News

W3C Advisory Committee Elects Technical Architecture Group

3 April 2018 | Archive

W3C TAG logo The W3C Advisory Committee has elected Kenneth Rohde Christiansen (Intel Corporation) to fill the W3C Technical Architecture Group (TAG) additional seat created by the adoption of Process 2018. He joins co-Chairs Tim Berners-Lee, Daniel Appelquist (Samsung Electronics), Peter Linss (W3C Invited Expert), continuing participants David Baron (Mozilla Foundation), Hadley Beeman (W3C Invited Expert), Travis Leithead (Microsoft), Sangwhan Moon (Odd Concepts), Lukasz Olejnik (W3C Invited Expert), Alex Russell (Google), and staff contact Yves Lafon. The mission of the TAG is to build consensus around principles of Web architecture and to interpret and clarify these principles when necessary, to resolve issues involving general Web architecture brought to the TAG, and to help coordinate cross-technology architecture developments inside and outside W3C. Learn more about the TAG.

First Public Working Note of the Web of Things Protocol Binding Templates; updated WoT drafts

5 April 2018 | Archive

The Web of Things provides layered interoperability between Things by using the WoT Interfaces and enables applications to interact with and orchestrate connected Things at Web scale. The Web of Things (WoT) Working Group has published today:

  • A First Public Working Group Note of the Web of Things (WoT) Protocol Binding Templates. This document describes the initial set of design pattern and vocabulary extensions to the WoT Thing Description. Protocol Binding Templates consist of reusable vocabulary and design pattern extensions to the WoT Thing Description format that enable an application client to interact, using a consistent interaction model, with Things that expose diverse protocols and protocol usage. See the specification to discover how to contribute to this draft.
  • An updated Working Draft of the Web of Things (WoT) Thing Description. This specification describes a formal model and common representation for a Web of Things Thing Description, which describes the metadata and interfaces of Things, where a Thing is an abstraction of a physical entity that provides interactions to and participates in the Web of Things. In addition to physical entities, Things can also represent virtual entities. A Thing Description instance can be hosted by the Thing itself or hosted externally due to Thing’s resource restrictions (e.g. limited memory space) or when a Web of Things-compatible legacy device is retrofitted with a Thing Description.
  • An updated Working Draft of the Web of Things (WoT) Scripting API. This specification describes a programming interface representing the WoT Interface that allows scripts run on a Thing to discover and consume (retrieve) other Things and to expose Things characterized by Properties, Actions and Events. Scripting is an optional “convenience” building block in WoT and it is typically used in gateways that are able to run a WoT Runtime and script management, providing a convenient way to extend WoT support to new types of endpoints and implement WoT applications like Thing Directory.

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