[Bug 23125] New: Use double rather than float

https://www.w3.org/Bugs/Public/show_bug.cgi?id=23125

            Bug ID: 23125
           Summary: Use double rather than float
    Classification: Unclassified
           Product: WebRTC Working Group
           Version: unspecified
          Hardware: PC
                OS: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: Media Capture and Streams
          Assignee: public-media-capture@w3.org
          Reporter: dom@w3.org
                CC: public-media-capture@w3.org

the WebIDL spec suggests not to use float but double instead, unless there are
specific reasons not to; given that I can't see any in our case, I suggest that
frameRate should be defined as a double rather than float.

In particular:
* "  float?               frameRate;" in MediaSourceStates 
* "the type of the min/max values are float."
* "float or MinMaxConstraint" 
should be fixed accordingly.

-- 
You are receiving this mail because:
You are on the CC list for the bug.
You are the assignee for the bug.

Received on Monday, 2 September 2013 09:36:12 UTC