Proposals/Hit testing
Appearance
This is a proposal for an API that can help with hit testing of the different parts of an element – fill, stroke and markers – separately.
[Constructor(UIEvent event, optional Element context)]
interface SVGPoint {
...
};
dictionary MarkerDetails {
long index;
SVGMarkerElement? element;
float position;
};
interface SVGLocatable {
bool isPointInFill(SVGPoint point);
bool isPointInFill(UIEvent event);
bool isPointInStroke(SVGPoint point);
bool isPointInStroke(UIEvent event);
bool isPointInMarker(SVGPoint point, optional unsigned long index);
bool isPointInMarker(UIEvent event, optional unsigned long index);
MarkerDetails getMarkerFromPoint(SVGPoint point);
MarkerDetails getMarkerFromPoint(UIEvent event);
MarkerDetails getMarkerAtIndex(unsigned long index);
};
Can we make pointer-events="painted" or "all" mean markers too? Or do we need a new property for that?