Combining the power of the Web with the strengths of mobiles devices.
W3C’s mission includes ensuring that the Web be available on as many kind of devices as possible. With the surge of powerful mobile devices in the past few years, the role of the Web as a platform for content, applications and services on these devices is increasingly important.
W3C accompanies this growth with its ongoing work in the following areas:
- W3C widgets offer a packaging format to distribute Web-based applications;
- the Mobile Web Best Practices and the Mobile Web Application Best Practices offer guidance to developers on how to create content and applications that work well on mobile devices;
- mobile devices are available in areas of the World where computers and fixed Internet access won’t be available for long if ever: W3C is also exploring ways to use the Web on mobile devices to bridge the digital divide;
- see also how to design Web sites that are both accessible and mobile-friendly.
- October 21, 2015: W3C Starts Web Payments Standards Work (HTML5Apps)
- October 01, 2015: Work Begins on Extensions to WCAG 2.0 (W3C Blog: Mobile category)
- September 30, 2015: Interview with Cocomore, agency for marketing and IT services (HTML5Apps)
- September 29, 2015: [News Release] HTML5Apps paves the way to future W3C payment standards and advances mobile Web standardization roadmap (HTML5Apps)
Upcoming W3C mobile Web online training courses - on W3DevCampus:
Check out also the exploratory work of the Speech API Community Group that promises to bring speech-based interactions to mobile browsers, or the Responsive Images Community Group that looks at serving images adapted to the characteristics of the devices. And don’t miss the Core Mobile Community Group that is developing profiles of Web technologies that browsers are expected to support for Web applications on mobile.
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W3C’s work on mobile Web is supported by European Union funded projects: MobiWebApp Project, Webinos Project