specify what it means to apply timing to a given element.
XML language elements can be declared to have time container semantics by adding the timeContainer attribute. The syntax is:
Constraints upon the use of the timeContainer attribute are:
The timeAction attribute provides control over the effect of timing upon an attribute. A host language must specify which values are allowed for each element in the language. A host language must specify the intrinsic timing behavior of each element to which timeAction may be applied. In addition, a host language may specify additional timeAction values. The syntax is:
display
" property should be controlled over
time.visibility
" property should be controlled over
time.style
" attribute.class
attribute value
list).The intrinsic behavior is defined by a host language. For example in the SMIL language, the intrinsic behavior of media elements is to schedule and control the visibility of the media. For some elements or some languages, the intrinsic behavior may default to one of the other behaviors.
Additional timeAction semantics and constraints:
visibility
property should be set to "hidden" when the
element is not active or frozen. If the original value of the
visibility
property was not "hidden", the original value should be used when the
element is active or frozen. If the original value of the
visibility
property was "hidden", the property should be set to "visible" when the element is active or frozen.style
" attribute, the
style value for timeAction should not be
allowed.class
attribute), the class name should be removed from the class list of the
element when the element is not active or frozen.Certain special elements may have specific intrinsic semantics. For example, linking elements like a and area can have an intrinsic behavior that controls the sensitivity of the elements to actuation by the user. This may have presentation side-effects as well. In XHTML for example, making these elements insensitive also has the effect that the default styling (e.g. a color and underline) that is applied to sensitive links is removed when the element is not active or frozen.
Host language designers should carefully consider and define the behavior
associated with applying timing to an element. For example,
script
elements could be defined to execute when the element
begins, or the language could disallow the timeAction attribute on the element.
Similarly, link
elements could apply a linked stylesheet when
the element begins or the language could disallow the timeAction attribute on
link
.
For details of the CSS properties visibility
and
display
, see [CSS2].
This section is informative.
These examples assume that the namespace declaration
xmlns:smil="http://www.w3.org/ns/SMIL"
is in scope.
The following example shows a simple case of controlling visibility over time. The text is hidden from 0 to 3 seconds, shown normally for 5 seconds, and then hidden again.
<span smil:timeAction="visibility" smil:begin="3s" smil:dur="5s"> Show this text for a short period. </span>
The following example shows a simple case of controlling display over time. Each list element is shown for 5 seconds, and is removed from the layout when not active or frozen. The ordered list element is set to be a sequence time container as well (note that each list element retains its ordinal number even though the others are not displayed):
<ol smil:timeContainer="seq" smil:repeatDur="indefinite"> <li smil:timeAction="display" smil:dur="5s"> This is the first thing you will see. </li> <li smil:timeAction="display" smil:dur="5s"> You will see this second. </li> <li smil:timeAction="display" smil:dur="5s"> Last but not least, you will see this. </li> </ol>
The following example shows how an element specific style can be applied
over time. The respective style is applied to each HTML label
for 5 seconds after a focus event is raised on the element:
<form ...> ... <label for="select_red" smil:begin="focus" smil:dur="5s" smil:timeAction="style" style="color:red; font-weight:bold" > Make things RED. </label> <input xml:id="select_red" .../> <label for="select_green" smil:begin="focus" smil:dur="5s" smil:timeAction="style" style="color:green; font-weight:bold" > Make things GREEN. </label> <input xml:id="select_green" .../> ... </form>
This section is informative
SMIL 3.0 specifies three types of time containers. These can be declared with the elements par, seq, and excl, or in some integration profiles with a timeContainer attribute. Media elements with timed children are defined to be "media time containers", and have semantics based upon the par semantics (see also Attributes for timing integration: timeContainer and timeAction and Implicit duration of media element time containers).
This document refers in general to time containers by reference to the elements, but the same semantics apply when declared with an attribute, and for media time containers.
The implicit syncbase of the child elements of a par is the begin of the par. The default value of begin for children of a par is "0".
This section is informative.
This is the same element introduced with SMIL 1.0.
The par element supports all element timing.
The implicit duration of a par is controlled by endsync. By default, the implicit duration
of a par is defined by the endsync=
"last"
semantics. The implicit duration ends with the last active end of the child
elements.
This section is informative.
This is the same element introduced with SMIL 1.0, but the semantics (and allowed syntax) for child elements of a seq are clarified.
The implicit syncbase of the child elements of a seq is the active end of the previous element. Previous means the element that occurs before this element in the sequence time container. For the first child of a sequence (i.e. where no previous sibling exists), the implicit syncbase is the begin of the sequence time container. The default value of begin for children of a seq is "0".
The seq element itself supports all element timing except endsync.
When a hyperlink traversal targets a child of a seq, and the target child is not currently active, part of the seek action must be to enforce the basic semantic of a seq that only one child may be active at a given time. For details, see Hyperlinks and timing and specifically Implications of beginElement() and hyperlinking for seq and excl time containers.
This section is informative.
Suppose we want to show a slide show type sequence of images where the
user can click on a "next" button to get the next slide. The obvious way to
do this is to add a begin=
"next.activateEvent" attribute to each slide so that it
begins when the "next" button is clicked. This solution has an unexpected
problem which is solved in the next example, which in turn has a different
problem. The final two examples show ways in which the problems are solved
satisfactorily.
Example 1. In the following example, the first image of the sequence is shown. When the user clicks on the "next" button, the next image replaces the previous one. The images stay on screen because of the default fill behavior of "freeze", but since their active duration ends immediately, the next image starts listening for it's begin event immediately. The only problem in this example is the last image which ends immediately and which causes it's parent container to also end.
<par> <seq> <img src="image1.png"/> <img begin="next.activateEvent" src="image2.png"/> <img begin="next.activateEvent" src="image3.png"/> <img begin="next.activateEvent" src="image4.png"/> </seq> <img xml:id="next" src="next.png"/> </par>
Example 2. By adding a dur attribute to the last image, the problem noted in the previous example is solved. The last image stays on the screen for 20 seconds after which the slide show ends. There are, however, two problems with this solution. When the user clicks on the next button during the first 20 seconds of the last image, it is restarted, and there is no way to stop the slide show early. Both of these problems can be solved by adding more attributes.
<par> <seq> <img src="image1.png"/> <img begin="next.activateEvent" src="image2.png"/> <img begin="next.activateEvent" src="image3.png"/> <img begin="next.activateEvent" src="image4.png" dur="20s"/> </seq> <img xml:id="next" src="next.png"/> </par>
Example 3. In this example the images display as soon as the active duration of the previous image is over since none of them have a begin attribute. The images end when the "next" button is clicked, so in this case also the last image remains on screen until the user clicks on the button.
<par> <seq> <img end="next.activateEvent" src="image1.png"/> <img end="next.activateEvent" src="image2.png"/> <img end="next.activateEvent" src="image3.png"/> <img end="next.activateEvent" src="image4.png"/> </seq> <img xml:id="next" src="next.png"/> </par>
Example 4. Going back to the first example, another way of solving the problem of the last image disappearing immediately is to add an explicit end attribute in combination with a restart attribute (see Using restart for toggle activation). Now the last image has an indefinite simple duration which is cut short by a click on the "next" button.
<par> <seq> <img src="image1.png"/> <img begin="next.activateEvent" src="image2.png"/> <img begin="next.activateEvent" src="image3.png"/> <img begin="next.activateEvent" end="next.activateEvent" restart="whenNotActive" src="image4.png"/> </seq> <img xml:id="next" src="next.png"/> </par>
Example 5. In this example we have two parallel sequences where one sequence is synchronized with the other. The first sequence is a sequence of audio fragments which determine the synchronization, and the second sequence is a sequence of texts that go with the audio fragments.
<par> <seq> <audio xml:id="frag1" src="fragment1.wav"/> <audio xml:id="frag2" src="fragment2.wav"/> <audio xml:id="frag3" src="fragment3.wav"/> </seq> <seq> <text begin="frag1.begin" src="fragment1.txt"/> <text begin="frag2.begin" src="fragment2.txt"/> <text begin="frag3.begin" src="fragment3.txt"/> </seq> </par>
This section is informative.
SMIL 3.0 defines a time container, excl, that allows the interactive (or a-temporal) activation of child elements.
The implicit syncbase of the child elements of the excl is the begin of the excl. The default value of begin for children of excl is "indefinite". This means that the excl has 0 duration unless a child of the excl has been added to the timegraph.
The excl element itself supports all element timing.
This section is informative
With the excl time container, common use cases that were either difficult, or impossible, to author are now easier and possible to create. The excl time container is used to define a mutually exclusive set of clips, and to describe pausing and resuming behaviors among these clips. Examples include:
The interactive playlist use case above could be accomplished using a par whose sources have interactive begin times and end events for all other sources. This would require a prohibitively long list of values for end to maintain. The excl time container provides a convenient short hand for this - the element begin times are still interactive, but the end events do not need to be specified because the excl, by definition, only allows one child element to play at a time.
The audio descriptions use case is not possible without the pause/resume behavior provided by excl and priorityClass. This use case would be authored with a video and each audio description as children of the excl. The video element would be scheduled to begin when the excl begins and the audio descriptions, peers of the video element, would start at scheduled begin times or in response to stream events raised at specific times.
The dynamic video sub-titles use case requires the "play only one at a time" behavior of excl. In addition, the child elements are declared in such a way so as to preserve the sync relationship to the video:
<smil ...> ... <par endsync="vid1"> <video xml:id="vid1" .../> <excl dur="indefinite"> <par begin="englishBtn.activateEvent" > <audio begin="vid1.begin" src="english.au" /> </par> <par begin="frenchBtn.activateEvent" > <audio begin="vid1.begin" src="french.au" /> </par> <par begin="swahiliBtn.activateEvent" > <audio begin="vid1.begin" src="swahili.au" /> </par> </excl> </par> ... </smil>
The three par elements are children of the excl, and so only one can play at a time. The audio child in each par is defined to begin when the video begins. Each audio can only be active when the parent time container (par) is active, but the begin still specifies the synchronization relationship. This means that when each par begins, the audio will start playing at some point in the middle of the audio clip, and in sync with the video.
The excl time container is useful in many authoring scenarios by providing a declarative means of describing complex clip interactions.
=
"last" semantics. However, since the default timing
for children of excl is
interactive, the implicit duration for excl time containers with only default
timing on the children will be 0.This section is informative
Using priority classes to control the pausing behavior of children of the excl allows the author to group content into categories of content, and then to describe rules for how each category will interrupt or be interrupted by other categories. Attributes of the new grouping element priorityClass describe the intended interactions.
Each priorityClass element describes a group of children, and the behavior of those children when interrupted by other time-children of the excl. The behavior is described in terms of peers, and higher and lower priority elements. Peers are those elements within the same priorityClass element.
When one element within the excl begins (or would normally begin) while another is already active, several behaviors may result. The active element may be paused or stopped, or the interrupting element may be deferred, or simply blocked from beginning.
The careful choice of defaults makes common use cases very simple. See the examples below.
If no priorityClass element is used, all the children of the excl are considered to be peers, with the default peers behavior "stop".
This section is informative
Note that the rules define the behavior of the currently active element and the interrupting element. Any elements in the pause queue are not affected (except that their position in the queue may be altered by new queue insertions).
excl
time
container). The paused element is added to the pause queue.When an element begin is blocked (ignored) because of the "never" attribute value, the blocked element does not begin in the time model. The time model should not propagate begin or end activations to time dependents, nor should it raise begin or end events.
This section is informative
The pauseDisplay attribute controls the behavior when paused of the children of a priorityClass element. When a child of a priorityClass element is paused according to excl and priorityClass semantics, the pauseDisplay attribute controls whether the paused element will continue to show or apply the element (i.e. the state of the element for the time at which it is paused), or whether it is removed altogether from the presentation (i.e. disabled) while paused.
="pause"
or higher="pause"
.This section is informative
Note that because of the defaults, the simple cases work without any additional syntax. In the basic case, all the elements default to be peers, and stop one another:
<excl dur="indefinite"> <audio xml:id="song1" .../> <audio xml:id="song2" .../> <audio xml:id="song3" .../> ... <audio xml:id="songN" .../> </excl>
is equivalent to the following with explicit settings:
<excl dur="indefinite"> <priorityClass peers="stop"> <audio xml:id="song1" .../> <audio xml:id="song2" .../> <audio xml:id="song3" .../> ... <audio xml:id="songN" .../> </priorityClass> </excl>
If the author wants elements to pause rather than stop, the syntax is:
<excl dur="indefinite"> <priorityClass peers="pause"> <audio xml:id="song1" .../> <audio xml:id="song2" .../> <audio xml:id="song3" .../> ... <audio xml:id="songN" .../> </priorityClass> </excl>
The audio description use case for visually impaired users would look very similar to the previous example:
<excl dur="indefinite"> <priorityClass peers="pause"> <video xml:id="main_video" .../> <audio xml:id="scene1_description" begin="20s" dur="30s".../> <audio xml:id="scene2_description" begin="2min" dur="30s" .../> ... <audio xml:id="sceneN_description" .../> </priorityClass> </excl>
This example shows a more complex case of program material and several commercial insertions. The program videos will interrupt one another. The ads will pause the program, but will not interrupt one another.
<excl dur="indefinite"> <priorityClass xml:id="ads" peers="defer"> <video xml:id="advert1" .../> <video xml:id="advert2" .../> </priorityClass> <priorityClass xml:id="program" peers="stop" higher="pause"> <video xml:id="program1" .../> <video xml:id="program2" .../> <video xml:id="program3" .../> <video xml:id="program4" .../> </priorityClass> </excl>
The following example illustrates how defer semantics and priority groups can interact. When "alert1" tries to begin at 5 seconds, the "program" priorityClass will force "alert1" to defer, and so "alert1" will be placed upon the queue. When "alert2" tries to begin at 6 seconds, the same semantics will force "alert2" onto the queue. Note that although the "alerts" priorityClass defines the peers rule as "never", "alert1" is not active at 6 seconds, and so the interrupt semantics between "alert1" and "alert2" are not evaluated. The resulting behavior is that when "prog1" ends at 20 seconds, "alert1" will play, and then when "alert1" ends, "alert2" will play.
<excl dur="indefinite"> <priorityClass xml:id="program" lower="defer"> <video xml:id="prog1" begin="0" dur="20s" .../> </priorityClass> <priorityClass xml:id="alerts" peers="never"> <video xml:id="alert1" begin="5s" .../> <video xml:id="alert2" begin="6s" .../> </priorityClass> </excl>
This example illustrates pauseDisplay control. When an element is interrupted by a peer, the interrupted element pauses and is shown in a disabled state. It is implementation dependent how the disabled video is rendered. Disabled elements do not respond to mouse events.
<excl dur="indefinite"> <priorityClass peers="pause" pauseDisplay="disable"> <video xml:id="video1" .../> <video xml:id="video2" .../> <video xml:id="video3" .../> ... <video xml:id="videoN" .../> </priorityClass> </excl>
In this example, when a child of a higher priorityClass element interrupts a child of the "program" priorityClass, the child of "program" pauses and remains onscreen. If a peer of the "program" priorityClass interrupts a peer, the element that was playing stops and is no longer displayed.
<excl dur="indefinite"> <priorityClass xml:id="ads" peers="defer"> <video xml:id="advert1" .../> <video xml:id="advert2" .../> </priorityClass> <priorityClass xml:id="program" peers="stop" higher="pause" pauseDisplay="show"> <video xml:id="program1" .../> <video xml:id="program2" .../> <video xml:id="program3" .../> <video xml:id="program4" .../> </priorityClass> </excl>
Elements that are paused or deferred are placed in a priority-sorted queue of waiting elements. When an active element ends its active duration and the queue is not empty, the first (i.e. highest priority) element in the queue is pulled from the queue and resumed or activated.
The queue semantics are described as a set of invariants and the rules for insertion and removal of elements. For the purposes of discussion, the child elements of a priorityClass element are considered to have the priority of that priorityClass, and to have the behavior described by the peers, higher and lower attributes on the priorityClass parent.
Note that if an element is active and restarts (subject to the restart rule), it does not interrupt itself in the sense of a peer interrupting it. Rather, it simply restarts and the queue is unaffected.
The runtime synchronization behavior of an element (described in the syncBehavior, syncTolerance, and syncMaster attributes: controlling runtime synchronization) does not affect the queue semantics. Any element that is paused or deferred according to the queue semantics will behave as described. When a paused element is resumed, the synchronization relationship will be reestablished according to the runtime synchronization semantics. The synchronization relationship for a deferred element will be established when the element actually begins.
When an element is paused, the calculated end time for the element may change or even become resolved, and the time model must reflect this. This is detailed in Paused elements and the active duration. In some cases, the end time is defined by other elements unaffected by the pause queue semantics.
This section is informative.
In the following example, the "foo" element will be paused at 8 seconds, but it will still end at 10 seconds (while it is paused):
<img "joe" end="10s" .../> <excl dur="indefinite"> <priorityClass peers="pause"> <img xml:id="foo" end="joe.end" .../> <img xml:id="bar" begin="8s" dur="5s" .../> </priorityClass> </excl>
If an element ends while it is in the pause queue, it is simply removed from the pause queue. All time dependents will be notified normally, and the end event will be raised at the end time, as usual.
When an element is deferred, the begin time is deferred as well. Just as described in Paused elements and the active duration, the begin time of a deferred element may become unresolved, or it may simply be delayed.
This section is informative.
In the following example, the "bar" element will initially have an unresolved begin time. If the user clicks on "foo" at 8 seconds, "bar" would resolve to 8 seconds, but will be deferred until 10 seconds (when "foo" ends):
<smil ...> ... <excl dur="indefinite"> <priorityClass peers="defer"> <img xml:id="foo" begin="0s" dur="10s" .../> <img xml:id="bar" begin="foo.click" .../> </priorityClass> </excl> ... </smil>
If there is enough information to determine the new begin time (as in the example above), an implementation must compute the correct begin time when an element is deferred. The change to the begin time that results from the element being paused must be propagated to any sync arc time dependents (i.e. other elements with a begin or end defined relative to the begin of the deferred element). See also the Propagating changes to times section.
This section is informative.
One exception to normal processing is made for deferred elements, to simplify the model: a deferred element ignores propagated changes to its begin time. This is detailed in the Deferred elements and propagating changes to begin section.
Although the default begin value for children of an excl is indefinite, scheduled begin times are permitted. Scheduled begin times on children of the excl cause the element to begin at the specified time, pausing or stopping other siblings depending on the priorityClass settings (and default values).
If children of an excl attempt to begin at the same time, the evaluation proceeds in document order. For each element in turn, the priorityClass semantics are considered, and elements may be paused, deferred or stopped.
This section is informative
The following examples both exhibit this behavior (it can result from any combination of scheduled times, interactive timing, hyperlink or DOM activation):
<smil ...> ... <excl> <img src="image1.jpg" begin="0s" dur="5s"/> <img src="image2.jpg" begin="0s" dur="5s"/> <img src="image3.jpg" begin="0s" dur="5s"/> </excl> <excl dur ="indefinite"> <img xml:id="img1" src="image1.jpg" begin="foo.activateEvent" dur="5s"/> <img xml:id="img2" src="image2.jpg" begin="img1.begin" dur="5s"/> <img xml:id="img3" src="image3.jpg" begin="img2.begin" dur="5s"/> </excl> ... </smil>
In the first example, the images are scheduled to begin immediately, where in the second, they will all begin once the user activates the "foo" element. The end result of the two (other than the begin time) is the same. Given the default interrupt semantics for excl, the first image will begin and then be immediately stopped by the second image, which will in turn be immediately stopped by the third image. The net result is that only the third image is seen, and it lasts for 5 seconds. Note that the begin and end events for the first two images are raised and propagated to all time dependents. If the behavior is set to "pause" as in this example, the declared order is effectively reversed:
<excl> <priorityClass peers="pause"> <img src="image1.jpg" begin="0s" dur="5s"/> <img src="image2.jpg" begin="0s" dur="5s"/> <img src="image3.jpg" begin="0s" dur="5s"/> </priorityClass> </excl>
In this case, the first image will begin and then be immediately paused by the second image, which will in turn be immediately paused by the third image. The net result is that the third image is seen for 5 seconds, followed by the second image for 5 seconds, followed by the first image for 5 seconds. Note that the begin events for the first two images are raised and propagated to all time dependents when the excl begins.
In the following slideshow example, images begin at the earlier of their scheduled begin time or when activated by a user input event:
<smil ...> ... <excl> <img src="image1.jpg" begin="0s".../> <img src="image2.jpg" begin="10s; image1.activateEvent".../> <img src="image3.jpg" begin="20s; image2.activateEvent".../> </excl> ... </smil>
Note, some surprising results may occur when combining scheduled and interactive timing within an excl. If in the above example, the user clicks on image1 and then on image2 before ten seconds have elapsed, image 2 will re-appear at the ten second mark. Image 3 will appear at twenty seconds. The likely intent of this particular use-case would be better represented with a seq time container.
This section is informative
Children of the excl can be activated by scheduled timing, hyperlinks, events or DOM methods calls. For all but hyperlink activation, the excl time container must be active for child elements of the excl to be activated. With hyperlink activation, the document may be seeked to force the parent excl to be active, and a seek may occur to the begin time target child if it has a resolved begin time. That is, the normal hyperlink seek semantics apply to a timed child of an excl.
With activation via a DOM method call (e.g. the
beginElement()
method), the element will be activated at the
current time (subject to the priorityClass semantics), even if
the element has a scheduled begin time. The exclusive semantics of the time
container (allowing only one active element at a time) and all priorityClass semantics are
respected nevertheless.
This section is informative.
See also Hyperlinks and timing and specifically Implications of beginElement() and hyperlinking for seq and excl time containers.
The implicit duration of a media time container combines the intrinsic duration of the media with the children to define the implicit simple duration. For the "ID-REF" value of endsync, the semantics are the same as for a normal time container. For the "media" value of endsync, implicit simple duration is equal to the intrinsic duration of the media directly associated with the element. For the values "first", "last" and "all", the media element acts as a par time container, but treats the element's associated media as an additional condition as far as determining when the criteria for "first", "last" and "all" endsync values have been satisfied.
=
{"media" or "ID-REF"}: This is defined as
for par elements.=
{"last" or "all"}: The time children and the
intrinsic media duration of the associated media define the implicit
duration of the media element time container. If the associated media
duration is longer than the extent of all the time children, the media
duration defines the implicit duration for the media element time
container. If the associated media is discrete, this is defined as for
par elements.=
"first": The time children and the intrinsic media
duration define the implicit duration of the media element time
container. The element ends when the first active duration ends, as
defined above for endsync on a
par. If the media is discrete, this
is defined as for par elements.If the implicit duration defined by endsync is longer than the intrinsic duration for a continuous media element, the ending state of the media (e.g. the last frame of video) will be shown for the remainder of the implicit duration. This only applies to visual media - aural media will simply stop playing.
This section is informative
This semantic is similar to the case in which the author specifies a simple duration that is longer than the intrinsic duration for a continuous media element. Note that for both cases, although the media element is effectively frozen for the remainder of the simple duration, the time container simple time is not frozen during this period, and any children will run normally without being affected by the media intrinsic duration.
This section is informative.
Assume that "vid1" is 10 seconds long in the following examples.
The default value of endsync for media elements is "media", and so the simple duration in the following example is 10 seconds. This will cut short the animate child 8 seconds into its simple duration:
<video src="vid1.mpg" > <animate begin="2s" dur="12s" .../> </video>
Specifying endsync=
"first" in the example below causes the simple duration
of the video element to be 10 seconds, since the media finishes before the
animate child.
<video src="vid1.mpg" endsync="first" > <animate begin="2s" dur="12s" .../> </video>
Specifying endsync=
"last" in the following example causes the simple
duration of the video element to be 14 seconds. The video will show a still
frame (the last frame) for the last 4 seconds of this:
<video src="vid1.mpg" endsync="last" > <set dur="8s" .../> <animate begin="2s" dur="12s" .../> </video>
Specifying endsync=
"all" in the following example causes the simple
duration of the video element to last at least 10 seconds (the intrinsic
duration of the video), and at most until 5 seconds after the user clicks on
the video. The video will show a still frame (the last frame) for any
duration in excess of 10 seconds:
<smil ...> ... <video src="vid1.mpg" endsync="all" > <set dur="8s" .../> <animate begin="activateEvent" dur="5s" .../> </video> ... </smil>
Thus if the user clicks on the video after 1 second, the simple duration is 10 seconds. If the user does not click until 15 seconds, the simple duration is 20 seconds, and the last frame will be shown between 10 and 20 seconds. The video can still be clicked even though it stops normal play at 10 seconds.
This section is informative.
In some language integrations, it will be possible to declare a media time container to have sequence or exclusive semantics, in addition to the default parallel semantics described above. For example:
<html ...> ... <video xmlns="http://www.w3.org/ns/SMIL" src="vid1.mpg" timeContainer="seq" endsync="first" > <animate dur="4s" .../> <animate end="click" .../> </video> ... </html>
The animate children of the video will act in sequence. The endsync semantics define a simple duration for the video that is no more than 10 seconds (the intrinsic duration of the video) but may be just over 4 seconds, if the user clicks on the video as soon as the last animate begins.
A begin or end time is said to be unresolved when either an associated begin or end event has not yet occurred (within the constraints of Event sensitivity), or the begin or end time is dependent upon another element's begin or end time that is unresolved. The begin or end time becomes resolved as soon as the syncbase element's time is resolved, or when the event occurs (within the constraints of Event sensitivity).
If a begin or end value resolves to a time in the past, this value is propagated to other synchronization dependents. Similarly, a simple or active duration can be unresolved but can become resolved when end conditions are met or the parent time container constrains the element's duration.
A resolved time is said to be definite if it is not the value "indefinite".
The simple duration of an element is determined by the dur attribute, the implicit duration of the element, and one special-case rule to ensure SMIL 1.0 backward compatibility. Apply the first rule in the table that matches the given criteria.
Computation of the simple duration is based on the information available at the time the calculation is made. Unresolved quantities may require the simple duration to be recomputed when an unresolved quantity becomes resolved.
dur | implicit element duration | repeatDur and repeatCount | Simple Duration |
unspecified | (ignored) | unspecified, end specified | indefinite |
Clock-value | (ignored) | (ignored) | dur or Clock-value |
indefinite | (ignored) | (ignored) | indefinite |
unspecified | resolved | (ignored) | implicit element duration or Clock-value |
unspecified | unresolved | (ignored) | unresolved |
media | resolved or unresolved | (ignored) | implicit element duration |
When repeatCount is specified, it is understood to represent a count of iterations of simple duration. Each iteration of the simple duration may be different, and so a simple multiplication of the repeatCount and a given simple duration may not yield an accurate active duration. In the case of a partial repeatCount and a simple duration that is not resolved, the most recent simple duration should be multiplied by the fractional part of the repeatCount to constrain the last simple duration. If the last iteration of the simple duration otherwise ends before this time, the repeatCount should be considered to be complete. If a repeatCount is less than 1 and the simple duration is unresolved, the repeatCount cannot be correctly respected, and will behave as though a repeatCount of "1" were specified.
This section is informative
If an element specifying audio media has a simple duration of 0 (e.g.,
because of clipBegin
and clipEnd
values), nothing
should be played even if the repeatDur specifies an active duration.
The time model behaves according to the description, but no audio should be
played.
If a repeatDur is shorter than the simple duration, or if repeatCount is less than 1, the active duration can cut short the defined simple duration.
If repeatDur is "indefinite" and neither of repeatCount or end are specified, the active duration is indefinite. If repeatCount is indefinite, the simple duration is greater than 0 and neither of repeatDur or end are specified, then the active duration is indefinite.
Note that unlike in SMIL 1, when an element defines a begin offset and repeat behavior with repeatCount or repeatDur, the begin offset is not included in each repeat.
The active duration of an element defines the entire period that an element's timeline is active. It takes into account the element simple duration evaluated above, the end attribute, and any repeat behavior defined by the repeatDur and repeatCount attributes.
Computing the active duration requires defining arithmetic operations on all of the possible values that simple duration can have.
Where anything means zero value, non-zero value, indefinite, or unresolved.
In this section, references to begin and end values should be understood as the current effective values in each respective value list. These values are determined by the rules described in Evaluation of begin and end time lists.
The following symbols are used in the algorithm as a shorthand:
Computation of the active duration is based on the information available at the time the calculation is made. Unresolved quantities may require the active duration to be recomputed when an unresolved quantity becomes resolved.
To compute the active duration, use the following algorithm:
If end is specified, and none of dur, repeatDur, and repeatCount are specified, then the simple duration is indefinite from the simple duration table above, and the active duration is defined by the end value, according to the following cases:
If end is resolved to a value, then PAD = end - B,else, if end is indefinite, then PAD = indefinite,
else, if end is unresolved, then PAD is unresolved, and needs to be recomputed when more information becomes available.
Else, if no end value is specified, or the end value is specified as indefinite, then the active duration is determined from the Intermediate Active Duration computation given below:
PAD = Result from Intermediate Active Duration Computation
Otherwise, an end value not equal to indefinite is specified along with at least one of dur, repeatDur, and repeatCount. Then the PAD is the minimum of the result from the Intermediate Active Duration Computation given below and duration between end and the element begin:
PAD = MIN( Result from Intermediate Active Duration Computation, end - B)
Finally, the computed active duration AD is obtained by applying min and max semantics to the preliminary active duration PAD. In the following expression, if there is no min value, substitute a value of 0, and if there is no max value, substitute a value of "indefinite":
AD = MIN( max, MAX( min, PAD ))
We define three intermediate quantities, p0, p1, and p2, and produce an intermediate result, the Intermediate Active Duration (IAD) to be used in the computation above.
p0 is the simple duration from the Simple Duration Table, given above.
If repeatCount is not specified, p1 has the value indefinite. Otherwise, p1 is the accumulated sum of the specified number of simple durations of the iterations of this element. p1 will have a value of unresolved until the simple duration for each iteration is resolved. Partial iterations will contribute the specified fraction of the simple duration to the sum. This product can be based on either the known fixed simple duration of the media, or if unknown, the simple duration from the previous iteration of the current set of repetitions. In general for media without a fixed simple duration, p1 will not be resolved until the specified integral number of simple durations has passed.
p2 is the value of repeatDur. If repeatDur is unspecified, then p2 will have a value of indefinite.
Then IAD is given by:
If p0 equals 0, then
IAD = 0
Else if repeatDur and repeatCount are unspecified then:
IAD = p0
else:
IAD = MIN( p1, p2, indefinite)
This section is informative
As an example, if an element specifies:
<smil ...> ... <audio dur="5s" end="foo.activateEvent" .../> ... </smil>
The active duration is initially defined as 5 seconds, based upon the specified simple duration. If the user activates "foo" before 5 seconds, the end value becomes resolved and the active duration is re-evaluated. This causes the element to end at the time of the activation.
Some of the rules and results that are implicit in the algorithm, and that should be noted in particular are:
It is possible to combine scheduled and interactive timing. For example:
<smil ...> ... <par dur="30s"> <img xml:id="mutebutton" src="mute.jpg"/> <text src="description.html" /> <audio src="audio.au" end="mutebutton.activateEvent"/> </par> ... </smil>
The image and the text appear for the specified duration of the par (30 seconds). The active duration of the audio is initially defined to be indefinite because its end time is unresolved. The audio will stop early if the image is activated (e.g., clicked) before the implicit end of the audio. If the image is not activated, the dur attribute on the parent time container will constrain playback.
It is possible to declare both a scheduled duration, as well as an event-based active end. This facilitates what are sometimes called "lazy interaction" use-cases, such as a slideshow that will advance in response to user clicks, or on its own after a specified amount of time:
<smil ...> ... <seq> <img src="slide1.jpg" dur="10s" end="activateEvent" /> <img src="slide2.jpg" dur="10s" end="activateEvent" /> <img src="slide3.jpg" dur="10s" end="activateEvent" /> <!-- etc., etc. --> </seq> ... </smil>
In this case, the active end of each element is defined to be the earlier of the specified duration, or a click on the element. This lets the viewer sit back and watch, or advance the slides at a faster pace.
An element can be paused while it is active. This may happen in a number of ways, including via a DOM method call or because of excl semantics. When an element is paused, a resolved end time for the element may change, or it may become unresolved. The synchronization relationship between the paused element and its parent time container is re-established when the paused element is resumed. If for example the element below is paused with a DOM method call, there is no way to know when the element will end, and so the end time must be considered unresolved:
<img dur="30s" .../>
However, in the following case, the "bar" element will still end at 10 seconds, even if it is paused at 8 seconds. In this case, the end time does not change:
<img xml:id="foo" dur="10s" .../> <img xml:id="bar" end="foo.end" .../>
Finally, in the following case the "foo" element will initially be computed to end at 10 seconds. If the "bar" element begins (i.e. if the user activates or clicks on "foo"), at 8 seconds, "foo" will be paused. However, since the duration of "bar" is known, and the semantics of the excl pause queue are well defined, the end of "foo" can be computed to be 15 seconds:
<smil ...> ... <excl dur="indefinite"> <priorityClass peers="pause"> <img xml:id="foo" dur="10s" .../> <img xml:id="bar" begin="foo.activateEvent" dur="5s" .../> </priorityClass> </excl> ... </smil>
If there is enough information to determine the new end time (as in the example above), an implementation must compute the correct end time when an element is paused. Any change to the end time that results from the element being paused must be propagated to any sync arc time dependents (i.e. other elements with a begin or end defined relative to the active end of the paused element). See also the Propagating changes to times section.
In addition, when an element is paused, the accumulated synchronization offset will increase to reflect the altered sync relationship. See also The accumulated synchronization offset.
Finally, when an element is paused it may end because the parent time container ends., any fill behavior is interpreted using the element active time when the element ends (that is, it will use the element active time at which it was paused to determine what to display).
This section is informative
Children of par and excl time containers can have multiple begin and end values. We need to specify the semantics associated with multiple begin and end times, and how a dynamic timegraph model works with these multiple times.
The model is based around the idea of intervals for each element. An interval is defined by a begin and an end time. As the timegraph is played, more than one interval may be created for an element with multiple begin and end times. At any given moment, there is one current interval associated with each element. Intervals are created by evaluating a list of begin times and a list of end times, each of which is based upon the conditions described in the begin and end attributes for the element.
The list of begin times and the list of end times used to calculate new intervals are referred to as lists of "instance times". Each instance time in one of the lists is associated with the specification of a begin or end condition defined in the attribute syntax. Some conditions - for example offset-values - only have a single instance in the list. Other conditions may have multiple instances if the condition can happen more than once. For example a syncbase-value can have multiple instance times if the syncbase element has played several intervals, and an event-value may have multiple instance times if the event has happened more than once.
The instance times lists for each element are initialized when the timegraph is initialized, and exist for the entire life of the timegraph. Some instance times such as those defined by offset-values remain in the lists forever, while others may come and go. For example, times associated with event-values are only added when the associated event happens, and are removed when the element resets, as described in Resetting element state. Similarly, Instance times for syncbase-values are added to the list each time a new interval is created for the syncbase element, but these instance times are not removed by a reset, and remain in the list.
When the timegraph is initialized, each element attempts to create a first current interval. The begin time will generally be resolved, but the end time may often be unresolved. If the element can restart while active, the current interval can end (early) at the next begin time. This interval will play, and then when it ends, the element will review the lists of begin and end instance times. If the element should play again, another interval will be created and this new interval becomes the current interval. The history of an element can be thought of as a set of intervals.
Because the begin and end times may depend on other times that can change, the current interval is subject to change, over time. For example, if any of the instance times for the end changes while the current interval is playing, the current interval end will be recomputed and may change. Nevertheless, once a time has happened, it is fixed. That is, once the current interval has begun, its begin time can no longer change, and once the current interval has ended, its end time can no longer change. For an element to restart, it must end the current interval and then create a new current interval to effect the restart.
When a begin or end condition defines a time dependency to another element (e.g. with a syncbase-value), the time dependency is generally thought of as a relationship between the two elements. This level of dependency is important to the model when an element creates a new current interval. However, for the purposes of propagating changes to individual times, time dependencies are more specifically a dependency from a given interval of the syncbase element to a particular instance time in one of the dependent element's instance time lists. Since only the current interval's begin and end times can change, only the current interval will generate time-change notices and propagate these to the dependent instance times.
When this section refers to the begin and end times for an element, the times are described as being in the space of the parent simple duration. All sync-arcs, event arcs, wallclock values, etc. must be converted to this time space for easy comparison. This is especially important when referring to begin times "before 0", which assumes that "0" is the beginning of the parent simple duration. The model does not depend upon this definition - e.g. an implementation could do everything in global document time.
Cycles in the timegraph must be detected and broken to ensure reasonable functioning of the implementation. A model for how to do this in the general case is described (it is actually an issue that applies even to SMIL 1.0). A mechanism to support certain useful cyclic dependencies falls out of the model.
The rest of this section details the semantics of the instance times lists, the element life cycle, and the mechanisms for handling dependency relationships and cycles.
Instance lists are associated with each element, and exist for the duration of the document (i.e. there is no life cycle for instance lists). Instance lists may change, and some times may be added and removed, but the begin and end instance times lists are persistent.
Each element can have a begin attribute that defines one or more conditions that can begin the element. In addition, the timing model describes a set of rules for determining the end of the element, including the effects of an end attribute that can have multiple conditions. In order to calculate the times that should be used for a given interval of the element, we must convert the begin times and the end times into parent simple time, sort each list of times (independently), and then find an appropriate pair of times to define an interval.
The instance times can be resolved or unresolved. In the case of the end list, an additional special value "indefinite" is allowed. The lists are maintained in sorted order, with "indefinite" sorting after all other resolved times, and unresolved times sorting to the end.
For begin, the list interpretation is straightforward, since begin times are based only upon the conditions in the attribute or upon the default begin value if there is no attribute. However, when a begin condition is a syncbase-value, the syncbase element may have multiple intervals, and we must account for this in the list of begin times associated with the conditions.
For end, the case is somewhat more complex, since the end conditions are only one part of the calculation of the end of the active duration. The instance times list for end are used together with the other SMIL Timing semantics to calculate the actual end time for an interval.
If an instance time was defined as syncbase-values, the instance time will maintain a time dependency relationship to the associated interval for the syncbase element. This means that if the associated begin or end time of the syncbase current interval changes, then the dependent instance time for this element will change as well.
When an element creates a new interval, it notifies time dependents and provides the begin and end times that were calculated according to the semantics described in "Computing the active duration". Each dependent element will create a new instance time tied to (i.e. with a dependency relationship to) the new syncbase current interval.
The translation of begin or end conditions to instance times depends upon the type of condition:
If no attribute is present, the default begin values must be evaluated. For children of par, this is equivalent to an offset-value of 0, and yields one persistent instance value. For children of excl, this is equivalent to "indefinite", and so does not yield an instance value.
If a DOM method call is made to begin or end the element
(beginElement()
, beginElementAt()
,
endElement()
or endElementAt()
), each method call
creates a single instance time (in the appropriate instance times list).
These time instances are cleared upon reset just as for event times. See Resetting element state.
When a new time instance is added to the begin list, the current interval will evaluate restart semantics and may ignore the new time or it may end the current interval (this is detailed in Interaction with restart semantics). In contrast, when an instance time in the begin list changes because the syncbase (current interval) time moves, this does not invoke restart semantics, but may change the current begin time: If the current interval has not yet begun, a change to an instance time in the begin list will cause a re-evaluation of the begin instance lists, which may cause the interval begin time to change. If the interval begin time changes, a time-change notice must be propagated to all dependents, and the current interval end must also be re-evaluated.
When a new instance time is added to the end list, or when an instance time in the end list changes, the current interval will re-evaluate its end time. If it changes, it must notify dependents.
If an element has already played all intervals, there may be no current interval. In this case, additions to either list of instance times, as well as changes to any instance time in either list cause the element to re-evaluate the lists just as it would at the end of each interval (as described in End of an interval below). This may or may not lead to the creation of a new interval for the element.
When times are added to the instance times lists, they may or may not be resolved. If they are resolved, they will be converted to parent simple time. If an instance time changes from unresolved to resolved, it will be similarly converted.
There is a difference between an unresolved instance time, and a begin or end condition that has no associated instance. If, for example, an event value condition is specified in the end attribute, but no such event has happened, there will be no associated instance time in the end list. However, if a syncbase value condition is specified for end, and if the syncbase element has a current interval, there will be an associated instance time in the end list. Since the syncbase value condition can be relative to the end of the syncbase element, and since the end of the syncbase current interval may not be resolved, the associated instance time in the end list can be unresolved. Once the syncbase current interval actually ends, the dependent instance time in the end list will get a time-change notification for the resolved syncbase interval end. The dependent instance time will convert the newly resolved syncbase time to a resolved time in parent simple time. If the instance lists did not include the unresolved instance times, some additional mechanism would have to be defined to add the end instance time when the syncbase element's current interval actually ended, and resolved its end time.
The list of resolved times includes historical times defined relative to sync base elements, and so can grow over time if the sync base has many intervals. Implementations may filter the list of times as an optimization, so long as it does not affect the semantics defined herein.
This section is informative
The following set of principles underlie the interval model. This is not a complete model - it is just meant provide an additional view of the model.
First we define the terms pruning and cutting off an interval - these concepts should not be confused.
In some cases, after an interval has been created, it must later be pruned (deleted/removed from the timegraph) as more information becomes known and semantic constraints must be applied. When an interval is pruned, it will not be shown, it will not raise begin or end events, and any associated instance times for syncbase time dependents must be removed from the respective instance times lists. It is as though the pruned interval had not been specified.
In other cases, especially related to negative begin times on parent time containers, a valid interval for a child may not be shown, even though it is otherwise legal with respect to the parent time constraints. For example:
<par begin="-10s" dur="20s"> <img xml:id="slide1" src="slide1.jpg" dur="3s" /> <img xml:id="slide2" src="slide2.jpg" begin="slide1.end+3s" dur="10s" /> <img xml:id="note1" src="note1.jpg" begin="slide1.beginEvent" dur="20s" /> </par>
The "slide1" image will be cut off, but is not pruned. It is cut off because the par could not have been started 10s before its parent time container, and instead will be started at 0s into its parent time synced at 10s into its simple duration. The "slide1" image begins and ends before 10s into the par, and so cannot be shown and is cut off, Intervals that are cut off are not shown and do not raise begin or end events, but still create valid instance times for any syncbase time dependents. Thus, "slide2" will be shown (the interval is from minus 4 seconds to 6 seconds, document time, and so will be shown for 6 seconds, from 0 seconds to 6 seconds), but "note1" will not be shown.
The principles underlying the interval life cycle model are:
An implication of principle 5 is that we will get no intervals with unresolved begin times, since these will necessarily compare >= the parent simple end.
The life cycle of an element can be thought of as the following basic steps:
Steps 2 to 5 can loop for as many intervals as are defined before the end of the parent simple duration. At any time during step 2, the begin time for the current interval can change, and at any time during steps 2 or 3, the end time for the current interval can change. When either happens, the changes are propagated to time dependents.
When the document and the associated timegraph are initialized, the instance lists are empty. The simple offset values and any "indefinite" value in an end attribute can be added to the respective lists as part of initialization, as they are independent of the begin time of parent simple time.
When an element has played all allowed instances, it can be thought of as stuck in step 5. However any changes to the instance lists during this period cause the element to jump back to step 4 and consider the creation of a new current interval.
An element life cycle begins with the beginning of the simple duration for the element's parent time container. That is, each time the parent time container (or more generally any ascendant time container) repeats or restarts, the element resets (see also Resetting element state) and starts "life" anew.
Three things are important about the beginning of the life-cycle:
Action 1) is also described in Resetting element state. This action also happens each time the element restarts, although in that case the element must not clear an event time that defined the current begin of the interval.
Action 2) Simply updates values to reflect the current sync relationship of the parent simple duration to the rest of the document.
The third action requires some special consideration of the lists of times, but is still relatively straightforward. It is similar to, but not the same as the action that applies when the element ends (this is described in End of an interval). The basic idea is to find the first interval for the element, and make that the current interval. However, the model should handle three edge cases:
Thus the strict definition of the first acceptable interval for the element is the first interval that ends after the parent simple begin, and begins before the parent simple end. Here is some pseudo-code to get the first interval for an element. It assumes an abstract type "Time" that supports a compare function. It can be a resolved numeric value, the special value INDEFINITE (only used with end), and it can be the special value UNRESOLVED. Indefinite compares "greater than" all resolved values, and UNRESOLVED is "greater than" both resolved values and INDEFINITE. The code uses the instance times lists associated with the begin and end attributes, as described in the previous section.
// Utility function that returns true if the end attribute specification // includes conditions that describe event-values, repeat-values or accesskey-values. boolean endHasEventConditions();
// Calculates the first acceptable interval for an element // Returns: // Interval if there is such an interval // FAILURE if there is no such interval Interval getFirstInterval() { Time beginAfter=-INFINITY; while( TRUE ) // loop till return { If (currentInterval.end > currentInterval.begin)
Set tempBegin = the first value in the begin list that is >= beginAfter.
Else
Set tempBegin = the first value in the begin list that is > beginAfter.
If there is no such value // No interval return FAILURE; If tempBegin >= parentSimpleEnd // Can't begin after parent ends return FAILURE; If there was no end attribute specified // this calculates the active end with no end constraint tempEnd = calcActiveEnd( tempBegin ); else { // We have a begin value - get an end Set tempEnd = the first value in the end list that is >= tempBegin. // Allow for non-0-duration interval that begins immediately // after a 0-duration interval. If tempEnd == tempBegin && tempEnd has already been used in an interval calculated in this method call { set tempEnd to the next value in the end list that is > tempEnd } If there is no such value { // Events leave the end open-ended. If there are other conditions // that have not yet generated instances, they must be unresolved. if endHasEventConditions() OR if the instance list is empty tempEnd = UNRESOLVED; // if all ends are before the begin, bad interval else return FAILURE; } // this calculates the active dur with an end constraint tempEnd = calcActiveEnd( tempBegin, tempEnd ); } // We have an end - is it after the parent simple begin? // Handle the zero duration intervals at the parent begin time as a special case if( tempEnd > 0 || (tempBegin==0 && tempEnd==0)) return( Interval( tempBegin, tempEnd ) ); else // Change beginAfter to find next interval, and loop beginAfter = tempEnd; } // close while loop } // close getFirstInterval
Note that while we might consider the case of restart=
"always"
separately from restart=
"whenNotActive", it would just be busy
work since we need to find an interval that begins after
tempEnd
.
If the model yields no first interval for the element, it will never begin, and so there is nothing more to do at this point. However if there is a valid interval, the element must notify all time dependents that there is a new interval of the element. This is a notice from this element to all elements that are direct time dependents. This is distinct from the propagation of a changed time.
When a dependent element gets a "new interval" notice, this includes a reference to the new interval. The new interval will generally have a resolved begin time and may have a resolved end time. An associated instance time will be added to the begin or end instance time list for the dependent element, and this new instance time will maintain a time dependency relationship to the syncbase interval.
This period only occurs if the current interval does not begin immediately when (or before) it is created. While an interval is waiting to begin, any changes to syncbase element current interval times will be propagated to the instance lists and may result in a change to the current interval.
If the element receives a "new interval" notice while it is waiting to begin, it will add the associated time (i.e. the begin or end time of the syncbase interval) to the appropriate list of resolved times.
When an instance time changes, or when a new instance time is added to one of the lists, the element will re-evaluate the begin or end time of the current interval (using the same algorithm described in the previous section). If this re-evaluation yields a changed interval, time change notice(s) will be sent to the associated dependents.
It is possible during this stage that the begin and end times could change such that the interval would never begin (e.g. the interval end is before the interval begin). In this case, the interval must be pruned and all dependent instance times must be removed from the respective instance lists of dependent elements. These changes to the instance lists will cause re-evaluation of the dependent element current intervals, in the same manner as a changed instance time does.
This section is informative.
One exception to normal processing is made for elements that are deferred according to excl interrupt semantics: a deferred element ignores propagated changes to its begin time. This is detailed in the Deferred elements and propagating changes to begin section.
This period occurs when the current interval is active (i.e. once it has begun, and until it has ended). During this period, the end time of the interval can change, but the begin time cannot. If any of the instance times in the begin list change after the current interval has begun, the change will not affect the current interval. This is different from the case of adding a new instance time to the begin list, which can cause a restart.
If the element receives a "new interval" notice while it is active, it will add the associated time (i.e. the begin or end time of the syncbase interval) to the appropriate list of resolved times. If the new interval adds a time to the begin list, restart semantics are considered, and this may end the current interval.
If restart is set to "always", then the current interval will end early if there is an instance time in the begin list that is before (i.e. earlier than) the defined end for the current interval. Ending in this manner will also send a changed time notice to all time dependents for the current interval end. See also Interaction with restart semantics.
If an element specifies restart=
"never" then no further
action is taken at the end of the interval, and the element sits in the "post
interval" state unless and until an ascendant time container repeats or
restarts.
If an element specifies other values for restart, when it ends the current interval the element must reconsider the lists of resolved begin and end times. If there is another legal interval defined to begin at or after the just completed end time, a new interval will be created. When a new interval is created it becomes the current interval and a new interval notice is sent to all time dependents.
The algorithm used is very similar to that used in step 1, except that we are interested in finding an interval that begins after the most recent end.
// Calculates the next acceptable interval for an element // Returns: // Interval if there is such an interval // FAILURE if there is no such interval Interval getNextInterval() { // Note that at this point, the just ended interval is still the "current interval" Time beginAfter=currentInterval.end; Set tempBegin = the first value in the begin list that is >= beginAfter. If there is no such value // No interval return FAILURE; If tempBegin >= parentSimpleEnd // Can't begin after parent ends return FAILURE; If there was no end attribute specified // this calculates the active end with no end constraint tempEnd = calcActiveEnd( tempBegin ); else { // We have a begin value - get an end Set tempEnd = the first value in the end list that is >= tempBegin. // Allow for non-0-duration interval that begins immediately // after a 0-duration interval. If tempEnd == currentInterval.end { set tempEnd to the next value in the end list that is > tempEnd } If there is no such value { // Events leave the end open-ended. If there are other conditions // that have not yet generated instances, they must be unresolved. if endHasEventConditions() OR if the instance list is empty tempEnd = UNRESOLVED; // if all ends are before the begin, bad interval else return FAILURE; } // this calculates the active dur with an end constraint tempEnd = calcActiveEnd( tempBegin, tempEnd ); } return( Interval( tempBegin, tempEnd ) ); } // close getNextInterval
This period can extend from the end of an interval until the beginning of the next interval, or until the end of the parent simple duration (whichever comes first). During this period, any fill behavior is applied to the element. The times for this interval can no longer change. Implementations may as an optimization choose to break the time dependency relationships since they can no longer produce changes.
There are two cases in which restart semantics must be considered:
=
"always"
then any instance time (call it T
) in the
begin list that is after (i.e. later than) the current interval begin but
earlier than the current interval end will cause the current interval to
end at time T
. This is the first step in
restarting the element: when the current interval ends, that in turn will
create any following interval.=
"never" then nothing more is done. It
is possible (if the new instance time is associated with a
syncbase value condition) that the new instance time will be used
the next time the element life cycle begins.=
"whenNotActive"then nothing more is
done. If the time falls within the current interval, the element
cannot restart, and if it falls after, then the normal processing
at the end of the current interval will handle it. If the time
falls before the current interval, as can happen if the time
includes a negative offset, the element does not restart (the new
instance time is effectively ignored).=
"always" then case 1 above applies, and
will cause the current interval to end.There are two types of cycles that can be created with SMIL 3.0, closed cycles and open or propagating cycles. A closed cycle results when a set of elements has mutually dependent time conditions, and no other conditions on the affected elements can affect or change this dependency relationship, as in examples 1 and 2 below. An open or propagating cycle results when a set of elements has mutually dependent time conditions, but at least one of the conditions involved has more than one resolved condition. If any one of the elements in the cycle can generate more than one interval, the cycle can propagate. In some cases such as that illustrated in example 3, this can be very useful.
Times defined in a closed cycle are unresolved, unless some external mechanism resolves one of the element time values (for example a DOM method call or the traversal of a hyperlink that targets one of the elements). If this happens, the resolved time will propagate through the cycle, resolving all the associated time values.
Closed cycles are an error, and may cause the entire document to fail. In some implementations, the elements in the cycle may just not begin or end correctly. Examples 1 and 2 describe the most forgiving behavior, but implementations may simply reject a document with a closed cycle.
Implementations can detect cycles in the timegraph using a visited flag on each element as part of the processing that propagates changes to time dependents. As a changed time notice is propagated, each dependent element is marked as having been visited. If the change to a dependent instance time results in a change to the current interval for that element, this change will propagate in turn to its dependents. This second chained notice happens in the context of the first time-change notice that caused it. The effect is like a stack that builds as changes propagate throughout the graph, and then unwinds when all changes have propagated. If there is a dependency cycle, the propagation path will traverse an element twice during a given propagation chain. This is a common technique used in graph traversals.
A similar approach can be used when building dependency chains during initialization of the timegraph, and when propagating new interval notices - variations on the theme will be specific to individual implementations.
When a cycle is detected, the change propagation is ignored. The element that detected the second visit ignores the second change notice, and so breaks the cycle.
This section is informative.
Example 1: In the following example, the 2 images define begin times that are mutually dependent. There is no way to resolve these, and so the images will never begin.
<img xml:id="foo" begin="bar.begin" .../> <img xml:id="bar" begin="foo.begin" .../>
Example 2: In the following example, the 3 images define a less obvious cycle of begin and end times that are mutually dependent. There is no way to resolve these. The image "joe" will begin but will never end, and the images "foo" and "bar" will never begin.
<img xml:id="foo" begin="joe.end" .../> <img xml:id="bar" begin="foo.begin" dur="3s" .../> <img xml:id="joe" begin="0" end="bar.end" .../>
Example 3: In the following example, the 2 images define begin times that are mutually dependent, but the first has multiple begin conditions that allow the cycle to propagate forwards. The image "foo" will first be displayed from 0 to 3 seconds, with the second image "bar" displayed from 2 to 5 seconds. As each new current interval of "foo" and "bar" are created, they will add a new instance time to the other element's begin list, and so the cycle keeps going forward. As this overlapping "ping-pong" behavior is not otherwise easy to author, these types of cycles are not precluded. Moreover, the correct behavior will fall out of the model described above.
<img xml:id="foo" begin="0; bar.begin+2s" dur="3s" .../> <img xml:id="bar" begin="foo.begin+2s" dur="3s" .../>
Example 4: In the following example, an open cycle is described that propagates backwards. The intended behavior does not fall out of the model, and is not supported. In this example, however, each time the parent time container repeats, the video elements will begin two seconds earlier than they did in the previous parent iteration. This is because the begin instance times associated with syncbase value conditions are not cleared when the parent repeats. By the last iteration of the parent time container, both video elements would begin so early that they will be completely cut off by the parent begin constraint.
<par dur="10s" repeatCount="11" > <video xml:id="foo" begin="0; bar.begin-1s" dur="10s" .../> <video xml:id="bar" begin="foo.begin-1s" dur="10s" .../> </par>
This section is informative
In this specification, elements are described as having local "time". In particular, many offsets are computed in the simple time of a parent time container. However, simple durations can be repeated, and elements can begin and restart in many ways.
This section is informative
The SMIL timing model assumes the most common model for interval timing.
This section is informative
This is also referred to as end-point exclusive timing. This model makes arithmetic for intervals work correctly, and provides sensible models for sequences of intervals.
This section is informative.
In the real world, this is equivalent to the way that seconds add up to minutes, and minutes add up to hours. Although a minute is described as 60 seconds, a digital clock never shows more than 59 seconds. Adding one more second to "00:59" does not yield "00:60" but rather "01:00", or 1 minute and 0 seconds. The theoretical end time of 60 seconds that describes a minute interval is excluded from the actual interval.
In the world of media and timelines, the same applies: Let "A" be a video, a clip of audio, or an animation. Assume "A" begins at 10 and runs until 15 (in any units - it does not matter). If "B" is defined to follow "A", then it begins at 15 (and not at 15 plus some minimum interval). When a runtime actually renders out frames (or samples for audio), and must render the time "15", it should not show both a frame of "A" and a frame of "B", but rather should only show the new element "B". This is the same for audio, or for any interval on a timeline. If the model does not use endpoint-exclusive timing, it will draw overlapping frames, or have overlapping samples of audio, of sequenced animations, etc.
Note that transitions from "A" to "B" also adhere to the interval timing model. They do require that "A" not actually end at 15, and that both elements actually overlap. Nevertheless, the "A" duration is simply extended by the transition duration (e.g. 1 second). This new duration for "A" is also endpoint exclusive - at the end of this new duration, the transition will be complete, and only "B" should be rendered - "A" is no longer needed.
This section is informative.
For the time model, several results of this are important: the definition of repeat, and the state of the element applied or displayed when the element is "frozen".
When repeating an element's simple duration, the arithmetic follows the end-point exclusive model. Consider the example:
<video dur="4s" repeatCount="4" .../>
At time 0, the simple duration is also at 0, and the first frame of video is presented. This is the inclusive begin of the interval. The simple duration proceeds normally up to 4 seconds.
simpleTime = REMAINDER( t, d )
where t
is within the active duration
Note: REMAINDER( t, d )
is defined as t -
(d*floor(t/d))
This section is informative.
Using this, a time of 4 (or 8 or 12) maps to the time of 0 on the simple duration. The endpoint of the simple duration is excluded from (i.e. not actually sampled on) the simple duration.
For most continuous media, this aligns to the internal media model, and so no frames (or audio samples) are ever excluded. However for sampled timeline media (like animation), the distinction is important, and requires a specific semantic for elements that are frozen.
This section is informative.
The effect of this semantic upon animation functions is detailed in the [SMIL-ANIMATION] module.
This section is informative
The SMIL 3.0 timing model supports synchronization based upon unpredictable events such as DOM events or user interface generated events. The model for handling events is that the notification of the event is delivered to the timing element, and the timing element uses a set of rules to resolve any synchronization dependent upon the event.
Note:
The semantics of element sensitivity to events are described by the following set of rules:
=
"always", then a new begin time is resolved for
the element based on the event time. Any specification of the event
in end is ignored for this event
instance.=
"never" or restart=
"whenNotActive", then any begin specification of the event is
ignored for this instance of the event. If end specifies the event, an end value
is resolved based upon the event time, and the active duration is
re-evaluated (according to the rules in Computing the active
duration).=
"never" and restart=
"whenNotActive" are equivalent and preclude a
restart.It is important to notice that in no case is a single event occurrence used to resolve both a begin and end time on the same element.
This section is informative
Rule 1a discourages the use of cases such as the following:
<smil ...> ... <par xml:id="bad_example" begin="link9.activateEvent"> <img begin="link9.activateEvent" .../> </par> ... </smil>
Various alternative approaches can be used. One possible approach is to define the descendant element to begin relative to the ascendant begin, as in the following example (the begin rule for the image could be simpler, but this illustrates the general point):
<smil ...> ... <par xml:id="better_example" begin="link9.activateEvent"> <img begin="better_example.begin" .../> </par> ... </smil>
The event sensitivity rules can be used with the restart attribute to describe "toggle" activation use cases, as described in the section: Using restart for toggle activation.
Since the same event instance cannot be used to resolve both the begin and end time on a single element, uses like the following will have behavior that may seem non-intuitive to some people:
<smil ...> ... <audio src="bounce.wav" begin="foo.activateEvent" end="foo.activateEvent+3s" restart="whenNotActive"/> ... </smil>
This example will begin repeating the audio clip when "foo" is clicked, and stop the audio clip 3 seconds after "foo" is clicked a second time. It is incorrect to interpret this example as playing the audio clip for 3 seconds after "foo" is clicked. For that behavior, the following markup should be used:
<smil ...> ... <audio src="bounce.wav" begin="foo.activateEvent" dur="3s" restart="whenNotActive"/> ... </smil>
The timing model and the user event model are largely orthogonal. While the timing model does reference user events, it does not define how these events are generated, and in particular does not define semantics of keyboard focus, mouse containment, "clickability", and related issues. Because timing can affect the presentation of elements, it may impact the rules for user event processing, however it only has an effect to the extent that the presentation of the element is affected.
In particular, many user event models will make no distinction between an element that is "playing" and one that is "frozen". The effects of the fill attribute apply only to the timing semantics. If an element is still visible while frozen, it behaves normally with respect to other semantics such as user event processing. In particular, elements such as a and area are still sensitive to user activation (e.g. clicks) when frozen.
This section is informative.
Related to event-activation is
link-activation. Hyperlinking has defined semantics in SMIL 1.0 to
seek a document to a point in time. When combined with interactive timing
(e.g. begin=
"indefinite"), hyperlinking yields a variant on
user-interactive content.
This section is informative.
The details of when hyperlinks activate an element, and when they seek the document timeline are presented in the section Hyperlinks and timing.
To convert a document time to an element local time, the original time is converted to a simple time for each time container from the root time container down to the parent time container for the element. This recursive algorithm allows for a simple model of the conversion from parent simple time to element active and element simple time. The first step calculates element active time, and the second step calculates element simple time.
The steps below assume that the associated times are resolved and not indefinite. If a required time is not resolved or is indefinite, then the conversion is not defined, and cannot be performed.
The input time is a time in parent simple time. This is normalized to the element active duration, adjusting for the accumulated synchronization offset (described in The accumulated synchronization offset).
Let tps be a time in parent simple time, B be the begin time for an element, and O be the accumulated synchronization offset for an element, measured in parent simple time.The element active time ta for any child element is:
ta = tps - B - O
The element simple time is the time that is used to establish runtime synchronization for a media element, or to compute an animation function's input value or sampling time. If the element is a time container, this is also the time that is seen by all children of a time container (as the time container element's simple time).
To compute the element simple time ts from an element active time ta, accounting for any repeat behavior:
If there is no repeating behavior:ts = taElse, the element simple time is just computed from the begin time of the most recent iteration - call this tlast-repeat. Some other mechanism (such as endsync logic or a media player) must note when the simple duration ends, and reset the value of tlast-repeat. If the element has not yet repeated, a value of 0 is used in place of tlast-repeat.
ts = ta - tlast-repeat
Note that the above semantic covers the special (ideal) case when the simple duration dur is fixed and does not vary. In this case (and this case only) tlast-repeat can be obtained directly for the simple duration dur and so the expression can be reduced to:
ts = REMAINDER( ta, dur )where REMAINDER( t, d ) is defined as (t - d*floor(t/d)).
When the document begins, the current wall-clock time is noted and saved as twallclock-begin. To convert a wall-clock value twc to an element active simple time ts, first convert twc to a document global time tra (i.e. an element active time for the root time container):
tra = twc - twallclock-begin
This may yield a negative time if the wallclock value is a time before the document began. Nevertheless, this is a legal value.
The time tra is then converted normally to element active time or element local time as needed.
Event times are generally stamped with a time relative to system time or when the document began. The conversion is as for wallclock values, in that the event time is converted to an active time for the root time container, and then converted normally to an element time.
To convert from one element timespace to another, the time for the first element te1 must first be converted to a simple time on the closest ascendant time container that contains both elements. Converting from an element time to the parent time reverses the process described above. Again, it is recursive, and so the conversions are described generically from element simple to element active time, and from element active to parent simple time.
To convert from element simple time to element active time requires the begin time of the most recent iteration, tlast-repeat. If the element does not repeat or has not yet repeated, a value of 0 is used in place of tlast-repeat.
ta = ts + tlast-repeat
Conversion from element active time to parent simple time uses the associated begin of the element and the accumulated synchronization offset.
tps = ta + B + O
This section is informative.
Note that the pure conversions do not take into account the clamping of active durations, nor the effects of fill (where time is frozen).
Global to local time conversions used to translate between timespaces must ignore these issues, and so may yield a time in the destination local timespace that is well before or well after the simple duration of the element.
This section is informative.
An alternate form of the conversion is used when actually sampling the time graph.
A time container is only sampled if it is active or frozen, and so no times will be produced that are before a time container begins. If the global to local time conversion for a time container yields a time during which the time container is frozen, the time is clamped to the value of the active end.
This section is informative
Hyperlinking semantics must be specifically defined within the time model in order to ensure predictable behavior. Earlier hyperlinking semantics, such as those defined by SMIL 1.0 are insufficient because they do not handle unresolved times, nor do they handle author-time restart restrictions. Here we extend SMIL 1.0 semantics for use in presentations using elements with unresolved timing (including interactive timing) and author-time restart restrictions.
A hyperlink may be targeted at an element by specifying the value of the id attribute of an element in the fragment part of the link locator. Traversing a hyperlink that refers to a timed element will behave according to the following rules:
In the above rules, the following additional constraint must also be respected:
This section is informative
Note that the first constraint means that a hyperlink to a child of a time container will never seek to a time earlier than the beginning of the time container. The second constraint implies that a hyperlink to a child that begins after the end of the parent simple duration will seek to the end of the parent, and proceed from there. While this may produce surprising results, it is the most reasonable fallback semantic for what is essentially an error in the presentation.
If a seek of the presentation time is required, it may be necessary to seek either forward or backward, depending upon the resolved begin time of the element and the presentation current time at the moment of hyperlink traversal.
beginEvent
,
endEvent
and any repeatEvent
events are not
raised.endEvent
is raised. The associated time for the event is
the document time before the seek.repeatEvents
are not raised.The net effect is that seeking forward to a presentation time puts the
document into a state largely identical to that as if the document
presentation time advanced undisturbed to reach the seek time. If the
presentation is authored with no beginEvent
,
endEvent
or repeatEvent
based timing and no
automatic hyperlinks, then state of the document after a seek should be
identical to that had the document presentation time advanced undisturbed to
reach the seeked-to time.
If the resolved activation time for an element that is the target of a hyperlink traversal occurs in the past, the presentation time must seek backwards. Seeking backwards will rewind any elements active at the time of hyperlinking.
beginEvent
, endEvent
or repeatEvent
events.endEvent
is raised. The associated time for the
event is the document time before the seek. This action does not resolve
any times in the instance times list for end times.repeatEvents
are not raised.=
"never" setting for an element; once the
begin time is resolved, it cannot be changed or restarted.This section is informative
These hyperlinking semantics assume that a record is kept of the resolved begin time for all elements, and this record is available to be used for determining the correct presentation time to seek to. For example:
<smil ...> ... <par begin="0"> <img xml:id="A" begin="10s" .../> <img xml:id="B" begin="A.begin+5s" .../> <img xml:id="C" begin="B.activateEvent" .../> <img xml:id="D" begin="C.begin+5s" .../> ... <a href="#D">Begin image D</a> </par> ... </smil>
The begin time of elements A and B can be immediately resolved to be at 10 and 15 seconds respectively. The begin of elements C and D are unresolved when the document starts. Therefore activating the hyperlink will resolve the begin of D but have no effect upon the presentation time for element C.
Now, assume that B is clicked at 25 seconds into the presentation. The click on B resolves the begin of C; this in turn resolves D to begin at 30 seconds. From this point on, traversing the hyperlink will cause the presentation time to be seeked to 30 seconds.
If at 60 seconds into the presentation, the user again clicks on B, D will become re-resolved to a presentation time of 65 seconds. Subsequent activation of the hyperlink while D is active will result in the seeking the presentation to 65 seconds. If the hyperlink is activated when D is no longer active, the presentation will seek to the earliest resolved begin time of D, at 30 seconds.
For a child of a sequence time container, if a hyperlink targeted to the child is traversed, this seeks the sequence to the beginning of the child.
endEvent
event is raised, with the current time as the associated event time.beginElement()
or beginElementAt()
is
called for the child of a sequence time container (subject to restart
semantics), any currently active or frozen child is stopped and the new
child is begun at the current time (even if the element has a scheduled
begin time). Unlike hyperlinking, no seek is performed. The sequence will
play normally following the child that is begun with the method call
(i.e. as though the child had begun at its normal time).This section is informative
Note that if a hyperlink targets (or if beginElement()
or
beginElementAt()
is called for) an element A
defined to begin when another element B ends, and the other
element B has (e.g.) an event-base or syncbase end, the
hyperlink or method call will not end element B. It will
only activate element A. If the two elements are siblings
within a seq or excl time container, the parent time
container enforces its semantics and stops (or pauses) the running
element.
If a hyperlink targets a child of an excl time container, activating the link will seek to the earliest computed begin. This means that pause/defer stack semantics do not need to be accounted for when linking to an element. Instead the document timeline will simply be seeked to the first resolved time for the element, or seeked to the start of the time container and the target element simply started if there is no resolved begin time.
This section is informative
There are several cases in which times may change as the document is presented. In particular, when an element time is defined relative to an event, the time (i.e. the element begin or active end) is resolved when the event occurs. Another case arises with restart behavior - the element gets a new begin and active end time when it restarts. Since the begin and active end times of one element can be defined relative to the begin or active end of other elements, any changes to times must be propagated throughout the document.
When an element "foo" has a begin or active end time that specifies a syncbase element (e.g. "bar" as below):
<img xml:id="foo" begin="bar.end" .../>
we say that "foo" is a time-dependent of "bar" - that is, the "foo" begin time depends upon the active end of "bar". Any changes to the active end time of "bar" must be propagated to the begin of "foo" so that "foo" begins properly when "bar" ends. The effect on "foo" of the propagated change depends upon the state of "foo" when the change happens.
This section is informative.
One exception to normal processing is made for elements that are deferred according to excl interrupt semantics. This exception is made to simplify the model: once an element is deferred, it will stop normal handling of time change notices that are propagated to the element begin conditions, as time dependents of syncbase elements. That is, with respect to the behavior of the element as a time dependent, the element behaves as though it had already begun. This exception is made so that the deferred element cannot change its begin time due to syncbase element changes, while it is deferred. In effect, the element should have begun at the time it was deferred, and so it should no longer handle changed time notices.
This section is informative
In some cases, the semantics of restart may preclude the correct propagation of changes to time, as in the following example:
<smil ...> ... <par> <img xml:id="img1" dur="10s" end="activateEvent" .../> <video begin="img1.end-3s" restart="whenNotActive" .../> </par> ... </smil>
If the user clicks the image at 8 seconds, the image will end at that point, and the changed end time will propagate to the video. However, the video will have begun at 7 seconds (3 seconds before the calculated end of 10 seconds), and cannot restart. The propagated change will be ignored. See also Interaction with restart semantics in the section on Evaluation of begin and end time lists.
This section is informative
The implicit duration of a time container is defined in terms of the children of the container. The children can be thought of as the "media" that is "played" by the time container element. The semantics are specific to each of the defined time container variants, and are described in the respective sections: The par element, the seq element, and the excl element.
Note that the term "computed values" should not be confused with the values of times that are dynamic within the time graph. In the following example, the video will be cut short if the user activates (e.g., clicks on) it before 10 seconds. If the user does not click, the par has a simple duration of 10 seconds. If the user activates the video at 5 seconds, the par has a simple duration of 8 seconds. Although the original end time for the video could be computed by an implementation as 10 seconds, the endsync semantics must be evaluated with the updated times that account for the user events.
<smil ...> ... <par endsync="last" > <audio dur="8s" .../> <video begin="0" dur="10s" end="click" .../> </par> ... </smil>
Time containers place certain overriding constraints upon the child elements. These constraints can cut short the active duration of any child element.
All time containers share the basic overriding constraint:
This section is informative
While the child may define a sync relationship that places the begin before the parent begin, the child is not active until the parent begins. This is equivalent to the semantic described in Negative begin delays.
If the child defines an active duration (or by the same token a simple duration) that extends beyond the end of the parent simple duration, the active duration of the child will be cut short when the parent simple duration ends. Note that this does not imply that the child duration is automatically shortened, or that the parent simple duration is "inherited" by the child.
For example:
<par dur="10s" repeatDur="25s"> <video dur="6s" repeatCount="2" .../> <text xml:id="text1" begin="5s" dur="indefinite" .../> <audio begin="text1.end" .../> </par>
The video will play once for 6 seconds, and then a second time but only for 4 seconds - the last 2 seconds will get cut short and will not be seen. The text shows up for the last 5 seconds of the par, and the indefinite duration is cut short at the end of the simple duration of the par. The audio will not show up at all, since it is defined to begin at the end of the active duration of the previous element (the text element). Since the text element ends when the time container ends, the audio would begin after the time container has ended, and so never is heard. When the par repeats the first time, everything happens just as it did the first time. However the last repeat is only a partial repeat (5 seconds), and so only the video will be seen, but it will not be seen to repeat, and the last second of the video will be cut off.
In addition, excl time containers allow only one child to play at once. Subject to the priorityClass semantics, the active duration of an element may be cut short when another element in the time container begins.
This section is informative.
The fill attribute is also used to extend the active duration if it is less than the duration specified in the min attribute.
<par dur="5s"> <img xml:id="img" min="7s" dur="4s" fill="freeze".../> </par>
This section is informative
SMIL 1.0 defined constraints on sync-arc definition (e.g., begin="id(image1)(begin)"), allowing references only to qualified siblings. SMIL 2.0 explicitly removes this constraint. SMIL 2.0 also adds event-based timing. Both sync-arcs and event-timing are constrained by the parent time container of the associated element as described above.
While a sync-arc is explicitly defined relative to a particular element, if this element is not a sibling element, then the sync is resolved as a sync-relationship to the parent (i.e. to an offset from the parent begin).
This section is informative
Note that in particular, an element defined with a sync-arc begin will not automatically force the parent or any ancestor time container to begin.
For the case that an element with a sync-arc is in a parent (or ancestor) time container that repeats: for each iteration of the parent or ancestor, the element is played as though it were the first time the parent timeline was playing. With each repeat of the parent, the sync-arc will be recalculated to yield a begin time relative to the parent time container. See also the section Resetting element state.
This section is informative
The specifics for event-based timing are discussed in the Event Sensitivity section.
Whether or not media with zero duration and no fill period is retrieved and/or briefly rendered is implementation dependent.
This section is informative
When an element begins, any event-based begin times are cleared. In the following example, if an activate event occurs and then one second later bar ends, then foo begins immediately and the element does not restart four seconds later regardless of the restart setting. However, if an activate event occurs and bar does not end during the next five seconds, the element will restart at the end of that time.
<audio xml:id="foo" begin="bar.end; activateEvent+5s".../>
This section is normative.
This section is informative
This section describes what a language designer must actually do to specify the integration of SMIL Timing and Synchronization support into a host language. This includes basic definitions, constraints upon specification, and allowed/supported events.
The host language designer must define some basic concepts in the context of the particular host language. These provide the basis for timing and presentation semantics.
application/smil+xml
" or
"application/smil
").This section is informative
A typical example for "presenting a document" is displaying it on a screen. Possible definitions for the document begin are that the document begins when the complete document has been received by a client over a network, or that the document begins when certain document parts have been received. A typical example of the document end is when the associated application exits or switches context to another document.
media
" argument value
to the dur attribute.This section is normative.
This section is informative
In SMIL 2.1 four DOM methods for controlling the timing of elements were reserved. These methods are now defined. The definition is essentially the same as the definition in SMIL Animation [SMIL-ANIMATION].
This section is informative.
Any XML-based language that integrates SMIL Timing will inherit the basic interfaces defined in DOM [DOM2] (although not all languages may require a DOM implementation). SMIL Timing specifies the interaction of timing functionality and DOM. SMIL Timing also defines constraints upon the basic DOM interfaces, and specific DOM interfaces to support SMIL Timing. The DOM Modules chapter has more information about DOM support in SMIL.
No syntax support is required to make use of the defined interfaces, although the "indefinite" argument value on the begin and end attributes can be used to describe timing that will be initiated by DOM methods. In any case, the actions of DOM timing methods are subject to the constraints of the time model, as described in this document.
A language integrating SMIL Timing and Synchronization need not require a DOM implementation.
This section is informative
SMIL event-timing assumes that the host language supports events, and that the events can be bound in a declarative manner. DOM Level 2 Events [DOM2Events] describes functionality to support this.
The specific events supported are defined by the host language. If no events are defined by a host language, event-timing is effectively omitted.
This module defines a set of events that may be included by a host language. These include:
This section is informative.
If an element is restarted while it is currently
playing, the element will raise an endEvent
and then a
beginEvent
, as the element restarts.
In order to make the model operate consistently and
remove the effects of synchronization slew in a chain of event times, the
timestamp value associated with events such as the beginEvent
,
endEvent
, and repeat
events is not (necessarily)
the actual time that the event is raised, nor is it the time when a time
dependent is actually notified of the event. Rather the event timestamp is
the earliest time that the event could be raised (given the
timing model semantics, and assuming that elements would begin and end
precisely when they are defined to). There are three basic cases
corresponding to begin and end conditions with zero, positive, and negative
offsets respectively:
This section is informative.
These examples assume video and audio media that are recorded to be in exact sync with one another.
<par dur="indefinite"> <img xml:id="foo" end="click" .../> <video xml:id="bar" begin="foo.endEvent" .../> <audio xml:id="copy" begin="foo.end" .../> </par>
The image "foo" will end when the user clicks on it. The defined time of
the end is actually the time of the click event (even if it takes a while to
propagate the click event through the presentation mechanism). The "foo"
element will raise an endEvent
with a timestamp equal to the
time of the click event. The behavior in this example is that "bar" and
"copy" will be in precise synchronization (although "bar" may actually begin
very slightly later, since it can take a while to propagate the events
through a system).
This section is informative.
<par dur="indefinite"> <img xml:id="foo" .../> <video xml:id="bar" begin="foo.click+3s" .../> <audio xml:id="copy" begin="bar.beginEvent" .../> </par>
The video "bar" will begin 3 seconds after the user clicks on "foo". The
beginEvent
for "bar" will have a timestamp equal to the
"foo.click" event timestamp plus 3 seconds. The behavior is that in the
example above, "bar" and "copy" will be in precise synchronization (although
"copy" may actually begin slightly later, since it can take a while to
propagate the events through a system).
This section is informative.
<par dur="indefinite"> <img xml:id="foo" .../> <video xml:id="bar" begin="foo.click-3s" .../> <audio xml:id="copy" begin="bar.beginEvent" .../> </par>
The video "bar" will begin when the user clicks on "foo". The video will
begin to play at a 3 second offset into the actual content, because it is
defined to begin 3 seconds before the click. However, since "bar" cannot
begin any sooner than "now" when the event is raised, it will raise a
beginEvent
that has the same time as the "foo.click" event. Thus
in this case, the audio element "copy" will be precisely three seconds behind
(out of sync with) the video.
Additional time model constraints can cause the beginEvent
(or endEvent
) event timestamp to differ from the calculated
begin (or end) time for an element. For example the element can specify a
begin time before the beginning of its parent time container (either with a
negative offset value, or with a syncbase time that resolves to a time before
the parent begin). In this case, a time dependent of the begin syncbase time will be defined relative
to the calculated begin time. However, the element is constrained to not
actually begin before the parent time container. The beginEvent
will be raised when the element actually begins - in the example case when
the parent time container begins. Similarly, the endEvent
is
raised when the element actually ends, which may differ from the calculated
end time (e.g. when the end is specified to be after the end of the parent
simple duration).
The distinction between syncbase and event times can be useful in certain situations. Consider the following example:
<par> <par begin="5s"> <par begin="-5s"> <img xml:id="foo" begin="1s; 8s" dur="3s" .../> </par> </par> <img xml:id="bar" begin="foo.begin" dur="1s" .../> <audio xml:id="beep" begin="foo.beginEvent" dur="1s" .../> </par>
The "foo" element defines two intervals. The inner par cuts off - but does not prune - the first interval, because the innermost par is constrained by the middle par and cannot actually begin until 5s into the document. However the inner par is still synchronized to the document time of 0s. As such, "bar" will play twice: once at 1 second, and again at 8 seconds, because syncbase values use calculated interval times. However the "beep" audio will only play once at 8 seconds which is when "foo" is actually displayed, because intervals that are cut off do not raise events.
While authors are unlikely to author the above example, similar cases can
easily arise using syncbase timing. When it is important to distinguish the
observed begin time from the scheduled begin time, event-value timing with
the beginEvent
or endEvent
can be used. However,
the author must be aware of the constraints on event-value timing. These
include the event sensitivity
constraints, and the fact that many implementations will not optimize
scheduling and media preparation for elements with event-value timing as well
as for elements with scheduled syncbase-value timing. See also the discussion
Propagating changes to times.
This section is informative.
SMIL Timing supports several methods for controlling the behavior of
animation: beginElement()
, beginElementAt(),
endElement(),
and endElementAt()
. These methods are
used to begin and end the active duration of an element. Authors can (but are
not required to) declare the timing to respond to the DOM using the following
syntax:
<img begin="indefinite" end="indefinite" .../>
If a DOM method call is made to begin or end the element (using
beginElement()
, beginElementAt()
,
endElement()
or endElementAt()
), each method call
creates a single instance time (in the appropriate instance times list).
These times are then interpreted as part of the semantics of lists of times,
as described in Evaluation of
begin and end time lists.
beginElement()
or
endElement()
call is the current presentation time at the
time of the DOM method call.beginElementAt()
or
endElementAt()
call is the current presentation time at the
time of the DOM method call, plus or minus the specified offset.beginElement()
is subject to the restart attribute in the same manner
that event-based begin timing is. Refer also to the section The restart attribute.The expectation of the following interface is that an instance of the
ElementTimeControl interface can be obtained by using binding-specific
casting methods on an instance of an animate element. A DOM application can
use the hasFeature
method of the DOMImplementation interface to determine
whether the ElementTimeControl
interface is supported or not. The feature string for this interface is
"TimeControl".
interface ElementTimeControl { void beginElement(); void beginElementAt(in float offset)); void endElement(); void endElementAt(in float offset); };
beginElement
void |
beginElementAt
float |
offset |
The offset in seconds at which to begin the element. |
void |
endElement
void |
endElementAt
float |
offset |
The offset in seconds at which to end the element. Must be >= 0. |
void |
TimeEvent
interface provides specific contextual
information associated with Time events.
interface TimeEvent : events::Event { readonly attribute views::AbstractView view; readonly attribute long detail; void initTimeEvent(in DOMString typeArg, in views::AbstractView viewArg, in long detailArg); };
view
of type
views::AbstractView
, readonlyview
attribute identifies the
AbstractView
from which the event was
generated.
detail
of type
long
, readonlyEvent
, depending on the type of event.
initTimeEvent
initTimeEvent
method is used to initialize
the value of a TimeEvent
created through the
DocumentEvent
interface. This method may only
be called before the TimeEvent
has been
dispatched via the dispatchEvent
method,
though it may be called multiple times during that phase if
necessary. If called multiple times, the final invocation
takes precedence.
DOMString |
typeArg |
Specifies the event type. | ||
views::AbstractView |
viewArg |
Specifies the Event 's
AbstractView . |
||
long |
detailArg |
Specifies the Event 's detail. |
The different types of events that can occur are:
// File: smil.idl #ifndef _SMIL_IDL_ #define _SMIL_IDL_ #include "dom.idl" #pragma prefix "dom.w3c.org" module smil { typedef dom::DOMString DOMString; interface ElementTimeControl { void beginElement(); void beginElementAt(in float offset); void endElement(); void endElementAt(in float offset); }; interface TimeEvent : events::Event { readonly attribute views::AbstractView view; readonly attribute long detail; void initTimeEvent(in DOMString typeArg, in views::AbstractView viewArg, in long detailArg); }; }; #endif // _SMIL_IDL_
package org.w3c.dom.smil; import org.w3c.dom.DOMException; public interface ElementTimeControl { public void beginElement(); public void beginElementAt(float offset); public void endElement(); public void endElementAt(float offset); }
package org.w3c.dom.smil; import org.w3c.dom.events.Event; import org.w3c.dom.views.AbstractView; public interface TimeEvent extends Event { public AbstractView getView(); public int getDetail(); public void initTimeEvent(String typeArg, AbstractView viewArg, int detailArg); }
This section is normative.
This section is informative
The following concepts are the basic terms used to describe the timing model.
A synchronization relationship is defined by the author to express that two or more elements' playback is synchronized.
A time graph is used to represent the temporal relations of elements in a document with SMIL timing. Nodes of the time graph represent elements in the document. Parent nodes can "contain" children, and children have a single parent. Siblings are elements that have a common parent. The links or "arcs" of the time graph represent synchronization relationships between the nodes of the graph.
The time model description uses a set of adjectives to describe particular concepts of timing:
Global time is defined relative to the common reference for all elements, the document root. This is sometimes also referred to as document time.
Within a document, when a given element is active or "plays", the contents of that element progress from the beginning of the active duration to the end of the active duration. There will also be a progression from the beginning to the end of each simple duration (the distinction is clearest when the element repeats). It is often convenient to talk about times in terms of a given element's simple duration or its active duration. Generically, this is referred to as local time, meaning that times are relative to an element-local reference.
The following terms are used to more precisely qualify local times:
To be meaningful, these terms are described relative to some element. For example, when describing timing semantics, element active time refers to active time for the element under discussion, and parent simple time refers to simple time for that element's parent.
Conversion from global (document) time to an element time, or from one element time to another element time, is described in Converting between local and global times.
When measuring or calculating time, a reference element and the local time form (active, simple or media time) are specified. The measured time or duration is defined in terms of the element time progress. E.g. if the reference element pauses, this may impact the semantics of times or durations measured relative to the element.
Linear media is continuous media that cannot be played in a random-access manner. For example, most Internet streaming video and audio are linear.
Non-linear media can be played in a random access manner. For example, algorithmic animation is non-linear. Discrete media may behave in a non-linear manner.
The linear or non-linear behavior of the media is not a function of the media type, but rather of the renderer or playback engine, and often depends upon the delivery mechanism for the media.
An element is considered to have scheduled timing if the element's start time is given relative to the begin or active end of another element. A scheduled element can be inserted directly into the time graph.
The start of the interval in which the document is presented is referred to as the document begin.
The end of the interval in which the document is presented is referred to as the document end.
The difference between the end and the begin is referred to as the document duration.
This section is informative
Begin and active end times in SMIL 3.0 can be specified to be relative to
events that are raised in the document playback environment. This supports
declarative, interactive timing. Interactive in this sense includes
user events such as mouse clicks, events raised by media players like a
mediaComplete
event, and events raised by the presentation
engine itself such as a pause
event.
In scheduled timing, elements are timed relative to other elements. The syncbase for an element A is the other element B to which element A is relative. More precisely, it is the begin or active end of the other element. The syncbase is not simply a scheduled point in time, but rather a point in the time graph.
"Sync-arc" is an abbreviation for "synchronization arc". Sync-arcs are used to relate nodes in the time graph, and define the timing relationship between the nodes. A sync-arc relates an element to its syncbase. The sync-arc may be defined implicitly by context, explicitly by Id-value or event name, or logically with special syntax.
A Clock is a particular timeline reference that can be used for synchronization. A common example that uses real-world local time is referred to as wall-clock timing (e.g. specifying 10:30 local time). Other clocks may also be supported by a given presentation environment.
Coordinated Universal Time (UTC) is the universal time scale on which time zones the world over are based. UTC is based on International Atomic Time (TAI) with leap seconds added at irregular intervals to compensate for irregularities in the Earth's rotation, so that when averaged, the Sun crosses the Greenwich meridian at noon UTC to within 0.9s. Times given in UTC are almost always given in terms of a 24-hour clock. Thus, 14:42 is 2:42 p.m., and 21:17 is 9:17 p.m.
A hyperlink into or within a timed document may cause a seek of the current presentation time or may activate an element (if it is not in violation of any timing model rules).
During playback, an element may be activated automatically by the
progression of time, via a hyperlink, or in response to an event. When an
element is activated, playback of the element begins.
SMIL includes support for declaring media, using element syntax defined in "The SMIL Media Object Module". The media that is described by these elements is described as either discrete or continuous:
Time containers group elements together in time. They define common, simple synchronization relationships among the grouped child elements. In addition, time containers constrain the time that children may be active. Several containers are defined, each with specific semantics and constraints on its children.
SMIL timing and synchronization support ultimately controls a set of content or media elements. The content includes things like video and audio, images and vector graphics, as well as text or HTML content. SMIL documents use the SMIL media elements to reference this content. XML and HTML documents that integrate SMIL 3.0 functionality may use SMIL media elements and/or content described by the integrated language (e.g. paragraphs in HTML).
All elements - content/media as well as time containers - support timing markup to describe a begin time and a duration, as well as the ability to play repeatedly. There are several ways to define the begin time. The semantics vary somewhat depending upon an element's time container.
The time model defines two concepts of duration for each element - the simple duration and the active duration. These definitions are closely related to the concept of playing something repeatedly.
The constraints of a parent time container may override the duration of its children. In particular, a child element may not play beyond the simple end of the time container.
The terms for these durations can be modified with the Descriptive Terms for Times, to further distinguish aspects of the time graph.
SMIL 1.0 introduced the notion of synchronization behavior, describing user agent behavior as implementing either "hard synchronization" or "soft synchronization". Using hard sync, the entire presentation would be constrained to the strict description of sync relationships in the time graph. Soft sync allowed for a looser (implementation dependent) performance of the document.
While a document is playing, network congestion and other factors will sometimes interfere with normal playback of media. In a SMIL 1.0 hard sync environment, this will affect the behavior of the entire document. In order to provide greater control to authors, SMIL 2.0 extends the hard and soft sync model to individual elements. This support allows authors to define which elements and time containers must remain in strict or "hard" sync, and which elements and time containers can have a "soft" or slip sync relationship to the parent time container.
See also the section: The syncBehavior, syncTolerance, and syncMaster attributes: controlling runtime synchronization.
The concepts of interval pruning and cutting off are distinct and should not be confused.
In some cases, after an interval has been created, it must later be pruned (deleted/removed from the timegraph) as more information becomes known and semantic constraints must be applied. When an interval is pruned, it will not be shown, it will not raise begin or end events, and any associated instance times for syncbase time dependents must be removed from the respective instance times lists. It is as though the pruned interval had not been specified.
In other cases, especially related to negative begin times on parent time containers, a valid interval for a child may not be shown, even though it is otherwise legal with respect to the parent time constraints. These intervals are said to be cut off.
For example:
<par begin="-10s" dur="20s"> <img xml:id="slide1" src="slide1.jpg" dur="3s" /> <img xml:id="slide2" src="slide2.jpg" begin="slide1.end+3s" dur="10s" /> <img xml:id="note1" src="note1.jpg" begin="slide1.beginEvent" dur="20s" /> </par>
The "slide1" image will be cut off, but is not pruned. It is cut off because the par could not have been started 10s before its parent time container, and instead will be started at 0s into its parent time synced at 10s into its simple duration. The "slide1" image begins and ends before 10s into the par, and so cannot be shown and is cut off, Intervals that are cut off are not shown and do not raise begin or end events, but still create valid instance times for any syncbase time dependents. Thus, "slide2" will be shown (the interval is from minus 4 seconds to 6 seconds, document time, and so will be shown for 6 seconds, from 0 seconds to 6 seconds), but "note1" will not be shown.
This section is normative.
This section defines the seventeen SMIL 3.0 Timing Modules, which include the BasicInlineTiming module and sixteen other modules that combine to provide full SMIL 3.0 timing support. The separation of the SMIL 3.0 Timing modules is based on the inclusion of the syntactic expression of features using elements, attributes, and attribute values. Including a module in a profile adds both the syntax and associated semantics defined elsewhere in this specification to that profile.
fill=transition
is only supported when
BasicTransitions or InlineTransitions is included in the language
profile. If FillDefault is not included in the profile,
fill=default
is interpreted the same as
fill=auto
.fill="transition
" is only supported when
BasicTransitions or InlineTransitions is included in the language
profile. If FillDefault is not included in the profile,
fill="default
" is interpreted the same as
fill="auto"
.fill=transition
is only supported when
BasicTransitions or InlineTransitions is included in the language
profile.fill=transition
is only supported when
BasicTransitions or InlineTransitions is included in the language
profile. If FillDefault is not included in the profile,
fill=default
is interpreted the same as
fill=auto
.This section is informative.
This section includes a set of examples that illustrate both the usage of the SMIL syntax, as well as the semantics of specific constructs. This section is informative.
Note: In the examples below, the additional syntax related to layout and other issues specific to individual document types is omitted for simplicity.
All the children of a par begin by default when the par begins. For example:
<par> <img xml:id="i1" dur="5s" src="img.jpg" /> <img xml:id="i2" dur="10s" src="img2.jpg" /> <img xml:id="i3" begin="2s" dur="5s" src="img3.jpg" /> </par>
Elements "i1" and "i2" both begin immediately when the par begins, which is the default begin time. The active duration of "i1" ends at 5 seconds into the par. The active duration of "i2" ends at 10 seconds into the par. The last element "i3" begins at 2 seconds since it has an explicit begin offset, and has a duration of 5 seconds which means its active duration ends 7 seconds after the par begins.
Each child of a seq begins by default when the previous element ends. For example:
<seq> <img xml:id="i1" begin="0s" dur="5s" src="img1.jpg" /> <img xml:id="i2" dur="10s" src="img2.jpg" /> <img xml:id="i3" begin="1s" dur="5s" src="img3.jpg" /> </seq>
The element "i1" begins immediately, with the start of the seq, and ends 5 seconds later. Note: specifying a begin time of 0 seconds is optional since the default begin offset is always 0 seconds. The second element "i2" begins, by default, 0 seconds after the previous element "i1" ends, which is 5 seconds into the seq. Element "i2" ends 10 seconds later, at 15 seconds into the seq. The last element, "i3", has a begin offset of 1 second specified, so it begins 1 second after the previous element "i2" ends, and has a duration of 5 seconds, so it ends at 21 seconds into the seq.
<par> <excl> <par xml:id="p1"> ... </par> <par xml:id="p2"> ... </par> </excl> <a href="p1"><img src="Button1.jpg"/></a> <a href="p2"><img src="Button2.jpg"/></a> </par>
This example models jukebox-like behavior. Activating the first image
hyperlink activates the media items of parallel container "p1". If the
link on the second image is traversed, "p2" is started (thereby
deactivating "p1" if it would still be active) from time 0.
<smil ...> ... <par> <excl> <par begin="btn1.activateEvent"> ... </par> <par begin="btn2.activateEvent"> ... </par> </excl> <img xml:id="btn1" src=... /> <img xml:id="btn2" src=... /> </par> ... <smil>
The same jukebox example, using event-based activation.
<excl> <ref xml:id="a" begin="0s" ... /> <ref xml:id="b" begin="5s" ... /> </excl>
In the example above, the beginning of "b" deactivates "a" (assuming that a is still active after 5 seconds). Note that this could also be modeled using a sequence with an explicit duration on the children. While the scheduled syntax is allowed, this is not expected to be a common use-case scenario.
For simple media elements (i.e., media elements that are not time containers) that reference discrete media, the implicit duration is defined to be 0. This can lead to surprising results, as in this example:
<seq> <img src="img1.jpg" /> <video src="vid2.mpg" /> <video src="vid3.mpg" /> </seq>
The implicit syncbase of a sequence is defined to be the effective active end of the previous element in the sequence. In the example, the implicit duration of the image is used to define the simple and active durations. As a result, the default begin of the second element causes it to begin at the same time as the image. Thus, the image will not show at all! Authors will generally specify an explicit duration for any discrete media elements.
There is an important difference between the semantics of end and dur. The dur attribute, in conjunction with the begin time, specifies the simple duration for an element.
This is the duration that is repeated when the element also has a repeat behavior specified. The attribute end on the other hand overrides the active duration of the element. If the element does not have repeat behavior specified, the active duration is the same as the simple duration. However, if the element has a repeat behavior specified, then the end will override the repeat, but will not affect the simple duration. For example:
<smil ...> ... <seq repeatCount="10" end="stopBtn.activateEvent"> <img src="img1.jpg" dur="2s" /> <img src="img2.jpg" dur="2s" /> <img src="img3.jpg" dur="2s" /> </seq> ... </smil>
The sequence will play for 6 seconds on each repeat iteration. It will play through 10 times, unless the user clicks on a "stopBtn" element before 60 seconds have elapsed.
When an implementation supports the DOM methods described in this document, it will be possible to make an element begin or end the active duration using script or some other browser extension. When an author wishes to describe an element as interactive in this manner, the following syntax can be used:
<audio src="song1.au" begin="indefinite" />
The element will not begin until the beginElement()
method is
called.
This section is informative.
SMIL 1.0 defines the model for timing, including markup to define element timing, and elements to define parallel and sequence time containers. This version introduces some syntax variations and additional functionality, including:
The complete syntax is described here, including syntax that is unchanged from SMIL 1.0.
This section is informative.
A significant motivation for SMIL 2.0 is the desire to integrate declarative, determinate scheduling with interactive, indeterminate scheduling. The goal is to provide a common, consistent model and a simple syntax.
Note that "interactive" content does not refer simply to hypermedia with support for linking between documents, but specifically to content within a presentation (i.e. a document) that is activated by some interactive mechanism (often user-input events, but including local hyperlinking as well).
SMIL 3.0 describes extensions to SMIL 1.0 to support interactive timing of elements. These extensions allow the author to specify that an element should begin or end in response to an event (such as a user-input event like "activateEvent" or "click"), or to a hyperlink activation, or to a DOM method call.
The syntax to describe this uses event-value specifications and the
special argument value "indefinite" for the begin and end attribute values. Event values describe
user interface and other events. If an element should only begin (or end)
with a DOM method call, the begin and
end attributes allow the special value
"indefinite" to indicate this. Setting begin="
indefinite"
can also be used when a
hyperlink will be used to begin the element. The element will begin when the
hyperlink is actuated (usually by the user clicking on the anchor). It is not
possible to control the active end of an element using hyperlinks.
SMIL 2.0 represents an evolution from earlier multimedia runtimes. These were typically either pure, static schedulers or pure event-based systems. Scheduler models present a linear timeline that integrates both discrete and continuous media. Scheduler models tend to be good for storytelling, but have limited support for user-interaction. Event-based systems, on the other hand, model multimedia as a graph of event bindings. Event-based systems provide flexible support for user-interaction, but generally have poor scheduling facilities; they are best applied to highly interactive and experiential multimedia.
The SMIL 1.0 model is primarily a scheduling model, but with some flexibility to support continuous media with unknown duration. User interaction is supported in the form of timed hyperlinking semantics, but there was no support for activating individual elements via interaction.
To integrate interactive content into SMIL timing, the SMIL 1.0 scheduler model is extended to support several new concepts: indeterminate timing and event-activation.
With indeterminate timing, an element has an undefined begin or end time. The element still exists within the
constraints of the document, but the begin or end time is determined by some external
activation. Activation may be event-based (such as by a user-input
event), hyperlink based (with a hyperlink targeted at the element), or DOM
based (by a call to the beginElement()
or
beginElementAt()
methods). From a scheduling perspective, the
time is described as unresolved.
The event-activation support provides a means of associating an event with the begin or end time for an element. When the event is raised (e.g. when the user clicks on something), the associated time is resolved to a determinate time. begin or end time is computed as the time the event is raised plus or minus any specified offset.
The computed time defines the synchronization for the element relative to the parent time container. It is possible for the computed begin or end time to occur in the past, e.g. when a negative offset value is specified, or if there is any appreciable delay between the time the event is raised and when it is handled by the SMIL implementation. See also the section Handling negative offsets for begin.
Note that an event based end will not be activated until the element has already begun. Any specified end event is ignored before the element begins.
The constraints imposed on an element by its time container are an important aspect of the event-activation model. In particular, when a time container is itself inactive (e.g. before it begins or after it ends), no events are handled by the children. If the time container is frozen, no events are handled by the children. No event-activation takes place unless the time container of an element is active. For example:
<smil ...> ... <par begin="10s" dur="5s"> <audio src="song1.au" begin="btn1.activateEvent" /> </par> ... </smil>
If the user activates (e.g., clicks on) the "btn1" element before 10 seconds, or after 15 seconds, the audio element will not play. In addition, if the audio element begins but would extend beyond the specified active end of the par container, it is effectively cut off by the active end of the par container.
See also the discussion of Event sensitivity.
This section is informative.
The SMIL 3.0 specification extends the functionality SMIL 2.1 Content Control Modules [SMIL21-content-control] by introducing three new attributes: allowReorder, systemBaseProfile, and systemVersion. There are no new elements or other attributes provided in this version because, with the introduction of SMIL State functionality in SMIL 3.0, it is expected that new developments for managing control of content and control flow will migrate to the State-based notation. The editorial changes for SMIL 3.0 are (1) a clarification in a Normative section on expected behaviour for user agents that support dynamic evaluation and system- and/or custom-test variables, and (2) a repartitioning of the content control module structure in order to support the SMIL Tiny profile.
This section is normative.
This section defines the SMIL 3.0 content control modules. These modules contain elements and attributes which provide for runtime content choices and optimized content delivery. SMIL content control functionality is partitioned across five modules:
Since all of the content control elements and attributes are defined in modules, designers of other markup languages can reuse this functionality on a module by module basis when they need to include media content control in their language.
The functionality in the CustomTestAttributes module builds on the functionality of the BasicContentControl module; profiles implementing the CustomTestAttributes module must also implement the BasicContentControl and RequiredContentControl modules. The PrefetchControl and SkipContentControl modules have no prerequisites.
This section is informative.
In some of the module descriptions for content control, the concept of "user preference" may be present. User preferences are usually set by the playback engine using a preferences dialog box, but this specification does not place any restrictions on how such preferences are communicated from the user to the SMIL player.
It is implementation dependent when content control attributes are evaluated. Attributes may be evaluated multiple times. Dynamic reevaluation is allowed but not required. When dynamic reevaluation is supported by a user agent, it is expected that any system- or custom-test variable will be evaluated at the beginning of a node's execution (either at its initial begin time or each time a repeated element restarts). For situations in which more explicit control over reevaluation is required, the use of the SMIL 3.0 State modules is encouraged.
This section is normative.
SMIL 1.0 provides a "test-attribute" mechanism to process an element only when certain conditions are true, for example when the language preference specified by the user matches that of a media object. One or more test attributes may appear on media object references or timing structure elements; if the attribute evaluates to true, the containing element is played, and if the attribute evaluates to false the containing element is ignored. SMIL 1.0 also provides the switch element for expressing that a set of document parts are alternatives, and that the first one fulfilling certain conditions should be chosen. This is useful to express that different language versions of an audio file are available, and that the client may select one of them.
The SMIL 3.0 BasicContent module includes the test attribute functionality from SMIL 1.0 and extends it by supporting new system test attributes. This section will describe the use of the predefined system test attributes, the switch element and test attribute in-line placement. A mechanism for extending test attributes is presented in the CustomTestAttributes module.
This specification defines a list of test attributes that can be added to language elements, as allowed by the language designer. In SMIL 1.0, these elements are synchronization and media elements. Conceptually, these attributes represent Boolean tests. When any of the test attributes specified for an element evaluates to false, the element carrying this attribute is ignored.
SMIL 3.0 supports the full set of SMIL 2.1 system attributes. The SMIL 2.1 compatible system test attributes are:
- systemBitrate
- systemCaptions
- systemLanguage
- (note: this attribute has been deprecated in favor of systemCaptions or systemOverdubOrSubtitle)
- systemScreenDepth
- systemScreenSize
Note that, with the exception of , the names of these attributes have been changed to reflect SMIL 3.0's camelCase conventions. The SMIL 1.0 hyphenated names are deprecated in this release.
SMIL 3.0 also supports system test attributes that define additional characteristics of the system environment. These are:
Finally, SMIL 3.0 supports system test attributes that define characteristics of the SMIL version (starting with version 3.0) and base profile supported by the system environment. These are:
The complete definition of each attribute is given in the attributes definition section.
The switch element allows an author to specify a set of alternative elements from which only the first acceptable element is chosen.
This section is informative.
An example of the use of the switch is:
... <par> <video src="anchor.mpg" ... /> <switch> <audio src="dutchHQ.aiff" systemBitrate="56000" ... /> <audio src="dutchMQ.aiff" systemBitrate="28800" ... /> <audio src="dutchLQ.aiff" ... /> </switch> </par> ...
In this example, one audio object is selected to accompany the video object. If the system bitrate is 56000 or higher, the object dutchHQ.aiff is selected. If the system bitrate is at least 28800 but less than 56000, the object dutchMQ.aiff is selected. If no other objects are selected, the alternative dutchLQ.aiff is selected, since it has no test attribute (thus is always acceptable) and no other test attributes evaluated to true.
Authors should order the alternatives from the most desirable to the least desirable. Furthermore, authors may wish to place a relatively fail-safe alternative as the last item in the switch so that at least one item within the switch is chosen (unless this is explicitly not desired). If all alternatives are equivalent an author should signal this through the allowReorder attribute on the switch, this gives the user agent the freedom to pick the best match (as opposed to the first match).
Note that some network protocols, e.g. HTTP and RTSP, support content-negotiation, which may be an alternative to using the switch element in some cases.
It is the responsibility of the SMIL user agent to determine the setting for system test attribute values. Such settings may be determined statically based on configuration settings, or they may be determined (and re-evaluated) dynamically, depending on the player implementation. When dynamic reevaluation is supported by a user agent, it is expected that any system- or custom-test variable will be evaluated at the beginning of a nodes execution (either at its initial begin time or each time a repeated element restarts). For situations in which more explicit control over reevaluation is required, the use of the SMIL 3.0 State modules is encouraged. Players may not select members of a switch at random.
To allow more flexibility in element selection, test attributes may also be used outside of the switch element.
This section is informative.
In the following example of in-line test attribute use, captions are shown only if the user wants captions on.
... <par> <audio src="audio.rm"/> <video src="video.rm"/> <textstream src="stockticker.rt"/> <textstream src="closed-caps.rt" systemCaptions="on"/> </par> ...
The alternatives indicated by the in-line construct could be represented as a set of switch statements, although the resulting switch could become explosive in size. Use of an in-line test mechanism significantly simplifies the specification of adaptive content, especially in those cases where many independent alternatives exist. Note, however, that there is no fail-safe alternative mechanism (such as defining an element without a test attribute inside of a switch) when using test attributes in-line.
This section is informative.
In a common scenario, implementations may wish to allow for selection via a systemBitrate attribute on elements. The SMIL 3.0 player evaluates each of the elements within the switch one at a time, looking for an acceptable bitrate value.
... <par> <text .../> <switch> <par systemBitrate="40000"> ... </par> <par systemBitrate="24000"> ... </par> <par systemBitrate="10000"> ... </par> </switch> </par> ...
In this example, if the system bitrate has been determined to be less than 10000 (in mobile telephone cases, for example), then none of the par constructs would be included.
The elements within the switch may be any combination of elements. For instance, one could specify an alternate audio track:
... <switch> <audio src="joe-audio-better-quality" systemBitrate="16000" /> <audio src="joe-audio" /> </switch> ...
If the system bitrate was less than 16000, the standard-quality audio would be presented by default.
In the following example, an audio resource is available both in Dutch and in English. Based on the user's preferred language, the player can choose one of these audio resources.
... <switch> <audio src="joe-audio-nederlands" systemLanguage="nl"/> <audio src="joe-audio-english" systemLanguage="en"/> </switch> ...
In this example, if the system language setting was anything other than Dutch or English, no audio would be presented. To make a choice the default, it should appear as the last item in the list and not contain a test attribute. In the following fragment, English is used as the default:
... <switch> <audio src="joe-audio-nederlands" systemLanguage="nl"/> <audio src="joe-audio-english" /> </switch> ...
If the alternatives are equivalent an author can specify this through the allowReorder attribute, which gives the user agent the freedom to select the second alternative for someone who speaks both German and Dutch but prefers German:
... <switch allowReorder="yes"> <audio src="joe-audio-nederlands" systemLanguage="nl"/> <audio src="joe-audio-deutsch" systemLanguage="de"/> <audio src="joe-audio-english" /> </switch> ...
Note that none of these examples show the full power of language tag matching, please refer to BCP47 [BCP47] for more elaborate examples.
In the following example, the presentation contains alternative parts designed for screens with different resolutions and bit-depths. Depending on the particular characteristics of the screen, the player must use the first alternative in which all of the test attributes evaluate to true.
... <par> <text .../> <switch> <par systemScreenSize="1024X1280" systemScreenDepth="16"> ... </par> <par systemScreenSize="480X640" systemScreenDepth="32"> ... </par> <par systemScreenSize="480X640" systemScreenDepth="16"> ... </par> </switch> </par> ...
This example shows a video that is accompanied by zero or more media objects. If the system language has been set to either Dutch or English, then the appropriate audio object will play. In addition, if the system language has been set to either Dutch or English and systemCaptions has also been set to on, the appropriate text files will also be displayed.
... <par> <video src="anchor.mpg" ... /> <audio src="dutch.aiff" systemLanguage="nl" ... /> <audio src="english.aiff" systemLanguage="en" ... /> <text src="dutch.html" systemLanguage="nl" systemCaption="on"... /> <text src="english.html" systemLanguage="en" systemCaption="on"... /> </par> ...
If system language is set to something other than Dutch or English, no objects will be rendered (except the video). Note that there is no catch-all default mechanism when using test attributes for in-line evaluation.
In the following example, a French-language movie is available with English, German, and Dutch overdub and subtitle tracks. The following SMIL segment expresses this, and switches on the alternatives that the user prefers.
... <par> <switch> <audio src="movie-aud-en.rm" systemLanguage="en" systemOverdubOrSubtitle="overdub"/> <audio src="movie-aud-de.rm" systemLanguage="de" systemOverdubOrSubtitle="overdub"/> <audio src="movie-aud-nl.rm" systemLanguage="nl" systemOverdubOrSubtitle="overdub"/> <!-- French for everyone else --> <audio src="movie-aud-fr.rm"/> </switch> <video src="movie-vid.rm"/> <switch> <textstream src="movie-sub-en.rt" systemLanguage="en" systemOverdubOrSubtitle="subtitle"/> <textstream src="movie-sub-de.rt" systemLanguage="de" systemOverdubOrSubtitle="subtitle"/> <textstream src="movie-sub-nl.rt" systemLanguage="nl" systemOverdubOrSubtitle="subtitle"/> <!-- French captions for those that really want them --> <textstream src="movie-caps-fr.rt" systemCaptions="on"/> </switch> </par> ...
SMIL 3.0 BasicContentControl defines the switch element, the allowReorder attribute and a set of predefined system test attributes.
The switch element allows an author to specify a set of alternative elements. An element is selected as follows: the player evaluates the elements in the order in which they occur in the switch element. The first acceptable element is selected at the exclusion of all other elements within the switch. Implementations must NOT arbitrarily pick an object within a switch when test attributes for all child elements fail.
This element allows the allowReorder attribute, in addition to those required of all elements in the profile.
The content of the element is language implementation dependent.
In the SMIL 3.0 language profile, if the switch is used as a direct or indirect child of a body element, it may contain any media object or timing structure container, or it may contain nested switch elements. All of these elements may appear multiple times inside the switch. If the switch is used as a direct or indirect child of a head element, it may contain one or more layout elements.
The allowReorder attribute signals whether a user agent may reorder the direct descendents of the switch element, based on user preferences, if it thinks this could lead to a better user experience.
The possible values are no, the default, disallowing reordering and yes, allowing reordering.
This section is informative.
User agents are free to ignore the allowReorder attribute, but if they implement prioritized language ranges as defined in BCP47 [BCP47] they are expected to use that prioritization to reorder children with systemLanguage attributes. The effect should be that the users are presented with the alternative that best matches their language preferences. Any final child without systemLanguage attribute should retain its place as the default item to present.
Authors should add the allowReorder attribute if all items in the switch are equivalent.
SMIL 3.0 defines the following system test attributes. When any of the test attributes specified for an element evaluates to false, the element carrying this attribute is ignored. Note that most hyphenated test attribute names from SMIL 1.0 have been deprecated in favor of names using the current SMIL camelCase convention. For these, the deprecated SMIL 1.0 name is shown in parentheses after the preferred name.
These values come from the _PR_SI_ARCHITECTURE constants defined by the mozilla project.
The syntax of the systemLanguage and the deprecated system-language attributes are defined using EBNF notation (as defined in [XML11]) as list of XML namespace prefixes [XML-NS], separated by the ',' character:
systemLanguageArgumentValue ::= (languageTag (S? ',' S? languageTag)*)?
Where allowed white space is indicated as "S", defined as follows (taken from the [XML11] definition for 'S'):
S ::= (#x20 | #x9 | #xD | #xA)+
This section is informative.
BCP47: This is actually an active document that can, over time, refer to newer RFCs as technology progresses. As of this writing BCP47 consists of RFC4646 for defining language tags and RFC4647 for defining the matching algorithm.
Implementation: When making the choice of linguistic preference available to the user, implementers should take into account the fact that most users are not familiar with the details of RFC4647 language matching, and should provide appropriate guidance. As an example, users may mistakenly assume that on selecting "en-gb", they will be served any kind of English document if British English is not available. The user interface for setting user preferences should guide the user to add "en" to get the best matching behavior.
This section is informative.
These values come from the _PR_SI_SYSNAME constants defined by the mozilla project.
It is the responsibility of the SMIL 3.0 Player to determine the settings for each predefined test variable. These values may be determined by static configuration settings, or they may be evaluated dynamically during runtime. Such setting and (re)evaluation behavior is implementation dependent. When dynamic reevaluation is supported by a user agent, it is expected that any system- or custom-test variable will be evaluated at the beginning of a nodes execution (either at its initial begin time or each time a repeated element restarts). For situations in which more explicit control over reevaluation is required, the use of the SMIL 3.0 State modules is encouraged.
For this version of SMIL elements with specified test attributes that evaluate to false, or elements within a switch that are not selected, are considered to be ignored and will behave as though they were not specified in the document. Any references to these elements will be as if the elements were not in the document. In particular, any ID references to the element will act as if there was no element with that ID. Languages that integrate this module must specify any additional behavior related to these ignored elements. In the SMIL 3.0 Language profile, timing attributes that reference invalid IDs are treated as being indefinite.
This section is informative.
Authors should be aware that this model for handling ignored elements may be revised in a future version of SMIL, and the related semantics may well change. These changes should not affect implementations that only support parse-time (or equivalent) evaluation of test attributes and/or the switch element. However, the semantics of dynamic re-evaluation (i.e. re-evaluation during document presentation) of test attributes and/or switch elements are not defined in this version of SMIL; this will be addressed in a future version.
Authors should realize that if several alternative elements are enclosed in a switch, and none of them evaluate to true, this may lead to situations such as a media object being shown without one or more companion objects. It is thus recommended to include a "catch-all" choice at the end of a switch which is acceptable in all cases.
The functionality in this module does not build on functionality defined in other SMIL 3.0 modules.
See the full DTD for the SMIL Content Control modules.
This section is normative.
The use of predefined system test attributes in the SMIL BasicContentControl module provides a selection mechanism based on attributes that are fixed within the module's definition. The CustomTestAttribute module extends this facility with the definition of author-defined custom test attributes. Custom test attributes allow presentation authors to define their own test attributes for use in a specific document. Custom test attributes may be shared among application documents using the uid attribute.
As with system test attributes, custom test attributes can be used within timing structure and media object elements; if they evaluate to true, the containing element is activated and if they evaluate to false, the containing element is ignored. In this version of SMIL, an ignored element will be treated as if it were not part of the source document. As a result, any element referencing the ID of the ignored node will, in effect, reference an invalid ID. Languages that integrate this module must specify any additional behavior related to these ignored elements.
Since custom test attributes are application/document specific, they need a mechanism to allow attribute definition and attribute setting. Attribute definition is done via the customAttributes and customTest elements. The initial state of any custom test attribute can be set at author-time with the defaultState attribute, which takes a value of either true or false. This module provides an override attribute with a value hidden that gives an author the ability to discourage runtime resetting of any attributes using these mechanisms.
The state of the attribute can be changed in one of three ways:
The exact rules for setting and modifying the values associated with custom test attributes are given below.
An implementation may support either, both, or none of methods 2 and 3. If method 2 is supported, the URI value in uid is simply a unique identifier and does not imply that the runtime value must be fetched over the Web. The value may be stored and retrieved locally, and simply identified by the uid. The precise manner in which this is done is implementation dependent. If method 3 is supported, the custom test attribute facility does not require any specific UI support for direct user manipulation of the custom test attributes.
This section is informative.
The following example shows one way in which custom test attributes can be applied within a SMIL 3.0 Language profile document:
<smil> <head> <layout> <!-- define projection regions --> </layout> <customAttributes> <customTest xml:id="west-coast" title="West Coast Edition" defaultState="false" override="visible" uid="http://defs.example.org/user-settings/west-coast" /> <customTest xml:id="east-coast" title="East Coast Edition" defaultState="false" override="visible" uid="http://defs.example.org/user-settings/east-coast" /> <customTest xml:id="far-north" title="Northern Edition" defaultState="false" override="visible" uid="http://defs.example.org/user-settings/far-north" /> <customTest xml:id="the-rest" title="National Edition" defaultState="true" override="hidden" /> </customAttributes> </head> <body> ... <par> <img src="background.png" region="a"/> <video src="story_1v.rm" region="b" /> <switch> <audio src="story_1w.rm" region="c" customTest="west-coast"/> <audio src="story_1e.rm" region="c" customTest="east-coast"/> <audio src="story_1n.rm" region="c" customTest="far-north"/> <audio src="story_1r.rm" region="c" customTest="the-rest"/> </switch> </par> ... </body> </smil>
The customAttributes element in the header contains the definition of the available custom test attributes. Each custom test attribute, defined by the customTest element, contains an identifier and a title (which can be used by a user agent, if available, to label the attribute), as well as an (optional) initial state definition, a UID that contains a unique identifier for the value setting for this attribute and an override flag.
The custom test variables named "west-coast", "east-coast" and "far-north" are defined with a default rendering state of false. They each contain a reference to a URI which is used to define local settings for the respective variables.
The custom test variable "the-rest" is defined with a default rendering setting of true.
Inside the body, a SMIL switch construct is used to select media objects for inclusion in a presentation depending on the values of the various custom test attributes. The first object that contains a value of true will be rendered, and since in this example the last option will always resolve true, it will be rendered if no other objects resolve to true.
While this example shows switch-based use of custom test attributes, the facility could also be applied as test attributes in in-line use.
The setting of the value associated with a custom test attribute proceeds as follows:
Note that a user setting of the custom test attribute will take precedence over a URI setting. If the user has not specified a value for the attribute then the URI setting takes precedence. As with predefined system test attributes, this evaluation will occur in an implementation-defined manner. The value may be (re)evaluated dynamically, but this is not required. When dynamic reevaluation is supported by a user agent, it is expected that any system- or custom-test variable will be evaluated at the beginning of a nodes execution (either at its initial begin time or each time a repeated element restarts). For situations in which more explicit control over reevaluation is required, the use of the SMIL 3.0 State modules is encouraged. Note also that not all implementations need support uid or UI setting of attributes.
This section defines the elements and attributes that make up the functionality in the SMIL CustomTestAttributes module. The customAttributes and customTest elements are used to define custom test attribute variables and the customTest attribute is used in-line on media object and timing structure references to control evaluation of the containing elements.
The customAttributes element contains definitions of each of the custom test attributes. The contained elements define a collection of author-specified test attributes that can be used in switch statements or as in-line test attributes in the document.
This element does not have attributes beyond those required of all elements in the profile.
The customAttributes element may contain one or more customTest elements.
The customTest element defines an author-specified name that will be used as the test argument in the switch element or in-line on media object and timing structure elements. The customTest elements are defined within the section delineated by the customAttributes elements that make up part of the document header.
This section is informative.
The actual evaluation mechanism associated with the URI is implementation dependent. It can vary from a simple lookup in a local file or registry, to a secure reference via a capabilities database, and may be influenced by other configuration settings provided by the implementation.
None.
In addition to the customAttributes and customTest elements, this module provides a customTest attribute that can be applied by language designers to media objects and timing structure elements requiring selection. In all operational aspects, the custom test attribute is similar to the predefined system test attribute facility of the BasicContentControl module.
The syntax of the customTest is defined using EBNF notation (as defined in [XML11]) as list of customTest element identifier references, separated by the '+' character:
CustomTestArgumentValue := IDREF (S? '+' S? IDREF)*
Where allowed white space is indicated as "S", defined as follows (taken from the [XML11] definition for 'S'):
S ::= (#x20 | #x9 | #xD | #xA)+
The functionality in this module builds on functionality defined in the BasicContentControl module, which is a required prerequisite for inclusion of the CustomTestAttribute module.
The profile implementing the custom test elements and attributes must provide a means of associating a unique XML identifier with a customTest element, so that it can be used by the customTest attribute. And the profile should provide a means of associating descriptive text with a customTest element, which may be used in a GUI or other selection mechanism that may be presented to the user. For the SMIL 3.0 Language Profile, the element's id and title attributes serve this purpose.
See the full DTD for the SMIL Content Control modules.
This section is normative.
This module defines an element and attributes that can be used to control the fetching of content from a server in a manner that will improve the rendering performance of the document.
This element will give a suggestion or hint to a user agent that a media resource will be used in the future and the author would like part or all of the resource fetched ahead of time to make the document playback smoother. User-agents can ignore prefetch elements, though doing so may cause an interruption in the document playback when the resource is needed. It gives authoring tools or savvy authors the ability to schedule retrieval of resources when they think that there is available bandwidth or time to do it. A prefetch element is contained within the body of an XML document, and its scheduling is based on its lexical order unless explicit timing is present.
This section is informative.
Prefetching data from a URL that changes the content dynamically is potentially dangerous: if the entire resource isn't prefetched, a subsequent request for the remaining data may yield data from a newer resource. A user agent should respect any appropriate caching directives applied to the content, e.g. no-cache 822 headers in HTTP. More specifically, content marked as non-cacheable would have to be refetched each time it was played, where content that is cacheable could be prefetched once, with the results of the prefetch cached for future use.
This section is informative.
<smil xmlns="http://www.w3.org/ns/SMIL" version="3.0" baseProfile="Language"> <body> <seq> <par> <prefetch xml:id="endimage" src="http://www.example.org/logo.gif"/> <text xml:id="interlude" src="http://www.example.org/pleasewait.html" fill="freeze"/> </par> <video xml:id="main-event" src="rtsp://www.example.org/video.mpg"/> <img src="http://www.example.org/logo.gif" dur="5s"/> </seq> </body> </smil>
The example starts with a prefetch in parallel with the rendering of a text object. The text is discrete media so it ends immediately, the prefetch is defaulted to prefetch the entire image at full available bandwidth and the prefetch element ends when the image is downloaded. That ends the <par> and the video begins playing. When the video ends the image is shown.
<html> <body> <prefetch xml:id="upimage" src="http://www.example.org/up.gif"/> <prefetch xml:id="downimage" src="http://www.example.org/down.gif"/> .... <!-- script will change the graphic on rollover --> <img src="http://www.example.org/up.gif"/> </body> </html>
The prefetch gives authors a mechanism to influence the scheduling of media object transfers from a server to the player.
Documents must still playback even when the prefetch elements are ignored, although rebuffering or pauses in presentation of the document may occur. If the prefetch for a prefetch element is ignored, any timing on the element is still respected, e.g. if a prefetch element has a dur="5s", elements that depend on the prefetch element's timing behave as if the prefetch took 5 seconds.
The intrinsic duration of a prefetch element is either the duration of the media fetch, if the prefetch operation is supported by the implementation, or zero if prefetch is not supported.
If a prefetch element is repeated, due to restart or repeat on a parent element the prefetch operation should occur again. This insures appropriately "fresh" data is displayed if, for example, the prefetch is for a banner ad to a URL whose content changes with each request.
The prefetch element supports the following attributes:
Any attribute with a value of "0%" is ignored and treated as if the attribute wasn't specified.
If both mediaSize and mediaTime are specified, mediaSize is used and mediaTime is ignored.
If the clipBegin or clipEnd in the media object are different from the prefetch, an implementation can use any data that was fetched but the result may not be optimal.
bytes-value ::= Digit+; any positive number
percent-value ::= Digit+ "%"; any positive number in the range
0 to 100
Clock-val ::= ( Hms-val | Smpte-val )
Smpte-val ::= ( Smpte-type )? Hours ":" Minutes ":" Seconds
( ":" Frames ( "." Subframes )? )?
Smpte-type ::= "smpte" | "smpte-30-drop" | "smpte-25"
Hms-val ::= ( "npt=" )? (Full-clock-val | Partial-clock-val
| Timecount-val)
Full-clock-val ::= Hours ":" Minutes ":" Seconds ("." Fraction)?
Partial-clock-val ::= Minutes ":" Seconds ("." Fraction)?
Timecount-val ::= Timecount ("." Fraction)? (Metric)?
Metric ::= "h" | "min" | "s" | "ms"
Hours ::= DIGIT+; any positive number
Minutes ::= 2DIGIT; range from 00 to 59
Seconds ::= 2DIGIT; range from 00 to 59
Frames ::= 2DIGIT; smpte range = 00-29, smpte-30-drop range = 00-29, smpte-25 range = 00-24
Subframes ::= 2DIGIT; smpte range = 00-01, smpte-30-drop range = 00-01, smpte-25 range = 00-01
Fraction ::= DIGIT+
Timecount ::= DIGIT+
2DIGIT ::= DIGIT DIGIT
DIGIT ::= [0-9]
For Timecount values, the default metric suffix is "s" (for seconds).
bitrate-value ::= Digit+; any positive number
A profile integrating the PrefetchControl module must add the attributes necessary to specify the media to be fetched. In general, these will be the same resource specifying attributes as those on the media elements themselves. In addition, the profile must add any necessary attributes to control the timing of the prefetch element.
See the full DTD for the SMIL Content Control modules.
This section is normative.
This module contains one attribute, skip-content attribute, that can be used to selectively control the evaluation of the element on which this attribute appears. This attribute is introduced for future extensibility of SMIL. The functionality is unchanged from SMIL 1.0.
The SkipContentControl module does not contain any element definitions.
It is the responsibility of the language profile to specify which elements have skip-content attributes to enable this expansion mechanism.
This section is normative.
This module contains one attribute, systemRequired, which is used to identify one or more namespace prefixes. These prefixes can be used to define a minimum set of modules that a user agent must support to process a given SMIL file. This attribute is a critical component of the SMIL Scalability Framework.
The RequiredContentControl module does not contain any element definitions.
systemRequiredArgumentValue := NMTOKEN (S? '+' S? NMTOKEN)*
Where allowed white space is indicated as "S", defined as follows (taken from the [XML11] definition for 'S'):
S ::= (#x20 | #x9 | #xD | #xA)+
It is the responsibility of the language profile to specify which elements support the systemRequired attribute. In order to support the SMIL Scalability Framework, all profiles are expect to at least support this attribute on the top-level SMIL element.
This section is informative.
In order to provide better support for multiple layout processors and to meet the needs of the new SMIL 3.0 Tiny profile, SMIL 3.0 Layout defines the StructureLayout module. This module defines the layout element, which can now be used to indentify the layout mechanism used by a SMIL profile independently of the SMIL basic layout architecture.
SMIL 3.0 Layout also extends the BasicLayout module with the backgroundOpacity attribute, which specifies the background opacity of a region. This attribute applies to both the background color of a SMIL layout region and to the opacity of background images specified for a region (if supported by the profile). This attribute complements new features defined in the Media Objects module to control media opacity for media types that support opacity control.
This version of the SMIL 3.0 Layout modules also provides minor editorial changes to the text of all of the module descriptions and it provides an expanded set of informative examples of layout element and attribute use.
This section is normative.
This section defines the SMIL Layout Modules, which contain elements and attributes that allow positioning of media elements on visual and audio rendering surfaces and to control of audio volume. Since these elements and attributes are defined in modules, designers of other markup languages can choose the appropriate level of functionality to be included in their languages. Language designers incorporating other SMIL modules may include all, some or none of the modules described in this section.
SMIL 3.0 Layout functionality is partitioned across the following eight modules:
This section is informative.
Note that the SMIL 2.0 HierarchicalLayout module was deprecated in SMIL 2.1; all of this module's functionality was partitioned across other layout modules and thus it is not part of SMIL 3.0 Layout.
The SMIL layout architecture allows support for multiple layout models within a presentation. Media layout may be described using the SMIL layout syntax described in this chapter or by using another layout mechanism, such as CSS2 syntax [CSS2]. Other layout types are possible as well.
Support for multiple layout models is implementation profile dependent. A given profile may support multiple layout models simultaneously (with selection performed using the SMIL switch element), or it may dictate that only a single layout model is supported (such as the use of CSS2 layout within the XHTML+SMIL candidate profile[XHTMLplusSMIL].
The remainder of this chapter defines the mechanism to identify the layout model used by a presentation and then describes the features of the SMIL 3.0 smil-basic layout semantics.
This section is normative.
The SMIL StructureLayout module defines the layout element, which is used to indicate the layout model to be used with a given SMIL document. The layout element is used in the document head section.
This section defines the elements and attributes that make up the functionality in the SMIL StructureLayout module.
The layout element contains the elements that define a particular layout model to be used within a SMIL presentation. If present, the layout element must appear in the head section of the document.
If a document contains no layout element, no SMIL-defined default values are assigned and the positioning of the body elements is totally implementation-dependent.
SMIL-defined default layout semantics can be assigned to all renderable elements by selecting the empty layout element <layout></layout>.
If the type attribute of the layout element has the value "text/smil-basic-layout", (or if no type attribute is defined) the layout element may contain the elements of the BasicLayout module, plus any additional layout modules defined by the profile incorporating these modules. Profiles incorporating the BasicLayout module may define additional elements that are allowed as children of the layout element.
If the type attribute of the layout element has a value other than "text/smil-basic-layout", the element contains character data.
This module does not define any SMIL events.
This module provides a wrapper for a particular layout model. A given SMIL rendering agent may support all, some or none of the layout models defined for use with SMIL 3.0.
The functionality in this module builds on top of the functionality in the Structure module, which is a required prerequisite for inclusion of the StructureLayout module.
See the full DTD for the SMIL Layout modules.
This section is normative.
SMIL BasicLayout module defines a layout model for organizing media elements into regions on the visual rendering surface. The regions are declared within the layout element in the document head. Media elements declare which region they are to be rendered into with the region attribute.
Each region has a set of CSS2 compatible properties such as top, left, height, width, and backgroundColor. These properties can be declared using a syntax defined by the type attribute of the layout element. In this way, media layout can be described using the either SMIL basic layout syntax or CSS2 [[CSS2 - absolute-positioning]] syntax (note that these are not functionally identical). Other layout types are possible as well.
This section is informative.
An example declaration to define a region with the id "r" at location 15,20 that is 100 pixels wide by 50 pixels tall using the SMIL BasicLayout module is:
<layout> <region xml:id="r" top="15px" left="20px" width="100px" height="50px"/> </layout>
To display a media element in the region declared above, specify the region's id as the region attribute of the media element:
<ref region="r" src="http://..." />
This section defines the elements and attributes that make up the functionality in the SMIL BasicLayout module.
The region element controls the position, size and scaling of media object elements that are placed within its rendering space.
The position of a region, as specified by its top, bottom, left, and right attributes, is always relative to the parent geometry, which is defined by the parent element. For the SMIL BasicLayout module, all region elements must have as their immediate parent a layout element, and the region position is defined relative to the root window declared in the sibling root-layout element. The root-layout element is considered to be the logical parent of all region elements in SMIL BasicLayout. The intrinsic size of a region is equal to the size of the logical parent's geometry.
When region sizes, as specified by width and height attributes are declared relative with the "%" notation, the size of a region is relative to the size of the parent geometry. Sizes declared as absolute pixel values maintain those absolute values.
Conflicts between the region size and position attributes width, height, bottom, left, right, and top are resolved according to the rules for placeholder elements as detailed below. The default values of region position and size attributes is specified as auto. This attribute value has the same meaning here that it does in [CSS2], when there is no distinction drawn between replaced and non-replaced element.
A placeholder element is one which has no intrinsic width or height, but does have a bounding-box which has a width and height. SMIL BasicLayout regions are placeholder elements. Placeholder elements are clipped to the bounding box.
The governing equation for the horizontal dimension is:
bbw (bounding-box-width) = left + width + right
Given that each of these three parameters can have either a value of "auto" or a defined value not "auto", then there are 8 possibilities:
Attribute values |
Result before clipping to the bounding box |
||||
left | width | right | left | width | right |
auto | auto | auto | 0 | bbw | 0 |
auto | auto | defined | 0 | bbw - right | right |
auto | defined | auto | 0 | width | bbw - width |
auto | defined | defined | bbw - right - width | width | right |
defined | auto | auto | left | bbw - left | 0 |
defined | auto | defined | left | bbw - right - left | right |
defined | defined | auto | left | width | bbw - left - width |
defined | defined | defined | left | width | bbw - left - width |
The vertical attributes height, bottom, and top are resolved similarly. The governing equation for the vertical dimension is:
bbh (bounding-box-height) = top + height + bottom
Given that each of these three parameters can have either a value of "auto" or a defined value not "auto", then there are 8 possibilities:
Attribute values |
Result before clipping to the bounding box |
||||
top | height | bottom | top | height | bottom |
auto | auto | auto | 0 | bbh | 0 |
auto | auto | defined | 0 | bbh - bottom | bottom |
auto | defined | auto | 0 | height | bbh - height |
auto | defined | defined | bbh - bottom - height | height | bottom |
defined | auto | auto | top | bbh - top | 0 |
defined | auto | defined | top | bbh - bottom - top | bottom |
defined | defined | auto | top | height | bbh - top - height |
defined | defined | defined | top | height | bbh - top - height |
The region element can have the following visual attributes:
The default value of fit is hidden.
Note that the fit attribute applies to visual media once it has an intrinsic two-dimensional size, such as images and video. It does not apply to visual media that is rendered and adapted to varying circumstances, such as the visual display of HTML, until its two-dimensional spatial dimensions have been determined, such as after an HTML page has been laid out to specific size.
A profile integrating the SMIL BasicLayout module must provide a means of declaring an XML identifier on region elements.
This section is informative.
In the following example fragment, the position of a text element is set to a 5 pixel distance from the top border of the rendering window:
<smil xmlns="http://www.w3.org/ns/SMIL" version="3.0" baseProfile="Language">
<head>
...
<layout>
...
<region xml:id="a" top="5" />
...
</layout>
</head>
<body>
...
<text region="a" src="text.html" dur="10s" />
...
</body>
</smil>
The root-layout element determines the value of the layout properties of the root element, which in turn determines the size of the window in which the SMIL presentation is rendered.
If more than one root-layout element is parsed within a single layout element, this is an error, and the document should not be displayed. This does not include root-layout elements skipped by the user agent (e.g. because the enclosing layout element was skipped due to an unrecognized type or because a test attribute evaluated to false).
The semantics of the root-layout element are as in SMIL 1.0: the attributes of the root-layout element determine the size of the top level presentation window, and the declared sibling regions are arranged within this top level window. If either the height or width of the root-layout element is not specified, the value of the attribute is implementation-dependent.
The root-layout element is an empty element. This element supports the SMIL 1.0 syntax where the root-layout element is an empty sibling of the top level region elements.
This section is informative.
The following example extends the fragment above with a specification of the root-layout element:
<smil xmlns="http://www.w3.org/ns/SMIL" version="3.0" baseProfile="Language">
<head>
<layout>
<root-layout width="320" height="480" />
<region xml:id="a" top="5" />
</layout>
</head>
<body>
<text region="a" src="text.html" dur="10s" />
</body>
</smil>
Note that the root-layout element is placed at a peer-level within the layout section. SMIL Layout also supports a nested containment model using the topLayout element defined in the MultiWindowLayout module.
The region attribute is added to the ref element (and its synonyms). The target of this attribute will be one or more regions with a regionName declared that matches the value of this attribute, or a single region element with a region attribute that matches this value. For processing rules, see the section Implementation details.
SMIL BasicLayout module is consistent with the visual rendering model defined in CSS2, it reuses the formatting properties defined by the CSS2 specification, and newly introduces the fit attribute [CSS2]. The reader is expected to be familiar with the concepts and terms defined in CSS2.
SMIL layout regions influence the propagation of user interface events (such as a mouse click, or hyperlink activation) to underlying visible elements. When the location of an event corresponds to the background of a region rather than the media that is displayed in that region, a region background color of transparent allows user interface events to pass through to elements lower in the display stacking order. Conversely, regions with non-transparent background colors will capture user interface events, not allowing the event to pass through to elements lower in the display stacking order. This behavior is separate from that of a language profile's ability to make use of user interface events captured by region elements.
An element that does not refer to a valid region element will display in the default region. If not otherwise specified by the profile, the default region is defined as filling and aligned to the upper-left corner of the presentation window. This default region takes on default values for all other region attributes.
The region attribute is applied to an element in order to specify which rendering region is assigned to the element. The attribute refers to the abstract rendering region (either visual or acoustic) defined within the layout section of the document. The referenced abstract rendering region is determined by applying the following rules, in order:
If this process selects no rendering surface defined in the layout section, the values of the formatting properties of this element are defined by the default layout values, which is described in the section on integration requirements for this module.
A profile integrating the SMIL BasicLayout module must define the content models for the layout element if any elements beyond those specified here are to be allowed as children.
A profile integrating the SMIL BasicLayout module must provide a means of declaring an XML identifier on region elements if the profile intends on referring to region elements by XML identifier. This value is used as the argument value to the region attribute. This is not required if the profile will only use the regionName method of referring to a region element.
A profile integrating the SMIL BasicLayout module must specify which elements have a region attribute and any inheritance of the attribute.
If not otherwise defined by the profile, the default values of the layout attributes listed in the SMIL layout modules will apply to presented elements not otherwise specifying layout semantics.
See the full DTD for the SMIL Layout modules.
This section is normative.
In SMIL AudioLayout, one attribute is supported that allows the sound intensity of an audio object to be specified via the soundLevel attribute. When used in conjunction with SMIL 3.0 Animation (and if supported by the profile), the value of the attribute may be varied over time.
This section is informative.
The following region defines an audio sound level that is set to 50% of its normal recorded value:
<layout> ... <region xml:id="a" soundLevel="50%"/> ... </layout>
SMIL AudioLayout module supports control of aural media volumes via a new property on the region element, soundLevel. Multimedia assigned to a region with an explicit soundLevel attribute will have its audio rendered at the given relative sound intensity.
This section defines the soundLevel attribute that makes up the SMIL AudioLayout module.
The region element defined in the BasicLayout module is extended with the addition of the soundLevel attribute.
The region element can have the following aural attribute:
Valid values are non-negative CSS2 percentage values, [CSS2], (section 4.3.3). Percentage values are interpreted relative to the recorded volume of the media. The percentages are interpreted as a ratio of output to input signal level, and is defined in terms of dB:
dB change in signal level = 20 log10(percentage-value / 100)
A setting of '0%' plays the media silently. A value of '100%' will play the media at its recorded volume (0 dB). Similarly, a value of '200%' will play the media nearly twice as loud (6 dB) as its recorded volume (subject to hardware limitations). The default value is '100%'. The absolute sound level of media perceived is further subject to system volume settings, which cannot be controlled with this attribute.
The functionality in this module builds on top of the functionality in the BasicLayout module, which is a required prerequisite for inclusion of the AudioLayout module.
See the full DTD for the SMIL Layout modules.
This section is normative.
This section defines the functionality in the SMIL MultiWindowLayout module. This level contains elements and attributes providing for creation and control of multiple top level windows on the rendering device.
In the architecture of the SMIL BasicLayout module, each presentation is rendered into a single root window of a specific size/shape. The root window contains all of the regions used to manage the rendering of specific media objects and is defined by a peer-level root-layout element.
The SMIL Layout specification extends the root container level with the notion of a top-level rendering window, called a topLayout window. A SMIL layout section may support one or more topLayout windows. The assignment of the regions to individual top level windows allows independent placement and resizing of each top-level window, if supported by the including profile and implementation. The initial placement of the top level windows on the display device and any available means of relocating the top level windows is implementation-dependent.
The top-level windows function as rendering containers only, that is, they do not carry temporal significance. In other words, each window does not define a separate timeline or any other time-container properties. There is still a single master timeline for the SMIL presentation, no matter how many top-level windows have been created. This is important to allow synchronization between media displayed in separate top-level windows.
The display of top level windows can be controlled automatically by the player, or manually by the user of the application. If a window is closed (by the user) while any of the elements displayed in that window are active, there is no effect on the timeline (if any) of those elements. However, a player may choose not to decode content as a performance improvement. The means provided to a user to close top level windows is implementation-dependent.
For SMIL 1.0 compatibility, the root-layout element will continue to support SMIL 1.0 layout semantics. The new topLayout element will support the extension semantics and the improved, nested syntax.
Note also that any one region may belong to at most one top-level (or root-level) window. Regions not declared as children of a topLayout element belong to the root-layout window. If no root-layout element has been declared, the region is assigned to an additional window according to the semantics in the BasicLayout module.
This section defines the elements and attributes that make up the SMIL MultiWindowLayout module.
The topLayout element determines the size of the a window in which the SMIL presentation is rendered, as well as serving as a top level window in which to place child region elements.
Multiple topLayout elements may appear within a single layout element, each declaring an independent top-level window.
Each instance of a topLayout element determines the size of a separate top-level presentation window, and the descendant regions are arranged within this top-level window and relative to the coordinate system of this window.
This module also provides control over when topLayout windows open and close in a presentation. Note that the precise mapping of topLayout windows on to the host environment is implementation-dependent. It is expected that implementations will "pop up" independent desktop windows if they can, but other means of supporting multiple topLayouts, such as by using frames, are allowed. When automatically opening and closing windows, applications should try to comply with the WAI User Agent Guidelines [UAAG] and allow the user to choose whether to be warned that windows are being opened and closed, and give a method for disabling automatic opening and closing of windows.
The topLayout element may contain any number of region elements, or be empty.
This section is informative.
The following example provides a restatement of the root-layout example:
<smil xmlns="http://www.w3.org/ns/SMIL" version="3.0" baseProfile="Language"> <head> <layout> <topLayout width="320" height="480" /> <region xml:id="a" top="5" /> </topLayout/> </layout> </head> <body> <text region="a" src="text.html" dur="10s" /> </body> </smil>
Multiple instances of the topLayout element may occur within a single layout element:
<layout> <topLayout xml:id="WinV" title="Video" width="320" height="240"/> <region xml:id="pictures" title="pictures" height="100%" fit="meet"/> </topLayout> <topLayout xml:id="WinC" title="Captions" width="320" height="60"> <region xml:id="captions" title="caption text" top="90%" fit="meet"/> </topLayout> </layout>
In this example, two top-level windows are defined ("WinV" and "WinC"), and two regions are defined with one region ("pictures") assigned to WinV and the other ("captions") to WinC. These windows may be opened and closed independently by the presentation or by a user.
The MultiWindowLayout module does not redefine the BasicLayout layout element. Instead, it simply extends the content model for that element, as described in the following subsection.
The layout element defined in the SMIL BasicLayout module is extended by adding topLayout element to the content model of the layout element if the type attribute of the layout element has the value "text/smil-basic-layout".
This module includes two events that may be included in the integrating language profile.
Allowing multiple topLayout elements within a single layout element implies support for multiple top level windows. If an implementation does not support multiple top level windows (because of device or processing restrictions), only content in the first top-level window defined in the layout will be rendered. Non-rendered objects will still participate in all SMIL timing and scheduling operations.
If used together with the root-layout element, any direct peer-level regions to the root-layout will be contained within the extents of the root-layout.
The functionality in this module builds on top of the functionality in the BasicLayout module, which is a required prerequisite for inclusion of the MultiWindowLayout module.
The language profile must specify the declarative names for binding the topLayoutOpenEvent and topLayoutCloseEvent events described in the MultiWindowLayout Module Events section, as well as the bubbling behavior of the events.
See the full DTD for the SMIL Layout modules.
This section is normative.
The SubRegionLayout module defines two mechanisms for defining regions that are logically contained within a parent region (these are SMIL's sub-regions). First, the SubRegionLayout module extends the definition of the region element to allow for the specification of sub-regions within the layout section as hierarchical content of regions. Second, the SubRegionLayout module extends the attributes allowed on (media) object references to allow a dynamic sub-region to be defined in-line by that object instance only. All values given for placement within sub-regions are defined in terms of the parent region's placement attributes. The ability to define sub-regions can be exploited for authoring convenience or when changing the location of a group of related regions using SMIL Animation.
This section is informative.
In the following fragment, a parent region (CaptionedVideo) is defined that contains two hierarchical sub-regions: image and captions. The placement of the image and caption content is specified as relative to the dimensions of the parent region. This is an example of a statically-defined hierarchy of sub-regions.
<layout> ... <region xml:id="CaptionedVideo" top="10px" left="20px" width="320" height="300"> <region xml:id="image" title="image content" width="100%" height="240px" fit="meet"/> <region xml:id="captions" title="caption text" top="240px" height="60px" fit="meet"/> </region> ... </layout>
A presentation using the above layout specification could also create a dynamic sub-region that is defined for use by this single object:
<body> ... <img xml:id="Title" region="image" top="5%" left="3" bottom="10%" right="15%" src="TitleImage.png"/> ... </body>
This statement creates a sub-region with the named region "image" with the given extents. In the example above, the effective boundaries of the sub-region for the placement of this object are defined by declaring the top, bottom, left and right edges of the region to the values shown, and then filling the resulting sub-region with the specified image as directed by the fit attribute. If the size of the media object being displayed is smaller than that of the resulting sub-region, the display will be similar to:
The use of in-line sub-region placement is intended as a light-weight alternative to defining a large number of single-use regions. Often, the dimensions used for the sub-region will match the dimensions of the media object being placed, but in all cases the values of the fit attribute will govern rendering of the object in the sub-region. The other attributes on the media element that would have been applied to a referenced region are applied to the sub-region instead. Note that the default values for the sub-region attributes are all 'auto', meaning that, by default, a sub-region is created having the same size and position as the parent region.
The use of sub-region positioning leads to authoring convenience and SMIL file compactness, since many separate regions do not need to be defined to handle incidental layout needs. The support for a hierarchy of sub-regions also allows multiple layout objects to be animated in concert by moving the parent region using SMIL Animation facilities.
This section defines extensions to the region and ref elements (and its synonyms) to support sub-region functionality.
This module extends the definition of the region element to include the definition of hierarchical sub-regions.
In the SubRegionLayout module, the region element has no additional attributes beyond that provided in the other included layout modules. However, the semantics of the z-index attribute are extended to support hierarchical sub-regions.
Just as with simple non-hierarchical regions, the stacking order of hierarchical regions may be affected by temporal activation. A region becomes active either when media begins rendering into it, or when one of its child regions becomes active. If two sibling regions have the same z-index, the region most recently made active is in front of the other region.
The SMIL SubRegionLayout module extends the region element content model to include region elements.
The SubRegionLayout module extends the ref element to allow a separate, unnamed sub-region to be defined for the media object reference containing the sub-region positioning attributes.
The ref element defined in the MediaObject module and its synonyms are extended to include the following positioning attributes.
Conflicts between the region size attributes bottom,height, left, right, top, and width are resolved according to the rules for placeholder elements described in the section on the region element.
The sub-region positioning attributes will be ignored if they are used on an element without a region attribute (or, if supported, the regionName attribute) that resolves to a region element in the layout section.
This module does not define any SMIL events.
The position of a region, as specified by its top and left attributes, is always relative to the parent geometry, which is defined by the parent element. For the SMIL SubRegionLayout module, all hierarchical region elements must have as their immediate parent a region or topLayout element. The position of the hierarchical region is defined relative to that parent element. The intrinsic size of a region is equal to the size of the parent geometry.
When region sizes, as specified by width and height attributes are declared relative with the "%" notation, the size of the hierarchical region is relative to the size of the parent region. Sizes declared as absolute pixel values are absolute values even when used with a child region.
Note that a (hierarchical) region may be defined in such a way as to extend beyond the limits of its parent. In this case the child region must be clipped to the parent boundaries.
If a z-index attribute is defined on the hierarchical region, it is evaluated as a local index within that of the parent.
If the fit attribute and alignment attributes regPoint and regAlign are relevant to the placement of a particular media object, the interaction is the same as described in the definition of regPoint. If sub-region positioning attributes are used on a media object along with fit or the alignment attributes regPoint and regAlign, these attributes apply to the sub-region. In this case the fit setting on the referenced region element does not apply to the sub-region.
For both sub-region positioning and registration point use (as defined in the module), the value of the z-index attribute on the associated region is used. If media objects overlap spatially, existing rules for resolving z-index conflicts are applied.
Note that placement within the region may be defined in such a way as to extend the media object beyond the limits of the region. In this case the media object must be clipped to the region boundaries.
If two hierarchical regions with the same z-index attribute value overlap, the existing rules for z-index processing defined in the BasicLayout module are applied. Specifically, the rule concerning time priority is maintained, meaning that in the case of a z-index conflict, the media visible in the overlap will be determined by the region that is rendering the media that has most recently begun in time. If the conflicting media began at the same time, then the rule using the textual order of the media elements in the SMIL document is applied.
This section is informative.
For example:
<layout> <root-layout width="640px" height="480px" /> <region xml:id="whole" top="0px" left="0px" width="640px" height="480px" z-index="5"/> <region xml:id="right" top="0px" left="320px" width="320px" height="480px" z-index="4"> <region xml:id="inset" top="140px" left="80" width="160px" height="200px" z-index="6"/> <region xml:id="inset2" top="140px" left="80" width="160px" height="200px" z-index="6"/> <region xml:id="inset3" top="140px" left="80" width="160px" height="200px" z-index="7"/> </region> </layout> ... <par> <img xml:id="A" region="whole" src="imageA.jpg" dur="10s"/> <img xml:id="B" region="inset" src="imageB.jpg" dur="10s"/> </par> <par> <img xml:id="D" region="inset2" src="imageD.jpg" begin="1s" dur="10s"/> <img xml:id="C" region="inset" src="imageC.jpg" begin="0s" dur="10s"/> </par> <par> <img xml:id="E" region="inset2" src="imageE.jpg" dur="10s"/> <img xml:id="F" region="inset3" src="imageF.jpg" dur="10s"/> </par>
The functionality in this module builds on top of the functionality in the BasicLayout module and the MediaObject module, which are required prerequisites for inclusion of the SubRegionLayout module. If the functionality in this module is to be used with the topLayout construct, the MultiWindowLayout module is a prerequisite.