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Bug 15138 - Handling of partial error in vertex/fragment shader pair or in filter chain
Summary: Handling of partial error in vertex/fragment shader pair or in filter chain
Status: RESOLVED FIXED
Alias: None
Product: CSS
Classification: Unclassified
Component: Filter Effects (show other bugs)
Version: unspecified
Hardware: PC All
: P2 normal
Target Milestone: ---
Assignee: Dean Jackson
QA Contact: This bug has no owner yet - up for the taking
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2011-12-10 16:51 UTC by Vincent Hardy
Modified: 2013-07-04 16:27 UTC (History)
4 users (show)

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Attachments

Description Vincent Hardy 2011-12-10 16:51:03 UTC
From Evan Wallace:

Are you sure you want to apply shaders that are part of a chain when some of them are broken (can’t download or syntax error)? Some chained effects only make sense when both shaders work together, and you may see weird intermediate results that way.
Comment 1 Dirk Schulze 2013-07-04 16:27:28 UTC
Authors can specify fallback shaders with the @filter rule. Some effects still make sense even if either vertex or fragment shader doesn't work. I would rather not limit the shader experience.