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SVG Open 2011 is Around the Corner: 17-20 October

07 October 2011 | Archive

Registration is coming to a close for SVG Open 2011, which takes place 17-20 October 2011. W3C joins other sponsors to help with SVG Open 2011, the 9th international conference on Scalable Vector Graphics, which may now be used in all modern browsers. This year, Microsoft Corporation hosts the conference at their New England Research and Development (NERD) Center in Cambridge, Massachusetts. SVG Open provides an opportunity for designers, developers and implementers to learn about SVG, and share ideas, experiences, products, and strategies. Members of the W3C SVG Working Group, including W3C Team member Doug Schepers, will be attending and presenting at the conference. The SVG Working Group will also brief attendees on recent developments around the SVG specification, including SVG2 and integration with CSS and HTML. The conference includes a day of workshops. Learn more about Graphics at W3C.

New Course on Game development in HTML5 and Open Web Technology

07 October 2011 | Archive

W3C is pleased to announce its newest online course dedicated to "Game Development in HTML5". Developed and taught by Michal Budzynski, who recently ran onGameStart, where W3C/OpenMedia explored standardization needs around games with the Web games community. This course will last 4 weeks from 31 Oct. to 27 Nov. 2011. Through this course, students will create browser based multiplayer games by using open Web technologies such as HTML5 Canvas, CSS Transitions, Timing control for script-based animations, Web Sockets and other JavaScript APIs. The full price of the course is €225 but we have a limited number of seats available at the early bird rate of €145, open until 22 October 2011. Register today!

CSS Fonts Module Level 3 Draft Published

04 October 2011 | Archive

The Cascading Style Sheets (CSS) Working Group has published a Working Draft of CSS Fonts Module Level 3. This specification describes how font properties are specified and how font resources are loaded dynamically. Font resources may be local, installed on the system on which a user agent is running, or downloadable. For local font resources descriptive information can be obtained directly from the font resource. For downloadable font resources (sometimes referred to as web fonts), the descriptive information is included with the reference to the font resource. Families of fonts typically don't contain a single face for each possible variation of font properties. The CSS font selection mechanism describes how to match a given set of CSS font properties to a given font face. Learn more about the Style Activity.

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