Bug 21532 - OfflineAudioContext renders as quickly as possible (not real time)
Summary: OfflineAudioContext renders as quickly as possible (not real time)
Alias: None
Product: AudioWG - OBSOLETE - Moved to Github
Classification: Unclassified
Component: Web Audio API - OBSOLETE - See Github (show other bugs)
Version: unspecified
Hardware: PC All
: P2 normal
Target Milestone: TBD
Assignee: Chris Rogers
QA Contact: public-audio
URL: https://dvcs.w3.org/hg/audio/raw-file...
Depends on:
Reported: 2013-04-02 15:11 UTC by Olivier Thereaux
Modified: 2014-10-28 17:17 UTC (History)
0 users

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Description Olivier Thereaux 2013-04-02 15:11:49 UTC
Per discussion at Audio WG f2f 2013-03-26

The section on OfflineAudioContext states that "rendering/mixing-down [is] (potentially) faster than real-time". Need to specify that the rendering should be "as fast as possible", with no relation to real time.
Comment 1 Olivier Thereaux 2014-10-28 17:14:48 UTC
Web Audio API issues have been migrated to Github. 
See https://github.com/WebAudio/web-audio-api/issues
Comment 2 Olivier Thereaux 2014-10-28 17:17:46 UTC
Closing. See https://github.com/WebAudio/web-audio-api/issues for up to date list of issues for the Web Audio API.