W3C

HTML 5.2

W3C Candidate Recommendation,

8. The HTML syntax

This section only describes the rules for resources labeled with an HTML MIME type. Rules for XML resources are discussed in the section below entitled "The XML syntax".

8.1. Writing HTML documents

This section only applies to documents, authoring tools, and markup generators. In particular, it does not apply to conformance checkers; conformance checkers must use the requirements given in the next section ("parsing HTML documents").

Documents must consist of the following parts, in the given order:

  1. Optionally, a single U+FEFF BYTE ORDER MARK (BOM) character.

  2. Any number of comments and space characters.

  3. A DOCTYPE.

  4. Any number of comments and space characters.

  5. The document element, in the form of an html element.

  6. Any number of comments and space characters.

The various types of content mentioned above are described in the next few sections.

In addition, there are some restrictions on how character encoding declarations are to be serialized, as discussed in the section on that topic.

Space characters before the html element, and space characters at the start of the html element and before the head element, will be dropped when the document is parsed; space characters after the html element will be parsed as if they were at the end of the body element. Thus, space characters around the document element do not round-trip.

It is suggested that newlines be inserted after the DOCTYPE, after any comments that are before the document element, after the html element’s start tag (if it is not omitted), and after any comments that are inside the html element but before the head element.

Many strings in the HTML syntax (e.g., the names of elements and their attributes) are case-insensitive, but only for uppercase ASCII letters and lowercase ASCII letters. For convenience, in this section this is just referred to as "case-insensitive".

8.1.1. The DOCTYPE

A DOCTYPE is a required preamble.

DOCTYPEs are required for legacy reasons. When omitted, browsers tend to use a different rendering mode that is incompatible with some specifications. Including the DOCTYPE in a document ensures that the browser makes a best-effort attempt at following the relevant specifications.

A DOCTYPE must consist of the following components, in this order:

  1. A string that is an ASCII case-insensitive match for the string "<!DOCTYPE".

  2. One or more space characters.

  3. A string that is an ASCII case-insensitive match for the string "html".

  4. Optionally, a DOCTYPE legacy string.

  5. Zero or more space characters.

  6. A U+003E GREATER-THAN SIGN character (>).

In other words, <!DOCTYPE html>, case-insensitively.

For the purposes of HTML generators that cannot output HTML markup with the short DOCTYPE "<!DOCTYPE html>", a DOCTYPE legacy string may be inserted into the DOCTYPE (in the position defined above). This string must consist of:

  1. One or more space characters.

  2. A string that is an ASCII case-insensitive match for the string "SYSTEM".

  3. One or more space characters.

  4. A U+0022 QUOTATION MARK or U+0027 APOSTROPHE character (the quote mark).

  5. The literal string "about:legacy-compat".

  6. A matching U+0022 QUOTATION MARK or U+0027 APOSTROPHE character (i.e., the same character as in the earlier step labeled quote mark).

In other words, <!DOCTYPE html SYSTEM "about:legacy-compat"> or <!DOCTYPE html SYSTEM 'about:legacy-compat'>, case-insensitively except for the part in single or double quotes.

The DOCTYPE legacy string should not be used unless the document is generated from a system that cannot output the shorter string.

8.1.2. Elements

There are five different kinds of elements: void elements, raw text elements, escapable raw text elements, foreign elements, and normal elements.

Void elements

area, base, br, col, embed, hr, img, input, link, meta, param, source, track, wbr

Raw text elements

script, style

escapable raw text elements

textarea, title

Foreign elements

Elements from the MathML namespace and the SVG namespace.

Normal elements

All other allowed HTML elements are normal elements.

Tags are used to delimit the start and end of elements in the markup. Raw text, escapable raw text, and normal elements have a start tag to indicate where they begin, and an end tag to indicate where they end. The start and end tags of certain normal elements can be omitted, as described below in the section on [[#optional tags]]. Those that cannot be omitted must not be omitted. Void elements only have a start tag; end tags must not be specified for void elements. Foreign elements must either have a start tag and an end tag, or a start tag that is marked as self-closing, in which case they must not have an end tag.

The contents of the element must be placed between just after the start tag (which might be implied, in certain cases) and just before the end tag (which again, might be implied, in certain cases). The exact allowed contents of each individual element depend on the content model of that element, as described earlier in this specification. Elements must not contain content that their content model disallows. In addition to the restrictions placed on the contents by those content models, however, the five types of elements have additional syntactic requirements.

Void elements can’t have any contents (since there’s no end tag, no content can be put between the start tag and the end tag).

Raw text elements can have text, though it has restrictions described below.

Escapable raw text elements can have text and character references, but the text must not contain an ambiguous ampersand. There are also further restrictions described below.

Foreign elements whose start tag is marked as self-closing can’t have any contents (since, again, as there’s no end tag, no content can be put between the start tag and the end tag). Foreign elements whose start tag is not marked as self-closing can have text, character references, CDATA sections, other elements, and comments, but the text must not contain the character U+003C LESS-THAN SIGN (<) or an ambiguous ampersand.

The HTML syntax does not support namespace declarations, even in foreign elements.

For instance, consider the following HTML fragment:

<p>
<svg>
<metadata>
  <!-- this is invalid -->
  <cdr:license xmlns:cdr="https://www.example.com/cdr/metadata" name="MIT"/>
</metadata>
</svg>
</p>

The innermost element, cdr:license, is actually in the SVG namespace, as the "xmlns:cdr" attribute has no effect (unlike in XML). In fact, as the comment in the fragment above says, the fragment is actually non-conforming. This is because the SVG specification does not define any elements called "cdr:license" in the SVG namespace.

Normal elements can have text, character references, other elements, and comments, but the text must not contain the character U+003C LESS-THAN SIGN (<) or an ambiguous ampersand. Some normal elements also have yet more restrictions on what content they are allowed to hold, beyond the restrictions imposed by the content model and those described in this paragraph. Those restrictions are described below.

Tags contain a tag name, giving the element’s name. HTML elements all have names that only use alphanumeric ASCII characters. In the HTML syntax, tag names, even those for foreign elements, may be written with any mix of lower- and uppercase letters that, when converted to all-lowercase, matches the element’s tag name; tag names are case-insensitive.

8.1.2.1. Start tags

Start tags must have the following format:

  1. The first character of a start tag must be a U+003C LESS-THAN SIGN character (<).

  2. The next few characters of a start tag must be the element’s tag name.

  3. If there are to be any attributes in the next step, there must first be one or more space characters.

  4. Then, the start tag may have a number of attributes, the syntax for which is described below. Attributes must be separated from each other by one or more space characters.

  5. After the attributes, or after the tag name if there are no attributes, there may be one or more space characters. (Some attributes are required to be followed by a space. See §8.1.2.3 Attributes below.)

  6. Then, if the element is one of the void elements, or if the element is a foreign element, then there may be a single U+002F SOLIDUS character (/). This character has no effect on void elements, but on foreign elements it marks the start tag as self-closing.

  7. Finally, start tags must be closed by a U+003E GREATER-THAN SIGN character (>).

8.1.2.2. End tags

End tags must have the following format:

  1. The first character of an end tag must be a U+003C LESS-THAN SIGN character (<).

  2. The second character of an end tag must be a U+002F SOLIDUS character (/).

  3. The next few characters of an end tag must be the element’s tag name.

  4. After the tag name, there may be one or more space characters.

  5. Finally, end tags must be closed by a U+003E GREATER-THAN SIGN character (>).

8.1.2.3. Attributes

Attributes for an element are expressed inside the element’s start tag.

Attributes have a name and a value. Attribute names must consist of one or more characters other than the space characters, U+0000 NULL, U+0022 QUOTATION MARK ("), U+0027 APOSTROPHE ('), U+003E GREATER-THAN SIGN (>), U+002F SOLIDUS (/), and U+003D EQUALS SIGN (=) characters, the control characters, and any characters that are not defined by Unicode. In the HTML syntax, attribute names, even those for foreign elements, may be written with any mix of lower- and uppercase letters that are an ASCII case-insensitive match for the attribute’s name.

Attribute values are a mixture of text and character references, except with the additional restriction that the text cannot contain an ambiguous ampersand.

Attributes can be specified in four different ways:

Empty attribute syntax

Just the attribute name. The value is implicitly the empty string.

In the following example, the disabled attribute is given with the empty attribute syntax:
<input disabled>

If an attribute using the empty attribute syntax is to be followed by another attribute, then there must be a space character separating the two.

Unquoted attribute value syntax

The attribute name, followed by zero or more space characters, followed by a single U+003D EQUALS SIGN character, followed by zero or more space characters, followed by the attribute value, which, in addition to the requirements given above for attribute values, must not contain any literal space characters, any U+0022 QUOTATION MARK characters ("), U+0027 APOSTROPHE characters ('), U+003D EQUALS SIGN characters (=), U+003C LESS-THAN SIGN characters (<), U+003E GREATER-THAN SIGN characters (>), or U+0060 GRAVE ACCENT characters (`), and must not be the empty string.

In the following example, the value attribute is given with the unquoted attribute value syntax:
<input value=yes>

If an attribute using the unquoted attribute syntax is to be followed by another attribute or by the optional U+002F SOLIDUS character (/) allowed in step 6 of the start tag syntax above, then there must be a space character separating the two.

Single-quoted attribute value syntax

The attribute name, followed by zero or more space characters, followed by a single U+003D EQUALS SIGN character, followed by zero or more space characters, followed by a single U+0027 APOSTROPHE character ('), followed by the attribute value, which, in addition to the requirements given above for attribute values, must not contain any literal U+0027 APOSTROPHE characters ('), and finally followed by a second single U+0027 APOSTROPHE character (').

In the following example, the type attribute is given with the single-quoted attribute value syntax:
<input type='checkbox'>

If an attribute using the single-quoted attribute syntax is to be followed by another attribute, then there must be a space character separating the two.

Double-quoted attribute value syntax

The attribute name, followed by zero or more space characters, followed by a single U+003D EQUALS SIGN character, followed by zero or more space characters, followed by a single U+0022 QUOTATION MARK character ("), followed by the attribute value, which, in addition to the requirements given above for attribute values, must not contain any literal U+0022 QUOTATION MARK characters ("), and finally followed by a second single U+0022 QUOTATION MARK character (").

In the following example, the name attribute is given with the double-quoted attribute value syntax:
<input name="be evil">

If an attribute using the double-quoted attribute syntax is to be followed by another attribute, then there must be a space character separating the two.

There must never be two or more attributes on the same start tag whose names are an ASCII case-insensitive match for each other.


When a foreign element has one of the namespaced attributes given by the local name and namespace of the first and second cells of a row from the following table, it must be written using the name given by the third cell from the same row.

Local name Namespace Attribute name
actuate XLink namespace xlink:actuate
arcrole XLink namespace xlink:arcrole
href XLink namespace xlink:href
role XLink namespace xlink:role
show XLink namespace xlink:show
title XLink namespace xlink:title
type XLink namespace xlink:type
lang XML namespace xml:lang
space XML namespace xml:space
xmlns XMLNS namespace xmlns
xlink XMLNS namespace xmlns:xlink

No other namespaced attribute can be expressed in the HTML syntax.

Whether the attributes in the table above are conforming or not is defined by other specifications (e.g., the SVG and MathML specifications); this section only describes the syntax rules if the attributes are serialized using the HTML syntax.

8.1.2.4. Optional tags

Certain tags can be omitted.

Omitting an element’s start tag in the situations described below does not mean the element is not present; it is implied, but it is still there. For example, an HTML document always has a root html element, even if the string <html> doesn’t appear anywhere in the markup.

An html element’s start tag may be omitted if the first thing inside the html element is not a comment.

For example, in the following case it’s ok to remove the "<html>" tag:
<!DOCTYPE HTML>
<html>
<head>
  <title>Hello</title>
</head>
<body>
  <p>Welcome to this example.</p>
</body>
</html>

Doing so would make the document look like this:

<!DOCTYPE HTML>

<head>
  <title>Hello</title>
</head>
<body>
  <p>Welcome to this example.</p>
</body>
</html>

This has the exact same DOM. In particular, note that white space around the document element is ignored by the parser. The following example would also have the exact same DOM:

<!DOCTYPE HTML><head>
  <title>Hello</title>
</head>
<body>
  <p>Welcome to this example.</p>
</body>
</html>

However, in the following example, removing the start tag moves the comment to before the html element:

<!DOCTYPE HTML>
<html>
<!-- where is this comment in the DOM? -->
<head>
  <title>Hello</title>
</head>
<body>
  <p>Welcome to this example.</p>
</body>
</html>

With the tag removed, the document actually turns into the same as this:

<!DOCTYPE HTML>
<!-- where is this comment in the DOM? -->
<html>
<head>
  <title>Hello</title>
</head>
<body>
  <p>Welcome to this example.</p>
</body>
</html>

This is why the tag can only be removed if it is not followed by a comment: removing the tag when there is a comment there changes the document’s resulting parse tree. Of course, if the position of the comment does not matter, then the tag can be omitted, as if the comment had been moved to before the start tag in the first place.

An html element’s end tag may be omitted if the html element is not immediately followed by a comment.

A head element’s start tag may be omitted if the element is empty, or if the first thing inside the head element is an element.

A head element’s end tag may be omitted if the head element is not immediately followed by a space character or a comment.

A body element’s start tag may be omitted if the element is empty, or if the first thing inside the body element is not a space character or a comment, except if the first thing inside the body element is a meta, link, script, style, or template element.

A body element’s end tag may be omitted if the body element is not immediately followed by a comment.

Note that in the example above, the head element start and end tags, and the body element start tag, can’t be omitted, because they are surrounded by white space:
<!DOCTYPE HTML>
<html>
  <head>
    <title>Hello</title>
  </head>
  <body>
    <p>Welcome to this example.</p>
  </body>
</html>

(The body and html element end tags could be omitted without trouble; any spaces after those get parsed into the body element anyway.)

Usually, however, white space isn’t an issue. If we first remove the white space we don’t care about:

<!DOCTYPE HTML><html><head><title>Hello</title></head><body><p>Welcome to this example.</p></body></html>

Then we can omit a number of tags without affecting the DOM:

<!DOCTYPE HTML><title>Hello</title><p>Welcome to this example.</p>

At that point, we can also add some white space back:

<!DOCTYPE HTML>
<title>Hello</title>
<p>Welcome to this example.</p>

This would be equivalent to this document, with the omitted tags shown in their parser-implied positions; the only white space text node that results from this is the newline at the end of the head element:

<!DOCTYPE HTML>
<html><head><title>Hello</title>
</head><body><p>Welcome to this example.</p></body></html>

An li element’s end tag may be omitted if the li element is immediately followed by another li element or if there is no more content in the parent element.

A dt element’s end tag may be omitted if the dt element is immediately followed by another dt element or a dd element.

A dd element’s end tag may be omitted if the dd element is immediately followed by another dd element or a dt element, or if there is no more content in the parent element.

A p element’s end tag may be omitted if the p element is immediately followed by an address, article, aside, blockquote, details, div, dl, fieldset, figcaption, figure, footer, form, h1, h2, h3, h4, h5, h6, header, hr, main, menu, nav, ol, p, pre, section, table, or ul element, or if there is no more content in the parent element and the parent element is an HTML element that is not an a, audio, del, ins, map, noscript, or video element, or an autonomous custom element.

We can thus simplify the earlier example further:
<!DOCTYPE HTML><title>Hello</title><p>Welcome to this example.</p>

An rt element’s end tag may be omitted if the rt element is immediately followed by an rt or rp element, or if there is no more content in the parent element.

An rp element’s end tag may be omitted if the rp element is immediately followed by an rt or rp element, or if there is no more content in the parent element.

An optgroup element’s end tag may be omitted if the optgroup element is immediately followed by another optgroup element, or if there is no more content in the parent element.

An option element’s end tag may be omitted if the option element is immediately followed by another option element, or if it is immediately followed by an optgroup element, or if there is no more content in the parent element.

A menuitem element’s end tag may be omitted if the menuitem element is immediately followed by a menuitem, hr, or menu element, or if there is no more content in the parent element.

A colgroup element’s start tag may be omitted if the first thing inside the colgroup element is a col element, and if the element is not immediately preceded by another colgroup element whose end tag has been omitted. (It can’t be omitted if the element is empty.)

A colgroup element’s end tag may be omitted if the colgroup element is not immediately followed by a space character or a comment.

A caption element’s end tag may be omitted if the caption element is not immediately followed by a space character or a comment.

A thead element’s end tag may be omitted if the thead element is immediately followed by a tbody or tfoot element.

A tbody element’s start tag may be omitted if the first thing inside the tbody element is a tr element, and if the element is not immediately preceded by a tbody, thead, or tfoot element whose end tag has been omitted. (It can’t be omitted if the element is empty.)

A tbody element’s end tag may be omitted if the tbody element is immediately followed by a tbody or tfoot element, or if there is no more content in the parent element.

A tfoot element’s end tag may be omitted if there is no more content in the parent element.

A tr element’s end tag may be omitted if the tr element is immediately followed by another tr element, or if there is no more content in the parent element.

A td element’s end tag may be omitted if the td element is immediately followed by a td or th element, or if there is no more content in the parent element.

A th element’s end tag may be omitted if the th element is immediately followed by a td or th element, or if there is no more content in the parent element.

The ability to omit all these table-related tags makes table markup much terser.

Take this example:

<table>
<caption>37547 TEE Electric Powered Rail Car Train Functions (Abbreviated)</caption>
<colgroup><col><col><col></colgroup>
<thead>
<tr>
  <th>Function</th>
  <th>Control Unit</th>
  <th>Central Station</th>
</tr>
</thead>
<tbody>
<tr>
  <td>Headlights</td>
  <td></td>
  <td></td>
</tr>
<tr>
  <td>Interior Lights</td>
  <td></td>
  <td></td>
</tr>
<tr>
  <td>Electric locomotive operating sounds</td>
  <td></td>
  <td></td>
</tr>
<tr>
  <td>Engineer’s cab lighting</td>
  <td></td>
  <td></td>
</tr>
<tr>
  <td>Station Announcements - Swiss</td>
  <td></td>
  <td></td>
</tr>
</tbody>
</table>

The exact same table, modulo some white space differences, could be marked up as follows:

<table>
<caption>37547 TEE Electric Powered Rail Car Train Functions (Abbreviated)
<colgroup><col><col><col>
<thead>
<tr>
  <th>Function
  <th>Control Unit
  <th>Central Station
<tbody>
<tr>
  <td>Headlights
  <td><td><tr>
  <td>Interior Lights
  <td><td><tr>
  <td>Electric locomotive operating sounds
  <td><td><tr>
  <td>Engineer’s cab lighting
  <td>
  <td><tr>
  <td>Station Announcements - Swiss
  <td>
  <td></table>

Since the cells take up much less room this way, this can be made even terser by having each row on one line:

<table>
<caption>37547 TEE Electric Powered Rail Car Train Functions (Abbreviated)
<colgroup><col><col><col>
<thead>
<tr> <th>Function                              <th>Control Unit     <th>Central Station
<tbody>
<tr> <td>Headlights                            <td><td><tr> <td>Interior Lights                       <td><td><tr> <td>Electric locomotive operating sounds  <td><td><tr> <td>Engineer’s cab lighting               <td>                 <td><tr> <td>Station Announcements - Swiss         <td>                 <td></table>

The only differences between these tables, at the DOM level, is with the precise position of the (in any case semantically-neutral) white space.

However, a start tag must never be omitted if it has any attributes.

Returning to the earlier example with all the white space removed and then all the optional tags removed:
<!DOCTYPE HTML><title>Hello</title><p>Welcome to this example.

If the body element in this example had to have a class attribute and the html element had to have a lang attribute, the markup would have to become:

<!DOCTYPE HTML><html lang="en"><title>Hello</title><body class="demo"><p>Welcome to this example.

This section assumes that the document is conforming, in particular, that there are no content model violations. Omitting tags in the fashion described in this section in a document that does not conform to the content models described in this specification is likely to result in unexpected DOM differences (this is, in part, what the content models are designed to avoid).

8.1.2.5. Restrictions on content models

For historical reasons, certain elements have extra restrictions beyond even the restrictions given by their content model.

A table element must not contain tr elements, even though these elements are technically allowed inside table elements according to the content models described in this specification. (If a tr element is put inside a table in the markup, it will in fact imply a tbody start tag before it.)

A single newline may be placed immediately after the start tag of pre and textarea elements. This does not affect the processing of the element. The otherwise optional newline must be included if the element’s contents themselves start with a newline (because otherwise the leading newline in the contents would be treated like the optional newline, and ignored).

The following two pre blocks are equivalent:
<pre>Hello</pre>
<pre>     
Hello</pre>
8.1.2.6. Restrictions on the contents of raw text and escapable raw text elements

The text in raw text and escapable raw text elements must not contain any occurrences of the string "</" (U+003C LESS-THAN SIGN, U+002F SOLIDUS) followed by characters that case-insensitively match the tag name of the element followed by one of U+0009 CHARACTER TABULATION (tab), U+000A LINE FEED (LF), U+000C FORM FEED (FF), U+000D CARRIAGE RETURN (CR), U+0020 SPACE, U+003E GREATER-THAN SIGN (>), or U+002F SOLIDUS (/).

8.1.3. Text

Text is allowed inside elements, attribute values, and comments. Extra constraints are placed on what is and what is not allowed in text based on where the text is to be put, as described in the other sections.

8.1.3.1. Newlines

Newlines in HTML may be represented either as U+000D CARRIAGE RETURN (CR) characters, U+000A LINE FEED (LF) characters, or pairs of U+000D CARRIAGE RETURN (CR), U+000A LINE FEED (LF) characters in that order.

Where character references are allowed, a character reference of a U+000A LINE FEED (LF) character (but not a U+000D CARRIAGE RETURN (CR) character) also represents a newline.

8.1.4. Character references

In certain cases described in other sections, text may be mixed with character references. These can be used to escape characters that couldn’t otherwise legally be included in text.

Character references must start with a U+0026 AMPERSAND character (&). Following this, there are three possible kinds of character references:

Named character references

The ampersand must be followed by one of the names given in §8.5 Named character references section, using the same case. The name must be one that is terminated by a U+003B SEMICOLON character (;).

Decimal numeric character reference

The ampersand must be followed by a U+0023 NUMBER SIGN character (#), followed by one or more ASCII digits, representing a base-ten integer that corresponds to a Unicode code point that is allowed according to the definition below. The digits must then be followed by a U+003B SEMICOLON character (;).

Hexadecimal numeric character reference

The ampersand must be followed by a U+0023 NUMBER SIGN character (#), which must be followed by either a U+0078 LATIN SMALL LETTER X character (x) or a U+0058 LATIN CAPITAL LETTER X character (X), which must then be followed by one or more ASCII hex digits, representing a hexadecimal integer that corresponds to a Unicode code point that is allowed according to the definition below. The digits must then be followed by a U+003B SEMICOLON character (;).

The numeric character reference forms described above are allowed to reference any Unicode code point other than U+0000, U+000D, permanently undefined Unicode characters (noncharacters), surrogates (U+D800–U+DFFF), and control characters other than space characters.

An ambiguous ampersand is a U+0026 AMPERSAND character (&) that is followed by one or more alphanumeric ASCII characters, followed by a U+003B SEMICOLON character (;), where these characters do not match any of the names given in the §8.5 Named character references section.

8.1.5. CDATA sections

CDATA sections must consist of the following components, in this order:

  1. The string "<![CDATA[".

  2. Optionally, text, with the additional restriction that the text must not contain the string "]]>".

  3. The string "]]>".

CDATA sections can only be used in foreign content (MathML or SVG). In this example, a CDATA section is used to escape the contents of a MathML ms element:
<p>You can add a string to a number, but this stringifies the number:</p>
<math>
<ms><![CDATA[x<y]]></ms>
<mo>+</mo>
<mn>3</mn>
<mo>=</mo>
<ms><![CDATA[x<y3]]></ms>
</math>

8.1.6. Comments

Comments must have the following format:

  1. The string "<!--"

  2. Optionally, text, with the additional restriction that the text must not start with the string ">", nor start with the string "->", nor contain the strings "<!--", "-->", or "--!>", nor end with the string "<!-".

  3. The string "-->"

The text is allowed to end with the string "<!", as in <!--My favorite operators are > and <!-->.

8.2. Parsing HTML documents

This section only applies to user agents, data mining tools, and conformance checkers.

The rules for parsing XML documents into DOM trees are covered by the next section, entitled "§9 The XML syntax".

User agents must use the parsing rules described in this section to generate the DOM trees from text/html resources. Together, these rules define what is referred to as the HTML parser.

While the HTML syntax described in this specification bears a close resemblance to SGML and XML, it is a separate language with its own parsing rules.

Some earlier versions of HTML (in particular from HTML 2.0 to HTML 4.01) were based on SGML and used SGML parsing rules. However, few (if any) web browsers ever implemented true SGML parsing for HTML documents; the only user agents to strictly handle HTML as an SGML application have historically been validators. The resulting confusion — with validators claiming documents to have one representation while widely deployed Web browsers interoperably implemented a different representation — has wasted decades of productivity. This version of HTML thus returns to a non-SGML basis.

Authors interested in using SGML tools in their authoring pipeline are encouraged to use XML tools and the XML serialization of HTML.

This specification defines the parsing rules for HTML documents, whether they are syntactically correct or not. Certain points in the parsing algorithm are said to be parse errors. The error handling for parse errors is well-defined (that’s the processing rules described throughout this specification), but user agents, while parsing an HTML document, may abort the parser at the first parse error that they encounter for which they do not wish to apply the rules described in this specification.

Conformance checkers must report at least one parse error condition to the user if one or more parse error conditions exist in the document and must not report parse error conditions if none exist in the document. Conformance checkers may report more than one parse error condition if more than one parse error condition exists in the document.

Parse errors are only errors with the syntax of HTML. In addition to checking for parse errors, conformance checkers will also verify that the document obeys all the other conformance requirements described in this specification.

For the purposes of conformance checkers, if a resource is determined to be in the HTML syntax, then it is an HTML document.

As stated in the terminology section, references to element types that do not explicitly specify a namespace always refer to elements in the HTML namespace. For example, if the spec talks about "a menuitem element", then that is an element with the local name menuitem, the namespace "http://www.w3.org/1999/xhtml", and the interface HTMLMenuItemElement. Where possible, references to such elements are hyperlinked to their definition.

8.2.1. Overview of the parsing model

The input to the HTML parsing process consists of a stream of Unicode code points, which is passed through a tokenization stage followed by a tree construction stage. The output is a Document object.

Implementations that do not support scripting do not have to actually create a DOM Document object, but the DOM tree in such cases is still used as the model for the rest of the specification.

In the common case, the data handled by the tokenization stage comes from the network, but it can also come from script running in the user agent, e.g., using the document.write() API.

There is only one set of states for the tokenizer stage and the tree construction stage, but the tree construction stage is reentrant, meaning that while the tree construction stage is handling one token, the tokenizer might be resumed, causing further tokens to be emitted and processed before the first token’s processing is complete.

In the following example, the tree construction stage will be called upon to handle a "p" start tag token while handling the "script" end tag token:
...
<script>
document.write('<p>');
</script>
...

To handle these cases, parsers have a script nesting level, which must be initially set to zero, and a parser pause flag, which must be initially set to false.

8.2.2. The input byte stream

The stream of Unicode code points that comprises the input to the tokenization stage will be initially seen by the user agent as a stream of bytes (typically coming over the network or from the local file system). The bytes encode the actual characters according to a particular character encoding, which the user agent uses to decode the bytes into characters.

For XML documents, the algorithm user agents are required to use to determine the character encoding is given by the XML specification. This section does not apply to XML documents. [XML]

Usually, the encoding sniffing algorithm defined below is used to determine the character encoding.

Given a character encoding, the bytes in the input byte stream must be converted to characters for the tokenizer’s input stream, by passing the input byte stream and character encoding to decode.

A leading Byte Order Mark (BOM) causes the character encoding argument to be ignored and will itself be skipped.

Bytes or sequences of bytes in the original byte stream that did not conform to the Encoding specification (e.g., invalid UTF-8 byte sequences in a UTF-8 input byte stream) are errors that conformance checkers are expected to report. [ENCODING]

The decoder algorithms describe how to handle invalid input; for security reasons, it is imperative that those rules be followed precisely. Differences in how invalid byte sequences are handled can result in, amongst other problems, script injection vulnerabilities ("XSS").

When the HTML parser is decoding an input byte stream, it uses a character encoding and a confidence. The confidence is either tentative, certain, or irrelevant. The encoding used, and whether the confidence in that encoding is tentative or certain, is used during the parsing to determine whether to change the encoding. If no encoding is necessary, e.g., because the parser is operating on a Unicode stream and doesn’t have to use a character encoding at all, then the confidence is irrelevant.

Some algorithms feed the parser by directly adding characters to the input stream rather than adding bytes to the input byte stream.

8.2.2.1. Parsing with a known character encoding

When the HTML parser is to operate on an input byte stream that has a known definite encoding, then the character encoding is that encoding and the confidence is certain.

8.2.2.2. Determining the character encoding

In some cases, it might be impractical to unambiguously determine the encoding before parsing the document. Because of this, this specification provides for a two-pass mechanism with an optional pre-scan. Implementations are allowed, as described below, to apply a simplified parsing algorithm to whatever bytes they have available before beginning to parse the document. Then, the real parser is started, using a tentative encoding derived from this pre-parse and other out-of-band metadata. If, while the document is being loaded, the user agent discovers a character encoding declaration that conflicts with this information, then the parser can get reinvoked to perform a parse of the document with the real encoding.

User agents must use the following algorithm, called the encoding sniffing algorithm, to determine the character encoding to use when decoding a document in the first pass. This algorithm takes as input any out-of-band metadata available to the user agent (e.g., the Content-Type metadata of the document) and all the bytes available so far, and returns a character encoding and a confidence that is either tentative or certain.

  1. If the user has explicitly instructed the user agent to override the document’s character encoding with a specific encoding, optionally return that encoding with the confidence certain and abort these steps.

    Typically, user agents remember such user requests across sessions, and in some cases apply them to documents in iframes as well.

  2. The user agent may wait for more bytes of the resource to be available, either in this step or at any later step in this algorithm. For instance, a user agent might wait 500ms or 1024 bytes, whichever came first. In general preparsing the source to find the encoding improves performance, as it reduces the need to throw away the data structures used when parsing upon finding the encoding information. However, if the user agent delays too long to obtain data to determine the encoding, then the cost of the delay could outweigh any performance improvements from the preparse.

    The authoring conformance requirements for character encoding declarations limit them to only appearing in the first 1024 bytes. User agents are therefore encouraged to use the prescan algorithm below (as invoked by these steps) on the first 1024 bytes, but not to stall beyond that.

  3. If the transport layer specifies a character encoding, and it is supported, return that encoding with the confidence certain, and abort these steps.

  4. Optionally prescan the byte stream to determine its encoding. The end condition is that the user agent decides that scanning further bytes would not be efficient. User agents are encouraged to only prescan the first 1024 bytes. User agents may decide that scanning any bytes is not efficient, in which case these substeps are entirely skipped.

    The aforementioned algorithm either aborts unsuccessfully or returns a character encoding. If it returns a character encoding, then this algorithm must be aborted, returning the same encoding, with confidence tentative.

  5. If the HTML parser for which this algorithm is being run is associated with a Document that is itself in a nested browsing context, run these substeps:

    1. Let new document be the Document with which the HTML parser is associated.

    2. Let parent document be the Document through which new document is nested (the active document of the parent browsing context of new document).

    3. If parent document’s origin is not the same origin as new document’s origin, then abort these substeps.

    4. If parent document’s character encoding is not an ASCII-compatible encoding, then abort these substeps.

    5. Return parent document’s character encoding, with the confidence tentative, and abort the encoding sniffing algorithm's steps.

  6. Otherwise, if the user agent has information on the likely encoding for this page, e.g., based on the encoding of the page when it was last visited, then return that encoding, with the confidence tentative, and abort these steps.

  7. The user agent may attempt to autodetect the character encoding from applying frequency analysis or other algorithms to the data stream. Such algorithms may use information about the resource other than the resource’s contents, including the address of the resource. If autodetection succeeds in determining a character encoding, and that encoding is a supported encoding, then return that encoding, with the confidence tentative, and abort these steps. [UNIVCHARDET]

    User agents are generally discouraged from attempting to autodetect encodings for resources obtained over the network, since doing so involves inherently non-interoperable heuristics. Attempting to detect encodings based on an HTML document’s preamble is especially tricky since HTML markup typically uses only ASCII characters, and HTML documents tend to begin with a lot of markup rather than with text content.

    The UTF-8 encoding has a highly detectable bit pattern. Files from the local file system that contain bytes with values greater than 0x7F which match the UTF-8 pattern are very likely to be UTF-8, while documents with byte sequences that do not match it are very likely not. When a user agent can examine the whole file, rather than just the preamble, detecting for UTF-8 specifically can be especially effective. [PPUTF8] [UTF8DET]

  8. Otherwise, return an implementation-defined or user-specified default character encoding, with the confidence tentative.

    In controlled environments or in environments where the encoding of documents can be prescribed (for example, for user agents intended for dedicated use in new networks), the comprehensive UTF-8 encoding is suggested.

    In other environments, the default encoding is typically dependent on the user’s locale (an approximation of the languages, and thus often encodings, of the pages that the user is likely to frequent). The following table gives suggested defaults based on the user’s locale, for compatibility with legacy content. Locales are identified by BCP 47 language tags. [BCP47] [ENCODING]

    Locale language Suggested default encoding
    ar Arabic windows-1256
    ba Bashkir windows-1251
    be Belarusian windows-1251
    bg Bulgarian windows-1251
    cs Czech windows-1250
    el Greek ISO-8859-7
    et Estonian windows-1257
    fa Persian windows-1256
    he Hebrew windows-1255
    hr Croatian windows-1250
    hu Hungarian ISO-8859-2
    ja Japanese Shift_JIS
    kk Kazakh windows-1251
    ko Korean EUC-KR
    ku Kurdish windows-1254
    ky Kyrgyz windows-1251
    lt Lithuanian windows-1257
    lv Latvian windows-1257
    mk Macedonian windows-1251
    pl Polish ISO-8859-2
    ru Russian windows-1251
    sah Yakut windows-1251
    sk Slovak windows-1250
    sl Slovenian ISO-8859-2
    sr Serbian windows-1251
    tg Tajik windows-1251
    th Thai windows-874
    tr Turkish windows-1254
    tt Tatar windows-1251
    uk Ukrainian windows-1251
    vi Vietnamese windows-1258
    zh-CN Chinese (People’s Republic of China) gb18030
    zh-TW Chinese (Taiwan) Big5
    All other locales windows-1252

    The contents of this table are derived from the intersection of Windows, Chrome, and Firefox defaults.

The document’s character encoding must immediately be set to the value returned from this algorithm, at the same time as the user agent uses the returned value to select the decoder to use for the input byte stream.


When an algorithm requires a user agent to prescan a byte stream to determine its encoding, given some defined end condition, then it must run the following steps. These steps either abort unsuccessfully or return a character encoding. If at any point during these steps (including during instances of the get an attribute algorithm invoked by this one) the user agent either runs out of bytes (meaning the position pointer created in the first step below goes beyond the end of the byte stream obtained so far) or reaches its end condition, then abort the prescan a byte stream to determine its encoding algorithm unsuccessfully.

  1. Let position be a pointer to a byte in the input byte stream, initially pointing at the first byte.

  2. Loop: If position points to:

    A sequence of bytes starting with: 0x3C 0x21 0x2D 0x2D (ASCII '<!--')

    Advance the position pointer so that it points at the first 0x3E byte which is preceded by two 0x2D bytes (i.e., at the end of an ASCII '-->' sequence) and comes after the 0x3C byte that was found. (The two 0x2D bytes can be the same as those in the '<!--' sequence.)

    A sequence of bytes starting with: 0x3C, 0x4D or 0x6D, 0x45 or 0x65, 0x54 or 0x74, 0x41 or 0x61, and one of 0x09, 0x0A, 0x0C, 0x0D, 0x20, 0x2F (case-insensitive ASCII '<meta' followed by a space or slash)
    1. Advance the position pointer so that it points at the next 0x09, 0x0A, 0x0C, 0x0D, 0x20, or 0x2F byte (the one in sequence of characters matched above).

    2. Let attribute list be an empty list of strings.

    3. Let got pragma be false.

    4. Let need pragma be null.

    5. Let charset be the null value (which, for the purposes of this algorithm, is distinct from an unrecognized encoding or the empty string).

    6. Attributes: Get an attribute and its value. If no attribute was sniffed, then jump to the Processing step below.

    7. If the attribute’s name is already in attribute list, then return to the step labeled Attributes.

    8. Add the attribute’s name to attribute list.

    9. Run the appropriate step from the following list, if one applies:

      If the attribute’s name is "http-equiv"

      If the attribute’s value is "content-type", then set got pragma to true.

      If the attribute’s name is "content"

      Apply the algorithm for extracting a character encoding from a meta element, giving the attribute’s value as the string to parse. If a character encoding is returned, and if charset is still set to null, let charset be the encoding returned, and set need pragma to true.

      If the attribute’s name is "charset"

      Let charset be the result of getting an encoding from the attribute’s value, and set need pragma to false.

    10. Return to the step labeled Attributes.

    11. Processing: If need pragma is null, then jump to the step below labeled Next byte.

    12. If need pragma is true but got pragma is false, then jump to the step below labeled Next byte.

    13. If charset is failure, then jump to the step below labeled Next byte.

    14. If charset is a UTF-16 encoding, then set charset to UTF-8.

    15. If charset is x-user-defined, then set charset to windows-1252.

    16. Abort the prescan a byte stream to determine its encoding algorithm, returning the encoding given by charset.

    A sequence of bytes starting with a 0x3C byte (ASCII <), optionally a 0x2F byte (ASCII /), and finally a byte in the range 0x41-0x5A or 0x61-0x7A (an ASCII letter)
    1. Advance the position pointer so that it points at the next 0x09 (ASCII TAB), 0x0A (ASCII LF), 0x0C (ASCII FF), 0x0D (ASCII CR), 0x20 (ASCII space), or 0x3E (ASCII >) byte.

    2. Repeatedly get an attribute until no further attributes can be found, then jump to the step below labeled Next byte.

    A sequence of bytes starting with: 0x3C 0x21 (ASCII '<!')
    A sequence of bytes starting with: 0x3C 0x2F (ASCII '</')
    A sequence of bytes starting with: 0x3C 0x3F (ASCII '<?')

    Advance the position pointer so that it points at the first 0x3E byte (ASCII >) that comes after the 0x3C byte that was found.

    Any other byte

    Do nothing with that byte.

  3. Next byte: Move position so it points at the next byte in the input byte stream, and return to the step above labeled Loop.

When the prescan a byte stream to determine its encoding algorithm says to get an attribute, it means doing this:

  1. If the byte at position is one of 0x09 (ASCII TAB), 0x0A (ASCII LF), 0x0C (ASCII FF), 0x0D (ASCII CR), 0x20 (ASCII space), or 0x2F (ASCII /) then advance position to the next byte and redo this step.

  2. If the byte at position is 0x3E (ASCII >), then abort the get an attribute algorithm. There isn’t one.

  3. Otherwise, the byte at position is the start of the attribute name. Let attribute name and attribute value be the empty string.

  4. Process the byte at position as follows:

    If it is 0x3D (ASCII =), and the attribute name is longer than the empty string

    Advance position to the next byte and jump to the step below labeled Value.

    If it is 0x09 (ASCII TAB), 0x0A (ASCII LF), 0x0C (ASCII FF), 0x0D (ASCII CR), or 0x20 (ASCII space)

    Jump to the step below labeled Spaces.

    If it is 0x2F (ASCII /) or 0x3E (ASCII >)

    Abort the get an attribute algorithm. The attribute’s name is the value of attribute name, its value is the empty string.

    If it is in the range 0x41 (ASCII A) to 0x5A (ASCII Z)

    Append the Unicode character with code point b+0x20 to attribute name (where b is the value of the byte at position). (This converts the input to lowercase.)

    Anything else

    Append the Unicode character with the same code point as the value of the byte at position to attribute name. (It doesn’t actually matter how bytes outside the ASCII range are handled here, since only ASCII characters can contribute to the detection of a character encoding.)

  5. Advance position to the next byte and return to the previous step.

  6. Spaces: If the byte at position is one of 0x09 (ASCII TAB), 0x0A (ASCII LF), 0x0C (ASCII FF), 0x0D (ASCII CR), or 0x20 (ASCII space) then advance position to the next byte, then, repeat this step.

  7. If the byte at position is not 0x3D (ASCII =), abort the get an attribute algorithm. The attribute’s name is the value of attribute name, its value is the empty string.

  8. Advance position past the 0x3D (ASCII =) byte.

  9. Value: If the byte at position is one of 0x09 (ASCII TAB), 0x0A (ASCII LF), 0x0C (ASCII FF), 0x0D (ASCII CR), or 0x20 (ASCII space) then advance position to the next byte, then, repeat this step.

  10. Process the byte at position as follows:

    If it is 0x22 (ASCII ") or 0x27 (ASCII ')
    1. Let b be the value of the byte at position.

    2. Quote loop: Advance position to the next byte.

    3. If the value of the byte at position is the value of b, then advance position to the next byte and abort the get an attribute algorithm. The attribute’s name is the value of attribute name, and its value is the value of attribute value.

    4. Otherwise, if the value of the byte at position is in the range 0x41 (ASCII A) to 0x5A (ASCII Z), then append a Unicode character to attribute value whose code point is 0x20 more than the value of the byte at position.

    5. Otherwise, append a Unicode character to attribute value whose code point is the same as the value of the byte at position.

    6. Return to the step above labeled Quote loop.

    If it is 0x3E (ASCII >)

    Abort the get an attribute algorithm. The attribute’s name is the value of attribute name, its value is the empty string.

    If it is in the range 0x41 (ASCII A) to 0x5A (ASCII Z)

    Append the Unicode character with code point b+0x20 to attribute value (where b is the value of the byte at position). Advance position to the next byte.

    Anything else

    Append the Unicode character with the same code point as the value of the byte at position to attribute value. Advance position to the next byte.

  11. Process the byte at position as follows:

    If it is 0x09 (ASCII TAB), 0x0A (ASCII LF), 0x0C (ASCII FF), 0x0D (ASCII CR), 0x20 (ASCII space), or 0x3E (ASCII >)

    Abort the get an attribute algorithm. The attribute’s name is the value of attribute name and its value is the value of attribute value.

    If it is in the range 0x41 (ASCII A) to 0x5A (ASCII Z)

    Append the Unicode character with code point b+0x20 to attribute value (where b is the value of the byte at position).

    Anything else

    Append the Unicode character with the same code point as the value of the byte at position to attribute value.

  12. Advance position to the next byte and return to the previous step.

For the sake of interoperability, user agents should not use a pre-scan algorithm that returns different results than the one described above. (But, if you do, please at least let us know, so that we can improve this algorithm and benefit everyone...)

8.2.2.3. Character encodings

User agents must support the encodings defined in the WHATWG Encoding specification, including, but not limited to, UTF-8, ISO-8859-2, ISO-8859-8, windows-1250, windows-1251, windows-1252, windows-1254, windows-1256, windows-1257, gb18030, Big5, ISO-2022-JP, Shift_JIS, EUC-KR, UTF-16BE, UTF-16LE, and x-user-defined. User agents must not support other encodings.

The above prohibits supporting, for example, CESU-8, UTF-7, BOCU-1, SCSU, EBCDIC, and UTF-32. This specification does not make any attempt to support prohibited encodings in its algorithms; support and use of prohibited encodings would thus lead to unexpected behavior. [CESU8] [RFC2152] [BOCU1] [SCSU]

8.2.2.4. Changing the encoding while parsing

When the parser requires the user agent to change the encoding, it must run the following steps. This might happen if the encoding sniffing algorithm described above failed to find a character encoding, or if it found a character encoding that was not the actual encoding of the file.

  1. If the encoding that is already being used to interpret the input stream is a UTF-16 encoding, then set the confidence to certain and abort these steps. The new encoding is ignored; if it was anything but the same encoding, then it would be clearly incorrect.

  2. If the new encoding is a UTF-16 encoding, then change it to UTF-8.

  3. If the new encoding is the x-user-defined encoding, then change it to windows-1252. [ENCODING]

  4. If the new encoding is identical or equivalent to the encoding that is already being used to interpret the input stream, then set the confidence to certain and abort these steps. This happens when the encoding information found in the file matches what the encoding sniffing algorithm determined to be the encoding, and in the second pass through the parser if the first pass found that the encoding sniffing algorithm described in the earlier section failed to find the right encoding.

  5. If all the bytes up to the last byte converted by the current decoder have the same Unicode interpretations in both the current encoding and the new encoding, and if the user agent supports changing the converter on the fly, then the user agent may change to the new converter for the encoding on the fly. Set the document’s character encoding and the encoding used to convert the input stream to the new encoding, set the confidence to certain, and abort these steps.

  6. Otherwise, navigate to the document again, with replacement enabled, and using the same source browsing context, but this time skip the encoding sniffing algorithm and instead just set the encoding to the new encoding and the confidence to certain. Whenever possible, this should be done without actually contacting the network layer (the bytes should be re-parsed from memory), even if, e.g., the document is marked as not being cacheable. If this is not possible and contacting the network layer would involve repeating a request that uses a method other than GET), then instead set the confidence to certain and ignore the new encoding. The resource will be misinterpreted. User agents may notify the user of the situation, to aid in application development.

This algorithm is only invoked when a new encoding is found declared on a meta element.

8.2.2.5. Preprocessing the input stream

The input stream consists of the characters pushed into it as the input byte stream is decoded or from the various APIs that directly manipulate the input stream.

Any occurrences of any characters in the ranges U+0001 to U+0008, U+000E to U+001F, U+007F to U+009F, U+FDD0 to U+FDEF, and characters U+000B, U+FFFE, U+FFFF, U+1FFFE, U+1FFFF, U+2FFFE, U+2FFFF, U+3FFFE, U+3FFFF, U+4FFFE, U+4FFFF, U+5FFFE, U+5FFFF, U+6FFFE, U+6FFFF, U+7FFFE, U+7FFFF, U+8FFFE, U+8FFFF, U+9FFFE, U+9FFFF, U+AFFFE, U+AFFFF, U+BFFFE, U+BFFFF, U+CFFFE, U+CFFFF, U+DFFFE, U+DFFFF, U+EFFFE, U+EFFFF, U+FFFFE, U+FFFFF, U+10FFFE, and U+10FFFF are parse errors. These are all control characters or permanently undefined Unicode characters (noncharacters).

Any character that is a not a Unicode character, i.e., any isolated surrogate, is a parse error. (These can only find their way into the input stream via script APIs such as document.write().)

U+000D CARRIAGE RETURN (CR) characters and U+000A LINE FEED (LF) characters are treated specially. Any LF character that immediately follows a CR character must be ignored, and all CR characters must then be converted to LF characters. Thus, newlines in HTML DOMs are represented by LF characters, and there are never any CR characters in the input to the tokenization stage.

The next input character is the first character in the input stream that has not yet been consumed or explicitly ignored by the requirements in this section. Initially, the next input character is the first character in the input. The current input character is the last character to have been consumed.

The insertion point is the position (just before a character or just before the end of the input stream) where content inserted using document.write() is actually inserted. The insertion point is relative to the position of the character immediately after it, it is not an absolute offset into the input stream. Initially, the insertion point is undefined.

The "EOF" character in the tables below is a conceptual character representing the end of the input stream. If the parser is a script-created parser, then the end of the input stream is reached when an explicit "EOF" character (inserted by the document.close() method) is consumed. Otherwise, the "EOF" character is not a real character in the stream, but rather the lack of any further characters.

The handling of U+0000 NULL characters varies based on where the characters are found. In general, they are ignored except where doing so could plausibly introduce an attack vector. This handling is, by necessity, spread across both the tokenization stage and the tree construction stage.

8.2.3. Parse state

8.2.3.1. The insertion mode

The insertion mode is a state variable that controls the primary operation of the tree construction stage.

Initially, the insertion mode is "initial". It can change to "before html", "before head", "in head", "in head noscript", "after head", "in body", "text", "in table", "in table text", "in caption", "in column group", "in table body", "in row", "in cell", "in select", "in select in table", "in template", "after body", "in frameset", "after frameset", "after after body", and "after after frameset" during the course of the parsing, as described in the tree construction stage. The insertion mode affects how tokens are processed and whether CDATA sections are supported.

Several of these modes, namely "in head", "in body", "in table", and "in select", are special, in that the other modes defer to them at various times. When the algorithm below says that the user agent is to do something "using the rules for the m insertion mode", where m is one of these modes, the user agent must use the rules described under the m insertion mode's section, but must leave the insertion mode unchanged unless the rules in m themselves switch the insertion mode to a new value.

When the insertion mode is switched to "text" or "in table text", the original insertion mode is also set. This is the insertion mode to which the tree construction stage will return.

Similarly, to parse nested template elements, a stack of template insertion modes is used. It is initially empty. The current template insertion mode is the insertion mode that was most recently added to the stack of template insertion modes. The algorithms in the sections below will push insertion modes onto this stack, meaning that the specified insertion mode is to be added to the stack, and pop insertion modes from the stack, which means that the most recently added insertion mode must be removed from the stack.


When the steps below require the UA to reset the insertion mode appropriately, it means the UA must follow these steps:

  1. Let last be false.

  2. Let node be the last node in the stack of open elements.

  3. Loop: If node is the first node in the stack of open elements, then set last to true, and, if the parser was originally created as part of the HTML fragment parsing algorithm (fragment case), set node to the context element passed to that algorithm.

  4. If node is a select element, run these substeps:

    1. If last is true, jump to the step below labeled Done.

    2. Let ancestor be node.

    3. Loop: If ancestor is the first node in the stack of open elements, jump to the step below labeled Done.

    4. Let ancestor be the node before ancestor in the stack of open elements.

    5. If ancestor is a template node, jump to the step below labeled Done.

    6. If ancestor is a table node, switch the insertion mode to "in select in table" and abort these steps.

    7. Jump back to the step labeled Loop.

    8. Done: Switch the insertion mode to "in select" and abort these steps.

  5. If node is a td or th element and last is false, then switch the insertion mode to "in cell" and abort these steps.

  6. If node is a tr element, then switch the insertion mode to "in row" and abort these steps.

  7. If node is a tbody, thead, or tfoot element, then switch the insertion mode to "in table body" and abort these steps.

  8. If node is a caption element, then switch the insertion mode to "in caption" and abort these steps.

  9. If node is a colgroup element, then switch the insertion mode to "in column group" and abort these steps.

  10. If node is a table element, then switch the insertion mode to "in table" and abort these steps.

  11. If node is a template element, then switch the insertion mode to the current template insertion mode and abort these steps.

  12. If node is a head element and last is false, then switch the insertion mode to "in head" and abort these steps.

  13. If node is a body element, then switch the insertion mode to "in body" and abort these steps.

  14. If node is a frameset element, then switch the insertion mode to "in frameset" and abort these steps. (fragment case)

  15. If node is an html element, run these substeps:

    1. If the head element pointer is null, switch the insertion mode to "before head" and abort these steps. (fragment case)

    2. Otherwise, the head element pointer is not null, switch the insertion mode to "after head" and abort these steps.

  16. If last is true, then switch the insertion mode to "in body" and abort these steps. (fragment case)

  17. Let node now be the node before node in the stack of open elements.

  18. Return to the step labeled Loop.

8.2.3.2. The stack of open elements

Initially, the stack of open elements is empty. The stack grows downwards; the topmost node on the stack is the first one added to the stack, and the bottommost node of the stack is the most recently added node in the stack (notwithstanding when the stack is manipulated in a random access fashion as part of the handling for misnested tags).

The "before html" insertion mode creates the html document element, which is then added to the stack.

In the fragment case, the stack of open elements is initialized to contain an html element that is created as part of that algorithm. (The fragment case skips the "before html" insertion mode.)

The html node, however it is created, is the topmost node of the stack. It only gets popped off the stack when the parser finishes.

The current node is the bottommost node in this stack of open elements.

The adjusted current node is the context element if the parser was created by the HTML fragment parsing algorithm and the stack of open elements has only one element in it (fragment case); otherwise, the adjusted current node is the current node.

Elements in the stack of open elements fall into the following categories:

Special

The following elements have varying levels of special parsing rules: HTML’s address, applet, area, article, aside, base, basefont, bgsound, blockquote, body, br, button, caption, center, col, colgroup, dd, details, dir, div, dl, dt, embed, fieldset, figcaption, figure, footer, form, frame, frameset, h1, h2, h3, h4, h5, h6, head, header, hr, html, iframe, img, input, li, link, listing, main, marquee, menu, meta, nav, noembed, noframes, noscript, object, ol, p, param, plaintext, pre, script, section, select, source, style, summary, table, tbody, td, template, textarea, tfoot, th, thead, title, tr, track, ul, wbr, xmp; MathML mi, MathML mo, MathML mn, MathML ms, MathML mtext, and MathML annotation-xml; and SVG foreignObject, SVG desc, and SVG title.

An image start tag token is handled by the tree builder, but it is not in this list because it is not an element; it gets turned into an img element.

Formatting

The following HTML elements are those that end up in the list of active formatting elements: a, b, big, code, em, font, i, nobr, s, small, strike, strong, tt, and u.

Ordinary

All other elements found while parsing an HTML document.

Typically, the special elements have the start and end tag tokens handled specifically, while ordinary elements' tokens fall into "any other start tag" and "any other end tag" clauses, and some parts of the tree builder check if a particular element in the stack of open elements is in the special category. However, some elements (e.g., the option element) have their start or end tag tokens handled specifically, but are still not in the special category, so that they get the ordinary handling elsewhere.

The stack of open elements is said to have an element target node in a specific scope consisting of a list of element types list when the following algorithm terminates in a match state:

  1. Initialize node to be the current node (the bottommost node of the stack).

  2. If node is the target node, terminate in a match state.

  3. Otherwise, if node is one of the element types in list, terminate in a failure state.

  4. Otherwise, set node to the previous entry in the stack of open elements and return to step 2. (This will never fail, since the loop will always terminate in the previous step if the top of the stack — an html element — is reached.)

The stack of open elements is said to have a particular element in scope when it has that element in the specific scope consisting of the following element types:

The stack of open elements is said to have a particular element in list item scope when it has that element in the specific scope consisting of the following element types:

The stack of open elements is said to have a particular element in button scope when it has that element in the specific scope consisting of the following element types:

The stack of open elements is said to have a particular element in table scope when it has that element in the specific scope consisting of the following element types:

The stack of open elements is said to have a particular element in select scope when it has that element in the specific scope consisting of all element types except the following:

Nothing happens if at any time any of the elements in the stack of open elements are moved to a new location in, or removed from, the Document tree. In particular, the stack is not changed in this situation. This can cause, amongst other strange effects, content to be appended to nodes that are no longer in the DOM.

In some cases (namely, when closing misnested formatting elements), the stack is manipulated in a random-access fashion.

8.2.3.3. The list of active formatting elements

Initially, the list of active formatting elements is empty. It is used to handle mis-nested formatting element tags.

The list contains elements in the formatting category, and markers. The markers are inserted when entering applet, object, marquee, template, td, th, and caption elements, and are used to prevent formatting from "leaking" into applet, object, marquee, template, td, th, and caption elements.

In addition, each element in the list of active formatting elements is associated with the token for which it was created, so that further elements can be created for that token if necessary.

When the steps below require the UA to push onto the list of active formatting elements an element element, the UA must perform the following steps:

  1. If there are already three elements in the list of active formatting elements after the last marker, if any, or anywhere in the list if there are no markers, that have the same tag name, namespace, and attributes as element, then remove the earliest such element from the list of active formatting elements. For these purposes, the attributes must be compared as they were when the elements were created by the parser; two elements have the same attributes if all their parsed attributes can be paired such that the two attributes in each pair have identical names, namespaces, and values (the order of the attributes does not matter).

    This is the Noah’s Ark clause. But with three per family instead of two.

  2. Add element to the list of active formatting elements.

When the steps below require the UA to reconstruct the active formatting elements, the UA must perform the following steps:

  1. If there are no entries in the list of active formatting elements, then there is nothing to reconstruct; stop this algorithm.

  2. If the last (most recently added) entry in the list of active formatting elements is a marker, or if it is an element that is in the stack of open elements, then there is nothing to reconstruct; stop this algorithm.

  3. Let entry be the last (most recently added) element in the list of active formatting elements.

  4. Rewind: If there are no entries before entry in the list of active formatting elements, then jump to the step labeled Create.

  5. Let entry be the entry one earlier than entry in the list of active formatting elements.

  6. If entry is neither a marker nor an element that is also in the stack of open elements, go to the step labeled Rewind.

  7. Advance: Let entry be the element one later than entry in the list of active formatting elements.

  8. Create: Insert an HTML element for the token for which the element entry was created, to obtain new element.

  9. Replace the entry for entry in the list with an entry for new element.

  10. If the entry for new element in the list of active formatting elements is not the last entry in the list, return to the step labeled Advance.

This has the effect of reopening all the formatting elements that were opened in the current body, cell, or caption (whichever is youngest) that haven’t been explicitly closed.

The way this specification is written, the list of active formatting elements always consists of elements in chronological order with the least recently added element first and the most recently added element last (except for while steps 7 to 10 of the above algorithm are being executed, of course).

When the steps below require the UA to clear the list of active formatting elements up to the last marker, the UA must perform the following steps:

  1. Let entry be the last (most recently added) entry in the list of active formatting elements.

  2. Remove entry from the list of active formatting elements.

  3. If entry was a marker, then stop the algorithm at this point. The list has been cleared up to the last marker.

  4. Go to step 1.

8.2.3.4. The element pointers

Initially, the head element pointer and the form element pointer are both null.

Once a head element has been parsed (whether implicitly or explicitly) the head element pointer gets set to point to this node.

The form element pointer points to the last form element that was opened and whose end tag has not yet been seen. It is used to make form controls associate with forms in the face of dramatically bad markup, for historical reasons. It is ignored inside template elements.

8.2.3.5. Other parsing state flags

The scripting flag is set to "enabled" if scripting was enabled for the Document with which the parser is associated when the parser was created, and "disabled" otherwise.

The scripting flag can be enabled even when the parser was originally created for the HTML fragment parsing algorithm, even though script elements don’t execute in that case.

The frameset-ok flag is set to "ok" when the parser is created. It is set to "not ok" after certain tokens are seen.

8.2.4. Tokenization

Implementations must act as if they used the following state machine to tokenize HTML. The state machine must start in the data state. Most states consume a single character, which may have various side-effects, and either switches the state machine to a new state to reconsume the current input character, or switches it to a new state to consume the next character, or stays in the same state to consume the next character. Some states have more complicated behavior and can consume several characters before switching to another state. In some cases, the tokenizer state is also changed by the tree construction stage.

When a state says to reconsume a matched character in a specified state, that means to switch to that state, but when it attempts to consume the next input character, provide it with the current input character instead.

The exact behavior of certain states depends on the insertion mode and the stack of open elements. Certain states also use a temporary buffer to track progress, and the character reference state uses a return state to return to the state it was invoked from.

The output of the tokenization step is a series of zero or more of the following tokens: DOCTYPE, start tag, end tag, comment, character, end-of-file. DOCTYPE tokens have a name, a public identifier, a system identifier, and a force-quirks flag. When a DOCTYPE token is created, its name, public identifier, and system identifier must be marked as missing (which is a distinct state from the empty string), and the force-quirks flag must be set to off (its other state is on). Start and end tag tokens have a tag name, a self-closing flag, and a list of attributes, each of which has a name and a value. When a start or end tag token is created, its self-closing flag must be unset (its other state is that it be set), and its attributes list must be empty. Comment and character tokens have data.

When a token is emitted, it must immediately be handled by the tree construction stage. The tree construction stage can affect the state of the tokenization stage, and can insert additional characters into the stream. (For example, the script element can result in scripts executing and using the dynamic markup insertion APIs to insert characters into the stream being tokenized.)

Creating a token and emitting it are distinct actions. It is possible for a token to be created but implicitly abandoned (never emitted), e.g., if the file ends unexpectedly while processing the characters that are being parsed into a start tag token.

When a start tag token is emitted with its self-closing flag set, if the flag is not acknowledged when it is processed by the tree construction stage, that is a parse error.

When an end tag token is emitted with attributes, that is a parse error.

When an end tag token is emitted with its self-closing flag set, that is a parse error.

An appropriate end tag token is an end tag token whose tag name matches the tag name of the last start tag to have been emitted from this tokenizer, if any. If no start tag has been emitted from this tokenizer, then no end tag token is appropriate.

Before each step of the tokenizer, the user agent must first check the parser pause flag. If it is true, then the tokenizer must abort the processing of any nested invocations of the tokenizer, yielding control back to the caller.

The tokenizer state machine consists of the states defined in the following subsections.

8.2.4.1. Data state

Consume the next input character:

U+0026 AMPERSAND (&)

Set the return state to the data state. Switch to the character reference state.

U+003C LESS-THAN SIGN (<)

Switch to the tag open state.

U+0000 NULL

Parse error. Emit the current input character as a character token.

EOF

Emit an end-of-file token.

Anything else

Emit the current input character as a character token.

8.2.4.2. RCDATA state

Consume the next input character:

U+0026 AMPERSAND (&)

Set the return state to the RCDATA state. Switch to the character reference state.

U+003C LESS-THAN SIGN (<)

Switch to the RCDATA less-than sign state.

U+0000 NULL

Parse error. Emit a U+FFFD REPLACEMENT CHARACTER character token.

EOF

Emit an end-of-file token.

Anything else

Emit the current input character as a character token.

8.2.4.3. RAWTEXT state

Consume the next input character:

U+003C LESS-THAN SIGN (<)

Switch to the RAWTEXT less-than sign state.

U+0000 NULL

Parse error. Emit a U+FFFD REPLACEMENT CHARACTER character token.

EOF

Emit an end-of-file token.

Anything else

Emit the current input character as a character token.

8.2.4.4. Script data state

Consume the next input character:

U+003C LESS-THAN SIGN (<)

Switch to the script data less-than sign state.

U+0000 NULL

Parse error. Emit a U+FFFD REPLACEMENT CHARACTER character token.

EOF

Emit an end-of-file token.

Anything else

Emit the current input character as a character token.

8.2.4.5. PLAINTEXT state

Consume the next input character:

U+0000 NULL

Parse error. Emit a U+FFFD REPLACEMENT CHARACTER character token.

EOF

Emit an end-of-file token.

Anything else

Emit the current input character as a character token.

8.2.4.6. Tag open state

Consume the next input character:

U+0021 EXCLAMATION MARK (!)

Switch to the markup declaration open state.

U+002F SOLIDUS (/)

Switch to the end tag open state.

ASCII letter

Create a new start tag token, set its tag name to the empty string. Reconsume in the tag name state.

U+003F QUESTION MARK (?)

Parse error. Create a comment token whose data is the empty string. Reconsume in the bogus comment state.

Anything else

Parse error. Emit a U+003C LESS-THAN SIGN character token. Reconsume in the data state.

8.2.4.7. End tag open state

Consume the next input character:

ASCII letter

Create a new end tag token, set its tag name to the empty string. Reconsume in the tag name state.

U+003E GREATER-THAN SIGN (>)

Parse error. Switch to the data state.

EOF

Parse error. Emit a U+003C LESS-THAN SIGN character token, a U+002F SOLIDUS character token and an end-of-file token.

Anything else

Parse error. Create a comment token whose data is the empty string. Reconsume in the bogus comment state.

8.2.4.8. Tag name state

Consume the next input character:

U+0009 CHARACTER TABULATION (tab)
U+000A LINE FEED (LF)
U+000C FORM FEED (FF)
U+0020 SPACE

Switch to the before attribute name state.

U+002F SOLIDUS (/)

Switch to the self-closing start tag state.

U+003E GREATER-THAN SIGN (>)

Switch to the data state. Emit the current tag token.

Uppercase ASCII letter

Append the lowercase version of the current input character (add 0x0020 to the character’s code point) to the current tag token’s tag name.

U+0000 NULL

Parse error. Append a U+FFFD REPLACEMENT CHARACTER character to the current tag token’s tag name.

EOF

Parse error. Emit an end-of-file token.

Anything else

Append the current input character to the current tag token’s tag name.

8.2.4.9. RCDATA less-than sign state

Consume the next input character:

U+002F SOLIDUS (/)

Set the temporary buffer to the empty string. Switch to the RCDATA end tag open state.

Anything else

Emit a U+003C LESS-THAN SIGN character token. Reconsume in the RCDATA state.

8.2.4.10. RCDATA end tag open state

Consume the next input character:

ASCII letter

Create a new end tag token, set its tag name to the empty string. Reconsume in RCDATA end tag name state.

Anything else

Emit a U+003C LESS-THAN SIGN character token and a U+002F SOLIDUS character token. Reconsume in the RCDATA state.

8.2.4.11. RCDATA end tag name state

Consume the next input character:

U+0009 CHARACTER TABULATION (tab)
U+000A LINE FEED (LF)
U+000C FORM FEED (FF)
U+0020 SPACE

If the current end tag token is an appropriate end tag token, then switch to the before attribute name state. Otherwise, treat it as per the "anything else" entry below.

U+002F SOLIDUS (/)

If the current end tag token is an appropriate end tag token, then switch to the self-closing start tag state. Otherwise, treat it as per the "anything else" entry below.

U+003E GREATER-THAN SIGN (>)

If the current end tag token is an appropriate end tag token, then switch to the data state and emit the current tag token. Otherwise, treat it as per the "anything else" entry below.

Uppercase ASCII letter

Append the lowercase version of the current input character (add 0x0020 to the character’s code point) to the current tag token’s tag name. Append the current input character to the temporary buffer.

Lowercase ASCII letter

Append the current input character to the current tag token’s tag name. Append the current input character to the temporary buffer.

Anything else

Emit a U+003C LESS-THAN SIGN character token, a U+002F SOLIDUS character token, and a character token for each of the characters in the temporary buffer (in the order they were added to the buffer). Reconsume in the RCDATA state.

8.2.4.12. RAWTEXT less-than sign state

Consume the next input character:

U+002F SOLIDUS (/)

Set the temporary buffer to the empty string. Switch to the RAWTEXT end tag open state.

Anything else

Emit a U+003C LESS-THAN SIGN character token. Reconsume in the RAWTEXT state.

8.2.4.13. RAWTEXT end tag open state

Consume the next input character:

ASCII letter

Create a new end tag token, set its tag name to the empty string. Reconsume in the RAWTEXT end tag name state.

Anything else

Emit a U+003C LESS-THAN SIGN character token and a U+002F SOLIDUS character token. Reconsume in the RAWTEXT state.

8.2.4.14. RAWTEXT end tag name state

Consume the next input character:

U+0009 CHARACTER TABULATION (tab)
U+000A LINE FEED (LF)
U+000C FORM FEED (FF)
U+0020 SPACE

If the current end tag token is an appropriate end tag token, then switch to the before attribute name state. Otherwise, treat it as per the "anything else" entry below.

U+002F SOLIDUS (/)

If the current end tag token is an appropriate end tag token, then switch to the self-closing start tag state. Otherwise, treat it as per the "anything else" entry below.

U+003E GREATER-THAN SIGN (>)

If the current end tag token is an appropriate end tag token, then switch to the data state and emit the current tag token. Otherwise, treat it as per the "anything else" entry below.

Uppercase ASCII letter

Append the lowercase version of the current input character (add 0x0020 to the character’s code point) to the current tag token’s tag name. Append the current input character to the temporary buffer.

Lowercase ASCII letter

Append the current input character to the current tag token’s tag name. Append the current input character to the temporary buffer.

Anything else

Emit a U+003C LESS-THAN SIGN character token, a U+002F SOLIDUS character token, and a character token for each of the characters in the temporary buffer (in the order they were added to the buffer). Reconsume in the RAWTEXT state.

8.2.4.15. Script data less-than sign state

Consume the next input character:

U+002F SOLIDUS (/)

Set the temporary buffer to the empty string. Switch to the script data end tag open state.

U+0021 EXCLAMATION MARK (!)

Switch to the script data escape start state. Emit a U+003C LESS-THAN SIGN character token and a U+0021 EXCLAMATION MARK character token.

Anything else

Emit a U+003C LESS-THAN SIGN character token. Reconsume in the script data state.

8.2.4.16. Script data end tag open state

Consume the next input character:

ASCII letter

Create a new end tag token, set its tag name to the empty string. Reconsume in the script data end tag name state.

Anything else

Emit a U+003C LESS-THAN SIGN character token and a U+002F SOLIDUS character token. Reconsume in the script data state.

8.2.4.17. Script data end tag name state

Consume the next input character:

U+0009 CHARACTER TABULATION (tab)
U+000A LINE FEED (LF)
U+000C FORM FEED (FF)
U+0020 SPACE

If the current end tag token is an appropriate end tag token, then switch to the before attribute name state. Otherwise, treat it as per the "anything else" entry below.

U+002F SOLIDUS (/)

If the current end tag token is an appropriate end tag token, then switch to the self-closing start tag state. Otherwise, treat it as per the "anything else" entry below.

U+003E GREATER-THAN SIGN (>)

If the current end tag token is an appropriate end tag token, then switch to the data state and emit the current tag token. Otherwise, treat it as per the "anything else" entry below.

Uppercase ASCII letter

Append the lowercase version of the current input character (add 0x0020 to the character’s code point) to the current tag token’s tag name. Append the current input character to the temporary buffer.

Lowercase ASCII letter

Append the current input character to the current tag token’s tag name. Append the current input character to the temporary buffer.

Anything else

Emit a U+003C LESS-THAN SIGN character token, a U+002F SOLIDUS character token, and a character token for each of the characters in the temporary buffer (in the order they were added to the buffer). Reconsume in the script data state.

8.2.4.18. Script data escape start state

Consume the next input character:

U+002D HYPHEN-MINUS (-)

Switch to the script data escape start dash state. Emit a U+002D HYPHEN-MINUS character token.

Anything else

Reconsume in the script data state.

8.2.4.19. Script data escape start dash state

Consume the next input character:

U+002D HYPHEN-MINUS (-)

Switch to the script data escaped dash dash state. Emit a U+002D HYPHEN-MINUS character token.

Anything else

Reconsume in the script data state.

8.2.4.20. Script data escaped state

Consume the next input character:

U+002D HYPHEN-MINUS (-)

Switch to the script data escaped dash state. Emit a U+002D HYPHEN-MINUS character token.

U+003C LESS-THAN SIGN (<)

Switch to the script data escaped less-than sign state.

U+0000 NULL

Parse error. Emit a U+FFFD REPLACEMENT CHARACTER character token.

EOF

Parse error. Emit an end-of-file token.

Anything else

Emit the current input character as a character token.

8.2.4.21. Script data escaped dash state

Consume the next input character:

U+002D HYPHEN-MINUS (-)

Switch to the script data escaped dash dash state. Emit a U+002D HYPHEN-MINUS character token.

U+003C LESS-THAN SIGN (<)

Switch to the script data escaped less-than sign state.

U+0000 NULL

Parse error. Switch to the script data escaped state. Emit a U+FFFD REPLACEMENT CHARACTER character token.

EOF

Parse error. Emit an end-of-file token.

Anything else

Switch to the script data escaped state. Emit the current input character as a character token.

8.2.4.22. Script data escaped dash dash state

Consume the next input character:

U+002D HYPHEN-MINUS (-)

Emit a U+002D HYPHEN-MINUS character token.

U+003C LESS-THAN SIGN (<)

Switch to the script data escaped less-than sign state.

U+003E GREATER-THAN SIGN (>)

Switch to the script data state. Emit a U+003E GREATER-THAN SIGN character token.

U+0000 NULL

Parse error. Switch to the script data escaped state. Emit a U+FFFD REPLACEMENT CHARACTER character token.

EOF

Parse error. Emit an end-of-file token.

Anything else

Switch to the script data escaped state. Emit the current input character as a character token.

8.2.4.23. Script data escaped less-than sign state

Consume the next input character:

U+002F SOLIDUS (/)

Set the temporary buffer to the empty string. Switch to the script data escaped end tag open state.

ASCII letter

Set the temporary buffer to the empty string. Emit a U+003C LESS-THAN SIGN character token. Reconsume in the script data double escape start state.

Anything else

Emit a U+003C LESS-THAN SIGN character token. Reconsume in the script data escaped state.

8.2.4.24. Script data escaped end tag open state

Consume the next input character:

ASCII letter

Create a new end tag token. Reconsume in the script data escaped end tag name state. (Don’t emit the token yet; further details will be filled in before it is emitted.)

Anything else

Emit a U+003C LESS-THAN SIGN character token and a U+002F SOLIDUS character token. Reconsume in the script data escaped state.

8.2.4.25. Script data escaped end tag name state

Consume the next input character:

U+0009 CHARACTER TABULATION (tab)
U+000A LINE FEED (LF)
U+000C FORM FEED (FF)
U+0020 SPACE

If the current end tag token is an appropriate end tag token, then switch to the before attribute name state. Otherwise, treat it as per the "anything else" entry below.

U+002F SOLIDUS (/)

If the current end tag token is an appropriate end tag token, then switch to the self-closing start tag state. Otherwise, treat it as per the "anything else" entry below.

U+003E GREATER-THAN SIGN (>)

If the current end tag token is an appropriate end tag token, then switch to the data state and emit the current tag token. Otherwise, treat it as per the "anything else" entry below.

Uppercase ASCII letter

Append the lowercase version of the current input character (add 0x0020 to the character’s code point) to the current tag token’s tag name. Append the current input character to the temporary buffer.

Lowercase ASCII letter

Append the current input character to the current tag token’s tag name. Append the current input character to the temporary buffer.

Anything else

Emit a U+003C LESS-THAN SIGN character token, a U+002F SOLIDUS character token, and a character token for each of the characters in the temporary buffer (in the order they were added to the buffer). Reconsume in the script data escaped state.

8.2.4.26. Script data double escape start state

Consume the next input character:

U+0009 CHARACTER TABULATION (tab)
U+000A LINE FEED (LF)
U+000C FORM FEED (FF)
U+0020 SPACE
U+002F SOLIDUS (/)
U+003E GREATER-THAN SIGN (>)

If the temporary buffer is the string "script", then switch to the script data double escaped state. Otherwise, switch to the script data escaped state. Emit the current input character as a character token.

Uppercase ASCII letter

Append the lowercase version of the current input character (add 0x0020 to the character’s code point) to the temporary buffer. Emit the current input character as a character token.

Lowercase ASCII letter

Append the current input character to the temporary buffer. Emit the current input character as a character token.

Anything else

Reconsume in the script data escaped state.

8.2.4.27. Script data double escaped state

Consume the next input character:

U+002D HYPHEN-MINUS (-)

Switch to the script data double escaped dash state. Emit a U+002D HYPHEN-MINUS character token.

U+003C LESS-THAN SIGN (<)

Switch to the script data double escaped less-than sign state. Emit a U+003C LESS-THAN SIGN character token.

U+0000 NULL

Parse error. Emit a U+FFFD REPLACEMENT CHARACTER character token.

EOF

Parse error. Emit an end-of-file token.

Anything else

Emit the current input character as a character token.

8.2.4.28. Script data double escaped dash state

Consume the next input character:

U+002D HYPHEN-MINUS (-)

Switch to the script data double escaped dash dash state. Emit a U+002D HYPHEN-MINUS character token.

U+003C LESS-THAN SIGN (<)

Switch to the script data double escaped less-than sign state. Emit a U+003C LESS-THAN SIGN character token.

U+0000 NULL

Parse error. Switch to the script data double escaped state. Emit a U+FFFD REPLACEMENT CHARACTER character token.

EOF

Parse error. Emit an end-of-file token.

Anything else

Switch to the script data double escaped state. Emit the current input character as a character token.

8.2.4.29. Script data double escaped dash dash state

Consume the next input character:

U+002D HYPHEN-MINUS (-)

Emit a U+002D HYPHEN-MINUS character token.

U+003C LESS-THAN SIGN (<)

Switch to the script data double escaped less-than sign state. Emit a U+003C LESS-THAN SIGN character token.

U+003E GREATER-THAN SIGN (>)

Switch to the script data state. Emit a U+003E GREATER-THAN SIGN character token.

U+0000 NULL

Parse error. Switch to the script data double escaped state. Emit a U+FFFD REPLACEMENT CHARACTER character token.

EOF

Parse error. Emit an end-of-file token.

Anything else

Switch to the script data double escaped state. Emit the current input character as a character token.

8.2.4.30. Script data double escaped less-than sign state

Consume the next input character:

U+002F SOLIDUS (/)

Set the temporary buffer to the empty string. Switch to the script data double escape end state. Emit a U+002F SOLIDUS character token.

Anything else

Reconsume in the script data double escaped state.

8.2.4.31. Script data double escape end state

Consume the next input character:

U+0009 CHARACTER TABULATION (tab)
U+000A LINE FEED (LF)
U+000C FORM FEED (FF)
U+0020 SPACE
U+002F SOLIDUS (/)
U+003E GREATER-THAN SIGN (>)

If the temporary buffer is the string "script", then switch to the script data escaped state. Otherwise, switch to the script data double escaped state. Emit the current input character as a character token.

Uppercase ASCII letter

Append the lowercase version of the current input character (add 0x0020 to the character’s code point) to the temporary buffer. Emit the current input character as a character token.

Lowercase ASCII letter

Append the current input character to the temporary buffer. Emit the current input character as a character token.

Anything else

Reconsume in the script data double escaped state.

8.2.4.32. Before attribute name state

Consume the next input character:

U+0009 CHARACTER TABULATION (tab)
U+000A LINE FEED (LF)
U+000C FORM FEED (FF)
U+0020 SPACE

Ignore the character.

U+002F SOLIDUS (/)
U+003E GREATER-THAN SIGN (>)
EOF

Reconsume in the after attribute name state.

U+003D EQUALS SIGN (=)

Parse error. Start a new attribute in the current tag token. Set that attribute’s name to the current input character, and its value to the empty string. Switch to the attribute name state.

Anything else

Start a new attribute in the current tag token. Set that attribute’s name and value to the empty string. Reconsume in the attribute name state.

8.2.4.33. Attribute name state

Consume the next input character:

U+0009 CHARACTER TABULATION (tab)
U+000A LINE FEED (LF)
U+000C FORM FEED (FF)
U+0020 SPACE
U+002F SOLIDUS (/)
U+003E GREATER-THAN SIGN (>)
EOF

Reconsume in the after attribute name state.

U+003D EQUALS SIGN (=)

Switch to the before attribute value state.

Uppercase ASCII letter

Append the lowercase version of the current input character (add 0x0020 to the character’s code point) to the current attribute’s name.

U+0000 NULL

Parse error. Append a U+FFFD REPLACEMENT CHARACTER character to the current attribute’s name.

U+0022 QUOTATION MARK (")
U+0027 APOSTROPHE (')
U+003C LESS-THAN SIGN (<)

Parse error. Treat it as per the "anything else" entry below.

Anything else

Append the current input character to the current attribute’s name.

When the user agent leaves the attribute name state (and before emitting the tag token, if appropriate), the complete attribute’s name must be compared to the other attributes on the same token; if there is already an attribute on the token with the exact same name, then this is a parse error and the new attribute must be removed from the token.

If an attribute is so removed from a token, it, and the value that gets associated with it, if any, are never subsequently used by the parser, and are therefore effectively discarded. Removing the attribute in this way does not change its status as the "current attribute" for the purposes of the tokenizer, however.

8.2.4.34. After attribute name state

Consume the next input character:

U+0009 CHARACTER TABULATION (tab)
U+000A LINE FEED (LF)
U+000C FORM FEED (FF)
U+0020 SPACE

Ignore the character.

U+002F SOLIDUS (/)

Switch to the self-closing start tag state.

U+003D EQUALS SIGN (=)

Switch to the before attribute value state.

U+003E GREATER-THAN SIGN (>)

Switch to the data state. Emit the current tag token.

EOF

Parse error. Emit an end-of-file token.

Anything else

Start a new attribute in the current tag token. Set that attribute’s name and value to the empty string. Reconsume in the attribute name state.

8.2.4.35. Before attribute value state

Consume the next input character:

U+0009 CHARACTER TABULATION (tab)
U+000A LINE FEED (LF)
U+000C FORM FEED (FF)
U+0020 SPACE

Ignore the character.

U+0022 QUOTATION MARK (")

Switch to the attribute value (double-quoted) state.

U+0027 APOSTROPHE (')

Switch to the attribute value (single-quoted) state.

U+003E GREATER-THAN SIGN (>)

Parse error. Treat it as per the "anything else" entry below.

Anything else

Reconsume in the attribute value (unquoted) state.

8.2.4.36. Attribute value (double-quoted) state

Consume the next input character:

U+0022 QUOTATION MARK (")

Switch to the after attribute value (quoted) state.

U+0026 AMPERSAND (&)

Set the return state to the attribute value (double-quoted) state. Switch to the character reference state.

U+0000 NULL

Parse error. Append a U+FFFD REPLACEMENT CHARACTER character to the current attribute’s value.

EOF

Parse error. Emit an end-of-file token.

Anything else

Append the current input character to the current attribute’s value.

8.2.4.37. Attribute value (single-quoted) state

Consume the next input character:

U+0027 APOSTROPHE (')

Switch to the after attribute value (quoted) state.

U+0026 AMPERSAND (&)

Set the return state to the attribute value (single-quoted) state. Switch to the character reference state.

U+0000 NULL

Parse error. Append a U+FFFD REPLACEMENT CHARACTER character to the current attribute’s value.

EOF

Parse error. Emit an end-of-file token.

Anything else

Append the current input character to the current attribute’s value.

8.2.4.38. Attribute value (unquoted) state

Consume the next input character:

U+0009 CHARACTER TABULATION (tab)
U+000A LINE FEED (LF)
U+000C FORM FEED (FF)
U+0020 SPACE

Switch to the before attribute name state.

U+0026 AMPERSAND (&)

Set the return state to the attribute value (unquoted) state. Switch to the character reference state.

U+003E GREATER-THAN SIGN (>)

Switch to the data state. Emit the current tag token.

U+0000 NULL

Parse error. Append a U+FFFD REPLACEMENT CHARACTER character to the current attribute’s value.

U+0022 QUOTATION MARK (")
U+0027 APOSTROPHE (')
U+003C LESS-THAN SIGN (<)
U+003D EQUALS SIGN (=)
U+0060 GRAVE ACCENT (`)

Parse error. Treat it as per the "anything else" entry below.

EOF

Parse error. Emit an end-of-file token.

Anything else

Append the current input character to the current attribute’s value.

8.2.4.39. After attribute value (quoted) state

Consume the next input character:

U+0009 CHARACTER TABULATION (tab)
U+000A LINE FEED (LF)
U+000C FORM FEED (FF)
U+0020 SPACE

Switch to the before attribute name state.

U+002F SOLIDUS (/)

Switch to the self-closing start tag state.

U+003E GREATER-THAN SIGN (>)

Switch to the data state. Emit the current tag token.

EOF

Parse error. Emit an end-of-file token.

Anything else

Parse error. Reconsume in the before attribute name state.

8.2.4.40. Self-closing start tag state

Consume the next input character:

U+003E GREATER-THAN SIGN (>)

Set the self-closing flag of the current tag token. Switch to the data state. Emit the current tag token.

EOF

Parse error. Emit an end-of-file token.

Anything else

Parse error. Reconsume in the before attribute name state.

8.2.4.41. Bogus comment state

Consume the next input character:

U+003E GREATER-THAN SIGN (>)

Switch to the data state. Emit the comment token.

EOF

Emit the comment. Emit an end-of-file token.

U+0000 NULL

Append a U+FFFD REPLACEMENT CHARACTER character to the comment token’s data.

Anything else

Append the current input character to the comment token’s data.

8.2.4.42. Markup declaration open state

If the next two characters are both U+002D HYPHEN-MINUS characters (-), consume those two characters, create a comment token whose data is the empty string, and switch to the comment start state.

Otherwise, if the next seven characters are an ASCII case-insensitive match for the word "DOCTYPE", then consume those characters and switch to the DOCTYPE state.

Otherwise, if there is an adjusted current node and it is not an element in the HTML namespace and the next seven characters are a case-sensitive match for the string "[CDATA[" (the five uppercase letters "CDATA" with a U+005B LEFT SQUARE BRACKET character before and after), then consume those characters and switch to the CDATA section state.

Otherwise, this is a parse error. Create a comment token whose data is the empty string. Switch to the bogus comment state (don’t consume anything in the current state).

8.2.4.43. Comment start state

Consume the next input character:

U+002D HYPHEN-MINUS (-)

Switch to the comment start dash state.

U+003E GREATER-THAN SIGN (>)

Parse error. Switch to the data state. Emit the comment token.

Anything else

Reconsume in the comment state.

8.2.4.44. Comment start dash state

Consume the next input character:

U+002D HYPHEN-MINUS (-)

Switch to the comment end state

U+003E GREATER-THAN SIGN (>)

Parse error. Switch to the data state. Emit the comment token.

EOF

Parse error. Emit the comment token. Emit an end-of-file token.

Anything else

Append a U+002D HYPHEN-MINUS character (-) to the comment token’s data. Reconsume in the comment state.

8.2.4.45. Comment state

Consume the next input character:

U+003C LESS-THAN SIGN (<)

Append the current input character to the comment token’s data. Switch to the comment less-than sign state.

U+002D HYPHEN-MINUS (-)

Switch to the comment end dash state

U+0000 NULL

Parse error. Append a U+FFFD REPLACEMENT CHARACTER character to the comment token’s data.

EOF

Parse error. Emit the comment token. Emit an end-of-file token.

Anything else

Append the current input character to the comment token’s data.

8.2.4.46. Comment less-than sign state

Consume the next input character:

U+0021 EXCLAMATION MARK (!)

Append the current input character to the comment token’s data. Switch to the comment less-than sign bang state.

U+003C LESS-THAN SIGN (<)

Append the current input character to the comment token’s data.

Anything else

Reconsume in the comment state.

8.2.4.47. Comment less-than sign bang state

Consume the next input character:

U+002D HYPHEN-MINUS (-)

Switch to the comment less-than sign bang dash state.

Anything else

Reconsume in the comment state.

8.2.4.48. Comment less-than sign bang dash state

Consume the next input character:

U+002D HYPHEN-MINUS (-)

Switch to the comment less-than sign bang dash dash state.

Anything else

Reconsume in the comment end dash state.

8.2.4.49. Comment less-than sign bang dash dash state

Consume the next input character:

U+003E GREATER-THAN SIGN (>)
EOF

Reconsume in the comment end state.

Anything else

Parse error. Reconsume in the comment end state.

8.2.4.50. Comment end dash state

Consume the next input character:

U+002D HYPHEN-MINUS (-)

Switch to the comment end state

EOF

Parse error. Emit the comment token. Emit an end-of-file token.

Anything else

Append a U+002D HYPHEN-MINUS character (-) to the comment token’s data. Reconsume in the comment state.

8.2.4.51. Comment end state

Consume the next input character:

U+003E GREATER-THAN SIGN (>)

Switch to the data state. Emit the comment token.

U+0021 EXCLAMATION MARK (!)

Switch to the comment end bang state.

U+002D HYPHEN-MINUS (-)

Append a U+002D HYPHEN-MINUS character (-) to the comment token’s data.

EOF

Parse error. Emit the comment token. Emit an end-of-file token.

Anything else

Append two U+002D HYPHEN-MINUS characters (-) to the comment token’s data. Reconsume in the comment state.

8.2.4.52. Comment end bang state

Consume the next input character:

U+002D HYPHEN-MINUS (-)

Append two U+002D HYPHEN-MINUS characters (-) and a U+0021 EXCLAMATION MARK character (!) to the comment token’s data. Switch to the comment end dash state.

U+003E GREATER-THAN SIGN (>)

Parse error. Switch to the data state. Emit the comment token.

EOF

Parse error. Emit the comment token. Emit an end-of-file token.

Anything else

Append two U+002D HYPHEN-MINUS characters (-) and a U+0021 EXCLAMATION MARK character (!) to the comment token’s data. Reconsume in the comment state.

8.2.4.53. DOCTYPE state

Consume the next input character:

U+0009 CHARACTER TABULATION (tab)
U+000A LINE FEED (LF)
U+000C FORM FEED (FF)
U+0020 SPACE

Switch to the before DOCTYPE name state.

EOF

Parse error. Create a new DOCTYPE token. Set its force-quirks flag to on. Emit the token. Emit an end-of-file token.

Anything else

Parse error. Reconsume in the before DOCTYPE name state.

8.2.4.54. Before DOCTYPE name state

Consume the next input character:

U+0009 CHARACTER TABULATION (tab)
U+000A LINE FEED (LF)
U+000C FORM FEED (FF)
U+0020 SPACE

Ignore the character.

Uppercase ASCII letter

Create a new DOCTYPE token. Set the token’s name to the lowercase version of the current input character (add 0x0020 to the character’s code point). Switch to the DOCTYPE name state.

U+0000 NULL

Parse error. Create a new DOCTYPE token. Set the token’s name to a U+FFFD REPLACEMENT CHARACTER character. Switch to the DOCTYPE name state.

U+003E GREATER-THAN SIGN (>)

Parse error. Create a new DOCTYPE token. Set its force-quirks flag to on. Switch to the data state. Emit the token.

EOF

Parse error. Create a new DOCTYPE token. Set its force-quirks flag to on. Emit the token. Emit an end-of-file token.

Anything else

Create a new DOCTYPE token. Set the token’s name to the current input character. Switch to the DOCTYPE name state.

8.2.4.55. DOCTYPE name state

Consume the next input character:

U+0009 CHARACTER TABULATION (tab)
U+000A LINE FEED (LF)
U+000C FORM FEED (FF)
U+0020 SPACE

Switch to the after DOCTYPE name state.

U+003E GREATER-THAN SIGN (>)

Switch to the data state. Emit the current DOCTYPE token.

Uppercase ASCII letter

Append the lowercase version of the current input character (add 0x0020 to the character’s code point) to the current DOCTYPE token’s name.

U+0000 NULL

Parse error. Append a U+FFFD REPLACEMENT CHARACTER character to the current DOCTYPE token’s name.

EOF

Parse error. Set the DOCTYPE token’s force-quirks flag to on. Emit that DOCTYPE token. Emit an end-of-file token.

Anything else

Append the current input character to the current DOCTYPE token’s name.

8.2.4.56. After DOCTYPE name state

Consume the next input character:

U+0009 CHARACTER TABULATION (tab)
U+000A LINE FEED (LF)
U+000C FORM FEED (FF)
U+0020 SPACE

Ignore the character.

U+003E GREATER-THAN SIGN (>)

Switch to the data state. Emit the current DOCTYPE token.

EOF

Parse error. Set the DOCTYPE token’s force-quirks flag to on. Emit that DOCTYPE token. Emit an end-of-file token.

Anything else

If the six characters starting from the current input character are an ASCII case-insensitive match for the word "PUBLIC", then consume those characters and switch to the after DOCTYPE public keyword state.

Otherwise, if the six characters starting from the current input character are an ASCII case-insensitive match for the word "SYSTEM", then consume those characters and switch to the after DOCTYPE system keyword state.

Otherwise, this is a parse error. Set the DOCTYPE token’s force-quirks flag to on. Switch to the bogus DOCTYPE state.

8.2.4.57. After DOCTYPE public keyword state

Consume the next input character:

U+0009 CHARACTER TABULATION (tab)
U+000A LINE FEED (LF)
U+000C FORM FEED (FF)
U+0020 SPACE

Switch to the before DOCTYPE public identifier state.

U+0022 QUOTATION MARK (")

Parse error. Set the DOCTYPE token’s public identifier to the empty string (not missing), then switch to the DOCTYPE public identifier (double-quoted) state.

U+0027 APOSTROPHE (')

Parse error. Set the DOCTYPE token’s public identifier to the empty string (not missing), then switch to the DOCTYPE public identifier (single-quoted) state.

U+003E GREATER-THAN SIGN (>)

Parse error. Set the DOCTYPE token’s force-quirks flag to on. Switch to the data state. Emit that DOCTYPE token.

EOF

Parse error. Set the DOCTYPE token’s force-quirks flag to on. Emit that DOCTYPE token. Emit an end-of-file token.

Anything else

Parse error. Set the DOCTYPE token’s force-quirks flag to on. Switch to the bogus DOCTYPE state.

8.2.4.58. Before DOCTYPE public identifier state

Consume the next input character:

U+0009 CHARACTER TABULATION (tab)
U+000A LINE FEED (LF)
U+000C FORM FEED (FF)
U+0020 SPACE

Ignore the character.

U+0022 QUOTATION MARK (")

Set the DOCTYPE token’s public identifier to the empty string (not missing), then switch to the DOCTYPE public identifier (double-quoted) state.

U+0027 APOSTROPHE (')

Set the DOCTYPE token’s public identifier to the empty string (not missing), then switch to the DOCTYPE public identifier (single-quoted) state.

U+003E GREATER-THAN SIGN (>)

Parse error. Set the DOCTYPE token’s force-quirks flag to on. Switch to the data state. Emit that DOCTYPE token.

EOF

Parse error. Set the DOCTYPE token’s force-quirks flag to on. Emit that DOCTYPE token. Emit an end-of-file token.

Anything else

Parse error. Set the DOCTYPE token’s force-quirks flag to on. Switch to the bogus DOCTYPE state.

8.2.4.59. DOCTYPE public identifier (double-quoted) state

Consume the next input character:

U+0022 QUOTATION MARK (")

Switch to the after DOCTYPE public identifier state.

U+0000 NULL

Parse error. Append a U+FFFD REPLACEMENT CHARACTER character to the current DOCTYPE token’s public identifier.

U+003E GREATER-THAN SIGN (>)

Parse error. Set the DOCTYPE token’s force-quirks flag to on. Switch to the data state. Emit that DOCTYPE token.

EOF

Parse error. Set the DOCTYPE token’s force-quirks flag to on. Emit that DOCTYPE token. Emit an end-of-file token.

Anything else

Append the current input character to the current DOCTYPE token’s public identifier.

8.2.4.60. DOCTYPE public identifier (single-quoted) state

Consume the next input character:

U+0027 APOSTROPHE (')

Switch to the after DOCTYPE public identifier state.

U+0000 NULL

Parse error. Append a U+FFFD REPLACEMENT CHARACTER character to the current DOCTYPE token’s public identifier.

U+003E GREATER-THAN SIGN (>)

Parse error. Set the DOCTYPE token’s force-quirks flag to on. Switch to the data state. Emit that DOCTYPE token.

EOF

Parse error. Set the DOCTYPE token’s force-quirks flag to on. Emit that DOCTYPE token. Emit an end-of-file token.

Anything else

Append the current input character to the current DOCTYPE token’s public identifier.

8.2.4.61. After DOCTYPE public identifier state

Consume the next input character:

U+0009 CHARACTER TABULATION (tab)
U+000A LINE FEED (LF)
U+000C FORM FEED (FF)
U+0020 SPACE

Switch to the between DOCTYPE public and system identifiers state.

U+003E GREATER-THAN SIGN (>)

Switch to the data state. Emit the current DOCTYPE token.

U+0022 QUOTATION MARK (")

Parse error. Set the DOCTYPE token’s system identifier to the empty string (not missing), then switch to the DOCTYPE system identifier (double-quoted) state.

U+0027 APOSTROPHE (')

Parse error. Set the DOCTYPE token’s system identifier to the empty string (not missing), then switch to the DOCTYPE system identifier (single-quoted) state.

EOF

Parse error. Set the DOCTYPE token’s force-quirks flag to on. Emit that DOCTYPE token. Emit an end-of-file token.

Anything else

Parse error. Set the DOCTYPE token’s force-quirks flag to on. Switch to the bogus DOCTYPE state.

8.2.4.62. Between DOCTYPE public and system identifiers state

Consume the next input character:

U+0009 CHARACTER TABULATION (tab)
U+000A LINE FEED (LF)
U+000C FORM FEED (FF)
U+0020 SPACE

Ignore the character.

U+003E GREATER-THAN SIGN (>)

Switch to the data state. Emit the current DOCTYPE token.

U+0022 QUOTATION MARK (")

Set the DOCTYPE token’s system identifier to the empty string (not missing), then switch to the DOCTYPE system identifier (double-quoted) state.

U+0027 APOSTROPHE (')

Set the DOCTYPE token’s system identifier to the empty string (not missing), then switch to the DOCTYPE system identifier (single-quoted) state.

EOF

Parse error. Set the DOCTYPE token’s force-quirks flag to on. Emit that DOCTYPE token. Emit an end-of-file token.

Anything else

Parse error. Set the DOCTYPE token’s force-quirks flag to on. Switch to the bogus DOCTYPE state.

8.2.4.63. After DOCTYPE system keyword state

Consume the next input character:

U+0009 CHARACTER TABULATION (tab)
U+000A LINE FEED (LF)
U+000C FORM FEED (FF)
U+0020 SPACE

Switch to the before DOCTYPE system identifier state.

U+0022 QUOTATION MARK (")

Parse error. Set the DOCTYPE token’s system identifier to the empty string (not missing), then switch to the DOCTYPE system identifier (double-quoted) state.

U+0027 APOSTROPHE (')

Parse error. Set the DOCTYPE token’s system identifier to the empty string (not missing), then switch to the DOCTYPE system identifier (single-quoted) state.

U+003E GREATER-THAN SIGN (>)

Parse error. Set the DOCTYPE token’s force-quirks flag to on. Switch to the data state. Emit that DOCTYPE token.

EOF

Parse error. Set the DOCTYPE token’s force-quirks flag to on. Emit that DOCTYPE token. Emit an end-of-file token.

Anything else

Parse error. Set the DOCTYPE token’s force-quirks flag to on. Switch to the bogus DOCTYPE state.

8.2.4.64. Before DOCTYPE system identifier state

Consume the next input character:

U+0009 CHARACTER TABULATION (tab)
U+000A LINE FEED (LF)
U+000C FORM FEED (FF)
U+0020 SPACE

Ignore the character.

U+0022 QUOTATION MARK (")

Set the DOCTYPE token’s system identifier to the empty string (not missing), then switch to the DOCTYPE system identifier (double-quoted) state.

U+0027 APOSTROPHE (')

Set the DOCTYPE token’s system identifier to the empty string (not missing), then switch to the DOCTYPE system identifier (single-quoted) state.

U+003E GREATER-THAN SIGN (>)

Parse error. Set the DOCTYPE token’s force-quirks flag to on. Switch to the data state. Emit that DOCTYPE token.

EOF

Parse error. Set the DOCTYPE token’s force-quirks flag to on. Emit that DOCTYPE token. Emit an end-of-file token.

Anything else

Parse error. Set the DOCTYPE token’s force-quirks flag to on. Switch to the bogus DOCTYPE state.

8.2.4.65. DOCTYPE system identifier (double-quoted) state

Consume the next input character:

U+0022 QUOTATION MARK (")

Switch to the after DOCTYPE system identifier state.

U+0000 NULL

Parse error. Append a U+FFFD REPLACEMENT CHARACTER character to the current DOCTYPE token’s system identifier.

U+003E GREATER-THAN SIGN (>)

Parse error. Set the DOCTYPE token’s force-quirks flag to on. Switch to the data state. Emit that DOCTYPE token.

EOF

Parse error. Set the DOCTYPE token’s force-quirks flag to on. Emit that DOCTYPE token. Emit an end-of-file token.

Anything else

Append the current input character to the current DOCTYPE token’s system identifier.

8.2.4.66. DOCTYPE system identifier (single-quoted) state

Consume the next input character:

U+0027 APOSTROPHE (')

Switch to the after DOCTYPE system identifier state.

U+0000 NULL

Parse error. Append a U+FFFD REPLACEMENT CHARACTER character to the current DOCTYPE token’s system identifier.

U+003E GREATER-THAN SIGN (>)

Parse error. Set the DOCTYPE token’s force-quirks flag to on. Switch to the data state. Emit that DOCTYPE token.

EOF

Parse error. Set the DOCTYPE token’s force-quirks flag to on. Emit that DOCTYPE token. Emit an end-of-file token.

Anything else

Append the current input character to the current DOCTYPE token’s system identifier.

8.2.4.67. After DOCTYPE system identifier state

Consume the next input character:

U+0009 CHARACTER TABULATION (tab)
U+000A LINE FEED (LF)
U+000C FORM FEED (FF)
U+0020 SPACE

Ignore the character.

U+003E GREATER-THAN SIGN (>)

Switch to the data state. Emit the current DOCTYPE token.

EOF

Parse error. Set the DOCTYPE token’s force-quirks flag to on. Emit that DOCTYPE token. Emit an end-of-file token.

Anything else

Parse error. Switch to the bogus DOCTYPE state. (This does not set the DOCTYPE token’s force-quirks flag to on.)

8.2.4.68. Bogus DOCTYPE state

Consume the next input character:

U+003E GREATER-THAN SIGN (>)

Switch to the data state. Emit the DOCTYPE token.

EOF

Emit the DOCTYPE token. Emit an end-of-file token.

Anything else

Ignore the character.

8.2.4.69. CDATA section state

Consume the next input character:

U+005D RIGHT SQUARE BRACKET (])

Switch to the CDATA section bracket state.

EOF

Parse error. Emit an end-of-file token.

Anything else

Emit the current input character as a character token.

U+0000 NULL characters are handled in the tree construction stage, as part of the in foreign content insertion mode, which is the only place where CDATA sections can appear.

8.2.4.70. CDATA section bracket state

Consume the next input character:

U+005D RIGHT SQUARE BRACKET (])

Switch to the CDATA section end state.

Anything else

Emit a U+005D RIGHT SQUARE BRACKET character token. Reconsume in the CDATA section state

8.2.4.71. CDATA section end state

Consume the next input character:

U+005D RIGHT SQUARE BRACKET (])

Emit a U+005D RIGHT SQUARE BRACKET character token.

U+003E GREATER-THAN SIGN (>)

Switch to the data state.

Anything else

Emit two U+005D RIGHT SQUARE BRACKET character tokens. Reconsume in the CDATA section state

8.2.4.72. Character reference state

Set the temporary buffer to the empty string. Append a U+0026 AMPERSAND (&) character to the temporary buffer.

Consume the next input character:

U+0009 CHARACTER TABULATION (tab)
U+000A LINE FEED (LF)
U+000C FORM FEED (FF)
U+0020 SPACE
U+003C LESS-THAN SIGN
U+0026 AMPERSAND
EOF

Reconsume in the character reference end state.

U+0023 NUMBER SIGN (#)

Append the current input character to the temporary buffer. Switch to the numeric character reference state.

Anything else

Consume the maximum number of characters possible, with the consumed characters matching one of the identifiers in the first column of the §8.5 Named character references table (in a case-sensitive manner). Append each character to the temporary buffer when it’s consumed.

If no match can be made and the temporary buffer consists of a U+0026 AMPERSAND character (&) followed by a sequence of one or more alphanumeric ASCII characters and a U+003B SEMICOLON character (;), then this is a parse error.

If no match can be made, switch to the character reference end state.

If the character reference was consumed as part of an attribute (return state is either attribute value (double-quoted) state, attribute value (single-quoted) state or attribute value (unquoted) state), and the last character matched is not a U+003B SEMICOLON character (;), and the next input character is either a U+003D EQUALS SIGN character (=) or an alphanumeric ASCII character, then, for historical reasons, switch to the character reference end state.

If the last character matched is not a U+003B SEMICOLON character (;), this is a parse error.

Set the temporary buffer to the empty string. Append one or two characters corresponding to the character reference name (as given by the second column of the §8.5 Named character references table) to the temporary buffer.

Switch to the character reference end state.

If the markup contains (not in an attribute) the string I'm &notit; I tell you, the character reference is parsed as "not", as in, I'm ¬it; I tell you (and this is a parse error). But if the markup was I'm &amp;notin; I tell you, the character reference would be parsed as "notin;", resulting in I'm ∉ I tell you (and no parse error).

However, if the markup contains the string I'm &amp;notit; I tell you in an attribute, no character reference is parsed and string remains intact (and there is no parse error).

8.2.4.73. Numeric character reference state

Set the character reference code to zero (0).

Consume the next input character:

U+0078 LATIN SMALL LETTER X
U+0058 LATIN CAPITAL LETTER X

Append the current input character to the temporary buffer. Switch to the hexadecimal character reference start state.

Anything else

Reconsume in the decimal character reference start state.

8.2.4.74. Hexadecimal character reference start state

Consume the next input character:

ASCII hex digit

Reconsume in the hexadecimal character reference state.

Anything else

Parse error. Reconsume in the character reference end state.

8.2.4.75. Decimal character reference start state

Consume the next input character:

ASCII digit

Reconsume in the decimal character reference state.

Anything else

Parse error. Reconsume in the character reference end state.

8.2.4.76. Hexadecimal character reference state

Consume the next input character:

Uppercase ASCII hex digit

Multiply the character reference code by 16. Add a numeric version of the current input character as a hexademical digit (subtract 0x0037 from the character’s code point) to the character reference code.

Lowercase ASCII hex digit

Multiply the character reference code by 16. Add a numeric version of the current input character as a hexademical digit (subtract 0x0057 from the character’s code point) to the character reference code.

ASCII digit

Multiply the character reference code by 16. Add a numeric version of the current input character (subtract 0x0030 from the character’s code point) to the character reference code.

U+003B SEMICOLON character (;)

Switch to the numeric character reference end state.

Anything else

Parse error. Reconsume in the numeric character reference end state.

8.2.4.77. Decimal character reference state

Consume the next input character:

ASCII digit

Multiply the character reference code by 16. Add a numeric version of the current input character (subtract 0x0030 from the character’s code point) to the character reference code.

U+003B SEMICOLON character (;)

Switch to the numeric character reference end state.

Anything else

Parse error. Reconsume in the numeric character reference end state.

8.2.4.78. Numeric character reference end state

Check the character reference code.

If that number is one of the numbers in the first column of the following table, then this is a parse error. Find the row with that number in the first column, and set the character reference code to the number in the second column of that row.

Number Unicode character
0x00 U+FFFD REPLACEMENT CHARACTER
0x80 U+20AC EURO SIGN (€)
0x82 U+201A SINGLE LOW-9 QUOTATION MARK (‚)
0x83 U+0192 LATIN SMALL LETTER F WITH HOOK (ƒ)
0x84 U+201E DOUBLE LOW-9 QUOTATION MARK („)
0x85 U+2026 HORIZONTAL ELLIPSIS (…)
0x86 U+2020 DAGGER (†)
0x87 U+2021 DOUBLE DAGGER (‡)
0x88 U+02C6 MODIFIER LETTER CIRCUMFLEX ACCENT (ˆ)
0x89 U+2030 PER MILLE SIGN (‰)
0x8A U+0160 LATIN CAPITAL LETTER S WITH CARON (Š)
0x8B U+2039 SINGLE LEFT-POINTING ANGLE QUOTATION MARK (‹)
0x8C U+0152 LATIN CAPITAL LIGATURE OE (Œ)
0x8E U+017D LATIN CAPITAL LETTER Z WITH CARON (Ž)
0x91 U+2018 LEFT SINGLE QUOTATION MARK (‘)
0x92 U+2019 RIGHT SINGLE QUOTATION MARK (’)
0x93 U+201C LEFT DOUBLE QUOTATION MARK (“)
0x94 U+201D RIGHT DOUBLE QUOTATION MARK (”)
0x95 U+2022 BULLET (•)
0x96 U+2013 EN DASH (–)
0x97 U+2014 EM DASH (—)
0x98 U+02DC SMALL TILDE (˜)
0x99 U+2122 TRADE MARK SIGN (™)
0x9A U+0161 LATIN SMALL LETTER S WITH CARON (š)
0x9B U+203A SINGLE RIGHT-POINTING ANGLE QUOTATION MARK (›)
0x9C U+0153 LATIN SMALL LIGATURE OE (œ)
0x9E U+017E LATIN SMALL LETTER Z WITH CARON (ž)
0x9F U+0178 LATIN CAPITAL LETTER Y WITH DIAERESIS (Ÿ)

If the number is in the range 0xD800 to 0xDFFF or is greater than 0x10FFFF, then this is a parse error. Set the character reference code to 0xFFFD.

If the number is in the range 0x0001 to 0x0008, 0x000D to 0x001F, 0x007F to 0x009F, 0xFDD0 to 0xFDEF, or is one of 0x000B, 0xFFFE, 0xFFFF, 0x1FFFE, 0x1FFFF, 0x2FFFE, 0x2FFFF, 0x3FFFE, 0x3FFFF, 0x4FFFE, 0x4FFFF, 0x5FFFE, 0x5FFFF, 0x6FFFE, 0x6FFFF, 0x7FFFE, 0x7FFFF, 0x8FFFE, 0x8FFFF, 0x9FFFE, 0x9FFFF, 0xAFFFE, 0xAFFFF, 0xBFFFE, 0xBFFFF, 0xCFFFE, 0xCFFFF, 0xDFFFE, 0xDFFFF, 0xEFFFE, 0xEFFFF, 0xFFFFE, 0xFFFFF, 0x10FFFE, or 0x10FFFF, then this is a parse error.

Set the temporary buffer to the empty string. Append the Unicode character with code point equal to the character reference code to the temporary buffer. Switch to the character reference end state.

8.2.4.79. Character reference end state

Consume the next input character.

Check the return state:

attribute value (double-quoted) state
attribute value (single-quoted) state
attribute value (unquoted) state

Append each character in the temporary buffer (in the order they were added to the buffer) to the current attribute’s value.

Anything else

For each of the characters in the temporary buffer (in the order they were added to the buffer), emit the character as a character token.

Reconsume in the return state.

8.2.5. Tree construction

The input to the tree construction stage is a sequence of tokens from the tokenization stage. The tree construction stage is associated with a DOM Document object when a parser is created. The "output" of this stage consists of dynamically modifying or extending that document’s DOM tree.

This specification does not define when an interactive user agent has to render the Document so that it is available to the user, or when it has to begin accepting user input.


As each token is emitted from the tokenizer, the user agent must follow the appropriate steps from the following list, known as the tree construction dispatcher:

If the stack of open elements is empty
If the adjusted current node is an element in the HTML namespace
If the adjusted current node is a MathML text integration point and the token is a start tag whose tag name is neither "mglyph" nor "malignmark"
If the adjusted current node is a MathML text integration point and the token is a character token
If the adjusted current node is a MathML annotation-xml element and the token is a start tag whose tag name is "svg"
If the adjusted current node is an HTML integration point and the token is a start tag
If the adjusted current node is an HTML integration point and the token is a character token
If the token is an end-of-file token

Process the token according to the rules given in the section corresponding to the current insertion mode in HTML content.

Otherwise

Process the token according to the rules given in the section for parsing tokens in foreign content.

The next token is the token that is about to be processed by the tree construction dispatcher (even if the token is subsequently just ignored).

A node is a MathML text integration point if it is one of the following elements:

A node is an HTML integration point if it is one of the following elements:

If the node in question is the context element passed to the HTML fragment parsing algorithm, then the start tag token for that element is the "fake" token created during by that HTML fragment parsing algorithm.


Not all of the tag names mentioned below are conformant tag names in this specification; many are included to handle legacy content. They still form part of the algorithm that implementations are required to implement to claim conformance.

The algorithm described below places no limit on the depth of the DOM tree generated, or on the length of tag names, attribute names, attribute values, Text nodes, etc. While implementors are encouraged to avoid arbitrary limits, it is recognized that practical concerns will likely force user agents to impose nesting depth constraints.

8.2.5.1. Creating and inserting nodes

While the parser is processing a token, it can enable or disable foster parenting. This affects the following algorithm.

The appropriate place for inserting a node, optionally using a particular override target, is the position in an element returned by running the following steps:

  1. If there was an override target specified, then let target be the override target.

    Otherwise, let target be the current node.

  2. Determine the adjusted insertion location using the first matching steps from the following list:

    If foster parenting is enabled and target is a table, tbody, tfoot, thead, or tr element

    Foster parenting happens when content is misnested in tables.

    Run these substeps:

    1. Let last template be the last template element in the stack of open elements, if any.

    2. Let last table be the last table element in the stack of open elements, if any.

    3. If there is a last template and either there is no last table, or there is one, but last template is lower (more recently added) than last table in the stack of open elements, then: let adjusted insertion location be inside last template’s template contents, after its last child (if any), and abort these substeps.

    4. If there is no last table, then let adjusted insertion location be inside the first element in the stack of open elements (the html element), after its last child (if any), and abort these substeps. (fragment case)

    5. If last table has a parent node, then let adjusted insertion location be inside last table’s parent node, immediately before last table, and abort these substeps.

    6. Let previous element be the element immediately above last table in the stack of open elements.

    7. Let adjusted insertion location be inside previous element, after its last child (if any).

    These steps are involved in part because it’s possible for elements, the table element in this case in particular, to have been moved by a script around in the DOM, or indeed removed from the DOM entirely, after the element was inserted by the parser.

    Otherwise

    Let adjusted insertion location be inside target, after its last child (if any).

  3. If the adjusted insertion location is inside a template element, let it instead be inside the template element’s template contents, after its last child (if any).

  4. Return the adjusted insertion location.


When the steps below require the UA to create an element for a token in a particular given namespace and with a particular intended parent, the UA must run the following steps:

  1. Let document be intended parent’s node document.

  2. Let local name be the tag name of the token.

  3. Let is be the value of the "is" attribute in the given token, if such an attribute exists, or null otherwise.

  4. Let definition be the result of looking up a custom element definition given document, given namespace, local name, and is.

  5. If definition is non-null and the parser was not originally created for the HTML fragment parsing algorithm, then let will execute script be true. Otherwise, let it be false.

  6. If will execute script is true, then:

    1. Increment document’s throw-on-dynamic-markup-insertion counter.

    2. If the JavaScript execution context stack is empty, then perform a microtask checkpoint.

    3. Push a new element queue onto the custom element reactions stack.

  7. Let element be the result of creating an element given document, local name, given namespace, null, and is. If will execute script is true, set the synchronous custom elements flag; otherwise, leave it unset.

    This will cause custom element constructors to run, if will execute script is true. However, since we incremented the throw-on-dynamic-markup-insertion counter, this cannot cause new characters to be inserted into the tokenizer, or the document to be blown away.

  8. Append each attribute in the given token to element.

    This can enqueue a custom element callback reaction for the attributeChangedCallback, which might run immediately (in the next step).

    Even though the is attribute governs the creation of a customized built-in element, it is not present during the execution of the relevant custom element constructor; it is appended in this step, along with all other attributes.

  9. If will execute script is true, then:

    1. Let queue be the result of popping the current element queue from the custom element reactions stack. (This will be the same element queue as was pushed above.)

    2. Invoke custom element reactions in queue.

    3. Decrement document’s throw-on-dynamic-markup-insertion counter.

  10. If element has an xmlns attribute *in the XMLNS namespace* whose value is not exactly the same as the element’s namespace, that is a parse error. Similarly, if element has an xmlns:xlink attribute in the XMLNS namespace whose value is not the XLink namespace, that is a parse error.

  11. If element is a resettable element, invoke its reset algorithm. (This initializes the element’s value and checkedness based on the element’s attributes.)

  12. If element is a form-associated element, and the form element pointer is not null, and there is no template element on the stack of open elements, and element is either not listed or doesn’t have a form attribute, and the intended parent is in the same tree as the element pointed to by the form element pointer, associate element with the form element pointed to by the form element pointer, and suppress the running of the reset the form owner algorithm when the parser subsequently attempts to insert the element.

  13. Return element.


When the steps below require the user agent to insert a foreign element for a token in a given namespace, the user agent must run these steps:

  1. Let the adjusted insertion location be the appropriate place for inserting a node.

  2. Let element be the result of creating an element for the token in the given namespace, with the intended parent being the element in which the adjusted insertion location finds itself.

  3. If it is possible to insert element at the adjusted insertion location, then:

    1. Push a new element queue onto the custom element reactions stack.

    2. Insert element at the adjusted insertion location.

    3. Pop the element queue from the custom element reactions stack, and invoke custom element reactions in that queue.

    If the adjusted insertion location cannot accept more elements, e.g., because it’s a Document that already has an element child, then element is dropped on the floor.

  4. Push element onto the stack of open elements so that it is the new current node.

  5. Return element.

When the steps below require the user agent to insert an HTML element for a token, the user agent must insert a foreign element for the token, in the HTML namespace.


When the steps below require the user agent to adjust MathML attributes for a token, then, if the token has an attribute named definitionurl, change its name to definitionURL (note the case difference).

When the steps below require the user agent to adjust SVG attributes for a token, then, for each attribute on the token whose attribute name is one of the ones in the first column of the following table, change the attribute’s name to the name given in the corresponding cell in the second column. (This fixes the case of SVG attributes that are not all lowercase.)

Attribute name on token Attribute name on element
attributename attributeName
attributetype attributeType
basefrequency baseFrequency
baseprofile baseProfile
calcmode calcMode
clippathunits clipPathUnits
diffuseconstant diffuseConstant
edgemode edgeMode
filterunits filterUnits
glyphref glyphRef
gradienttransform gradientTransform
gradientunits gradientUnits
kernelmatrix kernelMatrix
kernelunitlength kernelUnitLength
keypoints keyPoints
keysplines keySplines
keytimes keyTimes
lengthadjust lengthAdjust
limitingconeangle limitingConeAngle
markerheight markerHeight
markerunits markerUnits
markerwidth markerWidth
maskcontentunits maskContentUnits
maskunits maskUnits
numoctaves numOctaves
pathlength pathLength
patterncontentunits patternContentUnits
patterntransform patternTransform
patternunits patternUnits
pointsatx pointsAtX
pointsaty pointsAtY
pointsatz pointsAtZ
preservealpha preserveAlpha
preserveaspectratio preserveAspectRatio
primitiveunits primitiveUnits
refx refX
refy refY
repeatcount repeatCount
repeatdur repeatDur
requiredextensions requiredExtensions
requiredfeatures requiredFeatures
specularconstant specularConstant
specularexponent specularExponent
spreadmethod spreadMethod
startoffset startOffset
stddeviation stdDeviation
stitchtiles stitchTiles
surfacescale surfaceScale
systemlanguage systemLanguage
tablevalues tableValues
targetx targetX
targety targetY
textlength textLength
viewbox viewBox
viewtarget viewTarget
xchannelselector xChannelSelector
ychannelselector yChannelSelector
zoomandpan zoomAndPan

When the steps below require the user agent to adjust foreign attributes for a token, then, if any of the attributes on the token match the strings given in the first column of the following table, let the attribute be a namespaced attribute, with the prefix being the string given in the corresponding cell in the second column, the local name being the string given in the corresponding cell in the third column, and the namespace being the namespace given in the corresponding cell in the fourth column. (This fixes the use of namespaced attributes, in particular lang attributes in the XML namespace.)

Attribute name Prefix Local name Namespace
xlink:actuate xlink actuate XLink namespace
xlink:arcrole xlink arcrole XLink namespace
xlink:href xlink href XLink namespace
xlink:role xlink role XLink namespace
xlink:show xlink show XLink namespace
xlink:title xlink title XLink namespace
xlink:type xlink type XLink namespace
xml:lang xml lang XML namespace
xml:space xml space XML namespace
xmlns (none) xmlns XMLNS namespace
xmlns:xlink xmlns xlink XMLNS namespace

When the steps below require the user agent to insert a character while processing a token, the user agent must run the following steps:

  1. Let data be the characters passed to the algorithm, or, if no characters were explicitly specified, the character of the character token being processed.

  2. Let the adjusted insertion location be the appropriate place for inserting a node.

  3. If the adjusted insertion location is in a Document node, then abort these steps.

    The DOM will not let Document nodes have Text node children, so they are dropped on the floor.

  4. If there is a Text node immediately before the adjusted insertion location, then append data to that Text node’s data.

    Otherwise, create a new Text node whose data is data and whose node document is the same as that of the element in which the adjusted insertion location finds itself, and insert the newly created node at the adjusted insertion location.

Here are some sample inputs to the parser and the corresponding number of Text nodes that they result in, assuming a user agent that executes scripts.
Input Number of Text nodes
      A<script>
      var script = document.getElementsByTagName('script')[0];
      document.body.removeChild(script);
      </script>B
One Text node in the document, containing "AB".
      A<script>
      var text = document.createTextNode('B');
      document.body.appendChild(text);
      </script>C
Three Text nodes; "A" before the script, the script’s contents, and "BC" after the script (the parser appends to the Text node created by the script).
      A<script>
      var text = document.getElementsByTagName('script')[0].firstChild;
      text.data = 'B';
      document.body.appendChild(text);
      </script>C
Two adjacent Text nodes in the document, containing "A" and "BC".
      A<table>B<tr>C</tr>D</table>
One Text node before the table, containing "ABCD". (This is caused by foster parenting.)
      A<table><tr> B</tr> C</table>
One Text node before the table, containing "A B C" (A-space-B-space-C). (This is caused by foster parenting.)
      A<table><tr> B</tr> </em>C</table>
One Text node before the table, containing "A BC" (A-space-B-C), and one Text node inside the table (as a child of a tbody) with a single space character. (Space characters separated from non-space characters by non-character tokens are not affected by foster parenting, even if those other tokens then get ignored.)

When the steps below require the user agent to insert a comment while processing a comment token, optionally with an explicitly insertion position position, the user agent must run the following steps:

  1. Let data be the data given in the comment token being processed.

  2. If position was specified, then let the adjusted insertion location be position. Otherwise, let adjusted insertion location be the appropriate place for inserting a node.

  3. Create a Comment node whose data attribute is set to data and whose node document is the same as that of the node in which the adjusted insertion location finds itself.

  4. Insert the newly created node at the adjusted insertion location.


DOM mutation events must not fire for changes caused by the UA parsing the document. This includes the parsing of any content inserted using document.write() and document.writeln() calls. [UIEVENTS]

However, mutation observers do fire, as required by the DOM specification.

8.2.5.2. Parsing elements that contain only text

The generic raw text element parsing algorithm and the generic RCDATA element parsing algorithm consist of the following steps. These algorithms are always invoked in response to a start tag token.

  1. Insert an HTML element for the token.

  2. If the algorithm that was invoked is the generic raw text element parsing algorithm, switch the tokenizer to the RAWTEXT state; otherwise the algorithm invoked was the generic RCDATA element parsing algorithm, switch the tokenizer to the RCDATA state.

  3. Let the original insertion mode be the current insertion mode.

  4. Then, switch the insertion mode to "text".

8.2.5.3. Closing elements that have implied end tags

When the steps below require the UA to generate implied end tags, then, while the current node is a dd element, a dt element, an li element, a menuitem element, an optgroup element, an option element, a p element, an rb element, an rp element, an rt element, or an rtc element, the UA must pop the current node off the stack of open elements.

If a step requires the UA to generate implied end tags but lists an element to exclude from the process, then the UA must perform the above steps as if that element was not in the above list.

When the steps below require the UA to generate all implied end tags thoroughly, then, while the current node is a caption element, a colgroup element, a dd element, a dt element, an li element, an optgroup element, an option element, a p element, an rb element, an rp element, an rt element, an rtc element, a tbody element, a td element, a tfoot element, a th element, a thead element, or a tr element, the UA must pop the current node off the stack of open elements.

8.2.5.4. The rules for parsing tokens in HTML content
8.2.5.4.1. The "initial" insertion mode

When the user agent is to apply the rules for the "initial" insertion mode, the user agent must handle the token as follows:

A character token that is one of U+0009 CHARACTER TABULATION, U+000A LINE FEED (LF), U+000C FORM FEED (FF), U+000D CARRIAGE RETURN (CR), or U+0020 SPACE

Ignore the token.

A comment token

Insert a comment as the last child of the Document object.

A DOCTYPE token

If the DOCTYPE token’s name is not a case-sensitive match for the string "html", or the token’s public identifier is not missing, or the token’s system identifier is neither missing nor a case-sensitive match for the string "about:legacy-compat", then there is a parse error.

Append a DocumentType node to the Document node, with the name attribute set to the name given in the DOCTYPE token, or the empty string if the name was missing; the publicId attribute set to the public identifier given in the DOCTYPE token, or the empty string if the public identifier was missing; the systemId attribute set to the system identifier given in the DOCTYPE token, or the empty string if the system identifier was missing; and the other attributes specific to DocumentType objects set to null and empty lists as appropriate. Associate the DocumentType node with the Document object so that it is returned as the value of the doctype attribute of the Document object.

Then, if the document is not an iframe srcdoc document, and the DOCTYPE token matches one of the conditions in the following list, then set the Document to quirks mode:

  • The force-quirks flag is set to on.

  • The name is set to anything other than "html" (compared case-sensitively).

  • The public identifier is set to: "-//W3O//DTD W3 HTML Strict 3.0//EN//"

  • The public identifier is set to: "-/W3C/DTD HTML 4.0 Transitional/EN"

  • The public identifier is set to: "HTML"

  • The system identifier is set to: "http://www.ibm.com/data/dtd/v11/ibmxhtml1-transitional.dtd"

  • The public identifier starts with: "+//Silmaril//dtd html Pro v0r11 19970101//"

  • The public identifier starts with: "-//AS//DTD HTML 3.0 asWedit + extensions//"

  • The public identifier starts with: "-//AdvaSoft Ltd//DTD HTML 3.0 asWedit + extensions//"

  • The public identifier starts with: "-//IETF//DTD HTML 2.0 Level 1//"

  • The public identifier starts with: "-//IETF//DTD HTML 2.0 Level 2//"

  • The public identifier starts with: "-//IETF//DTD HTML 2.0 Strict Level 1//"

  • The public identifier starts with: "-//IETF//DTD HTML 2.0 Strict Level 2//"

  • The public identifier starts with: "-//IETF//DTD HTML 2.0 Strict//"

  • The public identifier starts with: "-//IETF//DTD HTML 2.0//"

  • The public identifier starts with: "-//IETF//DTD HTML 2.1E//"

  • The public identifier starts with: "-//IETF//DTD HTML 3.0//"

  • The public identifier starts with: "-//IETF//DTD HTML 3.2 Final//"

  • The public identifier starts with: "-//IETF//DTD HTML 3.2//"

  • The public identifier starts with: "-//IETF//DTD HTML 3//"

  • The public identifier starts with: "-//IETF//DTD HTML Level 0//"

  • The public identifier starts with: "-//IETF//DTD HTML Level 1//"

  • The public identifier starts with: "-//IETF//DTD HTML Level 2//"

  • The public identifier starts with: "-//IETF//DTD HTML Level 3//"

  • The public identifier starts with: "-//IETF//DTD HTML Strict Level 0//"

  • The public identifier starts with: "-//IETF//DTD HTML Strict Level 1//"

  • The public identifier starts with: "-//IETF//DTD HTML Strict Level 2//"

  • The public identifier starts with: "-//IETF//DTD HTML Strict Level 3//"

  • The public identifier starts with: "-//IETF//DTD HTML Strict//"

  • The public identifier starts with: "-//IETF//DTD HTML//"

  • The public identifier starts with: "-//Metrius//DTD Metrius Presentational//"

  • The public identifier starts with: "-//Microsoft//DTD Internet Explorer 2.0 HTML Strict//"

  • The public identifier starts with: "-//Microsoft//DTD Internet Explorer 2.0 HTML//"

  • The public identifier starts with: "-//Microsoft//DTD Internet Explorer 2.0 Tables//"

  • The public identifier starts with: "-//Microsoft//DTD Internet Explorer 3.0 HTML Strict//"

  • The public identifier starts with: "-//Microsoft//DTD Internet Explorer 3.0 HTML//"

  • The public identifier starts with: "-//Microsoft//DTD Internet Explorer 3.0 Tables//"

  • The public identifier starts with: "-//Netscape Comm. Corp.//DTD HTML//"

  • The public identifier starts with: "-//Netscape Comm. Corp.//DTD Strict HTML//"

  • The public identifier starts with: "-//O'Reilly and Associates//DTD HTML 2.0//"

  • The public identifier starts with: "-//O'Reilly and Associates//DTD HTML Extended 1.0//"

  • The public identifier starts with: "-//O'Reilly and Associates//DTD HTML Extended Relaxed 1.0//"

  • The public identifier starts with: "-//SQ//DTD HTML 2.0 HoTMetaL + extensions//"

  • The public identifier starts with: "-//SoftQuad Software//DTD HoTMetaL PRO 6.0::19990601::extensions to HTML 4.0//"

  • The public identifier starts with: "-//SoftQuad//DTD HoTMetaL PRO 4.0::19971010::extensions to HTML 4.0//"

  • The public identifier starts with: "-//Spyglass//DTD HTML 2.0 Extended//"

  • The public identifier starts with: "-//Sun Microsystems Corp.//DTD HotJava HTML//"

  • The public identifier starts with: "-//Sun Microsystems Corp.//DTD HotJava Strict HTML//"

  • The public identifier starts with: "-//W3C//DTD HTML 3 1995-03-24//"

  • The public identifier starts with: "-//W3C//DTD HTML 3.2 Draft//"

  • The public identifier starts with: "-//W3C//DTD HTML 3.2 Final//"

  • The public identifier starts with: "-//W3C//DTD HTML 3.2//"

  • The public identifier starts with: "-//W3C//DTD HTML 3.2S Draft//"

  • The public identifier starts with: "-//W3C//DTD HTML 4.0 Frameset//"

  • The public identifier starts with: "-//W3C//DTD HTML 4.0 Transitional//"

  • The public identifier starts with: "-//W3C//DTD HTML Experimental 19960712//"

  • The public identifier starts with: "-//W3C//DTD HTML Experimental 970421//"

  • The public identifier starts with: "-//W3C//DTD W3 HTML//"

  • The public identifier starts with: "-//W3O//DTD W3 HTML 3.0//"

  • The public identifier starts with: "-//WebTechs//DTD Mozilla HTML 2.0//"

  • The public identifier starts with: "-//WebTechs//DTD Mozilla HTML//"

  • The system identifier is missing and the public identifier starts with: "-//W3C//DTD HTML 4.01 Frameset//"

  • The system identifier is missing and the public identifier starts with: "-//W3C//DTD HTML 4.01 Transitional//"

Otherwise, if the document is not an iframe srcdoc document, and the DOCTYPE token matches one of the conditions in the following list, then set the Document to limited-quirks mode:

  • The public identifier starts with: "-//W3C//DTD XHTML 1.0 Frameset//"

  • The public identifier starts with: "-//W3C//DTD XHTML 1.0 Transitional//"

  • The system identifier is not missing and the public identifier starts with: "-//W3C//DTD HTML 4.01 Frameset//"

  • The system identifier is not missing and the public identifier starts with: "-//W3C//DTD HTML 4.01 Transitional//"

The system identifier and public identifier strings must be compared to the values given in the lists above in an ASCII case-insensitive manner. A system identifier whose value is the empty string is not considered missing for the purposes of the conditions above.

Then, switch the insertion mode to "before html".

Anything else

If the document is not an iframe srcdoc document, then this is a parse error; set the Document to quirks mode.

In any case, switch the insertion mode to "before html", then reprocess the token.

8.2.5.4.2. The "before html" insertion mode

When the user agent is to apply the rules for the "before html" insertion mode, the user agent must handle the token as follows:

A DOCTYPE token

Parse error.

A comment token

Insert a comment as the last child of the Document object.

A character token that is one of U+0009 CHARACTER TABULATION, U+000A LINE FEED (LF), U+000C FORM FEED (FF), U+000D CARRIAGE RETURN (CR), or U+0020 SPACE

Ignore the token.

A start tag whose tag name is "html"

Create an element for the token in the HTML namespace, with the Document as the intended parent. Append it to the Document object. Put this element in the stack of open elements.

Switch the insertion mode to "before head".

An end tag whose tag name is one of: "head", "body", "html", "br"

Act as described in the "anything else" entry below.

Any other end tag

Parse error.

Anything else

Create an html element whose node document is the Document object. Append it to the Document object. Put this element in the stack of open elements.

Switch the insertion mode to "before head", then reprocess the token.

The document element can end up being removed from the Document object, e.g., by scripts; nothing in particular happens in such cases, content continues being appended to the nodes as described in the next section.

8.2.5.4.3. The "before head" insertion mode

When the user agent is to apply the rules for the "before head" insertion mode, the user agent must handle the token as follows:

A character token that is one of U+0009 CHARACTER TABULATION, U+000A LINE FEED (LF), U+000C FORM FEED (FF), U+000D CARRIAGE RETURN (CR), or U+0020 SPACE

Ignore the token.

A comment token

Insert a comment.

A DOCTYPE token

Parse error.

A start tag whose tag name is "html"

Process the token using the rules for the "in body" insertion mode.

A start tag whose tag name is "head"

Insert an HTML element for the token.

Set the head element pointer to the newly created head element.

Switch the insertion mode to "in head".

An end tag whose tag name is one of: "head", "body", "html", "br"

Act as described in the "anything else" entry below.

Any other end tag

Parse error.

Anything else

Insert an HTML element for a "head" start tag token with no attributes.

Set the head element pointer to the newly created head element.

Switch the insertion mode to "in head".

Reprocess the current token.

8.2.5.4.4. The "in head" insertion mode

When the user agent is to apply the rules for the "in head" insertion mode, the user agent must handle the token as follows:

A character token that is one of U+0009 CHARACTER TABULATION, U+000A LINE FEED (LF), U+000C FORM FEED (FF), U+000D CARRIAGE RETURN (CR), or U+0020 SPACE

Insert the character.

A comment token

Insert a comment.

A DOCTYPE token

Parse error.

A start tag whose tag name is "html"

Process the token using the rules for the "in body" insertion mode.

A start tag whose tag name is one of: "base", "basefont", "bgsound", "link"

Insert an HTML element for the token. Immediately pop the current node off the stack of open elements.

Acknowledge the token’s *self-closing flag*, if it is set.

A start tag whose tag name is "meta"

Insert an HTML element for the token. Immediately pop the current node off the stack of open elements.

Acknowledge the token’s *self-closing flag*, if it is set.

If the element has a charset attribute, and getting an encoding from its value results in an encoding, and the confidence is currently tentative, then change the encoding to the resulting encoding.

Otherwise, if the element has an http-equiv attribute whose value is an ASCII case-insensitive match for the string "Content-Type", and the element has a content attribute, and applying the algorithm for extracting a character encoding from a meta element to that attribute’s value returns an encoding, and the confidence is currently tentative, then change the encoding to the extracted encoding.

A start tag whose tag name is "title"

Follow the generic RCDATA element parsing algorithm.

A start tag whose tag name is "noscript", if the scripting flag is enabled
A start tag whose tag name is one of: "noframes", "style"

Follow the generic raw text element parsing algorithm.

A start tag whose tag name is "noscript", if the scripting flag is disabled

Insert an HTML element for the token.

Switch the insertion mode to "in head noscript".

A start tag whose tag name is "script"

Run these steps:

  1. Let the adjusted insertion location be the appropriate place for inserting a node.

  2. Create an element for the token in the HTML namespace, with the intended parent being the element in which the adjusted insertion location finds itself.

  3. Mark the element as being "parser-inserted" and unset the element’s "non-blocking" flag.

    This ensures that, if the script is external, any document.write() calls in the script will execute in-line, instead of blowing the document away, as would happen in most other cases. It also prevents the script from executing until the end tag is seen.

  4. If the parser was originally created for the HTML fragment parsing algorithm, then mark the script element as "already started". (fragment case)

  5. Insert the newly created element at the adjusted insertion location.

  6. Push the element onto the stack of open elements so that it is the new current node.

  7. Switch the tokenizer to the script data state.

  8. Let the original insertion mode be the current insertion mode.

  9. Switch the insertion mode to "text".

An end tag whose tag name is "head"

Pop the current node (which will be the head element) off the stack of open elements.

Switch the insertion mode to "after head".

An end tag whose tag name is one of: "body", "html", "br"

Act as described in the "anything else" entry below.

A start tag whose tag name is "template"

Insert an HTML element for the token.

Insert a marker at the end of the list of active formatting elements.

Set the frameset-ok flag to "not ok".

Switch the insertion mode to "in template".

Push "in template" onto the stack of template insertion modes so that it is the new current template insertion mode.

An end tag whose tag name is "template"

If there is no template element on the stack of open elements, then this is a parse error; ignore the token.

Otherwise, run these steps:

  1. Generate all implied end tags thoroughly.

  2. If the current node is not a template element, then this is a parse error.

  3. Pop elements from the stack of open elements until a template element has been popped from the stack.

  4. Clear the list of active formatting elements up to the last marker.

  5. Pop the current template insertion mode off the stack of template insertion modes.

  6. Reset the insertion mode appropriately.

A start tag whose tag name is "head"
Any other end tag

Parse error.

Anything else

Pop the current node (which will be the head element) off the stack of open elements.

Switch the insertion mode to "after head".

Reprocess the token.

8.2.5.4.5. The "in head noscript" insertion mode

When the user agent is to apply the rules for the "in head noscript" insertion mode, the user agent must handle the token as follows:

A DOCTYPE token

Parse error.

A start tag whose tag name is "html"

Process the token using the rules for the "in body" insertion mode.

An end tag whose tag name is "noscript"

Pop the current node (which will be a noscript element) from the stack of open elements; the new current node will be a head element.

Switch the insertion mode to "in head".

A character token that is one of U+0009 CHARACTER TABULATION, U+000A LINE FEED (LF), U+000C FORM FEED (FF), U+000D CARRIAGE RETURN (CR), or U+0020 SPACE
A comment token
A start tag whose tag name is one of: "basefont", "bgsound", "link", "meta", "noframes", "style"

Process the token using the rules for the "in head" insertion mode.

An end tag whose tag name is "br"

Act as described in the "anything else" entry below.

A start tag whose tag name is one of: "head", "noscript"
Any other end tag

Parse error.

Anything else

Parse error.

Pop the current node (which will be a noscript element) from the stack of open elements; the new current node will be a head element.

Switch the insertion mode to "in head".

Reprocess the token.

8.2.5.4.6. The "after head" insertion mode

When the user agent is to apply the rules for the "after head" insertion mode, the user agent must handle the token as follows:

A character token that is one of U+0009 CHARACTER TABULATION, U+000A LINE FEED (LF), U+000C FORM FEED (FF), U+000D CARRIAGE RETURN (CR), or U+0020 SPACE

Insert the character.

A comment token

Insert a comment.

A DOCTYPE token

Parse error.

A start tag whose tag name is "html"

Process the token using the rules for the "in body" insertion mode.

A start tag whose tag name is "body"

Insert an HTML element for the token.

Set the frameset-ok flag to "not ok".

Switch the insertion mode to "in body".

A start tag whose tag name is "frameset"

Insert an HTML element for the token.

Switch the insertion mode to "in frameset".

A start tag whose tag name is one of: "base", "basefont", "bgsound", "link", "meta", "noframes", "script", "style", "template", "title"

Parse error.

Push the node pointed to by the head element pointer onto the stack of open elements.

Process the token using the rules for the "in head" insertion mode.

Remove the node pointed to by the head element pointer from the stack of open elements. (It might not be the current node at this point.)

The head element pointer cannot be null at this point.

An end tag whose tag name is "template"

Process the token using the rules for the "in head" insertion mode.

An end tag whose tag name is one of: "body", "html", "br"

Act as described in the "anything else" entry below.

A start tag whose tag name is "head"
Any other end tag

Parse error.

Anything else

Insert an HTML element for a "body" start tag token with no attributes.

Switch the insertion mode to "in body".

Reprocess the current token.

8.2.5.4.7. The "in body" insertion mode

When the user agent is to apply the rules for the "in body" insertion mode, the user agent must handle the token as follows:

A character token that is U+0000 NULL

Parse error.

A character token that is one of U+0009 CHARACTER TABULATION, U+000A LINE FEED (LF), U+000C FORM FEED (FF), U+000D CARRIAGE RETURN (CR), or U+0020 SPACE

Reconstruct the active formatting elements, if any.

Insert the token’s character.

Any other character token

Reconstruct the active formatting elements, if any.

Insert the token’s character.

Set the frameset-ok flag to "not ok".

A comment token

Insert a comment.

A DOCTYPE token

Parse error.

A start tag whose tag name is "html"

Parse error.

If there is a template element on the stack of open elements, then ignore the token.

Otherwise, for each attribute on the token, check to see if the attribute is already present on the top element of the stack of open elements. If it is not, add the attribute and its corresponding value to that element.

A start tag whose tag name is one of: "base", "basefont", "bgsound", "link", "meta", "noframes", "script", "style", "template", "title"
An end tag whose tag name is "template"

Process the token using the rules for the "in head" insertion mode.

A start tag whose tag name is "body"

Parse error.

If the second element on the stack of open elements is not a body element, if the stack of open elements has only one node on it, or if there is a template element on the stack of open elements, then ignore the token. (fragment case)

Otherwise, set the frameset-ok flag to "not ok"; then, for each attribute on the token, check to see if the attribute is already present on the body element (the second element) on the stack of open elements, and if it is not, add the attribute and its corresponding value to that element.

A start tag whose tag name is "frameset"

Parse error.

If the stack of open elements has only one node on it, or if the second element on the stack of open elements is not a body element, then ignore the token. (fragment case)

If the frameset-ok flag is set to "not ok", ignore the token.

Otherwise, run the following steps:

  1. Remove the second element on the stack of open elements from its parent node, if it has one.

  2. Pop all the nodes from the bottom of the stack of open elements, from the current node up to, but not including, the root html element.

  3. Insert an HTML element for the token.

  4. Switch the insertion mode to "in frameset".

An end-of-file token

If the stack of template insertion modes is not empty, then process the token using the rules for the "in template" insertion mode.

Otherwise, follow these steps:

  1. If there is a node in the stack of open elements that is not either a dd element, a dt element, an li element, a menuitem element, an optgroup element, an option element, a p element, an rb element, an rp element, an rt element, an rtc element, a tbody element, a td element, a tfoot element, a th element, a thead element, a tr element, the body element, or the html element, then this is a parse error.

  2. Stop parsing.

An end tag whose tag name is "body"

If the stack of open elements does not have a body element in scope, this is a parse error; ignore the token.

Otherwise, if there is a node in the stack of open elements that is not either a dd element, a dt element, an li element, a menuitem element, an optgroup element, an option element, a p element, an rb element, an rp element, an rt element, an rtc element, a tbody element, a td element, a tfoot element, a th element, a thead element, a tr element, the body element, or the html element, then this is a parse error.

Switch the insertion mode to "after body".

An end tag whose tag name is "html"

If the stack of open elements does not have a body element in scope, this is a parse error; ignore the token.

Otherwise, if there is a node in the stack of open elements that is not either a dd element, a dt element, an li element, a menuitem element, an optgroup element, an option element, a p element, an rb element, an rp element, an rt element, an rtc element, a tbody element, a td element, a tfoot element, a th element, a thead element, a tr element, the body element, or the html element, then this is a parse error.

Switch the insertion mode to "after body".

Reprocess the token.

A start tag whose tag name is one of: "address", "article", "aside", "blockquote", "center", "details", "dialog", "dir", "div", "dl", "fieldset", "figcaption", "figure", "footer", "header", "main", "nav", "ol", "p", "section", "summary", "ul"

If the stack of open elements has a p element in button scope, then close a p element.

Insert an HTML element for the token.

A start tag whose tag name is "menu"

If the stack of open elements has a p element in button scope, then close a p element.

If the current node is a menuitem element, pop that node from the stack of open elements.

Insert an HTML element for the token.

A start tag whose tag name is one of: "h1", "h2", "h3", "h4", "h5", "h6"

If the stack of open elements has a p element in button scope, then close a p element.

If the current node is an HTML element whose tag name is one of "h1", "h2", "h3", "h4", "h5", or "h6", then this is a parse error; pop the current node off the stack of open elements.

Insert an HTML element for the token.

A start tag whose tag name is one of: "pre", "listing"

If the stack of open elements has a p element in button scope, then close a p element.

Insert an HTML element for the token.

If the next token is a U+000A LINE FEED (LF) character token, then ignore that token and move on to the next one. (Newlines at the start of pre blocks are ignored as an authoring convenience.)

Set the frameset-ok flag to "not ok".

A start tag whose tag name is "form"

If the form element pointer is not null, and there is no template element on the stack of open elements, then this is a parse error; ignore the token.

Otherwise:

If the stack of open elements has a p element in button scope, then close a p element.

Insert an HTML element for the token, and, if there is no template element on the stack of open elements, set the form element pointer to point to the element created.

A start tag whose tag name is "li"

Run these steps:

  1. Set the frameset-ok flag to "not ok".

  2. Initialize node to be the current node (the bottommost node of the stack).

  3. Loop: If node is an li element, then run these substeps:

    1. Generate implied end tags, except for li elements.

    2. If the current node is not an li element, then this is a parse error.

    3. Pop elements from the stack of open elements until an li element has been popped from the stack.

    4. Jump to the step labeled Done below.

  4. If node is in the special category, but is not an address, div, or p element, then jump to the step labeled Done below.

  5. Otherwise, set node to the previous entry in the stack of open elements and return to the step labeled Loop.

  6. Done: If the stack of open elements has a p element in button scope, then close a p element.

  7. Finally, insert an HTML element for the token.

A start tag whose tag name is one of: "dd", "dt"

Run these steps:

  1. Set the frameset-ok flag to "not ok".

  2. Initialize node to be the current node (the bottommost node of the stack).

  3. Loop: If node is a dd element, then run these substeps:

    1. Generate implied end tags, except for dd elements.

    2. If the current node is not a dd element, then this is a parse error.

    3. Pop elements from the stack of open elements until a dd element has been popped from the stack.

    4. Jump to the step labeled Done below.

  4. If node is a dt element, then run these substeps:

    1. Generate implied end tags, except for dt elements.

    2. If the current node is not a dt element, then this is a parse error.

    3. Pop elements from the stack of open elements until a dt element has been popped from the stack.

    4. Jump to the step labeled Done below.

  5. If node is in the special category, but is not an address, div, or p element, then jump to the step labeled Done below.

  6. Otherwise, set node to the previous entry in the stack of open elements and return to the step labeled Loop.

  7. Done: If the stack of open elements has a p element in button scope, then close a p element.

  8. Finally, insert an HTML element for the token.

A start tag whose tag name is "plaintext"

If the stack of open elements has a p element in button scope, then close a p element.

Insert an HTML element for the token.

Switch the tokenizer to the §8.2.4.5 PLAINTEXT state.

Once a start tag with the tag name "plaintext" has been seen, that will be the last token ever seen other than character tokens (and the end-of-file token), because there is no way to switch out of the §8.2.4.5 PLAINTEXT state.

A start tag whose tag name is "button"
  1. If the stack of open elements has a button element in scope, then run these substeps:

    1. Parse error.

    2. Generate implied end tags.

    3. Pop elements from the stack of open elements until a button element has been popped from the stack.

  2. Reconstruct the active formatting elements, if any.

  3. Insert an HTML element for the token.

  4. Set the frameset-ok flag to "not ok".

An end tag whose tag name is one of: "address", "article", "aside", "blockquote", "button", "center", "details", "dialog", "dir", "div", "dl", "fieldset", "figcaption", "figure", "footer", "header", "listing", "main", "menu", "nav", "ol", "pre", "section", "summary", "ul"

If the stack of open elements does not have an element in scope that is an HTML element with the same tag name as that of the token, then this is a parse error; ignore the token.

Otherwise, run these steps:

  1. Generate implied end tags.

  2. If the current node is not an HTML element with the same tag name as that of the token, then this is a parse error.

  3. Pop elements from the stack of open elements until an HTML element with the same tag name as the token has been popped from the stack.

An end tag whose tag name is "form"

If there is no template element on the stack of open elements, then run these substeps:

  1. Let node be the element that the form element pointer is set to, or null if it is not set to an element.

  2. Set the form element pointer to null.

  3. If node is null or if the stack of open elements does not have node in scope, then this is a parse error; abort these steps and ignore the token.

  4. Generate implied end tags.

  5. If the current node is not node, then this is a parse error.

  6. Remove node from the stack of open elements.

If there is a template element on the stack of open elements, then run these substeps instead:

  1. If the stack of open elements does not have a form element in scope, then this is a parse error; abort these steps and ignore the token.

  2. Generate implied end tags.

  3. If the current node is not a form element, then this is a parse error.

  4. Pop elements from the stack of open elements until a form element has been popped from the stack.

An end tag whose tag name is "p"

If the stack of open elements does not have a p element in button scope, then this is a parse error; insert an HTML element for a "p" start tag token with no attributes.

Close a p element.

An end tag whose tag name is "li"

If the stack of open elements does not have an li element in list item scope, then this is a parse error; ignore the token.

Otherwise, run these steps:

  1. Generate implied end tags, except for li elements.

  2. If the current node is not an li element, then this is a parse error.

  3. Pop elements from the stack of open elements until an li element has been popped from the stack.

An end tag whose tag name is one of: "dd", "dt"

If the stack of open elements does not have an element in scope that is an HTML element with the same tag name as that of the token, then this is a parse error; ignore the token.

Otherwise, run these steps:

  1. Generate implied end tags, except for HTML elements with the same tag name as the token.

  2. If the current node is not an HTML element with the same tag name as that of the token, then this is a parse error.

  3. Pop elements from the stack of open elements until an HTML element with the same tag name as the token has been popped from the stack.

An end tag whose tag name is one of: "h1", "h2", "h3", "h4", "h5", "h6"

If the stack of open elements does not have an element in scope that is an HTML element and whose tag name is one of "h1", "h2", "h3", "h4", "h5", or "h6", then this is a parse error; ignore the token.

Otherwise, run these steps:

  1. Generate implied end tags.

  2. If the current node is not an HTML element with the same tag name as that of the token, then this is a parse error.

  3. Pop elements from the stack of open elements until an HTML element whose tag name is one of "h1", "h2", "h3", "h4", "h5", or "h6" has been popped from the stack.

An end tag whose tag name is "sarcasm"

Take a deep breath, then act as described in the "any other end tag" entry below.

A start tag whose tag name is "a"

If the list of active formatting elements contains an a element between the end of the list and the last marker on the list (or the start of the list if there is no marker on the list), then this is a parse error; run the adoption agency algorithm for the token, then remove that element from the list of active formatting elements and the stack of open elements if the adoption agency algorithm didn’t already remove it (it might not have if the element is not in table scope).

In the non-conforming stream &lt;a&nbsp;href="a">a&lt;table>&lt;a&nbsp;href="b">b&lt;/table>x, the first a element would be closed upon seeing the second one, and the "x" character would be inside a link to "b", not to "a". This is despite the fact that the outer a element is not in table scope (meaning that a regular &lt;/a> end tag at the start of the table wouldn’t close the outer a element). The result is that the two a elements are indirectly nested inside each other — non-conforming markup will often result in non-conforming DOMs when parsed.

Reconstruct the active formatting elements, if any.

Insert an HTML element for the token. Push onto the list of active formatting elements that element.

A start tag whose tag name is one of: "b", "big", "code", "em", "font", "i", "s", "small", "strike", "strong", "tt", "u"

Reconstruct the active formatting elements, if any.

Insert an HTML element for the token. Push onto the list of active formatting elements that element.

A start tag whose tag name is "nobr"

Reconstruct the active formatting elements, if any.

If the stack of open elements has a nobr element in scope, then this is a parse error; run the adoption agency algorithm for the token, then once again Reconstruct the active formatting elements, if any.

Insert an HTML element for the token. Push onto the list of active formatting elements that element.

An end tag whose tag name is one of: "a", "b", "big", "code", "em", "font", "i", "nobr", "s", "small", "strike", "strong", "tt", "u"

Run the adoption agency algorithm for the token.

A start tag whose tag name is one of: "applet", "marquee", "object"

Reconstruct the active formatting elements, if any.

Insert an HTML element for the token.

Insert a marker at the end of the list of active formatting elements.

Set the frameset-ok flag to "not ok".

An end tag token whose tag name is one of: "applet", "marquee", "object"

If the stack of open elements does not have an element in scope that is an HTML element with the same tag name as that of the token, then this is a parse error; ignore the token.

Otherwise, run these steps:

  1. Generate implied end tags.

  2. If the current node is not an HTML element with the same tag name as that of the token, then this is a parse error.

  3. Pop elements from the stack of open elements until an HTML element with the same tag name as the token has been popped from the stack.

  4. Clear the list of active formatting elements up to the last marker.

A start tag whose tag name is "table"

If the Document is not set to quirks mode, and the stack of open elements has a p element in button scope, then close a p element.

Insert an HTML element for the token.

Set the frameset-ok flag to "not ok".

Switch the insertion mode to "in table".

An end tag whose tag name is "br"

Parse error. Drop the attributes from the token, and act as described in the next entry; i.e., act as if this was a "br" start tag token with no attributes, rather than the end tag token that it actually is.

A start tag whose tag name is one of: "area", "br", "embed", "img", "wbr"

Reconstruct the active formatting elements, if any.

Insert an HTML element for the token. Immediately pop the current node off the stack of open elements.

Acknowledge the token’s *self-closing flag*, if it is set.

Set the frameset-ok flag to "not ok".

A start tag whose tag name is "input"

Reconstruct the active formatting elements, if any.

Insert an HTML element for the token. Immediately pop the current node off the stack of open elements.

Acknowledge the token’s *self-closing flag*, if it is set.

If the token does not have an attribute with the name "type", or if it does, but that attribute’s value is not an ASCII case-insensitive match for the string "hidden", then: set the frameset-ok flag to "not ok".

A start tag whose tag name is one of: "param", "source", "track"

Insert an HTML element for the token. Immediately pop the current node off the stack of open elements.

Acknowledge the token’s *self-closing flag*, if it is set.

A start tag whose tag name is "hr"

If the stack of open elements has a p element in button scope, then close a p element.

If the current node is a menuitem element, pop that node from the stack of open elements.

Insert an HTML element for the token. Immediately pop the current node off the stack of open elements.

Acknowledge the token’s *self-closing flag*, if it is set.

Set the frameset-ok flag to "not ok".

A start tag whose tag name is "image"

Parse error. Change the token’s tag name to "img" and reprocess it. (Don’t ask.)

A start tag whose tag name is "textarea"

Run these steps:

  1. Insert an HTML element for the token.

  2. If the next token is a U+000A LINE FEED (LF) character token, then ignore that token and move on to the next one. (Newlines at the start of textarea elements are ignored as an authoring convenience.)

  3. Switch the tokenizer to the RCDATA state.

  4. Let the original insertion mode be the current insertion mode.

  5. Set the frameset-ok flag to "not ok".

  6. Switch the insertion mode to "text".

A start tag whose tag name is "xmp"

If the stack of open elements has a p element in button scope, then close a p element.

Reconstruct the active formatting elements, if any.

Set the frameset-ok flag to "not ok".

Follow the generic raw text element parsing algorithm.

A start tag whose tag name is "iframe"

Set the frameset-ok flag to "not ok".

Follow the generic raw text element parsing algorithm.

A start tag whose tag name is "noembed"
A start tag whose tag name is "noscript", if the scripting flag is enabled

Follow the generic raw text element parsing algorithm.

A start tag whose tag name is "select"

Reconstruct the active formatting elements, if any.

Insert an HTML element for the token.

Set the frameset-ok flag to "not ok".

If the insertion mode is one of "in table", "in caption", "in table body", "in row", or "in cell", then switch the insertion mode to "in select in table". Otherwise, switch the insertion mode to "in select".

A start tag whose tag name is one of: "optgroup", "option"

If the current node is an option element, then pop the current node off the stack of open elements.

Reconstruct the active formatting elements, if any.

Insert an HTML element for the token.

A start tag whose tag name is "menuitem"

If the current node is a menuitem element, then pop the current node off the stack of open elements.

Reconstruct the active formatting elements, if any.

Insert an HTML element for the token.

A start tag whose tag name is one of: "rb", "rtc"

If the stack of open elements has a ruby element in scope, then generate implied end tags. If the current node is not now a ruby element, this is a parse error.

Insert an HTML element for the token.

A start tag whose tag name is one of: "rp", "rt"

If the stack of open elements has a ruby element in scope, then generate implied end tags, except for rtc elements. If the current node is not now a rtc element or a ruby element, this is a parse error.

Insert an HTML element for the token.

A start tag whose tag name is "math"

Reconstruct the active formatting elements, if any.

Adjust MathML attributes for the token. (This fixes the case of MathML attributes that are not all lowercase.)

Adjust foreign attributes for the token. (This fixes the use of namespaced attributes, in particular XLink.)

Insert a foreign element for the token, in the MathML namespace.

If the token has its self-closing flag set, pop the current node off the stack of open elements and acknowledge the token’s *self-closing flag*.

A start tag whose tag name is "svg"

Reconstruct the active formatting elements, if any.

Adjust SVG attributes for the token. (This fixes the case of SVG attributes that are not all lowercase.)

Adjust foreign attributes for the token. (This fixes the use of namespaced attributes, in particular XLink in SVG.)

Insert a foreign element for the token, in the SVG namespace.

If the token has its self-closing flag set, pop the current node off the stack of open elements and acknowledge the token’s *self-closing flag*.

A start tag whose tag name is one of: "caption", "col", "colgroup", "frame", "head", "tbody", "td", "tfoot", "th", "thead", "tr"

Parse error.

Any other start tag

Reconstruct the active formatting elements, if any.

Insert an HTML element for the token.

This element will be an ordinaryelement.

Any other end tag

Run these steps:

  1. Initialize node to be the current node (the bottommost node of the stack).

  2. Loop: If node is an HTML element with the same tag name as the token, then:

    1. Generate implied end tags, except for HTML elements with the same tag name as the token.

    2. If node is not the current node, then this is a parse error.

    3. Pop all the nodes from the current node up to node, including node, then stop these steps.

  3. Otherwise, if node is in the special category, then this is a parse error; ignore the token, and abort these steps.

  4. Set node to the previous entry in the stack of open elements.

  5. Return to the step labeled Loop.

When the steps above say the UA is to close a p element, it means that the UA must run the following steps:

  1. Generate implied end tags, except for p elements.

  2. If the current node is not a p element, then this is a parse error.

  3. Pop elements from the stack of open elements until a p element has been popped from the stack.

The adoption agency algorithm, which takes as its only argument a token token for which the algorithm is being run, consists of the following steps:

  1. Let subject be token’s tag name.

  2. If the current node is an HTML element whose tag name is subject, and the current node is not in the list of active formatting elements, then pop the current node off the stack of open elements, and abort these steps.

  3. Let outer loop counter be zero.

  4. Outer loop: If outer loop counter is greater than or equal to eight, then abort these steps.

  5. Increment outer loop counter by one.

  6. Let formatting element be the last element in the list of active formatting elements that:

    • is between the end of the list and the last marker in the list, if any, or the start of the list otherwise, and

    • has the tag name subject.

    If there is no such element, then abort these steps and instead act as described in the "any other end tag" entry above.

  7. If formatting element is not in the stack of open elements, then this is a parse error; remove the element from the list, and abort these steps.

  8. If formatting element is in the stack of open elements, but the element is not in scope, then this is a parse error; abort these steps.

  9. If formatting element is not the current node, this is a parse error. (But do not abort these steps.)

  10. Let furthest block be the topmost node in the stack of open elements that is lower in the stack than formatting element, and is an element in the special category. There might not be one.

  11. If there is no furthest block, then the UA must first pop all the nodes from the bottom of the stack of open elements, from the current node up to and including formatting element, then remove formatting element from the list of active formatting elements, and finally abort these steps.

  12. Let common ancestor be the element immediately above formatting element in the stack of open elements.

  13. Let a bookmark note the position of formatting element in the list of active formatting elements relative to the elements on either side of it in the list.

  14. Let node and last node be furthest block. Follow these steps:

    1. Let inner loop counter be zero.

    2. Inner loop: Increment inner loop counter by one.

    3. Let node be the element immediately above node in the stack of open elements, or if node is no longer in the stack of open elements (e.g., because it got removed by this algorithm), the element that was immediately above node in the stack of open elements before node was removed.

    4. If node is formatting element, then go to the next step in the overall algorithm.

    5. If inner loop counter is greater than three and node is in the list of active formatting elements, then remove node from the list of active formatting elements.

    6. If node is not in the list of active formatting elements, then remove node from the stack of open elements and then go back to the step labeled Inner loop.

    7. Create an element for the token for which the element node was created, in the HTML namespace, with common ancestor as the intended parent; replace the entry for node in the list of active formatting elements with an entry for the new element, replace the entry for node in the stack of open elements with an entry for the new element, and let node be the new element.

    8. If last node is furthest block, then move the aforementioned bookmark to be immediately after the new node in the list of active formatting elements.

    9. Insert last node into node, first removing it from its previous parent node if any.

    10. Let last node be node.

    11. Return to the step labeled Inner loop.

  15. Insert whatever last node ended up being in the previous step at the appropriate place for inserting a node, but using common ancestor as the override target.

  16. Create an element for the token for which formatting element was created, in the HTML namespace, with furthest block as the intended parent.

  17. Take all of the child nodes of furthest block and append them to the element created in the last step.

  18. Append that new element to furthest block.

  19. Remove formatting element from the list of active formatting elements, and insert the new element into the list of active formatting elements at the position of the aforementioned bookmark.

  20. Remove formatting element from the stack of open elements, and insert the new element into the stack of open elements immediately below the position of furthest block in that stack.

  21. Jump back to the step labeled Outer loop.

This algorithm’s name, the "adoption agency algorithm", comes from the way it causes elements to change parents, and is in contrast with other possible algorithms for dealing with misnested content, which included the "incest algorithm", the "secret affair algorithm", and the "Heisenberg algorithm".

8.2.5.4.8. The "text" insertion mode

When the user agent is to apply the rules for the "text" insertion mode, the user agent must handle the token as follows:

A character token

Insert the token’s character.

This can never be a U+0000 NULL character; the tokenizer converts those to U+FFFD REPLACEMENT CHARACTER characters.

An end-of-file token

Parse error.

If the current node is a script element, mark the script element as "already started".

Pop the current node off the stack of open elements.

Switch the insertion mode to the original insertion mode and reprocess the token.

An end tag whose tag name is "script"

If the JavaScript execution context stack is empty, perform a microtask checkpoint.

Let script be the current node (which will be a script element).

Pop the current node off the stack of open elements.

Switch the insertion mode to the original insertion mode.

Let the old insertion point have the same value as the current insertion point. Let the insertion point be just before the next input character.

Increment the parser’s script nesting level by one.

Prepare the script. This might cause some script to execute, which might cause new characters to be inserted into the tokenizer, and might cause the tokenizer to output more tokens, resulting in a reentrant invocation of the parser.

Decrement the parser’s script nesting level by one. If the parser’s script nesting level is zero, then set the parser pause flag to false.

Let the insertion point have the value of the old insertion point. (In other words, restore the insertion point to its previous value. This value might be the "undefined" value.)

At this stage, if there is a pending parsing-blocking script, then:

If the script nesting level is not zero:

Set the parser pause flag to true, and abort the processing of any nested invocations of the tokenizer, yielding control back to the caller. (Tokenization will resume when the caller returns to the "outer" tree construction stage.)

The tree construction stage of this particular parser is being called reentrantly, say from a call to document.write().

Otherwise:

Run these steps:

  1. Let the script be the pending parsing-blocking script. There is no longer a pending parsing-blocking script.

  2. Block the tokenizer for this instance of the HTML parser, such that the event loop will not run tasks that invoke the tokenizer.

  3. If the parser’s Document has a style sheet that is blocking scripts or the script’s "ready to be parser-executed" flag is not set: spin the event loop until the parser’s Document has no style sheet that is blocking scripts and the script’s "ready to be parser-executed" flag is set.

  4. If this parser has been aborted in the meantime, abort these steps.

    This could happen if, e.g., while the spin the event loop algorithm is running, the browsing context gets closed, or the document.open() method gets invoked on the Document.

  5. Unblock the tokenizer for this instance of the HTML parser, such that tasks that invoke the tokenizer can again be run.

  6. Let the insertion point be just before the next input character.

  7. Increment the parser’s script nesting level by one (it should be zero before this step, so this sets it to one).

  8. Execute the script.

  9. Decrement the parser’s script nesting level by one. If the parser’s script nesting level is zero (which it always should be at this point), then set the parser pause flag to false.

  10. Let the insertion point be undefined again.

  11. If there is once again a pending parsing-blocking script, then repeat these steps from step 1.

Any other end tag

Pop the current node off the stack of open elements.

Switch the insertion mode to the original insertion mode.

8.2.5.4.9. The "in table" insertion mode

When the user agent is to apply the rules for the "in table" insertion mode, the user agent must handle the token as follows:

A character token, if the current node is table, tbody, tfoot, thead, or tr element

Let the pending table character tokens be an empty list of tokens.

Let the original insertion mode be the current insertion mode.

Switch the insertion mode to "in table text" and reprocess the token.

A comment token

Insert a comment.

A DOCTYPE token

Parse error.

A start tag whose tag name is "caption"

Clear the stack back to a table context. (See below.)

Insert a marker at the end of the list of active formatting elements.

Insert an HTML element for the token, then switch the insertion mode to "in caption".

A start tag whose tag name is "colgroup"

Clear the stack back to a table context. (See below.)

Insert an HTML element for the token, then switch the insertion mode to "in column group".

A start tag whose tag name is "col"

Clear the stack back to a table context. (See below.)

Insert an HTML element for a "colgroup" start tag token with no attributes, then switch the insertion mode to "in column group".

Reprocess the current token.

A start tag whose tag name is one of: "tbody", "tfoot", "thead"

Clear the stack back to a table context. (See below.)

Insert an HTML element for the token, then switch the insertion mode to "in table body".

A start tag whose tag name is one of: "td", "th", "tr"

Clear the stack back to a table context. (See below.)

Insert an HTML element for a "tbody" start tag token with no attributes, then switch the insertion mode to "in table body".

Reprocess the current token.

A start tag whose tag name is "table"

Parse error.

If the stack of open elements does not have a table element in table scope, ignore the token.

Otherwise:

Pop elements from this stack until a table element has been popped from the stack.

Reset the insertion mode appropriately.

Reprocess the token.

An end tag whose tag name is "table"

If the stack of open elements does not have a table element in table scope, this is a parse error; ignore the token.

Otherwise:

Pop elements from this stack until a table element has been popped from the stack.

Reset the insertion mode appropriately.

An end tag whose tag name is one of: "body", "caption", "col", "colgroup", "html", "tbody", "td", "tfoot", "th", "thead", "tr"

Parse error.

A start tag whose tag name is one of: "style", "script", "template"
An end tag whose tag name is "template"

Process the token using the rules for the "in head" insertion mode.

A start tag whose tag name is "input"

If the token does not have an attribute with the name "type", or if it does, but that attribute’s value is not an ASCII case-insensitive match for the string "hidden", then: act as described in the "anything else" entry below.

Otherwise:

Parse error.

Insert an HTML element for the token.

Pop that input element off the stack of open elements.

Acknowledge the token’s *self-closing flag*, if it is set.

A start tag whose tag name is "form"

Parse error.

If there is a template element on the stack of open elements, or if the form element pointer is not null, ignore the token.

Otherwise:

Insert an HTML element for the token, and set the form element pointer to point to the element created.

Pop that form element off the stack of open elements.

An end-of-file token

Process the token using the rules for the "in body" insertion mode.

Anything else

Parse error. Enable foster parenting, process the token using the rules for the "in body" insertion mode, and then disable foster parenting.

When the steps above require the UA to clear the stack back to a table context, it means that the UA must, while the current node is not a table, template, or html element, pop elements from the stack of open elements.

This is the same list of elements as used in the has an element in table scope steps.

The current node being an html element after this process is a fragment case.

8.2.5.4.10. The "in table text" insertion mode

When the user agent is to apply the rules for the "in table text" insertion mode, the user agent must handle the token as follows:

A character token that is U+0000 NULL

Parse error.

Any other character token

Append the character token to the pending table character tokens list.

Anything else

If any of the tokens in the pending table character tokens list are character tokens that are not space characters, then this is a parse error: reprocess the character tokens in the pending table character tokens list using the rules given in the "anything else" entry in the "in table" insertion mode.

Otherwise, insert the characters given by the pending table character tokens list.

Switch the insertion mode to the original insertion mode and reprocess the token.

8.2.5.4.11. The "in caption" insertion mode

When the user agent is to apply the rules for the "in caption" insertion mode, the user agent must handle the token as follows:

An end tag whose tag name is "caption"

If the stack of open elements does not have a caption element in table scope, this is a parse error; ignore the token. (fragment case)

Otherwise:

Generate implied end tags.

Now, if the current node is not a caption element, then this is a parse error.

Pop elements from this stack until a caption element has been popped from the stack.

Clear the list of active formatting elements up to the last marker.

Switch the insertion mode to "in table".

A start tag whose tag name is one of: "caption", "col", "colgroup", "tbody", "td", "tfoot", "th", "thead", "tr"
An end tag whose tag name is "table"

If the stack of open elements does not have a caption element in table scope, this is a parse error; ignore the token. (fragment case)

Otherwise:

Generate implied end tags.

Now, if the current node is not a caption element, then this is a parse error.

Pop elements from this stack until a caption element has been popped from the stack.

Clear the list of active formatting elements up to the last marker.

Switch the insertion mode to "in table".

Reprocess the token.

An end tag whose tag name is one of: "body", "col", "colgroup", "html", "tbody", "td", "tfoot", "th", "thead", "tr"

Parse error.

Anything else

Process the token using the rules for the "in body" insertion mode.

8.2.5.4.12. The "in column group" insertion mode

When the user agent is to apply the rules for the "in column group" insertion mode, the user agent must handle the token as follows:

A character token that is one of U+0009 CHARACTER TABULATION, U+000A LINE FEED (LF), U+000C FORM FEED (FF), U+000D CARRIAGE RETURN (CR), or U+0020 SPACE

Insert the character.

A comment token

Insert a comment.

A DOCTYPE token

Parse error.

A start tag whose tag name is "html"

Process the token using the rules for the "in body" insertion mode.

A start tag whose tag name is "col"

Insert an HTML element for the token. Immediately pop the current node off the stack of open elements.

Acknowledge the token’s *self-closing flag*, if it is set.

An end tag whose tag name is "colgroup"

If the current node is not a colgroup element, then this is a parse error; ignore the token.

Otherwise, pop the current node from the stack of open elements. Switch the insertion mode to "in table".

An end tag whose tag name is "col"

Parse error.

A start tag whose tag name is "template"
An end tag whose tag name is "template"

Process the token using the rules for the "in head" insertion mode.

An end-of-file token

Process the token using the rules for the "in body" insertion mode.

Anything else

If the current node is not a colgroup element, then this is a parse error; ignore the token.

Otherwise, pop the current node from the stack of open elements.

Switch the insertion mode to "in table".

Reprocess the token.

8.2.5.4.13. The "in table body" insertion mode

When the user agent is to apply the rules for the "in table body" insertion mode, the user agent must handle the token as follows:

A start tag whose tag name is "tr"

Clear the stack back to a table body context. (See below.)

Insert an HTML element for the token, then switch the insertion mode to "in row".

A start tag whose tag name is one of: "th", "td"

Parse error.

Clear the stack back to a table body context. (See below.)

Insert an HTML element for a "tr" start tag token with no attributes, then switch the insertion mode to "in row".

Reprocess the current token.

An end tag whose tag name is one of: "tbody", "tfoot", "thead"

If the stack of open elements does not have an element in table scope that is an HTML element with the same tag name as the token, this is a parse error; ignore the token.

Otherwise:

Clear the stack back to a table body context. (See below.)

Pop the current node from the stack of open elements. Switch the insertion mode to "in table".

A start tag whose tag name is one of: "caption", "col", "colgroup", "tbody", "tfoot", "thead"
An end tag whose tag name is "table"

If the stack of open elements does not have a tbody, thead, or tfoot element in table scope, this is a parse error; ignore the token.

Otherwise:

Clear the stack back to a table body context. (See below.)

Pop the current node from the stack of open elements. Switch the insertion mode to "in table".

Reprocess the token.

An end tag whose tag name is one of: "body", "caption", "col", "colgroup", "html", "td", "th", "tr"

Parse error.

Anything else

Process the token using the rules for the "in table" insertion mode.

When the steps above require the UA to clear the stack back to a table body context, it means that the UA must, while the current node is not a tbody, tfoot, thead, template, or html element, pop elements from the stack of open elements.

The current node being an html element after this process is a fragment case.

8.2.5.4.14. The "in row" insertion mode

When the user agent is to apply the rules for the "in row" insertion mode, the user agent must handle the token as follows:

A start tag whose tag name is one of: "th", "td"

Clear the stack back to a table row context. (See below.)

Insert an HTML element for the token, then switch the insertion mode to "in cell".

Insert a marker at the end of the list of active formatting elements.

An end tag whose tag name is "tr"

If the stack of open elements does not have a tr element in table scope, this is a parse error; ignore the token.

Otherwise:

Clear the stack back to a table row context. (See below.)

Pop the current node (which will be a tr element) from the stack of open elements. Switch the insertion mode to "in table body".

A start tag whose tag name is one of: "caption", "col", "colgroup", "tbody", "tfoot", "thead", "tr"
An end tag whose tag name is "table"

If the stack of open elements does not have a tr element in table scope, this is a parse error; ignore the token.

Otherwise:

Clear the stack back to a table row context. (See below.)

Pop the current node (which will be a tr element) from the stack of open elements. Switch the insertion mode to "in table body".

Reprocess the token.

An end tag whose tag name is one of: "tbody", "tfoot", "thead"

If the stack of open elements does not have an element in table scope that is an HTML element with the same tag name as the token, this is a parse error; ignore the token.

If the stack of open elements does not have a tr element in table scope, ignore the token.

Otherwise:

Clear the stack back to a table row context. (See below.)

Pop the current node (which will be a tr element) from the stack of open elements. Switch the insertion mode to "in table body".

Reprocess the token.

An end tag whose tag name is one of: "body", "caption", "col", "colgroup", "html", "td", "th"

Parse error.

Anything else

Process the token using the rules for the "in table" insertion mode.

When the steps above require the UA to clear the stack back to a table row context, it means that the UA must, while the current node is not a tr, template, or html element, pop elements from the stack of open elements.

The current node being an html element after this process is a fragment case.

8.2.5.4.15. The "in cell" insertion mode

When the user agent is to apply the rules for the "in cell" insertion mode, the user agent must handle the token as follows:

An end tag whose tag name is one of: "td", "th"

If the stack of open elements does not have an element in table scope that is an HTML element with the same tag name as that of the token, then this is a parse error; ignore the token.

Otherwise:

Generate implied end tags.

Now, if the current node is not an HTML element with the same tag name as the token, then this is a parse error.

Pop elements from the stack of open elements stack until an HTML element with the same tag name as the token has been popped from the stack.

Clear the list of active formatting elements up to the last marker.

Switch the insertion mode to "in row".

A start tag whose tag name is one of: "caption", "col", "colgroup", "tbody", "td", "tfoot", "th", "thead", "tr"

If the stack of open elements does not have a td or th element in table scope, then this is a parse error; ignore the token. (fragment case)

Otherwise, close the cell (see below) and reprocess the token.

An end tag whose tag name is one of: "body", "caption", "col", "colgroup", "html"

Parse error.

An end tag whose tag name is one of: "table", "tbody", "tfoot", "thead", "tr"

If the stack of open elements does not have an element in table scope that is an HTML element with the same tag name as that of the token, then this is a parse error; ignore the token.

Otherwise, close the cell (see below) and reprocess the token.

Anything else

Process the token using the rules for the "in body" insertion mode.

Where the steps above say to close the cell, they mean to run the following algorithm:

  1. Generate implied end tags.

  2. If the current node is not now a td element or a th element, then this is a parse error.

  3. Pop elements from the stack of open elements stack until a td element or a th element has been popped from the stack.

  4. Clear the list of active formatting elements up to the last marker.

  5. Switch the insertion mode to "in row".

The stack of open elements cannot have both a td and a th element in table scope at the same time, nor can it have neither when the close the cell algorithm is invoked.

8.2.5.4.16. The "in select" insertion mode

When the user agent is to apply the rules for the "in select" insertion mode, the user agent must handle the token as follows:

A character token that is U+0000 NULL

Parse error.

Any other character token

Insert the token’s character.

A comment token

Insert a comment.

A DOCTYPE token

Parse error.

A start tag whose tag name is "html"

Process the token using the rules for the "in body" insertion mode.

A start tag whose tag name is "option"

If the current node is an option element, pop that node from the stack of open elements.

Insert an HTML element for the token.

A start tag whose tag name is "optgroup"

If the current node is an option element, pop that node from the stack of open elements.

If the current node is an optgroup element, pop that node from the stack of open elements.

Insert an HTML element for the token.

An end tag whose tag name is "optgroup"

First, if the current node is an option element, and the node immediately before it in the stack of open elements is an optgroup element, then pop the current node from the stack of open elements.

If the current node is an optgroup element, then pop that node from the stack of open elements. Otherwise, this is a parse error; ignore the token.

An end tag whose tag name is "option"

If the current node is an option element, then pop that node from the stack of open elements. Otherwise, this is a parse error; ignore the token.

An end tag whose tag name is "select"

If the stack of open elements does not have a select element in select scope, this is a parse error; ignore the token. (fragment case)

Otherwise:

Pop elements from the stack of open elements until a select element has been popped from the stack.

Reset the insertion mode appropriately.

A start tag whose tag name is "select"

Parse error.

If the stack of open elements does not have a select element in select scope, ignore the token. (fragment case)

Otherwise:

Pop elements from the stack of open elements until a select element has been popped from the stack.

Reset the insertion mode appropriately.

Note: It just gets treated like an end tag.

A start tag whose tag name is one of: "input", "textarea"

Parse error.

If the stack of open elements does not have a select element in select scope, ignore the token. (fragment case)

Otherwise:

Pop elements from the stack of open elements until a select element has been popped from the stack.

Reset the insertion mode appropriately.

Reprocess the token.

A start tag whose tag name is one of: "script", "template"
An end tag whose tag name is "template"

Process the token using the rules for the "in head" insertion mode.

An end-of-file token

Process the token using the rules for the "in body" insertion mode.

Anything else

Parse error.

8.2.5.4.17. The "in select in table" insertion mode

When the user agent is to apply the rules for the "in select in table" insertion mode, the user agent must handle the token as follows:

A start tag whose tag name is one of: "caption", "table", "tbody", "tfoot", "thead", "tr", "td", "th"

Parse error.

Pop elements from the stack of open elements until a select element has been popped from the stack.

Reset the insertion mode appropriately.

Reprocess the token.

An end tag whose tag name is one of: "caption", "table", "tbody", "tfoot", "thead", "tr", "td", "th"

Parse error.

If the stack of open elements does not have an element in table scope that is an HTML element with the same tag name as that of the token, then ignore the token.

Otherwise:

Pop elements from the stack of open elements until a select element has been popped from the stack.

Reset the insertion mode appropriately.

Reprocess the token.

Anything else

Process the token using the rules for the "in select" insertion mode.

8.2.5.4.18. The "in template" insertion mode

When the user agent is to apply the rules for the "in template" insertion mode, the user agent must handle the token as follows:

A character token
A comment token
A DOCTYPE token

Process the token using the rules for the "in body" insertion mode.

A start tag whose tag name is one of: "base", "basefont", "bgsound", "link", "meta", "noframes", "script", "style", "template", "title"
An end tag whose tag name is "template"

Process the token using the rules for the "in head" insertion mode.

A start tag whose tag name is one of: "caption", "colgroup", "tbody", "tfoot", "thead"

Pop the current template insertion mode off the stack of template insertion modes.

Push "in table" onto the stack of template insertion modes so that it is the new current template insertion mode.

Switch the insertion mode to "in table", and reprocess the token.

A start tag whose tag name is "col"

Pop the current template insertion mode off the stack of template insertion modes.

Push "in column group" onto the stack of template insertion modes so that it is the new current template insertion mode.

Switch the insertion mode to "in column group", and reprocess the token.

A start tag whose tag name is "tr"

Pop the current template insertion mode off the stack of template insertion modes.

Push "in table body" onto the stack of template insertion modes so that it is the new current template insertion mode.

Switch the insertion mode to "in table body", and reprocess the token.

A start tag whose tag name is one of: "td", "th"

Pop the current template insertion mode off the stack of template insertion modes.

Push "in row" onto the stack of template insertion modes so that it is the new current template insertion mode.

Switch the insertion mode to "in row", and reprocess the token.

Any other start tag

Pop the current template insertion mode off the stack of template insertion modes.

Push "in body" onto the stack of template insertion modes so that it is the new current template insertion mode.

Switch the insertion mode to "in body", and reprocess the token.

Any other end tag

Parse error.

An end-of-file token

If there is no template element on the stack of open elements, then stop parsing. (fragment case)

Otherwise, this is a parse error.

Pop elements from the stack of open elements until a template element has been popped from the stack.

Clear the list of active formatting elements up to the last marker.

Pop the current template insertion mode off the stack of template insertion modes.

Reset the insertion mode appropriately.

Reprocess the token.

8.2.5.4.19. The "after body" insertion mode

When the user agent is to apply the rules for the "after body" insertion mode, the user agent must handle the token as follows:

A character token that is one of U+0009 CHARACTER TABULATION, U+000A LINE FEED (LF), U+000C FORM FEED (FF), U+000D CARRIAGE RETURN (CR), or U+0020 SPACE

Process the token using the rules for the "in body" insertion mode.

A comment token

Insert a comment as the last child of the first element in the stack of open elements (the html element).

A DOCTYPE token

Parse error.

A start tag whose tag name is "html"

Process the token using the rules for the "in body" insertion mode.

An end tag whose tag name is "html"

If the parser was originally created as part of the HTML fragment parsing algorithm, this is a parse error; ignore the token. (fragment case)

Otherwise, switch the insertion mode to "after after body".

An end-of-file token

Stop parsing.

Anything else

Parse error. Switch the insertion mode to "in body" and reprocess the token.

8.2.5.4.20. The "in frameset" insertion mode

When the user agent is to apply the rules for the "in frameset" insertion mode, the user agent must handle the token as follows:

A character token that is one of U+0009 CHARACTER TABULATION, U+000A LINE FEED (LF), U+000C FORM FEED (FF), U+000D CARRIAGE RETURN (CR), or U+0020 SPACE

Insert the character.

A comment token

Insert a comment.

A DOCTYPE token

Parse error.

A start tag whose tag name is "html"

Process the token using the rules for the "in body" insertion mode.

A start tag whose tag name is "frameset"

Insert an HTML element for the token.

An end tag whose tag name is "frameset"

If the current node is the root html element, then this is a parse error; ignore the token. (fragment case)

Otherwise, pop the current node from the stack of open elements.

If the parser was not originally created as part of the HTML fragment parsing algorithm (fragment case), and the current node is no longer a frameset element, then switch the insertion mode to "after frameset".

A start tag whose tag name is "frame"

Insert an HTML element for the token. Immediately pop the current node off the stack of open elements.

Acknowledge the token’s *self-closing flag*, if it is set.

A start tag whose tag name is "noframes"

Process the token using the rules for the "in head" insertion mode.

An end-of-file token

If the current node is not the root html element, then this is a parse error.

The current node can only be the root html element in the fragment case.

Stop parsing.

Anything else

Parse error.

8.2.5.4.21. The "after frameset" insertion mode

When the user agent is to apply the rules for the "after frameset" insertion mode, the user agent must handle the token as follows:

A character token that is one of U+0009 CHARACTER TABULATION, U+000A LINE FEED (LF), U+000C FORM FEED (FF), U+000D CARRIAGE RETURN (CR), or U+0020 SPACE

Insert the character.

A comment token

Insert a comment.

A DOCTYPE token

Parse error.

A start tag whose tag name is "html"

Process the token using the rules for the "in body" insertion mode.

An end tag whose tag name is "html"

Switch the insertion mode to "after after frameset".

A start tag whose tag name is "noframes"

Process the token using the rules for the "in head" insertion mode.

An end-of-file token

Stop parsing.

Anything else

Parse error.

8.2.5.4.22. The "after after body" insertion mode

When the user agent is to apply the rules for the "after after body" insertion mode, the user agent must handle the token as follows:

A comment token

Insert a comment as the last child of the Document object.

A DOCTYPE token
A character token that is one of U+0009 CHARACTER TABULATION, U+000A LINE FEED (LF), U+000C FORM FEED (FF), U+000D CARRIAGE RETURN (CR), or U+0020 SPACE
A start tag whose tag name is "html"

Process the token using the rules for the "in body" insertion mode.

An end-of-file token

Stop parsing.

Anything else

Parse error. Switch the insertion mode to "in body" and reprocess the token.

8.2.5.4.23. The "after after frameset" insertion mode

When the user agent is to apply the rules for the "after after frameset" insertion mode, the user agent must handle the token as follows:

A comment token

Insert a comment as the last child of the Document object.

A DOCTYPE token
A character token that is one of U+0009 CHARACTER TABULATION, U+000A LINE FEED (LF), U+000C FORM FEED (FF), U+000D CARRIAGE RETURN (CR), or U+0020 SPACE
A start tag whose tag name is "html"

Process the token using the rules for the "in body" insertion mode.

An end-of-file token

Stop parsing.

A start tag whose tag name is "noframes"

Process the token using the rules for the "in head" insertion mode.

Anything else

Parse error.

8.2.5.5. The rules for parsing tokens in foreign content

When the user agent is to apply the rules for parsing tokens in foreign content, the user agent must handle the token as follows:

A character token that is U+0000 NULL

Parse error. Insert a U+FFFD REPLACEMENT CHARACTER character.

A character token that is one of U+0009 CHARACTER TABULATION, U+000A LINE FEED (LF), U+000C FORM FEED (FF), U+000D CARRIAGE RETURN (CR), or U+0020 SPACE

Insert the token’s character.

Any other character token

Insert the token’s character.

Set the frameset-ok flag to "not ok".

A comment token

Insert a comment.

A DOCTYPE token

Parse error.

A start tag whose tag name is one of: "b", "big", "blockquote", "body", "br", "center", "code", "dd", "div", "dl", "dt", "em", "embed", "h1", "h2", "h3", "h4", "h5", "h6", "head", "hr", "i", "img", "li", "listing", "menu", "meta", "nobr", "ol", "p", "pre", "ruby", "s", "small", "span", "strong", "strike", "sub", "sup", "table", "tt", "u", "ul", "var"
A start tag whose tag name is "font", if the token has any attributes named "color", "face", or "size"

Parse error.

If the parser was originally created for the HTML fragment parsing algorithm, then act as described in the "any other start tag" entry below. (fragment case)

Otherwise:

Pop an element from the stack of open elements, and then keep popping more elements from the stack of open elements until the current node is a MathML text integration point, an HTML integration point, or an element in the HTML namespace.

Then, reprocess the token.

Any other start tag

If the adjusted current node is an element in the MathML namespace, adjust MathML attributes for the token. (This fixes the case of MathML attributes that are not all lowercase.)

If the adjusted current node is an element in the SVG namespace, and the token’s tag name is one of the ones in the first column of the following table, change the tag name to the name given in the corresponding cell in the second column. (This fixes the case of SVG elements that are not all lowercase.)

Tag name Element name
altglyph altGlyph
altglyphdef altGlyphDef
altglyphitem altGlyphItem
animatecolor animateColor
animatemotion animateMotion
animatetransform animateTransform
clippath clipPath
feblend feBlend
fecolormatrix feColorMatrix
fecomponenttransfer feComponentTransfer
fecomposite feComposite
feconvolvematrix feConvolveMatrix
fediffuselighting feDiffuseLighting
fedisplacementmap feDisplacementMap
fedistantlight feDistantLight
fedropshadow feDropShadow
feflood feFlood
fefunca feFuncA
fefuncb feFuncB
fefuncg feFuncG
fefuncr feFuncR
fegaussianblur feGaussianBlur
feimage feImage
femerge feMerge
femergenode feMergeNode
femorphology feMorphology
feoffset feOffset
fepointlight fePointLight
fespecularlighting feSpecularLighting
fespotlight feSpotLight
fetile feTile
feturbulence feTurbulence
foreignobject foreignObject
glyphref glyphRef
lineargradient linearGradient
radialgradient radialGradient
textpath textPath

If the adjusted current node is an element in the SVG namespace, adjust SVG attributes for the token. (This fixes the case of SVG attributes that are not all lowercase.)

Adjust foreign attributes for the token. (This fixes the use of namespaced attributes, in particular XLink in SVG.)

Insert a foreign element for the token, in the same namespace as the adjusted current node.

If the token has its self-closing flag set, then run the appropriate steps from the following list:

If the token’s tag name is "script", and the new current node is in the SVG namespace

Acknowledge the token’s *self-closing flag*, and then act as described in the steps for a "script" end tag below.

Otherwise

Pop the current node off the stack of open elements and acknowledge the token’s *self-closing flag*.

An end tag whose tag name is "script", if the current node is an SVG script element

Pop the current node off the stack of open elements.

Let the old insertion point have the same value as the current insertion point. Let the insertion point be just before the next input character.

Increment the parser’s script nesting level by one. Set the parser pause flag to true.

Process the SVG script element according to the SVG rules, if the user agent supports SVG. [SVG11]

Even if this causes new characters to be inserted into the tokenizer, the parser will not be executed reentrantly, since the parser pause flag is true.

Decrement the parser’s script nesting level by one. If the parser’s script nesting level is zero, then set the parser pause flag to false.

Let the insertion point have the value of the old insertion point. (In other words, restore the insertion point to its previous value. This value might be the "undefined" value.)

Any other end tag

Run these steps:

  1. Initialize node to be the current node (the bottommost node of the stack).

  2. If node’s tag name, converted to ASCII lowercase, is not the same as the tag name of the token, then this is a parse error.

  3. Loop: If node is the topmost element in the stack of open elements, abort these steps. (fragment case)

  4. If node’s tag name, converted to ASCII lowercase, is the same as the tag name of the token, pop elements from the stack of open elements until node has been popped from the stack, and then abort these steps.

  5. Set node to the previous entry in the stack of open elements.

  6. If node is not an element in the HTML namespace, return to the step labeled Loop.

  7. Otherwise, process the token according to the rules given in the section corresponding to the current insertion mode in HTML content.

8.2.6. The end

Once the user agent stops parsing the document, the user agent must run the following steps:

  1. Set the current document readiness to "interactive" and the insertion point to undefined.

  2. Pop all the nodes off the stack of open elements.

  3. If the list of scripts that will execute when the document has finished parsing is not empty, run these substeps:

    1. Spin the event loop until the first script in the list of scripts that will execute when the document has finished parsing has its "ready to be parser-executed" flag set and the parser’s Document has no style sheet that is blocking scripts.

    2. Execute the first script in the list of scripts that will execute when the document has finished parsing.

    3. Remove the first script element from the list of scripts that will execute when the document has finished parsing (i.e., shift out the first entry in the list).

    4. If the list of scripts that will execute when the document has finished parsing is still not empty, repeat these substeps again from substep 1.

  4. Queue a task to run the following substeps:

    1. fire an event named DOMContentLoaded at the Document object, with its bubbles attribute initialized to true.

    2. Enable the client message queue of the ServiceWorkerContainer object whose associated service worker client is the Document object’s relevant settings object.

  5. Spin the event loop until the set of scripts that will execute as soon as possible and the list of scripts that will execute in order as soon as possible are empty.

  6. Spin the event loop until there is nothing that delays the load event in the Document.

  7. Queue a task to run the following substeps:

    1. Set the current document readiness to "complete".

    2. Load event: If the Document has a browsing context, then fire an event named load at the Document object’s Window object, with legacy target override flag set.

  8. If the Document has a browsing context, then queue a task to run the following substeps:

    1. If the Document's page showing flag is true, then abort this task (i.e., don’t fire the event below).

    2. Set the Document's page showing flag to true.

    3. Fire an event named pageshow at the Document object’s Window object using PageTransitionEvent, with the persisted attribute initialized to false, and legacy target override flag set.

  9. If the Document's print when loaded flag is set, then run the printing steps.

  10. The Document is now ready for post-load tasks.

  11. Queue a task to mark the Document as completely loaded.

When the user agent is to abort a parser, it must run the following steps:

  1. Throw away any pending content in the input stream, and discard any future content that would have been added to it.

  2. Set the current document readiness to "interactive".

  3. Pop all the nodes off the stack of open elements.

  4. Set the current document readiness to "complete".

Except where otherwise specified, the task source for the tasks mentioned in this section is the DOM manipulation task source.

8.2.7. Coercing an HTML DOM into an infoset

When an application uses an HTML parser in conjunction with an XML pipeline, it is possible that the constructed DOM is not compatible with the XML tool chain in certain subtle ways. For example, an XML toolchain might not be able to represent attributes with the name xmlns, since they conflict with the Namespaces in XML syntax. There is also some data that the HTML parser generates that isn’t included in the DOM itself. This section specifies some rules for handling these issues.

If the XML API being used doesn’t support DOCTYPEs, the tool may drop DOCTYPEs altogether.

If the XML API doesn’t support attributes in no namespace that are named "xmlns", attributes whose names start with "xmlns:", or attributes in the XMLNS namespace, then the tool may drop such attributes.

The tool may annotate the output with any namespace declarations required for proper operation.

If the XML API being used restricts the allowable characters in the local names of elements and attributes, then the tool may map all element and attribute local names that the API wouldn’t support to a set of names that are allowed, by replacing any character that isn’t supported with the uppercase letter U and the six digits of the character’s Unicode code point when expressed in hexadecimal, using digits 0-9 and capital letters A-F as the symbols, in increasing numeric order.

For example, the element name foo&lt;bar, which can be output by the HTML parser, though it is neither a legal HTML element name nor a well-formed XML element name, would be converted into fooU00003Cbar, which is a well-formed XML element name (though it’s still not legal in HTML by any means).

As another example, consider the attribute xlink:href. Used on a MathML element, it becomes, after being adjusted, an attribute with a prefix "xlink" and a local name "href". However, used on an HTML element, it becomes an attribute with no prefix and the local name "xlink:href", which is not a valid NCName, and thus might not be accepted by an XML API. It could thus get converted, becoming "xlinkU00003Ahref".

The resulting names from this conversion conveniently can’t clash with any attribute generated by the HTML parser, since those are all either lowercase or those listed in the adjust foreign attributes algorithm’s table.

If the XML API restricts comments from having two consecutive U+002D HYPHEN-MINUS characters (--), the tool may insert a single U+0020 SPACE character between any such offending characters.

If the XML API restricts comments from ending in a U+002D HYPHEN-MINUS character (-), the tool may insert a single U+0020 SPACE character at the end of such comments.

If the XML API restricts allowed characters in character data, attribute values, or comments, the tool may replace any U+000C FORM FEED (FF) character with a U+0020 SPACE character, and any other literal non-XML character with a U+FFFD REPLACEMENT CHARACTER.

If the tool has no way to convey out-of-band information, then the tool may drop the following information:

  • Whether the document is set to no-quirks mode, limited-quirks mode, or quirks mode

  • The association between form controls and forms that aren’t their nearest form element ancestor (use of the form element pointer in the parser)

  • The template contents of any template elements.

The mutations allowed by this section apply after the HTML parser's rules have been applied. For example, a &lt;a::> start tag will be closed by a &lt;/a::> end tag, and never by a &lt;/aU00003AU00003A> end tag, even if the user agent is using the rules above to then generate an actual element in the DOM with the name aU00003AU00003A for that start tag.

8.2.8. An introduction to error handling and strange cases in the parser

This section is non-normative.

This section examines some erroneous markup and discusses how the HTML parser handles these cases.

8.2.8.1. Misnested tags: <b><i></b></i>

This section is non-normative.

The most-often discussed example of erroneous markup is as follows:

<p>1<b>2<i>3</b>4</i>5</p>

The parsing of this markup is straightforward up to the "3". At this point, the DOM looks like this:

Here, the stack of open elements has five elements on it: html, body, p, b, and i. The list of active formatting elements just has two: b and i. The insertion mode is "in body".

Upon receiving the end tag token with the tag name "b", the "adoption agency algorithm" is invoked. This is a simple case, in that the formatting element is the b element, and there is no furthest block. Thus, the stack of open elements ends up with just three elements: html, body, and p, while the list of active formatting elements has just one: i. The DOM tree is unmodified at this point.

The next token is a character ("4"), triggers the reconstruction of the active formatting elements, in this case just the i element. A new i element is thus created for the "4" Text node. After the end tag token for the "i" is also received, and the "5" Text node is inserted, the DOM looks as follows:

8.2.8.2. Misnested tags: <b><p></b></p>

This section is non-normative.

A case similar to the previous one is the following:

<b>1<p>2</b>3</p>

Up to the "2" the parsing here is straightforward:

The interesting part is when the end tag token with the tag name "b" is parsed.

Before that token is seen, the stack of open elements has four elements on it: html, body, b, and p. The list of active formatting elements just has the one: b. The insertion mode is "in body".

Upon receiving the end tag token with the tag name "b", the "adoption agency algorithm" is invoked, as in the previous example. However, in this case, there is a furthest block, namely the p element. Thus, this time the adoption agency algorithm isn’t skipped over.

The common ancestor is the body element. A conceptual "bookmark" marks the position of the b in the list of active formatting elements, but since that list has only one element in it, the bookmark won’t have much effect.

As the algorithm progresses, node ends up set to the formatting element (b), and last node ends up set to the furthest block (p).

The last node gets appended (moved) to the common ancestor, so that the DOM looks like:

A new b element is created, and the children of the p element are moved to it:

Finally, the new b element is appended to the p element, so that the DOM looks like:

The b element is removed from the list of active formatting elements and the stack of open elements, so that when the "3" is parsed, it is appended to the p element:

8.2.8.3. Unexpected markup in tables

This section is non-normative.

Error handling in tables is, for historical reasons, especially strange. For example, consider the following markup:

<table><b><tr><td>aaa</td></tr>bbb</table>ccc

The highlighted b element start tag is not allowed directly inside a table like that, and the parser handles this case by placing the element before the table. (This is called foster parenting.) This can be seen by examining the DOM tree as it stands just after the table element’s start tag has been seen:

...and then immediately after the b element start tag has been seen:

At this point, the stack of open elements has on it the elements html, body, table, and b (in that order, despite the resulting DOM tree); the list of active formatting elements just has the b element in it; and the insertion mode is "in table".

The tr start tag causes the b element to be popped off the stack and a tbody start tag to be implied; the tbody and tr elements are then handled in a rather straight-forward manner, taking the parser through the "in table body" and "in row" insertion modes, after which the DOM looks as follows:

Here, the stack of open elements has on it the elements html, body, table, tbody, and tr; the list of active formatting elements still has the b element in it; and the insertion mode is "in row".

The td element start tag token, after putting a td element on the tree, puts a marker on the list of active formatting elements (it also switches to the "in cell" insertion mode).

The marker means that when the "aaa" character tokens are seen, no b element is created to hold the resulting Text node:

The end tags are handled in a straight-forward manner; after handling them, the stack of open elements has on it the elements html, body, table, and tbody; the list of active formatting elements still has the b element in it (the marker having been removed by the "td" end tag token); and the insertion mode is "in table body".

Thus it is that the "bbb" character tokens are found. These trigger the "in table text" insertion mode to be used (with the original insertion mode set to "in table body"). The character tokens are collected, and when the next token (the table element end tag) is seen, they are processed as a group. Since they are not all spaces, they are handled as per the "anything else" rules in the "in table" insertion mode, which defer to the "in body" insertion mode but with foster parenting.

When the active formatting elements are reconstructed, a b element is created and foster parented, and then the "bbb" Text node is appended to it:

The stack of open elements has on it the elements html, body, table, tbody, and the new b (again, note that this doesn’t match the resulting tree!); the list of active formatting elements has the new b element in it; and the insertion mode is still "in table body".

Had the character tokens been only space characters instead of "bbb", then those space characters would just be appended to the tbody element.

Finally, the table is closed by a "table" end tag. This pops all the nodes from the stack of open elements up to and including the table element, but it doesn’t affect the list of active formatting elements, so the "ccc" character tokens after the table result in yet another b element being created, this time after the table:

8.2.8.4. Scripts that modify the page as it is being parsed

This section is non-normative.

Consider the following markup, which for this example we will assume is the document with URL https://example.com/inner, being rendered as the content of an iframe in another document with the URL https://example.com/outer:

<div id=a>
<script>
var div = document.getElementById("a");
parent.document.body.appendChild(div);
</script>
<script>
alert(document.URL);
</script>
</div>
<script>
alert(document.URL);
</script>

Up to the first "script" end tag, before the script is parsed, the result is relatively straightforward:

After the script is parsed, though, the div element and its child script element are gone:

They are, at this point, in the Document of the aforementioned outer browsing context. However, the stack of open elements *still contains the div element*.

Thus, when the second script element is parsed, it is inserted *into the outer Document object*.

Those parsed into different Documents than the one the parser was created for do not execute, so the first alert does not show.

Once the div element’s end tag is parsed, the div element is popped off the stack, and so the next script element is in the inner Document:

This script does execute, resulting in an alert that says "https://example.com/inner".

8.2.8.5. The execution of scripts that are moving across multiple documents

This section is non-normative.

Elaborating on the example in the previous section, consider the case where the second script element is an external script (i.e., one with a src attribute). Since the element was not in the parser’s Document when it was created, that external script is not even downloaded.

In a case where a script element with a src attribute is parsed normally into its parser’s Document, but while the external script is being downloaded, the element is moved to another document, the script continues to download, but does not execute.

In general, moving script elements between Documents is considered a bad practice.

8.2.8.6. Unclosed formatting elements

This section is non-normative.

The following markup shows how nested formatting elements (such as b) get collected and continue to be applied even as the elements they are contained in are closed, but that excessive duplicates are thrown away.

<!DOCTYPE html>
<p><b class=x><b class=x><b><b class=x><b class=x><b>X
<p>X
<p><b><b class=x><b>X
<p></b></b></b></b></b></b>X

The resulting DOM tree is as follows:

Note how the second p element in the markup has no explicit b elements, but in the resulting DOM, up to three of each kind of formatting element (in this case three b elements with the class attribute, and two unadorned b elements) get reconstructed before the element’s "X".

Also note how this means that in the final paragraph only six b end tags are needed to completely clear the list of active formatting elements, even though nine b start tags have been seen up to this point.

8.3. Serializing HTML fragments

The following steps form the HTML fragment serialization algorithm. The algorithm takes as input a DOM Element, Document, or DocumentFragment referred to as the node, and returns a string.

This algorithm serializes the children of the node being serialized, not the node itself.

  1. Let s be a string, and initialize it to the empty string.

  2. If the node is a template element, then let the node instead be the template element’s template contents (a DocumentFragment node).

  3. For each child node of the node, in tree order, run the following steps:

    1. Let current node be the child node being processed.

    2. Append the appropriate string from the following list to s:

      If current node is an Element

      If current node is an element in the HTML namespace, the MathML namespace, or the SVG namespace, then let tagname be current node’s local name. Otherwise, let tagname be current node’s qualified name.

      Append a U+003C LESS-THAN SIGN character (<), followed by tagname.

      For HTML elements created by the HTML parser or createElement(), tagname will be lowercase.

      For each attribute that the element has, append a U+0020 SPACE character, the attribute’s serialized name as described below, a U+003D EQUALS SIGN character (=), a U+0022 QUOTATION MARK character ("), the attribute’s value, escaped as described below in attribute mode, and a second U+0022 QUOTATION MARK character (").

      An attribute’s serialized name for the purposes of the previous paragraph must be determined as follows:

      If the attribute has no namespace

      The attribute’s serialized name is the attribute’s local name.

      For attributes on HTML elements set by the HTML parser or by Element.setAttribute(), the local name will be lowercase.

      If the attribute is in the XML namespace

      The attribute’s serialized name is the string "xml:" followed by the attribute’s local name.

      If the attribute is in the XMLNS namespace and the attribute’s local name is xmlns

      The attribute’s serialized name is the string "xmlns".

      If the attribute is in the XMLNS namespace and the attribute’s local name is not xmlns

      The attribute’s serialized name is the string "xmlns:" followed by the attribute’s local name.

      If the attribute is in the XLink namespace

      The attribute’s serialized name is the string "xlink:" followed by the attribute’s local name.

      If the attribute is in some other namespace

      The attribute’s serialized name is the attribute’s qualified name.

      While the exact order of attributes is UA-defined, and may depend on factors such as the order that the attributes were given in the original markup, the sort order must be stable, such that consecutive invocations of this algorithm serialize an element’s attributes in the same order.

      Append a U+003E GREATER-THAN SIGN character (>).

      If current node is an area, base, basefont, bgsound, br, col, embed, frame, hr, img, input, link, meta, param, source, track or wbr element, then continue on to the next child node at this point.

      Append the value of running the HTML fragment serialization algorithm on the current node element (thus recursing into this algorithm for that element), followed by a U+003C LESS-THAN SIGN character (<), a U+002F SOLIDUS character (/), tagname again, and finally a U+003E GREATER-THAN SIGN character (>).

      If current node is a Text node

      If the parent of current node is a style, script, xmp, iframe, noembed, noframes, or plaintext element, or if the parent of current node is a noscript element and scripting is enabled for the node, then append the value of current node’s data IDL attribute literally.

      Otherwise, append the value of current node’s data IDL attribute, escaped as described below.

      If current node is a Comment

      Append the literal string "&lt;!--" (U+003C LESS-THAN SIGN, U+0021 EXCLAMATION MARK, U+002D HYPHEN-MINUS, U+002D HYPHEN-MINUS), followed by the value of current node’s data IDL attribute, followed by the literal string "--&gt;" (U+002D HYPHEN-MINUS, U+002D HYPHEN-MINUS, U+003E GREATER-THAN SIGN).

      If current node is a ProcessingInstruction

      Append the literal string "&lt;?" (U+003C LESS-THAN SIGN, U+003F QUESTION MARK), followed by the value of current node’s target IDL attribute, followed by a single U+0020 SPACE character, followed by the value of current node’s data IDL attribute, followed by a single U+003E GREATER-THAN SIGN character (>).

      If current node is a DocumentType

      Append the literal string "&lt;!DOCTYPE" (U+003C LESS-THAN SIGN, U+0021 EXCLAMATION MARK, U+0044 LATIN CAPITAL LETTER D, U+004F LATIN CAPITAL LETTER O, U+0043 LATIN CAPITAL LETTER C, U+0054 LATIN CAPITAL LETTER T, U+0059 LATIN CAPITAL LETTER Y, U+0050 LATIN CAPITAL LETTER P, U+0045 LATIN CAPITAL LETTER E), followed by a space (U+0020 SPACE), followed by the value of current node’s name IDL attribute, followed by the literal string "&gt;" (U+003E GREATER-THAN SIGN).

  4. The result of the algorithm is the string s.

It is possible that the output of this algorithm, if parsed with an HTML parser, will not return the original tree structure. Tree structures that do not roundtrip a serialize and reparse step can also be produced by the HTML parser itself, although such cases are typically non-conforming.

For instance, if a textarea element to which a Comment node has been appended is serialized and the output is then reparsed, the comment will end up being displayed in the text field. Similarly, if, as a result of DOM manipulation, an element contains a comment that contains the literal string "--&gt;", then when the result of serializing the element is parsed, the comment will be truncated at that point and the rest of the comment will be interpreted as markup. More examples would be making a script element contain a Text node with the text string "&lt;/script>", or having a p element that contains a ul element (as the ul element’s start tag would imply the end tag for the p).

This can enable cross-site scripting attacks. An example of this would be a page that lets the user enter some font family names that are then inserted into a CSS style block via the DOM and which then uses the innerHTML IDL attribute to get the HTML serialization of that style element: if the user enters "&lt;/style>&lt;script>attack&lt;/script>" as a font family name, innerHTML will return markup that, if parsed in a different context, would contain a script node, even though no script node existed in the original DOM.

For example, consider the following markup:
<form id="outer"><div></form><form id="inner"><input>

This will be parsed into:

The input element will be associated with the inner form element. Now, if this tree structure is serialized and reparsed, the <form id="inner"> start tag will be ignored, and so the input element will be associated with the outer form element instead.

<html><head></head><body><form id="outer"><div><form id="inner"><input></form></div></form></body></html>
As another example, consider the following markup:
<a><table><a>

This will be parsed into:

That is, the a elements are nested, because the second a element is foster parented. After a serialize-reparse roundtrip, the a elements and the table element would all be siblings, because the second <a> start tag implicitly closes the first a element.

<html><head></head><body><a><a></a><table></table></a></body></html>

For historical reasons, this algorithm does not round-trip an initial U+000A LINE FEED (LF) character in pre, textarea, or listing elements, even though (in the first two cases) the markup being round-tripped can be conforming. The HTML parser will drop such a character during parsing, but this algorithm does not serialize an extra U+000A LINE FEED (LF) character.

For example, consider the following markup:
<pre>
Hello.</pre>

When this document is first parsed, the pre element’s child text content starts with a single newline character. After a serialize-reparse roundtrip, the pre element’s child text content is simply "Hello.".

Escaping a string (for the purposes of the algorithm above) consists of running the following steps:

  1. Replace any occurrence of the "&amp;" character by the string "&amp;amp;".

  2. Replace any occurrences of the U+00A0 NO-BREAK SPACE character by the string "&amp;nbsp;".

  3. If the algorithm was invoked in the attribute mode, replace any occurrences of the "&quot;" character by the string "&amp;quot;".

  4. If the algorithm was not invoked in the attribute mode, replace any occurrences of the "&lt;" character by the string "&amp;lt;", and any occurrences of the "&gt;" character by the string "&amp;gt;".

8.4. Parsing HTML fragments

The following steps form the HTML fragment parsing algorithm. The algorithm takes as input an Element node, referred to as the context element, which gives the context for the parser, as well as input, a string to parse, and returns a list of zero or more nodes.

Parts marked fragment case in algorithms in the parser section are parts that only occur if the parser was created for the purposes of this algorithm. The algorithms have been annotated with such markings for informational purposes only; such markings have no normative weight. If it is possible for a condition described as a fragment case to occur even when the parser wasn’t created for the purposes of handling this algorithm, then that is an error in the specification.

  1. Create a new Document node, and mark it as being an HTML document.

  2. If the node document of the context element is in quirks mode, then let the Document be in quirks mode. Otherwise, the node document of the context element is in limited-quirks mode, then let the Document be in limited-quirks mode. Otherwise, leave the Document in no-quirks mode.

  3. Create a new HTML parser, and associate it with the just created Document node.

  4. Set the state of the HTML parser's tokenization stage as follows, switching on the context element:

    title
    textarea

    Switch the tokenizer to the RCDATA state.

    style
    xmp
    iframe
    noembed
    noframes

    Switch the tokenizer to the RAWTEXT state.

    script

    Switch the tokenizer to the script data state.

    noscript

    If the scripting flag is enabled, switch the tokenizer to the RAWTEXT state. Otherwise, leave the tokenizer in the data state.

    plaintext

    Switch the tokenizer to the §8.2.4.5 PLAINTEXT state.

    Any other element

    Leave the tokenizer in the data state.

    For performance reasons, an implementation that does not report errors and that uses the actual state machine described in this specification directly could use the PLAINTEXT state instead of the RAWTEXT and script data states where those are mentioned in the list above. Except for rules regarding parse errors, they are equivalent, since there is no appropriate end tag token in the fragment case, yet they involve far fewer state transitions.

  5. Let root be a new html element with no attributes.

  6. Append the element root to the Document node created above.

  7. Set up the parser’s stack of open elements so that it contains just the single element root.

  8. If the context element is a template element, push "in template" onto the stack of template insertion modes so that it is the new current template insertion mode.

  9. Create a start tag token whose name is the local name of context and whose attributes are the attributes of context.

    Let this start tag token be the start tag token of the context node, e.g., for the purposes of determining if it is an HTML integration point.

  10. Reset the parser’s insertion mode appropriately.

    The parser will reference the context element as part of that algorithm.

  11. Set the parser’s form element pointer to the nearest node to the context element that is a form element (going straight up the ancestor chain, and including the element itself, if it is a form element), if any. (If there is no such form element, the form element pointer keeps its initial value, null.)

  12. Place the input into the input stream for the HTML parser just created. The encoding confidence is irrelevant.

  13. Start the parser and let it run until it has consumed all the characters just inserted into the input stream.

  14. Return the child nodes of root, in tree order.

8.5. Named character references

This table lists the character reference names that are supported by HTML, and the code points to which they refer. It is referenced by the previous sections.



Name Character(s) Glyph
Aacute; U+000C1 Á
Aacute U+000C1 Á
aacute; U+000E1 á
aacute U+000E1 á
Abreve; U+00102 Ă
abreve; U+00103 ă
ac; U+0223E
acd; U+0223F
acE; U+0223E U+00333 ∾̳
Acirc; U+000C2 Â
Acirc U+000C2 Â
acirc; U+000E2 â
acirc U+000E2 â
acute; U+000B4 ´
acute U+000B4 ´
Acy; U+00410 А
acy; U+00430 а
AElig; U+000C6 Æ
AElig U+000C6 Æ
aelig; U+000E6 æ
aelig U+000E6 æ
af; U+02061
Afr; U+1D504 𝔄
afr; U+1D51E 𝔞
Agrave; U+000C0 À
Agrave U+000C0 À
agrave; U+000E0 à
agrave U+000E0 à
alefsym; U+02135
aleph; U+02135
Alpha; U+00391 Α
alpha; U+003B1 α
Amacr; U+00100 Ā
amacr; U+00101 ā
amalg; U+02A3F ⨿
AMP; U+00026 &
AMP U+00026 &
amp; U+00026 &
amp U+00026 &
And; U+02A53
and; U+02227
andand; U+02A55
andd; U+02A5C
andslope; U+02A58
andv; U+02A5A
ang; U+02220
ange; U+029A4
angle; U+02220
angmsd; U+02221
angmsdaa; U+029A8
angmsdab; U+029A9
angmsdac; U+029AA
angmsdad; U+029AB
angmsdae; U+029AC
angmsdaf; U+029AD
angmsdag; U+029AE
angmsdah; U+029AF
angrt; U+0221F
angrtvb; U+022BE
angrtvbd; U+0299D
angsph; U+02222
angst; U+000C5 Å
angzarr; U+0237C
Aogon; U+00104 Ą
aogon; U+00105 ą
Aopf; U+1D538 𝔸
aopf; U+1D552 𝕒
ap; U+02248
apacir; U+02A6F
apE; U+02A70
ape; U+0224A
apid; U+0224B
apos; U+00027 '
ApplyFunction; U+02061
approx; U+02248
approxeq; U+0224A
Aring; U+000C5 Å
Aring U+000C5 Å
aring; U+000E5 å
aring U+000E5 å
Ascr; U+1D49C 𝒜
ascr; U+1D4B6 𝒶
Assign; U+02254
ast; U+0002A *
asymp; U+02248
asympeq; U+0224D
Atilde; U+000C3 Ã
Atilde U+000C3 Ã
atilde; U+000E3 ã
atilde U+000E3 ã
Auml; U+000C4 Ä
Auml U+000C4 Ä
auml; U+000E4 ä
auml U+000E4 ä
awconint; U+02233
awint; U+02A11
backcong; U+0224C
backepsilon; U+003F6 ϶
backprime; U+02035
backsim; U+0223D
backsimeq; U+022CD
Backslash; U+02216
Barv; U+02AE7
barvee; U+022BD
Barwed; U+02306
barwed; U+02305
barwedge; U+02305
bbrk; U+023B5
bbrktbrk; U+023B6
bcong; U+0224C
Bcy; U+00411 Б
bcy; U+00431 б
bdquo; U+0201E
becaus; U+02235
Because; U+02235
because; U+02235
bemptyv; U+029B0
bepsi; U+003F6 ϶
bernou; U+0212C
Bernoullis; U+0212C
Beta; U+00392 Β
beta; U+003B2 β
beth; U+02136
between; U+0226C
Bfr; U+1D505 𝔅
bfr; U+1D51F 𝔟
bigcap; U+022C2
bigcirc; U+025EF
bigcup; U+022C3
bigodot; U+02A00
bigoplus; U+02A01
bigotimes; U+02A02
bigsqcup; U+02A06
bigstar; U+02605
bigtriangledown; U+025BD
bigtriangleup; U+025B3
biguplus; U+02A04
bigvee; U+022C1
bigwedge; U+022C0
bkarow; U+0290D
blacklozenge; U+029EB
blacksquare; U+025AA
blacktriangle; U+025B4
blacktriangledown; U+025BE
blacktriangleleft; U+025C2
blacktriangleright; U+025B8
blank; U+02423
blk12; U+02592
blk14; U+02591
blk34; U+02593
block; U+02588
bne; U+0003D U+020E5 =⃥
bnequiv; U+02261 U+020E5 ≡⃥
bNot; U+02AED
bnot; U+02310
Bopf; U+1D539 𝔹
bopf; U+1D553 𝕓
bot; U+022A5
bottom; U+022A5
bowtie; U+022C8
boxbox; U+029C9
boxDL; U+02557
boxDl; U+02556
boxdL; U+02555
boxdl; U+02510
boxDR; U+02554
boxDr; U+02553
boxdR; U+02552
boxdr; U+0250C
boxH; U+02550
boxh; U+02500
boxHD; U+02566
boxHd; U+02564
boxhD; U+02565
boxhd; U+0252C
boxHU; U+02569
boxHu; U+02567
boxhU; U+02568
boxhu; U+02534
boxminus; U+0229F
boxplus; U+0229E
boxtimes; U+022A0
boxUL; U+0255D
boxUl; U+0255C
boxuL; U+0255B
boxul; U+02518
boxUR; U+0255A
boxUr; U+02559
boxuR; U+02558
boxur; U+02514
boxV; U+02551
boxv; U+02502
boxVH; U+0256C
boxVh; U+0256B
boxvH; U+0256A
boxvh; U+0253C
boxVL; U+02563
boxVl; U+02562
boxvL; U+02561
boxvl; U+02524
boxVR; U+02560
boxVr; U+0255F
boxvR; U+0255E
boxvr; U+0251C
bprime; U+02035
Breve; U+002D8 ˘
breve; U+002D8 ˘
brvbar; U+000A6 ¦
brvbar U+000A6 ¦
Bscr; U+0212C
bscr; U+1D4B7 𝒷
bsemi; U+0204F
bsim; U+0223D
bsime; U+022CD
bsol; U+0005C \
bsolb; U+029C5
bsolhsub; U+027C8
bull; U+02022
bullet; U+02022
bump; U+0224E
bumpE; U+02AAE
bumpe; U+0224F
Bumpeq; U+0224E
bumpeq; U+0224F
Cacute; U+00106 Ć
cacute; U+00107 ć
Cap; U+022D2
cap; U+02229
capand; U+02A44
capbrcup; U+02A49
capcap; U+02A4B
capcup; U+02A47
capdot; U+02A40
CapitalDifferentialD; U+02145
caps; U+02229 U+0FE00 ∩︀
caret; U+02041
caron; U+002C7 ˇ
Cayleys; U+0212D
ccaps; U+02A4D
Ccaron; U+0010C Č
ccaron; U+0010D č
Ccedil; U+000C7 Ç
Ccedil U+000C7 Ç
ccedil; U+000E7 ç
ccedil U+000E7 ç
Ccirc; U+00108 Ĉ
ccirc; U+00109 ĉ
Cconint; U+02230
ccups; U+02A4C
ccupssm; U+02A50
Cdot; U+0010A Ċ
cdot; U+0010B ċ
cedil; U+000B8 ¸
cedil U+000B8 ¸
Cedilla; U+000B8 ¸
cemptyv; U+029B2
cent; U+000A2 ¢
cent U+000A2 ¢
CenterDot; U+000B7 ·
centerdot; U+000B7 ·
Cfr; U+0212D
cfr; U+1D520 𝔠
CHcy; U+00427 Ч
chcy; U+00447 ч
check; U+02713
checkmark; U+02713
Chi; U+003A7 Χ
chi; U+003C7 χ
cir; U+025CB
circ; U+002C6 ˆ
circeq; U+02257
circlearrowleft; U+021BA
circlearrowright; U+021BB
circledast; U+0229B
circledcirc; U+0229A
circleddash; U+0229D
CircleDot; U+02299
circledR; U+000AE ®
circledS; U+024C8
CircleMinus; U+02296
CirclePlus; U+02295
CircleTimes; U+02297
cirE; U+029C3
cire; U+02257
cirfnint; U+02A10
cirmid; U+02AEF
cirscir; U+029C2
ClockwiseContourIntegral; U+02232
CloseCurlyDoubleQuote; U+0201D
CloseCurlyQuote; U+02019
clubs; U+02663
clubsuit; U+02663
Colon; U+02237
colon; U+0003A :
Colone; U+02A74
colone; U+02254
coloneq; U+02254
comma; U+0002C ,
commat; U+00040 @
comp; U+02201
compfn; U+02218
complement; U+02201
complexes; U+02102
cong; U+02245
congdot; U+02A6D
Congruent; U+02261
Conint; U+0222F
conint; U+0222E
ContourIntegral; U+0222E
Copf; U+02102
copf; U+1D554 𝕔
coprod; U+02210
Coproduct; U+02210
COPY; U+000A9 ©
COPY U+000A9 ©
copy; U+000A9 ©
copy U+000A9 ©
copysr; U+02117
CounterClockwiseContourIntegral; U+02233
crarr; U+021B5
Cross; U+02A2F
cross; U+02717
Cscr; U+1D49E 𝒞
cscr; U+1D4B8 𝒸
csub; U+02ACF
csube; U+02AD1
csup; U+02AD0
csupe; U+02AD2
ctdot; U+022EF
cudarrl; U+02938
cudarrr; U+02935
cuepr; U+022DE
cuesc; U+022DF
cularr; U+021B6
cularrp; U+0293D
Cup; U+022D3
cup; U+0222A
cupbrcap; U+02A48
CupCap; U+0224D
cupcap; U+02A46
cupcup; U+02A4A
cupdot; U+0228D
cupor; U+02A45
cups; U+0222A U+0FE00 ∪︀
curarr; U+021B7
curarrm; U+0293C
curlyeqprec; U+022DE
curlyeqsucc; U+022DF
curlyvee; U+022CE
curlywedge; U+022CF
curren; U+000A4 ¤
curren U+000A4 ¤
curvearrowleft; U+021B6
curvearrowright; U+021B7
cuvee; U+022CE
cuwed; U+022CF
cwconint; U+02232
cwint; U+02231
cylcty; U+0232D
Dagger; U+02021
dagger; U+02020
daleth; U+02138
Darr; U+021A1
dArr; U+021D3
darr; U+02193
dash; U+02010
Dashv; U+02AE4
dashv; U+022A3
dbkarow; U+0290F
dblac; U+002DD ˝
Dcaron; U+0010E Ď
dcaron; U+0010F ď
Dcy; U+00414 Д
dcy; U+00434 д
DD; U+02145
dd; U+02146
ddagger; U+02021
ddarr; U+021CA
DDotrahd; U+02911
ddotseq; U+02A77
deg; U+000B0 °
deg U+000B0 °
Del; U+02207
Delta; U+00394 Δ
delta; U+003B4 δ
demptyv; U+029B1
dfisht; U+0297F ⥿
Dfr; U+1D507 𝔇
dfr; U+1D521 𝔡
dHar; U+02965
dharl; U+021C3
dharr; U+021C2
DiacriticalAcute; U+000B4 ´
DiacriticalDot; U+002D9 ˙
DiacriticalDoubleAcute; U+002DD ˝
DiacriticalGrave; U+00060 </span> </td> </tr> <tr id="entity-DiacriticalTilde"> <td> <code>DiacriticalTilde;</code> </td> <td> U+002DC </td> <td> <span class="glyph">˜</span> </td> </tr> <tr id="entity-diam"> <td> <code>diam;</code> </td> <td> U+022C4 </td> <td> <span class="glyph">⋄</span> </td> </tr> <tr id="entity-Diamond"> <td> <code>Diamond;</code> </td> <td> U+022C4 </td> <td> <span class="glyph">⋄</span> </td> </tr> <tr id="entity-diamond"> <td> <code>diamond;</code> </td> <td> U+022C4 </td> <td> <span class="glyph">⋄</span> </td> </tr> <tr id="entity-diamondsuit"> <td> <code>diamondsuit;</code> </td> <td> U+02666 </td> <td> <span class="glyph">♦</span> </td> </tr> <tr id="entity-diams"> <td> <code>diams;</code> </td> <td> U+02666 </td> <td> <span class="glyph">♦</span> </td> </tr> <tr id="entity-die"> <td> <code>die;</code> </td> <td> U+000A8 </td> <td> <span class="glyph">¨</span> </td> </tr> <tr id="entity-DifferentialD"> <td> <code>DifferentialD;</code> </td> <td> U+02146 </td> <td> <span class="glyph">ⅆ</span> </td> </tr> <tr id="entity-digamma"> <td> <code>digamma;</code> </td> <td> U+003DD </td> <td> <span class="glyph">ϝ</span> </td> </tr> <tr id="entity-disin"> <td> <code>disin;</code> </td> <td> U+022F2 </td> <td> <span class="glyph">⋲</span> </td> </tr> <tr id="entity-div"> <td> <code>div;</code> </td> <td> U+000F7 </td> <td> <span class="glyph">÷</span> </td> </tr> <tr id="entity-divide"> <td> <code>divide;</code> </td> <td> U+000F7 </td> <td> <span class="glyph">÷</span> </td> </tr> <tr class="impl" id="entity-divide-legacy"> <td> <code>divide</code> </td> <td> U+000F7 </td> <td> <span>÷</span> </td> </tr> <tr id="entity-divideontimes"> <td> <code>divideontimes;</code> </td> <td> U+022C7 </td> <td> <span class="glyph">⋇</span> </td> </tr> <tr id="entity-divonx"> <td> <code>divonx;</code> </td> <td> U+022C7 </td> <td> <span class="glyph">⋇</span> </td> </tr> <tr id="entity-DJcy"> <td> <code>DJcy;</code> </td> <td> U+00402 </td> <td> <span class="glyph">Ђ</span> </td> </tr> <tr id="entity-djcy"> <td> <code>djcy;</code> </td> <td> U+00452 </td> <td> <span class="glyph">ђ</span> </td> </tr> <tr id="entity-dlcorn"> <td> <code>dlcorn;</code> </td> <td> U+0231E </td> <td> <span class="glyph">⌞</span> </td> </tr> <tr id="entity-dlcrop"> <td> <code>dlcrop;</code> </td> <td> U+0230D </td> <td> <span class="glyph">⌍</span> </td> </tr> <tr id="entity-dollar"> <td> <code>dollar;</code> </td> <td> U+00024 </td> <td> <span class="glyph">$</span> </td> </tr> <tr id="entity-Dopf"> <td> <code>Dopf;</code> </td> <td> U+1D53B </td> <td> <span class="glyph">𝔻</span> </td> </tr> <tr id="entity-dopf"> <td> <code>dopf;</code> </td> <td> U+1D555 </td> <td> <span class="glyph">𝕕</span> </td> </tr> <tr id="entity-Dot"> <td> <code>Dot;</code> </td> <td> U+000A8 </td> <td> <span class="glyph">¨</span> </td> </tr> <tr id="entity-dot"> <td> <code>dot;</code> </td> <td> U+002D9 </td> <td> <span class="glyph">˙</span> </td> </tr> <tr id="entity-DotDot"> <td> <code>DotDot;</code> </td> <td> U+020DC </td> <td> <span class="glyph composition">◌⃜</span> </td> </tr> <tr id="entity-doteq"> <td> <code>doteq;</code> </td> <td> U+02250 </td> <td> <span class="glyph">≐</span> </td> </tr> <tr id="entity-doteqdot"> <td> <code>doteqdot;</code> </td> <td> U+02251 </td> <td> <span class="glyph">≑</span> </td> </tr> <tr id="entity-DotEqual"> <td> <code>DotEqual;</code> </td> <td> U+02250 </td> <td> <span class="glyph">≐</span> </td> </tr> <tr id="entity-dotminus"> <td> <code>dotminus;</code> </td> <td> U+02238 </td> <td> <span class="glyph">∸</span> </td> </tr> <tr id="entity-dotplus"> <td> <code>dotplus;</code> </td> <td> U+02214 </td> <td> <span class="glyph">∔</span> </td> </tr> <tr id="entity-dotsquare"> <td> <code>dotsquare;</code> </td> <td> U+022A1 </td> <td> <span class="glyph">⊡</span> </td> </tr> <tr id="entity-doublebarwedge"> <td> <code>doublebarwedge;</code> </td> <td> U+02306 </td> <td> <span class="glyph">⌆</span> </td> </tr> <tr id="entity-DoubleContourIntegral"> <td> <code>DoubleContourIntegral;</code> </td> <td> U+0222F </td> <td> <span class="glyph">∯</span> </td> </tr> <tr id="entity-DoubleDot"> <td> <code>DoubleDot;</code> </td> <td> U+000A8 </td> <td> <span class="glyph">¨</span> </td> </tr> <tr id="entity-DoubleDownArrow"> <td> <code>DoubleDownArrow;</code> </td> <td> U+021D3 </td> <td> <span class="glyph">⇓</span> </td> </tr> <tr id="entity-DoubleLeftArrow"> <td> <code>DoubleLeftArrow;</code> </td> <td> U+021D0 </td> <td> <span class="glyph">⇐</span> </td> </tr> <tr id="entity-DoubleLeftRightArrow"> <td> <code>DoubleLeftRightArrow;</code> </td> <td> U+021D4 </td> <td> <span class="glyph">⇔</span> </td> </tr> <tr id="entity-DoubleLeftTee"> <td> <code>DoubleLeftTee;</code> </td> <td> U+02AE4 </td> <td> <span class="glyph">⫤</span> </td> </tr> <tr id="entity-DoubleLongLeftArrow"> <td> <code>DoubleLongLeftArrow;</code> </td> <td> U+027F8 </td> <td> <span class="glyph">⟸</span> </td> </tr> <tr id="entity-DoubleLongLeftRightArrow"> <td> <code>DoubleLongLeftRightArrow;</code> </td> <td> U+027FA </td> <td> <span class="glyph">⟺</span> </td> </tr> <tr id="entity-DoubleLongRightArrow"> <td> <code>DoubleLongRightArrow;</code> </td> <td> U+027F9 </td> <td> <span class="glyph">⟹</span> </td> </tr> <tr id="entity-DoubleRightArrow"> <td> <code>DoubleRightArrow;</code> </td> <td> U+021D2 </td> <td> <span class="glyph">⇒</span> </td> </tr> <tr id="entity-DoubleRightTee"> <td> <code>DoubleRightTee;</code> </td> <td> U+022A8 </td> <td> <span class="glyph">⊨</span> </td> </tr> <tr id="entity-DoubleUpArrow"> <td> <code>DoubleUpArrow;</code> </td> <td> U+021D1 </td> <td> <span class="glyph">⇑</span> </td> </tr> <tr id="entity-DoubleUpDownArrow"> <td> <code>DoubleUpDownArrow;</code> </td> <td> U+021D5 </td> <td> <span class="glyph">⇕</span> </td> </tr> <tr id="entity-DoubleVerticalBar"> <td> <code>DoubleVerticalBar;</code> </td> <td> U+02225 </td> <td> <span class="glyph">∥</span> </td> </tr> <tr id="entity-DownArrow"> <td> <code>DownArrow;</code> </td> <td> U+02193 </td> <td> <span class="glyph">↓</span> </td> </tr> <tr id="entity-Downarrow"> <td> <code>Downarrow;</code> </td> <td> U+021D3 </td> <td> <span class="glyph">⇓</span> </td> </tr> <tr id="entity-downarrow"> <td> <code>downarrow;</code> </td> <td> U+02193 </td> <td> <span class="glyph">↓</span> </td> </tr> <tr id="entity-DownArrowBar"> <td> <code>DownArrowBar;</code> </td> <td> U+02913 </td> <td> <span class="glyph">⤓</span> </td> </tr> <tr id="entity-DownArrowUpArrow"> <td> <code>DownArrowUpArrow;</code> </td> <td> U+021F5 </td> <td> <span class="glyph">⇵</span> </td> </tr> <tr id="entity-DownBreve"> <td> <code>DownBreve;</code> </td> <td> U+00311 </td> <td> <span class="glyph composition">◌̑</span> </td> </tr> <tr id="entity-downdownarrows"> <td> <code>downdownarrows;</code> </td> <td> U+021CA </td> <td> <span class="glyph">⇊</span> </td> </tr> <tr id="entity-downharpoonleft"> <td> <code>downharpoonleft;</code> </td> <td> U+021C3 </td> <td> <span class="glyph">⇃</span> </td> </tr> <tr id="entity-downharpoonright"> <td> <code>downharpoonright;</code> </td> <td> U+021C2 </td> <td> <span class="glyph">⇂</span> </td> </tr> <tr id="entity-DownLeftRightVector"> <td> <code>DownLeftRightVector;</code> </td> <td> U+02950 </td> <td> <span class="glyph">⥐</span> </td> </tr> <tr id="entity-DownLeftTeeVector"> <td> <code>DownLeftTeeVector;</code> </td> <td> U+0295E </td> <td> <span class="glyph">⥞</span> </td> </tr> <tr id="entity-DownLeftVector"> <td> <code>DownLeftVector;</code> </td> <td> U+021BD </td> <td> <span class="glyph">↽</span> </td> </tr> <tr id="entity-DownLeftVectorBar"> <td> <code>DownLeftVectorBar;</code> </td> <td> U+02956 </td> <td> <span class="glyph">⥖</span> </td> </tr> <tr id="entity-DownRightTeeVector"> <td> <code>DownRightTeeVector;</code> </td> <td> U+0295F </td> <td> <span class="glyph">⥟</span> </td> </tr> <tr id="entity-DownRightVector"> <td> <code>DownRightVector;</code> </td> <td> U+021C1 </td> <td> <span class="glyph">⇁</span> </td> </tr> <tr id="entity-DownRightVectorBar"> <td> <code>DownRightVectorBar;</code> </td> <td> U+02957 </td> <td> <span class="glyph">⥗</span> </td> </tr> <tr id="entity-DownTee"> <td> <code>DownTee;</code> </td> <td> U+022A4 </td> <td> <span class="glyph">⊤</span> </td> </tr> <tr id="entity-DownTeeArrow"> <td> <code>DownTeeArrow;</code> </td> <td> U+021A7 </td> <td> <span class="glyph">↧</span> </td> </tr> <tr id="entity-drbkarow"> <td> <code>drbkarow;</code> </td> <td> U+02910 </td> <td> <span class="glyph">⤐</span> </td> </tr> <tr id="entity-drcorn"> <td> <code>drcorn;</code> </td> <td> U+0231F </td> <td> <span class="glyph">⌟</span> </td> </tr> <tr id="entity-drcrop"> <td> <code>drcrop;</code> </td> <td> U+0230C </td> <td> <span class="glyph">⌌</span> </td> </tr> <tr id="entity-Dscr"> <td> <code>Dscr;</code> </td> <td> U+1D49F </td> <td> <span class="glyph">𝒟</span> </td> </tr> <tr id="entity-dscr"> <td> <code>dscr;</code> </td> <td> U+1D4B9 </td> <td> <span class="glyph">𝒹</span> </td> </tr> <tr id="entity-DScy"> <td> <code>DScy;</code> </td> <td> U+00405 </td> <td> <span class="glyph">Ѕ</span> </td> </tr> <tr id="entity-dscy"> <td> <code>dscy;</code> </td> <td> U+00455 </td> <td> <span class="glyph">ѕ</span> </td> </tr> <tr id="entity-dsol"> <td> <code>dsol;</code> </td> <td> U+029F6 </td> <td> <span class="glyph">⧶</span> </td> </tr> <tr id="entity-Dstrok"> <td> <code>Dstrok;</code> </td> <td> U+00110 </td> <td> <span class="glyph">Đ</span> </td> </tr> <tr id="entity-dstrok"> <td> <code>dstrok;</code> </td> <td> U+00111 </td> <td> <span class="glyph">đ</span> </td> </tr> <tr id="entity-dtdot"> <td> <code>dtdot;</code> </td> <td> U+022F1 </td> <td> <span class="glyph">⋱</span> </td> </tr> <tr id="entity-dtri"> <td> <code>dtri;</code> </td> <td> U+025BF </td> <td> <span class="glyph">▿</span> </td> </tr> <tr id="entity-dtrif"> <td> <code>dtrif;</code> </td> <td> U+025BE </td> <td> <span class="glyph">▾</span> </td> </tr> <tr id="entity-duarr"> <td> <code>duarr;</code> </td> <td> U+021F5 </td> <td> <span class="glyph">⇵</span> </td> </tr> <tr id="entity-duhar"> <td> <code>duhar;</code> </td> <td> U+0296F </td> <td> <span class="glyph">⥯</span> </td> </tr> <tr id="entity-dwangle"> <td> <code>dwangle;</code> </td> <td> U+029A6 </td> <td> <span class="glyph">⦦</span> </td> </tr> <tr id="entity-DZcy"> <td> <code>DZcy;</code> </td> <td> U+0040F </td> <td> <span class="glyph">Џ</span> </td> </tr> <tr id="entity-dzcy"> <td> <code>dzcy;</code> </td> <td> U+0045F </td> <td> <span class="glyph">џ</span> </td> </tr> <tr id="entity-dzigrarr"> <td> <code>dzigrarr;</code> </td> <td> U+027FF </td> <td> <span class="glyph">⟿</span> </td> </tr> <tr id="entity-Eacute"> <td> <code>Eacute;</code> </td> <td> U+000C9 </td> <td> <span class="glyph">É</span> </td> </tr> <tr class="impl" id="entity-Eacute-legacy"> <td> <code>Eacute</code> </td> <td> U+000C9 </td> <td> <span>É</span> </td> </tr> <tr id="entity-eacute"> <td> <code>eacute;</code> </td> <td> U+000E9 </td> <td> <span class="glyph">é</span> </td> </tr> <tr class="impl" id="entity-eacute-legacy"> <td> <code>eacute</code> </td> <td> U+000E9 </td> <td> <span>é</span> </td> </tr> <tr id="entity-easter"> <td> <code>easter;</code> </td> <td> U+02A6E </td> <td> <span class="glyph">⩮</span> </td> </tr> <tr id="entity-Ecaron"> <td> <code>Ecaron;</code> </td> <td> U+0011A </td> <td> <span class="glyph">Ě</span> </td> </tr> <tr id="entity-ecaron"> <td> <code>ecaron;</code> </td> <td> U+0011B </td> <td> <span class="glyph">ě</span> </td> </tr> <tr id="entity-ecir"> <td> <code>ecir;</code> </td> <td> U+02256 </td> <td> <span class="glyph">≖</span> </td> </tr> <tr id="entity-Ecirc"> <td> <code>Ecirc;</code> </td> <td> U+000CA </td> <td> <span class="glyph">Ê</span> </td> </tr> <tr class="impl" id="entity-Ecirc-legacy"> <td> <code>Ecirc</code> </td> <td> U+000CA </td> <td> <span>Ê</span> </td> </tr> <tr id="entity-ecirc"> <td> <code>ecirc;</code> </td> <td> U+000EA </td> <td> <span class="glyph">ê</span> </td> </tr> <tr class="impl" id="entity-ecirc-legacy"> <td> <code>ecirc</code> </td> <td> U+000EA </td> <td> <span>ê</span> </td> </tr> <tr id="entity-ecolon"> <td> <code>ecolon;</code> </td> <td> U+02255 </td> <td> <span class="glyph">≕</span> </td> </tr> <tr id="entity-Ecy"> <td> <code>Ecy;</code> </td> <td> U+0042D </td> <td> <span class="glyph">Э</span> </td> </tr> <tr id="entity-ecy"> <td> <code>ecy;</code> </td> <td> U+0044D </td> <td> <span class="glyph">э</span> </td> </tr> <tr id="entity-eDDot"> <td> <code>eDDot;</code> </td> <td> U+02A77 </td> <td> <span class="glyph">⩷</span> </td> </tr> <tr id="entity-Edot"> <td> <code>Edot;</code> </td> <td> U+00116 </td> <td> <span class="glyph">Ė</span> </td> </tr> <tr id="entity-eDot"> <td> <code>eDot;</code> </td> <td> U+02251 </td> <td> <span class="glyph">≑</span> </td> </tr> <tr id="entity-edot"> <td> <code>edot;</code> </td> <td> U+00117 </td> <td> <span class="glyph">ė</span> </td> </tr> <tr id="entity-ee"> <td> <code>ee;</code> </td> <td> U+02147 </td> <td> <span class="glyph">ⅇ</span> </td> </tr> <tr id="entity-efDot"> <td> <code>efDot;</code> </td> <td> U+02252 </td> <td> <span class="glyph">≒</span> </td> </tr> <tr id="entity-Efr"> <td> <code>Efr;</code> </td> <td> U+1D508 </td> <td> <span class="glyph">𝔈</span> </td> </tr> <tr id="entity-efr"> <td> <code>efr;</code> </td> <td> U+1D522 </td> <td> <span class="glyph">𝔢</span> </td> </tr> <tr id="entity-eg"> <td> <code>eg;</code> </td> <td> U+02A9A </td> <td> <span class="glyph">⪚</span> </td> </tr> <tr id="entity-Egrave"> <td> <code>Egrave;</code> </td> <td> U+000C8 </td> <td> <span class="glyph">È</span> </td> </tr> <tr class="impl" id="entity-Egrave-legacy"> <td> <code>Egrave</code> </td> <td> U+000C8 </td> <td> <span>È</span> </td> </tr> <tr id="entity-egrave"> <td> <code>egrave;</code> </td> <td> U+000E8 </td> <td> <span class="glyph">è</span> </td> </tr> <tr class="impl" id="entity-egrave-legacy"> <td> <code>egrave</code> </td> <td> U+000E8 </td> <td> <span>è</span> </td> </tr> <tr id="entity-egs"> <td> <code>egs;</code> </td> <td> U+02A96 </td> <td> <span class="glyph">⪖</span> </td> </tr> <tr id="entity-egsdot"> <td> <code>egsdot;</code> </td> <td> U+02A98 </td> <td> <span class="glyph">⪘</span> </td> </tr> <tr id="entity-el"> <td> <code>el;</code> </td> <td> U+02A99 </td> <td> <span class="glyph">⪙</span> </td> </tr> <tr id="entity-Element"> <td> <code>Element;</code> </td> <td> U+02208 </td> <td> <span class="glyph">∈</span> </td> </tr> <tr id="entity-elinters"> <td> <code>elinters;</code> </td> <td> U+023E7 </td> <td> <span class="glyph">⏧</span> </td> </tr> <tr id="entity-ell"> <td> <code>ell;</code> </td> <td> U+02113 </td> <td> <span class="glyph">ℓ</span> </td> </tr> <tr id="entity-els"> <td> <code>els;</code> </td> <td> U+02A95 </td> <td> <span class="glyph">⪕</span> </td> </tr> <tr id="entity-elsdot"> <td> <code>elsdot;</code> </td> <td> U+02A97 </td> <td> <span class="glyph">⪗</span> </td> </tr> <tr id="entity-Emacr"> <td> <code>Emacr;</code> </td> <td> U+00112 </td> <td> <span class="glyph">Ē</span> </td> </tr> <tr id="entity-emacr"> <td> <code>emacr;</code> </td> <td> U+00113 </td> <td> <span class="glyph">ē</span> </td> </tr> <tr id="entity-empty"> <td> <code>empty;</code> </td> <td> U+02205 </td> <td> <span class="glyph">∅</span> </td> </tr> <tr id="entity-emptyset"> <td> <code>emptyset;</code> </td> <td> U+02205 </td> <td> <span class="glyph">∅</span> </td> </tr> <tr id="entity-EmptySmallSquare"> <td> <code>EmptySmallSquare;</code> </td> <td> U+025FB </td> <td> <span class="glyph">◻</span> </td> </tr> <tr id="entity-emptyv"> <td> <code>emptyv;</code> </td> <td> U+02205 </td> <td> <span class="glyph">∅</span> </td> </tr> <tr id="entity-EmptyVerySmallSquare"> <td> <code>EmptyVerySmallSquare;</code> </td> <td> U+025AB </td> <td> <span class="glyph">▫</span> </td> </tr> <tr id="entity-emsp"> <td> <code>emsp;</code> </td> <td> U+02003 </td> <td> <span class="glyph"> </span> </td> </tr> <tr id="entity-emsp13"> <td> <code>emsp13;</code> </td> <td> U+02004 </td> <td> <span class="glyph"> </span> </td> </tr> <tr id="entity-emsp14"> <td> <code>emsp14;</code> </td> <td> U+02005 </td> <td> <span class="glyph"> </span> </td> </tr> <tr id="entity-ENG"> <td> <code>ENG;</code> </td> <td> U+0014A </td> <td> <span class="glyph">Ŋ</span> </td> </tr> <tr id="entity-eng"> <td> <code>eng;</code> </td> <td> U+0014B </td> <td> <span class="glyph">ŋ</span> </td> </tr> <tr id="entity-ensp"> <td> <code>ensp;</code> </td> <td> U+02002 </td> <td> <span class="glyph"> </span> </td> </tr> <tr id="entity-Eogon"> <td> <code>Eogon;</code> </td> <td> U+00118 </td> <td> <span class="glyph">Ę</span> </td> </tr> <tr id="entity-eogon"> <td> <code>eogon;</code> </td> <td> U+00119 </td> <td> <span class="glyph">ę</span> </td> </tr> <tr id="entity-Eopf"> <td> <code>Eopf;</code> </td> <td> U+1D53C </td> <td> <span class="glyph">𝔼</span> </td> </tr> <tr id="entity-eopf"> <td> <code>eopf;</code> </td> <td> U+1D556 </td> <td> <span class="glyph">𝕖</span> </td> </tr> <tr id="entity-epar"> <td> <code>epar;</code> </td> <td> U+022D5 </td> <td> <span class="glyph">⋕</span> </td> </tr> <tr id="entity-eparsl"> <td> <code>eparsl;</code> </td> <td> U+029E3 </td> <td> <span class="glyph">⧣</span> </td> </tr> <tr id="entity-eplus"> <td> <code>eplus;</code> </td> <td> U+02A71 </td> <td> <span class="glyph">⩱</span> </td> </tr> <tr id="entity-epsi"> <td> <code>epsi;</code> </td> <td> U+003B5 </td> <td> <span class="glyph">ε</span> </td> </tr> <tr id="entity-Epsilon"> <td> <code>Epsilon;</code> </td> <td> U+00395 </td> <td> <span class="glyph">Ε</span> </td> </tr> <tr id="entity-epsilon"> <td> <code>epsilon;</code> </td> <td> U+003B5 </td> <td> <span class="glyph">ε</span> </td> </tr> <tr id="entity-epsiv"> <td> <code>epsiv;</code> </td> <td> U+003F5 </td> <td> <span class="glyph">ϵ</span> </td> </tr> <tr id="entity-eqcirc"> <td> <code>eqcirc;</code> </td> <td> U+02256 </td> <td> <span class="glyph">≖</span> </td> </tr> <tr id="entity-eqcolon"> <td> <code>eqcolon;</code> </td> <td> U+02255 </td> <td> <span class="glyph">≕</span> </td> </tr> <tr id="entity-eqsim"> <td> <code>eqsim;</code> </td> <td> U+02242 </td> <td> <span class="glyph">≂</span> </td> </tr> <tr id="entity-eqslantgtr"> <td> <code>eqslantgtr;</code> </td> <td> U+02A96 </td> <td> <span class="glyph">⪖</span> </td> </tr> <tr id="entity-eqslantless"> <td> <code>eqslantless;</code> </td> <td> U+02A95 </td> <td> <span class="glyph">⪕</span> </td> </tr> <tr id="entity-Equal"> <td> <code>Equal;</code> </td> <td> U+02A75 </td> <td> <span class="glyph">⩵</span> </td> </tr> <tr id="entity-equals"> <td> <code>equals;</code> </td> <td> U+0003D </td> <td> <span class="glyph">=</span> </td> </tr> <tr id="entity-EqualTilde"> <td> <code>EqualTilde;</code> </td> <td> U+02242 </td> <td> <span class="glyph">≂</span> </td> </tr> <tr id="entity-equest"> <td> <code>equest;</code> </td> <td> U+0225F </td> <td> <span class="glyph">≟</span> </td> </tr> <tr id="entity-Equilibrium"> <td> <code>Equilibrium;</code> </td> <td> U+021CC </td> <td> <span class="glyph">⇌</span> </td> </tr> <tr id="entity-equiv"> <td> <code>equiv;</code> </td> <td> U+02261 </td> <td> <span class="glyph">≡</span> </td> </tr> <tr id="entity-equivDD"> <td> <code>equivDD;</code> </td> <td> U+02A78 </td> <td> <span class="glyph">⩸</span> </td> </tr> <tr id="entity-eqvparsl"> <td> <code>eqvparsl;</code> </td> <td> U+029E5 </td> <td> <span class="glyph">⧥</span> </td> </tr> <tr id="entity-erarr"> <td> <code>erarr;</code> </td> <td> U+02971 </td> <td> <span class="glyph">⥱</span> </td> </tr> <tr id="entity-erDot"> <td> <code>erDot;</code> </td> <td> U+02253 </td> <td> <span class="glyph">≓</span> </td> </tr> <tr id="entity-Escr"> <td> <code>Escr;</code> </td> <td> U+02130 </td> <td> <span class="glyph">ℰ</span> </td> </tr> <tr id="entity-escr"> <td> <code>escr;</code> </td> <td> U+0212F </td> <td> <span class="glyph">ℯ</span> </td> </tr> <tr id="entity-esdot"> <td> <code>esdot;</code> </td> <td> U+02250 </td> <td> <span class="glyph">≐</span> </td> </tr> <tr id="entity-Esim"> <td> <code>Esim;</code> </td> <td> U+02A73 </td> <td> <span class="glyph">⩳</span> </td> </tr> <tr id="entity-esim"> <td> <code>esim;</code> </td> <td> U+02242 </td> <td> <span class="glyph">≂</span> </td> </tr> <tr id="entity-Eta"> <td> <code>Eta;</code> </td> <td> U+00397 </td> <td> <span class="glyph">Η</span> </td> </tr> <tr id="entity-eta"> <td> <code>eta;</code> </td> <td> U+003B7 </td> <td> <span class="glyph">η</span> </td> </tr> <tr id="entity-ETH"> <td> <code>ETH;</code> </td> <td> U+000D0 </td> <td> <span class="glyph">Ð</span> </td> </tr> <tr class="impl" id="entity-ETH-legacy"> <td> <code>ETH</code> </td> <td> U+000D0 </td> <td> <span>Ð</span> </td> </tr> <tr id="entity-eth"> <td> <code>eth;</code> </td> <td> U+000F0 </td> <td> <span class="glyph">ð</span> </td> </tr> <tr class="impl" id="entity-eth-legacy"> <td> <code>eth</code> </td> <td> U+000F0 </td> <td> <span>ð</span> </td> </tr> <tr id="entity-Euml"> <td> <code>Euml;</code> </td> <td> U+000CB </td> <td> <span class="glyph">Ë</span> </td> </tr> <tr class="impl" id="entity-Euml-legacy"> <td> <code>Euml</code> </td> <td> U+000CB </td> <td> <span>Ë</span> </td> </tr> <tr id="entity-euml"> <td> <code>euml;</code> </td> <td> U+000EB </td> <td> <span class="glyph">ë</span> </td> </tr> <tr class="impl" id="entity-euml-legacy"> <td> <code>euml</code> </td> <td> U+000EB </td> <td> <span>ë</span> </td> </tr> <tr id="entity-euro"> <td> <code>euro;</code> </td> <td> U+020AC </td> <td> <span class="glyph">€</span> </td> </tr> <tr id="entity-excl"> <td> <code>excl;</code> </td> <td> U+00021 </td> <td> <span class="glyph">!</span> </td> </tr> <tr id="entity-exist"> <td> <code>exist;</code> </td> <td> U+02203 </td> <td> <span class="glyph">∃</span> </td> </tr> <tr id="entity-Exists"> <td> <code>Exists;</code> </td> <td> U+02203 </td> <td> <span class="glyph">∃</span> </td> </tr> <tr id="entity-expectation"> <td> <code>expectation;</code> </td> <td> U+02130 </td> <td> <span class="glyph">ℰ</span> </td> </tr> <tr id="entity-ExponentialE"> <td> <code>ExponentialE;</code> </td> <td> U+02147 </td> <td> <span class="glyph">ⅇ</span> </td> </tr> <tr id="entity-exponentiale"> <td> <code>exponentiale;</code> </td> <td> U+02147 </td> <td> <span class="glyph">ⅇ</span> </td> </tr> <tr id="entity-fallingdotseq"> <td> <code>fallingdotseq;</code> </td> <td> U+02252 </td> <td> <span class="glyph">≒</span> </td> </tr> <tr id="entity-Fcy"> <td> <code>Fcy;</code> </td> <td> U+00424 </td> <td> <span class="glyph">Ф</span> </td> </tr> <tr id="entity-fcy"> <td> <code>fcy;</code> </td> <td> U+00444 </td> <td> <span class="glyph">ф</span> </td> </tr> <tr id="entity-female"> <td> <code>female;</code> </td> <td> U+02640 </td> <td> <span class="glyph">♀</span> </td> </tr> <tr id="entity-ffilig"> <td> <code>ffilig;</code> </td> <td> U+0FB03 </td> <td> <span class="glyph">ffi</span> </td> </tr> <tr id="entity-fflig"> <td> <code>fflig;</code> </td> <td> U+0FB00 </td> <td> <span class="glyph">ff</span> </td> </tr> <tr id="entity-ffllig"> <td> <code>ffllig;</code> </td> <td> U+0FB04 </td> <td> <span class="glyph">ffl</span> </td> </tr> <tr id="entity-Ffr"> <td> <code>Ffr;</code> </td> <td> U+1D509 </td> <td> <span class="glyph">𝔉</span> </td> </tr> <tr id="entity-ffr"> <td> <code>ffr;</code> </td> <td> U+1D523 </td> <td> <span class="glyph">𝔣</span> </td> </tr> <tr id="entity-filig"> <td> <code>filig;</code> </td> <td> U+0FB01 </td> <td> <span class="glyph">fi</span> </td> </tr> <tr id="entity-FilledSmallSquare"> <td> <code>FilledSmallSquare;</code> </td> <td> U+025FC </td> <td> <span class="glyph">◼</span> </td> </tr> <tr id="entity-FilledVerySmallSquare"> <td> <code>FilledVerySmallSquare;</code> </td> <td> U+025AA </td> <td> <span class="glyph">▪</span> </td> </tr> <tr id="entity-fjlig"> <td> <code>fjlig;</code> </td> <td> U+00066 U+0006A </td> <td> <span class="glyph compound">fj</span> </td> </tr> <tr id="entity-flat"> <td> <code>flat;</code> </td> <td> U+0266D </td> <td> <span class="glyph">♭</span> </td> </tr> <tr id="entity-fllig"> <td> <code>fllig;</code> </td> <td> U+0FB02 </td> <td> <span class="glyph">fl</span> </td> </tr> <tr id="entity-fltns"> <td> <code>fltns;</code> </td> <td> U+025B1 </td> <td> <span class="glyph">▱</span> </td> </tr> <tr id="entity-fnof"> <td> <code>fnof;</code> </td> <td> U+00192 </td> <td> <span class="glyph">ƒ</span> </td> </tr> <tr id="entity-Fopf"> <td> <code>Fopf;</code> </td> <td> U+1D53D </td> <td> <span class="glyph">𝔽</span> </td> </tr> <tr id="entity-fopf"> <td> <code>fopf;</code> </td> <td> U+1D557 </td> <td> <span class="glyph">𝕗</span> </td> </tr> <tr id="entity-ForAll"> <td> <code>ForAll;</code> </td> <td> U+02200 </td> <td> <span class="glyph">∀</span> </td> </tr> <tr id="entity-forall"> <td> <code>forall;</code> </td> <td> U+02200 </td> <td> <span class="glyph">∀</span> </td> </tr> <tr id="entity-fork"> <td> <code>fork;</code> </td> <td> U+022D4 </td> <td> <span class="glyph">⋔</span> </td> </tr> <tr id="entity-forkv"> <td> <code>forkv;</code> </td> <td> U+02AD9 </td> <td> <span class="glyph">⫙</span> </td> </tr> <tr id="entity-Fouriertrf"> <td> <code>Fouriertrf;</code> </td> <td> U+02131 </td> <td> <span class="glyph">ℱ</span> </td> </tr> <tr id="entity-fpartint"> <td> <code>fpartint;</code> </td> <td> U+02A0D </td> <td> <span class="glyph">⨍</span> </td> </tr> <tr id="entity-frac12"> <td> <code>frac12;</code> </td> <td> U+000BD </td> <td> <span class="glyph">½</span> </td> </tr> <tr class="impl" id="entity-frac12-legacy"> <td> <code>frac12</code> </td> <td> U+000BD </td> <td> <span>½</span> </td> </tr> <tr id="entity-frac13"> <td> <code>frac13;</code> </td> <td> U+02153 </td> <td> <span class="glyph">⅓</span> </td> </tr> <tr id="entity-frac14"> <td> <code>frac14;</code> </td> <td> U+000BC </td> <td> <span class="glyph">¼</span> </td> </tr> <tr class="impl" id="entity-frac14-legacy"> <td> <code>frac14</code> </td> <td> U+000BC </td> <td> <span>¼</span> </td> </tr> <tr id="entity-frac15"> <td> <code>frac15;</code> </td> <td> U+02155 </td> <td> <span class="glyph">⅕</span> </td> </tr> <tr id="entity-frac16"> <td> <code>frac16;</code> </td> <td> U+02159 </td> <td> <span class="glyph">⅙</span> </td> </tr> <tr id="entity-frac18"> <td> <code>frac18;</code> </td> <td> U+0215B </td> <td> <span class="glyph">⅛</span> </td> </tr> <tr id="entity-frac23"> <td> <code>frac23;</code> </td> <td> U+02154 </td> <td> <span class="glyph">⅔</span> </td> </tr> <tr id="entity-frac25"> <td> <code>frac25;</code> </td> <td> U+02156 </td> <td> <span class="glyph">⅖</span> </td> </tr> <tr id="entity-frac34"> <td> <code>frac34;</code> </td> <td> U+000BE </td> <td> <span class="glyph">¾</span> </td> </tr> <tr class="impl" id="entity-frac34-legacy"> <td> <code>frac34</code> </td> <td> U+000BE </td> <td> <span>¾</span> </td> </tr> <tr id="entity-frac35"> <td> <code>frac35;</code> </td> <td> U+02157 </td> <td> <span class="glyph">⅗</span> </td> </tr> <tr id="entity-frac38"> <td> <code>frac38;</code> </td> <td> U+0215C </td> <td> <span class="glyph">⅜</span> </td> </tr> <tr id="entity-frac45"> <td> <code>frac45;</code> </td> <td> U+02158 </td> <td> <span class="glyph">⅘</span> </td> </tr> <tr id="entity-frac56"> <td> <code>frac56;</code> </td> <td> U+0215A </td> <td> <span class="glyph">⅚</span> </td> </tr> <tr id="entity-frac58"> <td> <code>frac58;</code> </td> <td> U+0215D </td> <td> <span class="glyph">⅝</span> </td> </tr> <tr id="entity-frac78"> <td> <code>frac78;</code> </td> <td> U+0215E </td> <td> <span class="glyph">⅞</span> </td> </tr> <tr id="entity-frasl"> <td> <code>frasl;</code> </td> <td> U+02044 </td> <td> <span class="glyph">⁄</span> </td> </tr> <tr id="entity-frown"> <td> <code>frown;</code> </td> <td> U+02322 </td> <td> <span class="glyph">⌢</span> </td> </tr> <tr id="entity-Fscr"> <td> <code>Fscr;</code> </td> <td> U+02131 </td> <td> <span class="glyph">ℱ</span> </td> </tr> <tr id="entity-fscr"> <td> <code>fscr;</code> </td> <td> U+1D4BB </td> <td> <span class="glyph">𝒻</span> </td> </tr> <tr id="entity-gacute"> <td> <code>gacute;</code> </td> <td> U+001F5 </td> <td> <span class="glyph">ǵ</span> </td> </tr> <tr id="entity-Gamma"> <td> <code>Gamma;</code> </td> <td> U+00393 </td> <td> <span class="glyph">Γ</span> </td> </tr> <tr id="entity-gamma"> <td> <code>gamma;</code> </td> <td> U+003B3 </td> <td> <span class="glyph">γ</span> </td> </tr> <tr id="entity-Gammad"> <td> <code>Gammad;</code> </td> <td> U+003DC </td> <td> <span class="glyph">Ϝ</span> </td> </tr> <tr id="entity-gammad"> <td> <code>gammad;</code> </td> <td> U+003DD </td> <td> <span class="glyph">ϝ</span> </td> </tr> <tr id="entity-gap"> <td> <code>gap;</code> </td> <td> U+02A86 </td> <td> <span class="glyph">⪆</span> </td> </tr> <tr id="entity-Gbreve"> <td> <code>Gbreve;</code> </td> <td> U+0011E </td> <td> <span class="glyph">Ğ</span> </td> </tr> <tr id="entity-gbreve"> <td> <code>gbreve;</code> </td> <td> U+0011F </td> <td> <span class="glyph">ğ</span> </td> </tr> <tr id="entity-Gcedil"> <td> <code>Gcedil;</code> </td> <td> U+00122 </td> <td> <span class="glyph">Ģ</span> </td> </tr> <tr id="entity-Gcirc"> <td> <code>Gcirc;</code> </td> <td> U+0011C </td> <td> <span class="glyph">Ĝ</span> </td> </tr> <tr id="entity-gcirc"> <td> <code>gcirc;</code> </td> <td> U+0011D </td> <td> <span class="glyph">ĝ</span> </td> </tr> <tr id="entity-Gcy"> <td> <code>Gcy;</code> </td> <td> U+00413 </td> <td> <span class="glyph">Г</span> </td> </tr> <tr id="entity-gcy"> <td> <code>gcy;</code> </td> <td> U+00433 </td> <td> <span class="glyph">г</span> </td> </tr> <tr id="entity-Gdot"> <td> <code>Gdot;</code> </td> <td> U+00120 </td> <td> <span class="glyph">Ġ</span> </td> </tr> <tr id="entity-gdot"> <td> <code>gdot;</code> </td> <td> U+00121 </td> <td> <span class="glyph">ġ</span> </td> </tr> <tr id="entity-gE"> <td> <code>gE;</code> </td> <td> U+02267 </td> <td> <span class="glyph">≧</span> </td> </tr> <tr id="entity-ge"> <td> <code>ge;</code> </td> <td> U+02265 </td> <td> <span class="glyph">≥</span> </td> </tr> <tr id="entity-gEl"> <td> <code>gEl;</code> </td> <td> U+02A8C </td> <td> <span class="glyph">⪌</span> </td> </tr> <tr id="entity-gel"> <td> <code>gel;</code> </td> <td> U+022DB </td> <td> <span class="glyph">⋛</span> </td> </tr> <tr id="entity-geq"> <td> <code>geq;</code> </td> <td> U+02265 </td> <td> <span class="glyph">≥</span> </td> </tr> <tr id="entity-geqq"> <td> <code>geqq;</code> </td> <td> U+02267 </td> <td> <span class="glyph">≧</span> </td> </tr> <tr id="entity-geqslant"> <td> <code>geqslant;</code> </td> <td> U+02A7E </td> <td> <span class="glyph">⩾</span> </td> </tr> <tr id="entity-ges"> <td> <code>ges;</code> </td> <td> U+02A7E </td> <td> <span class="glyph">⩾</span> </td> </tr> <tr id="entity-gescc"> <td> <code>gescc;</code> </td> <td> U+02AA9 </td> <td> <span class="glyph">⪩</span> </td> </tr> <tr id="entity-gesdot"> <td> <code>gesdot;</code> </td> <td> U+02A80 </td> <td> <span class="glyph">⪀</span> </td> </tr> <tr id="entity-gesdoto"> <td> <code>gesdoto;</code> </td> <td> U+02A82 </td> <td> <span class="glyph">⪂</span> </td> </tr> <tr id="entity-gesdotol"> <td> <code>gesdotol;</code> </td> <td> U+02A84 </td> <td> <span class="glyph">⪄</span> </td> </tr> <tr id="entity-gesl"> <td> <code>gesl;</code> </td> <td> U+022DB U+0FE00 </td> <td> <span class="glyph compound">⋛︀</span> </td> </tr> <tr id="entity-gesles"> <td> <code>gesles;</code> </td> <td> U+02A94 </td> <td> <span class="glyph">⪔</span> </td> </tr> <tr id="entity-Gfr"> <td> <code>Gfr;</code> </td> <td> U+1D50A </td> <td> <span class="glyph">𝔊</span> </td> </tr> <tr id="entity-gfr"> <td> <code>gfr;</code> </td> <td> U+1D524 </td> <td> <span class="glyph">𝔤</span> </td> </tr> <tr id="entity-Gg"> <td> <code>Gg;</code> </td> <td> U+022D9 </td> <td> <span class="glyph">⋙</span> </td> </tr> <tr id="entity-gg"> <td> <code>gg;</code> </td> <td> U+0226B </td> <td> <span class="glyph">≫</span> </td> </tr> <tr id="entity-ggg"> <td> <code>ggg;</code> </td> <td> U+022D9 </td> <td> <span class="glyph">⋙</span> </td> </tr> <tr id="entity-gimel"> <td> <code>gimel;</code> </td> <td> U+02137 </td> <td> <span class="glyph">ℷ</span> </td> </tr> <tr id="entity-GJcy"> <td> <code>GJcy;</code> </td> <td> U+00403 </td> <td> <span class="glyph">Ѓ</span> </td> </tr> <tr id="entity-gjcy"> <td> <code>gjcy;</code> </td> <td> U+00453 </td> <td> <span class="glyph">ѓ</span> </td> </tr> <tr id="entity-gl"> <td> <code>gl;</code> </td> <td> U+02277 </td> <td> <span class="glyph">≷</span> </td> </tr> <tr id="entity-gla"> <td> <code>gla;</code> </td> <td> U+02AA5 </td> <td> <span class="glyph">⪥</span> </td> </tr> <tr id="entity-glE"> <td> <code>glE;</code> </td> <td> U+02A92 </td> <td> <span class="glyph">⪒</span> </td> </tr> <tr id="entity-glj"> <td> <code>glj;</code> </td> <td> U+02AA4 </td> <td> <span class="glyph">⪤</span> </td> </tr> <tr id="entity-gnap"> <td> <code>gnap;</code> </td> <td> U+02A8A </td> <td> <span class="glyph">⪊</span> </td> </tr> <tr id="entity-gnapprox"> <td> <code>gnapprox;</code> </td> <td> U+02A8A </td> <td> <span class="glyph">⪊</span> </td> </tr> <tr id="entity-gnE"> <td> <code>gnE;</code> </td> <td> U+02269 </td> <td> <span class="glyph">≩</span> </td> </tr> <tr id="entity-gne"> <td> <code>gne;</code> </td> <td> U+02A88 </td> <td> <span class="glyph">⪈</span> </td> </tr> <tr id="entity-gneq"> <td> <code>gneq;</code> </td> <td> U+02A88 </td> <td> <span class="glyph">⪈</span> </td> </tr> <tr id="entity-gneqq"> <td> <code>gneqq;</code> </td> <td> U+02269 </td> <td> <span class="glyph">≩</span> </td> </tr> <tr id="entity-gnsim"> <td> <code>gnsim;</code> </td> <td> U+022E7 </td> <td> <span class="glyph">⋧</span> </td> </tr> <tr id="entity-Gopf"> <td> <code>Gopf;</code> </td> <td> U+1D53E </td> <td> <span class="glyph">𝔾</span> </td> </tr> <tr id="entity-gopf"> <td> <code>gopf;</code> </td> <td> U+1D558 </td> <td> <span class="glyph">𝕘</span> </td> </tr> <tr id="entity-grave"> <td> <code>grave;</code> </td> <td> U+00060 </td> <td> <span class="glyph">
GreaterEqual; U+02265
GreaterEqualLess; U+022DB
GreaterFullEqual; U+02267
GreaterGreater; U+02AA2
GreaterLess; U+02277
GreaterSlantEqual; U+02A7E
GreaterTilde; U+02273
Gscr; U+1D4A2 𝒢
gscr; U+0210A
gsim; U+02273
gsime; U+02A8E
gsiml; U+02A90
GT; U+0003E >
GT U+0003E >
Gt; U+0226B
gt; U+0003E >
gt U+0003E >
gtcc; U+02AA7
gtcir; U+02A7A
gtdot; U+022D7
gtlPar; U+02995
gtquest; U+02A7C
gtrapprox; U+02A86
gtrarr; U+02978
gtrdot; U+022D7
gtreqless; U+022DB
gtreqqless; U+02A8C
gtrless; U+02277
gtrsim; U+02273
gvertneqq; U+02269 U+0FE00 ≩︀
gvnE; U+02269 U+0FE00 ≩︀
Hacek; U+002C7 ˇ
hairsp; U+0200A
half; U+000BD ½
hamilt; U+0210B
HARDcy; U+0042A Ъ
hardcy; U+0044A ъ
hArr; U+021D4
harr; U+02194
harrcir; U+02948
harrw; U+021AD
Hat; U+0005E ^
hbar; U+0210F
Hcirc; U+00124 Ĥ
hcirc; U+00125 ĥ
hearts; U+02665
heartsuit; U+02665
hellip; U+02026
hercon; U+022B9
Hfr; U+0210C
hfr; U+1D525 𝔥
HilbertSpace; U+0210B
hksearow; U+02925
hkswarow; U+02926
hoarr; U+021FF
homtht; U+0223B
hookleftarrow; U+021A9
hookrightarrow; U+021AA
Hopf; U+0210D
hopf; U+1D559 𝕙
horbar; U+02015
HorizontalLine; U+02500
Hscr; U+0210B
hscr; U+1D4BD 𝒽
hslash; U+0210F
Hstrok; U+00126 Ħ
hstrok; U+00127 ħ
HumpDownHump; U+0224E
HumpEqual; U+0224F
hybull; U+02043
hyphen; U+02010
Iacute; U+000CD Í
Iacute U+000CD Í
iacute; U+000ED í
iacute U+000ED í
ic; U+02063
Icirc; U+000CE Î
Icirc U+000CE Î
icirc; U+000EE î
icirc U+000EE î
Icy; U+00418 И
icy; U+00438 и
Idot; U+00130 İ
IEcy; U+00415 Е
iecy; U+00435 е
iexcl; U+000A1 ¡
iexcl U+000A1 ¡
iff; U+021D4
Ifr; U+02111
ifr; U+1D526 𝔦
Igrave; U+000CC Ì
Igrave U+000CC Ì
igrave; U+000EC ì
igrave U+000EC ì
ii; U+02148
iiiint; U+02A0C
iiint; U+0222D
iinfin; U+029DC
iiota; U+02129
IJlig; U+00132 IJ
ijlig; U+00133 ij
Im; U+02111
Imacr; U+0012A Ī
imacr; U+0012B ī
image; U+02111
ImaginaryI; U+02148
imagline; U+02110
imagpart; U+02111
imath; U+00131 ı
imof; U+022B7
imped; U+001B5 Ƶ
Implies; U+021D2
in; U+02208
incare; U+02105
infin; U+0221E
infintie; U+029DD
inodot; U+00131 ı
Int; U+0222C
int; U+0222B
intcal; U+022BA
integers; U+02124
Integral; U+0222B
intercal; U+022BA
Intersection; U+022C2
intlarhk; U+02A17
intprod; U+02A3C
InvisibleComma; U+02063
InvisibleTimes; U+02062
IOcy; U+00401 Ё
iocy; U+00451 ё
Iogon; U+0012E Į
iogon; U+0012F į
Iopf; U+1D540 𝕀
iopf; U+1D55A 𝕚
Iota; U+00399 Ι
iota; U+003B9 ι
iprod; U+02A3C
iquest; U+000BF ¿
iquest U+000BF ¿
Iscr; U+02110
iscr; U+1D4BE 𝒾
isin; U+02208
isindot; U+022F5
isinE; U+022F9
isins; U+022F4
isinsv; U+022F3
isinv; U+02208
it; U+02062
Itilde; U+00128 Ĩ
itilde; U+00129 ĩ
Iukcy; U+00406 І
iukcy; U+00456 і
Iuml; U+000CF Ï
Iuml U+000CF Ï
iuml; U+000EF ï
iuml U+000EF ï
Jcirc; U+00134 Ĵ
jcirc; U+00135 ĵ
Jcy; U+00419 Й
jcy; U+00439 й
Jfr; U+1D50D 𝔍
jfr; U+1D527 𝔧
jmath; U+00237 ȷ
Jopf; U+1D541 𝕁
jopf; U+1D55B 𝕛
Jscr; U+1D4A5 𝒥
jscr; U+1D4BF 𝒿
Jsercy; U+00408 Ј
jsercy; U+00458 ј
Jukcy; U+00404 Є
jukcy; U+00454 є
Kappa; U+0039A Κ
kappa; U+003BA κ
kappav; U+003F0 ϰ
Kcedil; U+00136 Ķ
kcedil; U+00137 ķ
Kcy; U+0041A К
kcy; U+0043A к
Kfr; U+1D50E 𝔎
kfr; U+1D528 𝔨
kgreen; U+00138 ĸ
KHcy; U+00425 Х
khcy; U+00445 х
KJcy; U+0040C Ќ
kjcy; U+0045C ќ
Kopf; U+1D542 𝕂
kopf; U+1D55C 𝕜
Kscr; U+1D4A6 𝒦
kscr; U+1D4C0 𝓀
lAarr; U+021DA
Lacute; U+00139 Ĺ
lacute; U+0013A ĺ
laemptyv; U+029B4
lagran; U+02112
Lambda; U+0039B Λ
lambda; U+003BB λ
Lang; U+027EA
lang; U+027E8
langd; U+02991
langle; U+027E8
lap; U+02A85
Laplacetrf; U+02112
laquo; U+000AB «
laquo U+000AB «
Larr; U+0219E
lArr; U+021D0
larr; U+02190
larrb; U+021E4
larrbfs; U+0291F
larrfs; U+0291D
larrhk; U+021A9
larrlp; U+021AB
larrpl; U+02939
larrsim; U+02973
larrtl; U+021A2
lat; U+02AAB
lAtail; U+0291B
latail; U+02919
late; U+02AAD
lates; U+02AAD U+0FE00 ⪭︀
lBarr; U+0290E
lbarr; U+0290C
lbbrk; U+02772
lbrace; U+0007B {
lbrack; U+0005B [
lbrke; U+0298B
lbrksld; U+0298F
lbrkslu; U+0298D
Lcaron; U+0013D Ľ
lcaron; U+0013E ľ
Lcedil; U+0013B Ļ
lcedil; U+0013C ļ
lceil; U+02308
lcub; U+0007B {
Lcy; U+0041B Л
lcy; U+0043B л
ldca; U+02936
ldquo; U+0201C
ldquor; U+0201E
ldrdhar; U+02967
ldrushar; U+0294B
ldsh; U+021B2
lE; U+02266
le; U+02264
LeftAngleBracket; U+027E8
LeftArrow; U+02190
Leftarrow; U+021D0
leftarrow; U+02190
LeftArrowBar; U+021E4
LeftArrowRightArrow; U+021C6
leftarrowtail; U+021A2
LeftCeiling; U+02308
LeftDoubleBracket; U+027E6
LeftDownTeeVector; U+02961
LeftDownVector; U+021C3
LeftDownVectorBar; U+02959
LeftFloor; U+0230A
leftharpoondown; U+021BD
leftharpoonup; U+021BC
leftleftarrows; U+021C7
LeftRightArrow; U+02194
Leftrightarrow; U+021D4
leftrightarrow; U+02194
leftrightarrows; U+021C6
leftrightharpoons; U+021CB
leftrightsquigarrow; U+021AD
LeftRightVector; U+0294E
LeftTee; U+022A3
LeftTeeArrow; U+021A4
LeftTeeVector; U+0295A
leftthreetimes; U+022CB
LeftTriangle; U+022B2
LeftTriangleBar; U+029CF
LeftTriangleEqual; U+022B4
LeftUpDownVector; U+02951
LeftUpTeeVector; U+02960
LeftUpVector; U+021BF
LeftUpVectorBar; U+02958
LeftVector; U+021BC
LeftVectorBar; U+02952
lEg; U+02A8B
leg; U+022DA
leq; U+02264
leqq; U+02266
leqslant; U+02A7D
les; U+02A7D
lescc; U+02AA8
lesdot; U+02A7F ⩿
lesdoto; U+02A81
lesdotor; U+02A83
lesg; U+022DA U+0FE00 ⋚︀
lesges; U+02A93
lessapprox; U+02A85
lessdot; U+022D6
lesseqgtr; U+022DA
lesseqqgtr; U+02A8B
LessEqualGreater; U+022DA
LessFullEqual; U+02266
LessGreater; U+02276
lessgtr; U+02276
LessLess; U+02AA1
lesssim; U+02272
LessSlantEqual; U+02A7D
LessTilde; U+02272
lfisht; U+0297C
lfloor; U+0230A
Lfr; U+1D50F 𝔏
lfr; U+1D529 𝔩
lg; U+02276
lgE; U+02A91
lHar; U+02962
lhard; U+021BD
lharu; U+021BC
lharul; U+0296A
lhblk; U+02584
LJcy; U+00409 Љ
ljcy; U+00459 љ
Ll; U+022D8
ll; U+0226A
llarr; U+021C7
llcorner; U+0231E
Lleftarrow; U+021DA
llhard; U+0296B
lltri; U+025FA
Lmidot; U+0013F Ŀ
lmidot; U+00140 ŀ
lmoust; U+023B0
lmoustache; U+023B0
lnap; U+02A89
lnapprox; U+02A89
lnE; U+02268
lne; U+02A87
lneq; U+02A87
lneqq; U+02268
lnsim; U+022E6
loang; U+027EC
loarr; U+021FD
lobrk; U+027E6
LongLeftArrow; U+027F5
Longleftarrow; U+027F8
longleftarrow; U+027F5
LongLeftRightArrow; U+027F7
Longleftrightarrow; U+027FA
longleftrightarrow; U+027F7
longmapsto; U+027FC
LongRightArrow; U+027F6
Longrightarrow; U+027F9
longrightarrow; U+027F6
looparrowleft; U+021AB
looparrowright; U+021AC
lopar; U+02985
Lopf; U+1D543 𝕃
lopf; U+1D55D 𝕝
loplus; U+02A2D
lotimes; U+02A34
lowast; U+02217
lowbar; U+0005F _
LowerLeftArrow; U+02199
LowerRightArrow; U+02198
loz; U+025CA
lozenge; U+025CA
lozf; U+029EB
lpar; U+00028 (
lparlt; U+02993
lrarr; U+021C6
lrcorner; U+0231F
lrhar; U+021CB
lrhard; U+0296D
lrm; U+0200E
lrtri; U+022BF
lsaquo; U+02039
Lscr; U+02112
lscr; U+1D4C1 𝓁
Lsh; U+021B0
lsh; U+021B0
lsim; U+02272
lsime; U+02A8D
lsimg; U+02A8F
lsqb; U+0005B [
lsquo; U+02018
lsquor; U+0201A
Lstrok; U+00141 Ł
lstrok; U+00142 ł
LT; U+0003C <
LT U+0003C <
Lt; U+0226A
lt; U+0003C <
lt U+0003C <
ltcc; U+02AA6
ltcir; U+02A79
ltdot; U+022D6
lthree; U+022CB
ltimes; U+022C9
ltlarr; U+02976
ltquest; U+02A7B
ltri; U+025C3
ltrie; U+022B4
ltrif; U+025C2
ltrPar; U+02996
lurdshar; U+0294A
luruhar; U+02966
lvertneqq; U+02268 U+0FE00 ≨︀
lvnE; U+02268 U+0FE00 ≨︀
macr; U+000AF ¯
macr U+000AF ¯
male; U+02642
malt; U+02720
maltese; U+02720
Map; U+02905
map; U+021A6
mapsto; U+021A6
mapstodown; U+021A7
mapstoleft; U+021A4
mapstoup; U+021A5
marker; U+025AE
mcomma; U+02A29
Mcy; U+0041C М
mcy; U+0043C м
mdash; U+02014
mDDot; U+0223A
measuredangle; U+02221
MediumSpace; U+0205F
Mellintrf; U+02133
Mfr; U+1D510 𝔐
mfr; U+1D52A 𝔪
mho; U+02127
micro; U+000B5 µ
micro U+000B5 µ
mid; U+02223
midast; U+0002A *
midcir; U+02AF0
middot; U+000B7 ·
middot U+000B7 ·
minus; U+02212
minusb; U+0229F
minusd; U+02238
minusdu; U+02A2A
MinusPlus; U+02213
mlcp; U+02ADB
mldr; U+02026
mnplus; U+02213
models; U+022A7
Mopf; U+1D544 𝕄
mopf; U+1D55E 𝕞
mp; U+02213
Mscr; U+02133
mscr; U+1D4C2 𝓂
mstpos; U+0223E
Mu; U+0039C Μ
mu; U+003BC μ
multimap; U+022B8
mumap; U+022B8
nabla; U+02207
Nacute; U+00143 Ń
nacute; U+00144 ń
nang; U+02220 U+020D2 ∠⃒
nap; U+02249
napE; U+02A70 U+00338 ⩰̸
napid; U+0224B U+00338 ≋̸
napos; U+00149 ʼn
napprox; U+02249
natur; U+0266E
natural; U+0266E
naturals; U+02115
nbsp; U+000A0  
nbsp U+000A0  
nbump; U+0224E U+00338 ≎̸
nbumpe; U+0224F U+00338 ≏̸
ncap; U+02A43
Ncaron; U+00147 Ň
ncaron; U+00148 ň
Ncedil; U+00145 Ņ
ncedil; U+00146 ņ
ncong; U+02247
ncongdot; U+02A6D U+00338 ⩭̸
ncup; U+02A42
Ncy; U+0041D Н
ncy; U+0043D н
ndash; U+02013
ne; U+02260
nearhk; U+02924
neArr; U+021D7
nearr; U+02197
nearrow; U+02197
nedot; U+02250 U+00338 ≐̸
NegativeMediumSpace; U+0200B
NegativeThickSpace; U+0200B
NegativeThinSpace; U+0200B
NegativeVeryThinSpace; U+0200B
nequiv; U+02262
nesear; U+02928
nesim; U+02242 U+00338 ≂̸
NestedGreaterGreater; U+0226B
NestedLessLess; U+0226A
NewLine; U+0000A
nexist; U+02204
nexists; U+02204
Nfr; U+1D511 𝔑
nfr; U+1D52B 𝔫
ngE; U+02267 U+00338 ≧̸
nge; U+02271
ngeq; U+02271
ngeqq; U+02267 U+00338 ≧̸
ngeqslant; U+02A7E U+00338 ⩾̸
nges; U+02A7E U+00338 ⩾̸
nGg; U+022D9 U+00338 ⋙̸
ngsim; U+02275
nGt; U+0226B U+020D2 ≫⃒
ngt; U+0226F
ngtr; U+0226F
nGtv; U+0226B U+00338 ≫̸
nhArr; U+021CE
nharr; U+021AE
nhpar; U+02AF2
ni; U+0220B
nis; U+022FC
nisd; U+022FA
niv; U+0220B
NJcy; U+0040A Њ
njcy; U+0045A њ
nlArr; U+021CD
nlarr; U+0219A
nldr; U+02025
nlE; U+02266 U+00338 ≦̸
nle; U+02270
nLeftarrow; U+021CD
nleftarrow; U+0219A
nLeftrightarrow; U+021CE
nleftrightarrow; U+021AE
nleq; U+02270
nleqq; U+02266 U+00338 ≦̸
nleqslant; U+02A7D U+00338 ⩽̸
nles; U+02A7D U+00338 ⩽̸
nless; U+0226E
nLl; U+022D8 U+00338 ⋘̸
nlsim; U+02274
nLt; U+0226A U+020D2 ≪⃒
nlt; U+0226E
nltri; U+022EA
nltrie; U+022EC
nLtv; U+0226A U+00338 ≪̸
nmid; U+02224
NoBreak; U+02060
NonBreakingSpace; U+000A0  
Nopf; U+02115
nopf; U+1D55F 𝕟
Not; U+02AEC
not; U+000AC ¬
not U+000AC ¬
NotCongruent; U+02262
NotCupCap; U+0226D
NotDoubleVerticalBar; U+02226
NotElement; U+02209
NotEqual; U+02260
NotEqualTilde; U+02242 U+00338 ≂̸
NotExists; U+02204
NotGreater; U+0226F
NotGreaterEqual; U+02271
NotGreaterFullEqual; U+02267 U+00338 ≧̸
NotGreaterGreater; U+0226B U+00338 ≫̸
NotGreaterLess; U+02279
NotGreaterSlantEqual; U+02A7E U+00338 ⩾̸
NotGreaterTilde; U+02275
NotHumpDownHump; U+0224E U+00338 ≎̸
NotHumpEqual; U+0224F U+00338 ≏̸
notin; U+02209
notindot; U+022F5 U+00338 ⋵̸
notinE; U+022F9 U+00338 ⋹̸
notinva; U+02209
notinvb; U+022F7
notinvc; U+022F6
NotLeftTriangle; U+022EA
NotLeftTriangleBar; U+029CF U+00338 ⧏̸
NotLeftTriangleEqual; U+022EC
NotLess; U+0226E
NotLessEqual; U+02270
NotLessGreater; U+02278
NotLessLess; U+0226A U+00338 ≪̸
NotLessSlantEqual; U+02A7D U+00338 ⩽̸
NotLessTilde; U+02274
NotNestedGreaterGreater; U+02AA2 U+00338 ⪢̸
NotNestedLessLess; U+02AA1 U+00338 ⪡̸
notni; U+0220C
notniva; U+0220C
notnivb; U+022FE
notnivc; U+022FD
NotPrecedes; U+02280
NotPrecedesEqual; U+02AAF U+00338 ⪯̸
NotPrecedesSlantEqual; U+022E0
NotReverseElement; U+0220C
NotRightTriangle; U+022EB
NotRightTriangleBar; U+029D0 U+00338 ⧐̸
NotRightTriangleEqual; U+022ED
NotSquareSubset; U+0228F U+00338 ⊏̸
NotSquareSubsetEqual; U+022E2
NotSquareSuperset; U+02290 U+00338 ⊐̸
NotSquareSupersetEqual; U+022E3
NotSubset; U+02282 U+020D2 ⊂⃒
NotSubsetEqual; U+02288
NotSucceeds; U+02281
NotSucceedsEqual; U+02AB0 U+00338 ⪰̸
NotSucceedsSlantEqual; U+022E1
NotSucceedsTilde; U+0227F U+00338 ≿̸
NotSuperset; U+02283 U+020D2 ⊃⃒
NotSupersetEqual; U+02289
NotTilde; U+02241
NotTildeEqual; U+02244
NotTildeFullEqual; U+02247
NotTildeTilde; U+02249
NotVerticalBar; U+02224
npar; U+02226
nparallel; U+02226
nparsl; U+02AFD U+020E5 ⫽⃥
npart; U+02202 U+00338 ∂̸
npolint; U+02A14
npr; U+02280
nprcue; U+022E0
npre; U+02AAF U+00338 ⪯̸
nprec; U+02280
npreceq; U+02AAF U+00338 ⪯̸
nrArr; U+021CF
nrarr; U+0219B
nrarrc; U+02933 U+00338 ⤳̸
nrarrw; U+0219D U+00338 ↝̸
nRightarrow; U+021CF
nrightarrow; U+0219B
nrtri; U+022EB
nrtrie; U+022ED
nsc; U+02281
nsccue; U+022E1
nsce; U+02AB0 U+00338 ⪰̸
Nscr; U+1D4A9 𝒩
nscr; U+1D4C3 𝓃
nshortmid; U+02224
nshortparallel; U+02226
nsim; U+02241
nsime; U+02244
nsimeq; U+02244
nsmid; U+02224
nspar; U+02226
nsqsube; U+022E2
nsqsupe; U+022E3
nsub; U+02284
nsubE; U+02AC5 U+00338 ⫅̸
nsube; U+02288
nsubset; U+02282 U+020D2 ⊂⃒
nsubseteq; U+02288
nsubseteqq; U+02AC5 U+00338 ⫅̸
nsucc; U+02281
nsucceq; U+02AB0 U+00338 ⪰̸
nsup; U+02285
nsupE; U+02AC6 U+00338 ⫆̸
nsupe; U+02289
nsupset; U+02283 U+020D2 ⊃⃒
nsupseteq; U+02289
nsupseteqq; U+02AC6 U+00338 ⫆̸
ntgl; U+02279
Ntilde; U+000D1 Ñ
Ntilde U+000D1 Ñ
ntilde; U+000F1 ñ
ntilde U+000F1 ñ
ntlg; U+02278
ntriangleleft; U+022EA
ntrianglelefteq; U+022EC
ntriangleright; U+022EB
ntrianglerighteq; U+022ED
Nu; U+0039D Ν
nu; U+003BD ν
num; U+00023 #
numero; U+02116
numsp; U+02007
nvap; U+0224D U+020D2 ≍⃒
nVDash; U+022AF
nVdash; U+022AE
nvDash; U+022AD
nvdash; U+022AC
nvge; U+02265 U+020D2 ≥⃒
nvgt; U+0003E U+020D2 >⃒
nvHarr; U+02904
nvinfin; U+029DE
nvlArr; U+02902
nvle; U+02264 U+020D2 ≤⃒
nvlt; U+0003C U+020D2 <⃒
nvltrie; U+022B4 U+020D2 ⊴⃒
nvrArr; U+02903
nvrtrie; U+022B5 U+020D2 ⊵⃒
nvsim; U+0223C U+020D2 ∼⃒
nwarhk; U+02923
nwArr; U+021D6
nwarr; U+02196
nwarrow; U+02196
nwnear; U+02927
Oacute; U+000D3 Ó
Oacute U+000D3 Ó
oacute; U+000F3 ó
oacute U+000F3 ó
oast; U+0229B
ocir; U+0229A
Ocirc; U+000D4 Ô
Ocirc U+000D4 Ô
ocirc; U+000F4 ô
ocirc U+000F4 ô
Ocy; U+0041E О
ocy; U+0043E о
odash; U+0229D
Odblac; U+00150 Ő
odblac; U+00151 ő
odiv; U+02A38
odot; U+02299
odsold; U+029BC
OElig; U+00152 Œ
oelig; U+00153 œ
ofcir; U+029BF ⦿
Ofr; U+1D512 𝔒
ofr; U+1D52C 𝔬
ogon; U+002DB ˛
Ograve; U+000D2 Ò
Ograve U+000D2 Ò
ograve; U+000F2 ò
ograve U+000F2 ò
ogt; U+029C1
ohbar; U+029B5
ohm; U+003A9 Ω
oint; U+0222E
olarr; U+021BA
olcir; U+029BE
olcross; U+029BB
oline; U+0203E
olt; U+029C0
Omacr; U+0014C Ō
omacr; U+0014D ō
Omega; U+003A9 Ω
omega; U+003C9 ω
Omicron; U+0039F Ο
omicron; U+003BF ο
omid; U+029B6
ominus; U+02296
Oopf; U+1D546 𝕆
oopf; U+1D560 𝕠
opar; U+029B7
OpenCurlyDoubleQuote; U+0201C
OpenCurlyQuote; U+02018
operp; U+029B9
oplus; U+02295
Or; U+02A54
or; U+02228
orarr; U+021BB
ord; U+02A5D
order; U+02134
orderof; U+02134
ordf; U+000AA ª
ordf U+000AA ª
ordm; U+000BA º
ordm U+000BA º
origof; U+022B6
oror; U+02A56
orslope; U+02A57
orv; U+02A5B
oS; U+024C8
Oscr; U+1D4AA 𝒪
oscr; U+02134
Oslash; U+000D8 Ø
Oslash U+000D8 Ø
oslash; U+000F8 ø
oslash U+000F8 ø
osol; U+02298
Otilde; U+000D5 Õ
Otilde U+000D5 Õ
otilde; U+000F5 õ
otilde U+000F5 õ
Otimes; U+02A37
otimes; U+02297
otimesas; U+02A36
Ouml; U+000D6 Ö
Ouml U+000D6 Ö
ouml; U+000F6 ö
ouml U+000F6 ö
ovbar; U+0233D
OverBar; U+0203E
OverBrace; U+023DE
OverBracket; U+023B4
OverParenthesis; U+023DC
par; U+02225
para; U+000B6
para U+000B6
parallel; U+02225
parsim; U+02AF3
parsl; U+02AFD
part; U+02202
PartialD; U+02202
Pcy; U+0041F П
pcy; U+0043F п
percnt; U+00025 %
period; U+0002E .
permil; U+02030
perp; U+022A5
pertenk; U+02031
Pfr; U+1D513 𝔓
pfr; U+1D52D 𝔭
Phi; U+003A6 Φ
phi; U+003C6 φ
phiv; U+003D5 ϕ
phmmat; U+02133
phone; U+0260E
Pi; U+003A0 Π
pi; U+003C0 π
pitchfork; U+022D4
piv; U+003D6 ϖ
planck; U+0210F
planckh; U+0210E
plankv; U+0210F
plus; U+0002B +
plusacir; U+02A23
plusb; U+0229E
pluscir; U+02A22
plusdo; U+02214
plusdu; U+02A25
pluse; U+02A72
PlusMinus; U+000B1 ±
plusmn; U+000B1 ±
plusmn U+000B1 ±
plussim; U+02A26
plustwo; U+02A27
pm; U+000B1 ±
Poincareplane; U+0210C
pointint; U+02A15
Popf; U+02119
popf; U+1D561 𝕡
pound; U+000A3 £
pound U+000A3 £
Pr; U+02ABB
pr; U+0227A
prap; U+02AB7
prcue; U+0227C
prE; U+02AB3
pre; U+02AAF
prec; U+0227A
precapprox; U+02AB7
preccurlyeq; U+0227C
Precedes; U+0227A
PrecedesEqual; U+02AAF
PrecedesSlantEqual; U+0227C
PrecedesTilde; U+0227E
preceq; U+02AAF
precnapprox; U+02AB9
precneqq; U+02AB5
precnsim; U+022E8
precsim; U+0227E
Prime; U+02033
prime; U+02032
primes; U+02119
prnap; U+02AB9
prnE; U+02AB5
prnsim; U+022E8
prod; U+0220F
Product; U+0220F
profalar; U+0232E
profline; U+02312
profsurf; U+02313
prop; U+0221D
Proportion; U+02237
Proportional; U+0221D
propto; U+0221D
prsim; U+0227E
prurel; U+022B0
Pscr; U+1D4AB 𝒫
pscr; U+1D4C5 𝓅
Psi; U+003A8 Ψ
psi; U+003C8 ψ
puncsp; U+02008
Qfr; U+1D514 𝔔
qfr; U+1D52E 𝔮
qint; U+02A0C
Qopf; U+0211A
qopf; U+1D562 𝕢
qprime; U+02057
Qscr; U+1D4AC 𝒬
qscr; U+1D4C6 𝓆
quaternions; U+0210D
quatint; U+02A16
quest; U+0003F ?
questeq; U+0225F
QUOT; U+00022 "
QUOT U+00022 "
quot; U+00022 "
quot U+00022 "
rAarr; U+021DB
race; U+0223D U+00331 ∽̱
Racute; U+00154 Ŕ
racute; U+00155 ŕ
radic; U+0221A
raemptyv; U+029B3
Rang; U+027EB
rang; U+027E9
rangd; U+02992
range; U+029A5
rangle; U+027E9
raquo; U+000BB »
raquo U+000BB »
Rarr; U+021A0
rArr; U+021D2
rarr; U+02192
rarrap; U+02975
rarrb; U+021E5
rarrbfs; U+02920
rarrc; U+02933
rarrfs; U+0291E
rarrhk; U+021AA
rarrlp; U+021AC
rarrpl; U+02945
rarrsim; U+02974
Rarrtl; U+02916
rarrtl; U+021A3
rarrw; U+0219D
rAtail; U+0291C
ratail; U+0291A
ratio; U+02236
rationals; U+0211A
RBarr; U+02910
rBarr; U+0290F
rbarr; U+0290D
rbbrk; U+02773
rbrace; U+0007D }
rbrack; U+0005D ]
rbrke; U+0298C
rbrksld; U+0298E
rbrkslu; U+02990
Rcaron; U+00158 Ř
rcaron; U+00159 ř
Rcedil; U+00156 Ŗ
rcedil; U+00157 ŗ
rceil; U+02309
rcub; U+0007D }
Rcy; U+00420 Р
rcy; U+00440 р
rdca; U+02937
rdldhar; U+02969
rdquo; U+0201D
rdquor; U+0201D
rdsh; U+021B3
Re; U+0211C
real; U+0211C
realine; U+0211B
realpart; U+0211C
reals; U+0211D
rect; U+025AD
REG; U+000AE ®
REG U+000AE ®
reg; U+000AE ®
reg U+000AE ®
ReverseElement; U+0220B
ReverseEquilibrium; U+021CB
ReverseUpEquilibrium; U+0296F
rfisht; U+0297D
rfloor; U+0230B
Rfr; U+0211C
rfr; U+1D52F 𝔯
rHar; U+02964
rhard; U+021C1
rharu; U+021C0
rharul; U+0296C
Rho; U+003A1 Ρ
rho; U+003C1 ρ
rhov; U+003F1 ϱ
RightAngleBracket; U+027E9
RightArrow; U+02192
Rightarrow; U+021D2
rightarrow; U+02192
RightArrowBar; U+021E5
RightArrowLeftArrow; U+021C4
rightarrowtail; U+021A3
RightCeiling; U+02309
RightDoubleBracket; U+027E7
RightDownTeeVector; U+0295D
RightDownVector; U+021C2
RightDownVectorBar; U+02955
RightFloor; U+0230B
rightharpoondown; U+021C1
rightharpoonup; U+021C0
rightleftarrows; U+021C4
rightleftharpoons; U+021CC
rightrightarrows; U+021C9
rightsquigarrow; U+0219D
RightTee; U+022A2
RightTeeArrow; U+021A6
RightTeeVector; U+0295B
rightthreetimes; U+022CC
RightTriangle; U+022B3
RightTriangleBar; U+029D0
RightTriangleEqual; U+022B5
RightUpDownVector; U+0294F
RightUpTeeVector; U+0295C
RightUpVector; U+021BE
RightUpVectorBar; U+02954
RightVector; U+021C0
RightVectorBar; U+02953
ring; U+002DA ˚
risingdotseq; U+02253
rlarr; U+021C4
rlhar; U+021CC
rlm; U+0200F
rmoust; U+023B1
rmoustache; U+023B1
rnmid; U+02AEE
roang; U+027ED
roarr; U+021FE
robrk; U+027E7
ropar; U+02986
Ropf; U+0211D
ropf; U+1D563 𝕣
roplus; U+02A2E
rotimes; U+02A35
RoundImplies; U+02970
rpar; U+00029 )
rpargt; U+02994
rppolint; U+02A12
rrarr; U+021C9
Rrightarrow; U+021DB
rsaquo; U+0203A
Rscr; U+0211B
rscr; U+1D4C7 𝓇
Rsh; U+021B1
rsh; U+021B1
rsqb; U+0005D ]
rsquo; U+02019
rsquor; U+02019
rthree; U+022CC
rtimes; U+022CA
rtri; U+025B9
rtrie; U+022B5
rtrif; U+025B8
rtriltri; U+029CE
RuleDelayed; U+029F4
ruluhar; U+02968
rx; U+0211E
Sacute; U+0015A Ś
sacute; U+0015B ś
sbquo; U+0201A
Sc; U+02ABC
sc; U+0227B
scap; U+02AB8
Scaron; U+00160 Š
scaron; U+00161 š
sccue; U+0227D
scE; U+02AB4
sce; U+02AB0
Scedil; U+0015E Ş
scedil; U+0015F ş
Scirc; U+0015C Ŝ
scirc; U+0015D ŝ
scnap; U+02ABA
scnE; U+02AB6
scnsim; U+022E9
scpolint; U+02A13
scsim; U+0227F
Scy; U+00421 С
scy; U+00441 с
sdot; U+022C5
sdotb; U+022A1
sdote; U+02A66
searhk; U+02925
seArr; U+021D8
searr; U+02198
searrow; U+02198
sect; U+000A7 §
sect U+000A7 §
semi; U+0003B ;
seswar; U+02929
setminus; U+02216
setmn; U+02216
sext; U+02736
Sfr; U+1D516 𝔖
sfr; U+1D530 𝔰
sfrown; U+02322
sharp; U+0266F
SHCHcy; U+00429 Щ
shchcy; U+00449 щ
SHcy; U+00428 Ш
shcy; U+00448 ш
ShortDownArrow; U+02193
ShortLeftArrow; U+02190
shortmid; U+02223
shortparallel; U+02225
ShortRightArrow; U+02192
ShortUpArrow; U+02191
shy; U+000AD ­
shy U+000AD ­
Sigma; U+003A3 Σ
sigma; U+003C3 σ
sigmaf; U+003C2 ς
sigmav; U+003C2 ς
sim; U+0223C
simdot; U+02A6A
sime; U+02243
simeq; U+02243
simg; U+02A9E
simgE; U+02AA0
siml; U+02A9D
simlE; U+02A9F
simne; U+02246
simplus; U+02A24
simrarr; U+02972
slarr; U+02190
SmallCircle; U+02218
smallsetminus; U+02216
smashp; U+02A33
smeparsl; U+029E4
smid; U+02223
smile; U+02323
smt; U+02AAA
smte; U+02AAC
smtes; U+02AAC U+0FE00 ⪬︀
SOFTcy; U+0042C Ь
softcy; U+0044C ь
sol; U+0002F /
solb; U+029C4
solbar; U+0233F
Sopf; U+1D54A 𝕊
sopf; U+1D564 𝕤
spades; U+02660
spadesuit; U+02660
spar; U+02225
sqcap; U+02293
sqcaps; U+02293 U+0FE00 ⊓︀
sqcup; U+02294
sqcups; U+02294 U+0FE00 ⊔︀
Sqrt; U+0221A
sqsub; U+0228F
sqsube; U+02291
sqsubset; U+0228F
sqsubseteq; U+02291
sqsup; U+02290
sqsupe; U+02292
sqsupset; U+02290
sqsupseteq; U+02292
squ; U+025A1
Square; U+025A1
square; U+025A1
SquareIntersection; U+02293
SquareSubset; U+0228F
SquareSubsetEqual; U+02291
SquareSuperset; U+02290
SquareSupersetEqual; U+02292
SquareUnion; U+02294
squarf; U+025AA
squf; U+025AA
srarr; U+02192
Sscr; U+1D4AE 𝒮
sscr; U+1D4C8 𝓈
ssetmn; U+02216
ssmile; U+02323
sstarf; U+022C6
Star; U+022C6
star; U+02606
starf; U+02605
straightepsilon; U+003F5 ϵ
straightphi; U+003D5 ϕ
strns; U+000AF ¯
Sub; U+022D0
sub; U+02282
subdot; U+02ABD
subE; U+02AC5
sube; U+02286
subedot; U+02AC3
submult; U+02AC1
subnE; U+02ACB
subne; U+0228A
subplus; U+02ABF ⪿
subrarr; U+02979
Subset; U+022D0
subset; U+02282
subseteq; U+02286
subseteqq; U+02AC5
SubsetEqual; U+02286
subsetneq; U+0228A
subsetneqq; U+02ACB
subsim; U+02AC7
subsub; U+02AD5
subsup; U+02AD3
succ; U+0227B
succapprox; U+02AB8
succcurlyeq; U+0227D
Succeeds; U+0227B
SucceedsEqual; U+02AB0
SucceedsSlantEqual; U+0227D
SucceedsTilde; U+0227F
succeq; U+02AB0
succnapprox; U+02ABA
succneqq; U+02AB6
succnsim; U+022E9
succsim; U+0227F
SuchThat; U+0220B
Sum; U+02211
sum; U+02211
sung; U+0266A
Sup; U+022D1
sup; U+02283
sup1; U+000B9 ¹
sup1 U+000B9 ¹
sup2; U+000B2 ²
sup2 U+000B2 ²
sup3; U+000B3 ³
sup3 U+000B3 ³
supdot; U+02ABE
supdsub; U+02AD8
supE; U+02AC6
supe; U+02287
supedot; U+02AC4
Superset; U+02283
SupersetEqual; U+02287
suphsol; U+027C9
suphsub; U+02AD7
suplarr; U+0297B
supmult; U+02AC2
supnE; U+02ACC
supne; U+0228B
supplus; U+02AC0
Supset; U+022D1
supset; U+02283
supseteq; U+02287
supseteqq; U+02AC6
supsetneq; U+0228B
supsetneqq; U+02ACC
supsim; U+02AC8
supsub; U+02AD4
supsup; U+02AD6
swarhk; U+02926
swArr; U+021D9
swarr; U+02199
swarrow; U+02199
swnwar; U+0292A
szlig; U+000DF ß
szlig U+000DF ß
Tab; U+00009
target; U+02316
Tau; U+003A4 Τ
tau; U+003C4 τ
tbrk; U+023B4
Tcaron; U+00164 Ť
tcaron; U+00165 ť
Tcedil; U+00162 Ţ
tcedil; U+00163 ţ
Tcy; U+00422 Т
tcy; U+00442 т
tdot; U+020DB ◌⃛
telrec; U+02315
Tfr; U+1D517 𝔗
tfr; U+1D531 𝔱
there4; U+02234
Therefore; U+02234
therefore; U+02234
Theta; U+00398 Θ
theta; U+003B8 θ
thetasym; U+003D1 ϑ
thetav; U+003D1 ϑ
thickapprox; U+02248
thicksim; U+0223C
ThickSpace; U+0205F U+0200A   
thinsp; U+02009
ThinSpace; U+02009
thkap; U+02248
thksim; U+0223C
THORN; U+000DE Þ
THORN U+000DE Þ
thorn; U+000FE þ
thorn U+000FE þ
Tilde; U+0223C
tilde; U+002DC ˜
TildeEqual; U+02243
TildeFullEqual; U+02245
TildeTilde; U+02248
times; U+000D7 ×
times U+000D7 ×
timesb; U+022A0
timesbar; U+02A31
timesd; U+02A30
tint; U+0222D
toea; U+02928
top; U+022A4
topbot; U+02336
topcir; U+02AF1
Topf; U+1D54B 𝕋
topf; U+1D565 𝕥
topfork; U+02ADA
tosa; U+02929
tprime; U+02034
TRADE; U+02122
trade; U+02122
triangle; U+025B5
triangledown; U+025BF
triangleleft; U+025C3
trianglelefteq; U+022B4
triangleq; U+0225C
triangleright; U+025B9
trianglerighteq; U+022B5
tridot; U+025EC
trie; U+0225C
triminus; U+02A3A
TripleDot; U+020DB ◌⃛
triplus; U+02A39
trisb; U+029CD
tritime; U+02A3B
trpezium; U+023E2
Tscr; U+1D4AF 𝒯
tscr; U+1D4C9 𝓉
TScy; U+00426 Ц
tscy; U+00446 ц
TSHcy; U+0040B Ћ
tshcy; U+0045B ћ
Tstrok; U+00166 Ŧ
tstrok; U+00167 ŧ
twixt; U+0226C
twoheadleftarrow; U+0219E
twoheadrightarrow; U+021A0
Uacute; U+000DA Ú
Uacute U+000DA Ú
uacute; U+000FA ú
uacute U+000FA ú
Uarr; U+0219F
uArr; U+021D1
uarr; U+02191
Uarrocir; U+02949
Ubrcy; U+0040E Ў
ubrcy; U+0045E ў
Ubreve; U+0016C Ŭ
ubreve; U+0016D ŭ
Ucirc; U+000DB Û
Ucirc U+000DB Û
ucirc; U+000FB û
ucirc U+000FB û
Ucy; U+00423 У
ucy; U+00443 у
udarr; U+021C5
Udblac; U+00170 Ű
udblac; U+00171 ű
udhar; U+0296E
ufisht; U+0297E
Ufr; U+1D518 𝔘
ufr; U+1D532 𝔲
Ugrave; U+000D9 Ù
Ugrave U+000D9 Ù
ugrave; U+000F9 ù
ugrave U+000F9 ù
uHar; U+02963
uharl; U+021BF
uharr; U+021BE
uhblk; U+02580
ulcorn; U+0231C
ulcorner; U+0231C
ulcrop; U+0230F
ultri; U+025F8
Umacr; U+0016A Ū
umacr; U+0016B ū
uml; U+000A8 ¨
uml U+000A8 ¨
UnderBar; U+0005F _
UnderBrace; U+023DF
UnderBracket; U+023B5
UnderParenthesis; U+023DD
Union; U+022C3
UnionPlus; U+0228E
Uogon; U+00172 Ų
uogon; U+00173 ų
Uopf; U+1D54C 𝕌
uopf; U+1D566 𝕦
UpArrow; U+02191
Uparrow; U+021D1
uparrow; U+02191
UpArrowBar; U+02912
UpArrowDownArrow; U+021C5
UpDownArrow; U+02195
Updownarrow; U+021D5
updownarrow; U+02195
UpEquilibrium; U+0296E
upharpoonleft; U+021BF
upharpoonright; U+021BE
uplus; U+0228E
UpperLeftArrow; U+02196
UpperRightArrow; U+02197
Upsi; U+003D2 ϒ
upsi; U+003C5 υ
upsih; U+003D2 ϒ
Upsilon; U+003A5 Υ
upsilon; U+003C5 υ
UpTee; U+022A5
UpTeeArrow; U+021A5
upuparrows; U+021C8
urcorn; U+0231D
urcorner; U+0231D
urcrop; U+0230E
Uring; U+0016E Ů
uring; U+0016F ů
urtri; U+025F9
Uscr; U+1D4B0 𝒰
uscr; U+1D4CA 𝓊
utdot; U+022F0
Utilde; U+00168 Ũ
utilde; U+00169 ũ
utri; U+025B5
utrif; U+025B4
uuarr; U+021C8
Uuml; U+000DC Ü
Uuml U+000DC Ü
uuml; U+000FC ü
uuml U+000FC ü
uwangle; U+029A7
vangrt; U+0299C
varepsilon; U+003F5 ϵ
varkappa; U+003F0 ϰ
varnothing; U+02205
varphi; U+003D5 ϕ
varpi; U+003D6 ϖ
varpropto; U+0221D
vArr; U+021D5
varr; U+02195
varrho; U+003F1 ϱ
varsigma; U+003C2 ς
varsubsetneq; U+0228A U+0FE00 ⊊︀
varsubsetneqq; U+02ACB U+0FE00 ⫋︀
varsupsetneq; U+0228B U+0FE00 ⊋︀
varsupsetneqq; U+02ACC U+0FE00 ⫌︀
vartheta; U+003D1 ϑ
vartriangleleft; U+022B2
vartriangleright; U+022B3
Vbar; U+02AEB
vBar; U+02AE8
vBarv; U+02AE9
Vcy; U+00412 В
vcy; U+00432 в
VDash; U+022AB
Vdash; U+022A9
vDash; U+022A8
vdash; U+022A2
Vdashl; U+02AE6
Vee; U+022C1
vee; U+02228
veebar; U+022BB
veeeq; U+0225A
vellip; U+022EE
Verbar; U+02016
verbar; U+0007C |
Vert; U+02016
vert; U+0007C |
VerticalBar; U+02223
VerticalLine; U+0007C |
VerticalSeparator; U+02758
VerticalTilde; U+02240
VeryThinSpace; U+0200A
Vfr; U+1D519 𝔙
vfr; U+1D533 𝔳
vltri; U+022B2
vnsub; U+02282 U+020D2 ⊂⃒
vnsup; U+02283 U+020D2 ⊃⃒
Vopf; U+1D54D 𝕍
vopf; U+1D567 𝕧
vprop; U+0221D
vrtri; U+022B3
Vscr; U+1D4B1 𝒱
vscr; U+1D4CB 𝓋
vsubnE; U+02ACB U+0FE00 ⫋︀
vsubne; U+0228A U+0FE00 ⊊︀
vsupnE; U+02ACC U+0FE00 ⫌︀
vsupne; U+0228B U+0FE00 ⊋︀
Vvdash; U+022AA
vzigzag; U+0299A
Wcirc; U+00174 Ŵ
wcirc; U+00175 ŵ
wedbar; U+02A5F
Wedge; U+022C0
wedge; U+02227
wedgeq; U+02259
weierp; U+02118
Wfr; U+1D51A 𝔚
wfr; U+1D534 𝔴
Wopf; U+1D54E 𝕎
wopf; U+1D568 𝕨
wp; U+02118
wr; U+02240
wreath; U+02240
Wscr; U+1D4B2 𝒲
wscr; U+1D4CC 𝓌
xcap; U+022C2
xcirc; U+025EF
xcup; U+022C3
xdtri; U+025BD
Xfr; U+1D51B 𝔛
xfr; U+1D535 𝔵
xhArr; U+027FA
xharr; U+027F7
Xi; U+0039E Ξ
xi; U+003BE ξ
xlArr; U+027F8
xlarr; U+027F5
xmap; U+027FC
xnis; U+022FB
xodot; U+02A00
Xopf; U+1D54F 𝕏
xopf; U+1D569 𝕩
xoplus; U+02A01
xotime; U+02A02
xrArr; U+027F9
xrarr; U+027F6
Xscr; U+1D4B3 𝒳
xscr; U+1D4CD 𝓍
xsqcup; U+02A06
xuplus; U+02A04
xutri; U+025B3
xvee; U+022C1
xwedge; U+022C0
Yacute; U+000DD Ý
Yacute U+000DD Ý
yacute; U+000FD ý
yacute U+000FD ý
YAcy; U+0042F Я
yacy; U+0044F я
Ycirc; U+00176 Ŷ
ycirc; U+00177 ŷ
Ycy; U+0042B Ы
ycy; U+0044B ы
yen; U+000A5 ¥
yen U+000A5 ¥
Yfr; U+1D51C 𝔜
yfr; U+1D536 𝔶
YIcy; U+00407 Ї
yicy; U+00457 ї
Yopf; U+1D550 𝕐
yopf; U+1D56A 𝕪
Yscr; U+1D4B4 𝒴
yscr; U+1D4CE 𝓎
YUcy; U+0042E Ю
yucy; U+0044E ю
Yuml; U+00178 Ÿ
yuml; U+000FF ÿ
yuml U+000FF ÿ
Zacute; U+00179 Ź
zacute; U+0017A ź
Zcaron; U+0017D Ž
zcaron; U+0017E ž
Zcy; U+00417 З
zcy; U+00437 з
Zdot; U+0017B Ż
zdot; U+0017C ż
zeetrf; U+02128
ZeroWidthSpace; U+0200B
Zeta; U+00396 Ζ
zeta; U+003B6 ζ
Zfr; U+02128
zfr; U+1D537 𝔷
ZHcy; U+00416 Ж
zhcy; U+00436 ж
zigrarr; U+021DD
Zopf; U+02124
zopf; U+1D56B 𝕫
Zscr; U+1D4B5 𝒵
zscr; U+1D4CF 𝓏
zwj; U+0200D
zwnj; U+0200C

This data is also available as a JSON file.

The glyphs displayed above are non-normative. Refer to the Unicode specifications for formal definitions of the characters listed above.

The character reference names originate from the XML Entity Definitions for Characters specification, though only the above is considered normative. [[XML-ENTITY-NAMES]]

7 Web application APIsTable of contents9 The XML syntax