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From Evan Wallace: Are you sure you want to apply shaders that are part of a chain when some of them are broken (can’t download or syntax error)? Some chained effects only make sense when both shaders work together, and you may see weird intermediate results that way.
Authors can specify fallback shaders with the @filter rule. Some effects still make sense even if either vertex or fragment shader doesn't work. I would rather not limit the shader experience.