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<scribe> scribe: nikos
We talked about publishing FPWD of SVG Animations
http://andronikos.id.au/svgwg-spec/animations/Overview.html
This is the animation chapter from SVG 1.1 which wasn't copied into SVG 2
scribe: There's some additions,
but I expect they will be dropped before CR
... so this will be purely what's implemented now
AmeliaBR: Have you been in touch
with Brian?
... is he ok publishing as is?
nikos: Yes I have, he is
supportive of eventually publishing without the extra
additions
... though he doesn't have time to do any substantive
editing
... Note this was listed as level 2 before, but I removed that
version number because we'll be removing the new features like
discard, etc
... There's a changes appendix that lists what has changed in
this document since it was taken out of SVG 1.1
RESOLUTION: Publish FPWD of SVG Animations
<Tav> http://tavmjong.free.fr/SVG/POLYFILL/
Tav: My plan for polyfilling
fills - particularly mesh gradients, is to create a canvas the
size of the fill inside the object
... so insert a foreignObject that is the size of the mesh you
want. Put a canvas inside that fO and clip to the shape you're
filling
... then render the stroke on top of that
... I came across a few problems
... problem number one is that Canvas is not rendered at the
same places in all browsers
... You can see this in my 'Test'
... In Chrome you're not seeing the purple, which is the
background to the foreignObject
... On Firefox you see two Canvas objects - the green and the
yellow
... Once you're in the foreignObject it's treated as HTML so
objects get stacked
... But if you look at he Chrome version, you do not see the
Canavs objects inside the foreignObject
nikos: Yeah I can see them, but they're not inside the square
AmeliaBR: foreignObject is horribly buggy
Tav: In Chrome I won't be able to paint my fill with the way it's currently working
AmeliaBR: My recommendation would be to avoid foreignObject and use an offscreen canvas, extract it as an image and use a data URI
<AmeliaBR> Compare with conic-gradient: http://tavmjong.free.fr/SVG/POLYFILL/canvas_in_svg_clipped.svg
<AmeliaBR> https://leaverou.github.io/conic-gradient/
AmeliaBR: leaverou didn't have an
option of using an on screen Canvas because this is a CSS
feature
... so she had to get an image that could be used by another
CSS function
... you could look at the way she's extracting the image from
the offscreen canvas
... think she gets an offscreen canvas, generates a data uri,
and puts it in an SVG so it's scalable
Tav: that sounds like a good solution
AmeliaBR: It does remind us that we need better testing suites for foreignObject
nikos: Don't know exactly where the right place to put your test is, but it would be worth turning it into a reftest and submitting to web-platform-tests
Tav: second problem I think isn't
such a problem
... it's to do with clipping to self, but I don't think I need
to do that
... it would be nice because you could do stroke-inside that
way
... in this case Chrome does it correctly but Firefox does
not
AmeliaBR: I've found this before when using the use element. Found you need a defs elsewhere so circular reference tests don't discard it
Tav: It's nice to be able to clip to self, but not neccessary
AmeliaBR: you can get around it by using a 'pattern' as the basis for the polyfill
nikos: Cool, sounds promising for being able to complete this
AmeliaBR: this is interesting and exciting!
Tav: The next version of Inkscape
will definitely have mesh gradients
... Have a nice way of colouring where you spray and it affects
the vertices
... or sample the colours from some picture underneath
... Should have release candidate done by the end of the
year
nikos: I had a little play with
running Firefox tests in Webkit
... ran into some silly flaky script issues
... so I don't have a full list of results
... but the tests transfer over easily - just need to rename
the refs for Webkit
... but Webkit runs WPT, or at least a subset ( I need to
check)
... so a better path is to get firefox tests into WPT
... the concern with importing tests into WPT is the manpower
needed to check they're correct
... so not too much to report, but I created another PR for
some new marker tests
AmeliaBR: were you able to find solutions that didn't have the anti aliasing issue?
nikos: So first off I removed the
viewBox so everything maps to the parent document space
... I also restructured the tests so they differ minimally by
what is being tested
... rather than making the reference out of only path elements
for example
... but even just removing the viewBox helped a lot to make
things more consistent
... I haven't updated the guidelines yet, but I'll do that
AmeliaBR: going forward it will
probably mean less work setting up the references if we are
just trying minimise the difference between the ref and the
test
... the key then is to make sure we have the proper sequence of
tests
nikos: In one of my tests I used a clip-path to simulate a viewBox - I made the marker sizes different so that at least if viewBox and clip-path weren't doing their job the test would still fail
AmeliaBR: so the shape outside the overflow was different in each case?
nikos: Yes
AmeliaBR: The other thing with
this topic is setting up so we can have maximum community
sourced involvement
... would it make sense to set up a CG that is SVG
testing?
... is there an underutilised group we can take over?
... when I tweeted that SVG 2 is dying I got a lot of questions
about how to help
... one option is take an SVG 1.1 test and make a new
reference
nikos: That's a good way to get
the community to help out - basically we want to minimise the
barrier to jumping in
... probably need to make a list of candidate tests
... and some step by step instructions
shepazu: We could make a community group or we could just try to do it on github
AmeliaBR: certainly one option is to create a whole set of Github issues
shepazu: I'd be perfectly happy
doing an SVG testing community group
... think we should coordinate with the W3C on that
... I feel Github has the lowest barrier to entry
... community group does have that centrality and
officialness
AmeliaBR: think it's a matter of
a combination - create a community group with a mailing list
for central command
... use github to track test by test
... with Github for tracking what tests are needed - anyone can
file that without getting involved in the CG
shepazu: I'm happy to create the
CG. THink this is something we should do in January
... think the CG might be a good place to talk about the
polyfill
nikos: Don't know if I'll be around, but that should be the topic for the first telcon in January
AmeliaBR: the other thing that may be worth trying again is seeing if we can get more involvement from browsers - if it's clear that the focus is on testing and interop
nikos: Yeah we might get a different set of involved people - like gsnedders
shepazu: if it is a CG we might get more people too
nikos: Yeah we could totally open
up the telcons - if we need to have a 15 minute official one we
can do that
... think that would be a good way to keep people who are
submitting engaged
shepazu: We want an easy way for people who find problems or gaps to bring those up and then we can push the changes to resolve that
https://github.com/w3c/svgwg/issues/300
AmeliaBR: The issue is when you
have a closed path with a sharp corner at the start/end
... should markers auto angles be calculated the same way they
are at any other sharp corner?
... which is what we say in the spec
... when Nikos tested this, browsers are inconsistent in their
result
nikos: I haven't double checked 1.1 but I assume this is a clarification for something that was vague
Tav: thought we had resolved that mid angle should only be used on marker-mid
AmeliaBR: You can't put a mid
marker on the start/end point of a closed path
... ideally you'd put marker-start and marker-mid and that
would cover ever corner
nikos: I think we definitely want to keep the SVG 2 specced behaviour
Tav: Yeah you do want to use the
in and out when it's closed
... I did some tests on this a couple of months ago - there's a
difference in how you close
... if the closing segment is zero length there were issues
with some browsers
AmeliaBR: that's partly why we added clarifications about ignoring zero length paths when working out directionality
nikos: The other thing I was questioning in the issue is whether auto-start-reverse should always be 180 degrees, even on a closed path
AmeliaBR: I say that yes it should
Tav: I agree
AmeliaBR: then we just need to confirm what auto is to get consistency
nikos: In terms of what auto is, I'm very happy with the way that SVG 2 is currently specced
AmeliaBR: that closed corners are treated like any other corner?
nikos: yes
Tav: I agree
... and if you want different behaviour, don't close the
path
nikos: That's what the tests I submitted to WPT verify so no changes needed there
<AmeliaBR> https://jsfiddle.net/dodgeyhack/7h0csof5/ https://usercontent.irccloud-cdn.com/file/VzrLWTTg/MS%20Edge%20results%20for%20marker%20test
nikos: So they do follow the SVG 2 spec, but don't support auto-start-reverse at all
AmeliaBR: We need to note in the PR for the tests that it's expected that browsers are all different for one of those tests
This is scribe.perl Revision: 1.148 of Date: 2016/10/11 12:55:14 Check for newer version at http://dev.w3.org/cvsweb/~checkout~/2002/scribe/ Guessing input format: RRSAgent_Text_Format (score 1.00) Found Scribe: nikos Inferring ScribeNick: nikos Present: nikos shepazu Tav stakagi AmeliaBR Agenda: https://lists.w3.org/Archives/Public/www-svg/2016Dec/0007.html Found Date: 15 Dec 2016 Guessing minutes URL: http://www.w3.org/2016/12/15-svg-minutes.html People with action items:[End of scribe.perl diagnostic output]