W3C @ WWW2016

13-14 April 2016 - Montréal, Canada

W3C sets the standards for Web technologies. Learn more about the impact of W3C Web Standards on the so called 'traditional' industries and how you can participate. Here’s a preview of what we are doing in the areas of Web payments, Web publishing and Web of things.

Wed. 13 April
9:00 - 10:30

Keynote: Sir Tim Berners-Lee

Sir Tim Berners-Lee, the inventor of the Web and W3C Director, will serve as keynote speaker on the first day of the WWW2016 conference.
Sir Tim Berners-Lee
Wed. 13 April
11:00 - 12:30

W3C Track: Digital Publishing

Would you like to participate in shaping the future of document publishing on the Web?
The Web and Digital Publishing are strongly related. Digital Publishing (online journals, digital books and magazines, etc.) use Web Technologies like HTML, CSS, or SVG, placing extremely high quality requirements when it comes to their usage for high end publishing like online (academic) journals or educational publications. The need in curating content, in combining various forms of media with high demands on accessibility and ergonomics, etc., has been shaping the publishing industry and accumulating a body of experience over hundreds of years. The convergence of these two worlds also opens up new possibilities in storytelling, in education, or communicating scientific achievements through new forms of scholarly publishing.
Wed. 13 April
14:00 - 15:30

W3C Track: Web Payments

Do you want to streamline the online checkout experience? Although the world conducts more than 1 Trillion USD of e-Commerce each year, usability obstacles and security gaps are limiting the full potential of e-Commerce. In this session, we will discuss various activities going on at W3C to improve e-Commerce, including streamlined payments, strong authentication, and emerging technology to bridge disparate payment systems. The session will focus on new payment APIs currently being standardized, but will cover a range of current and potential W3C activities.
Wed. 13 April
17:30 - 20:30

meetup: Special Off-conference Gaming HTML5

This is a free event co-organized with Benoit Piette, the HTML5Mtl chapter owner:
  • From Shockwave to webVR, by Pierre-Paul Lefebvre (in French)
  • BKOM HTML5 Games, by Marco Bérubé (in French)
  • Discussion on the future of Web games development using HTML5, animated by Michel Buffa and Benoit Piette (bilingual)
  • End of evening / Networking

Please register to this event and find more details on the HTML5 Games meetup page.

HTML5Mtl logo
Thu. 14 April
11:00 - 12:30

W3C Track: HTML5 Games

When your browser becomes a game console!
  • Coding games for the Web, by Michel Buffa (University of Nice)
  • Demo of a HTML5 game developed by students in the first session of the W3Cx HTML5 Part 2 course
  • Demos from Quebec county gaming industry representatives: Marco Bérubé (Bkom Studios) and Benoît Piette (Résoeuvra)
 HTML5 games illustration
Thu. 14 April
14:00 - 15:30

W3C Track: Building and designing the Web of Things

Did you realize that the Internet of Things requires common formats at the Web level?
Thu. 14 April
16:00 - 17:30

W3C Track: Web of Things - Smart cities, cars and homes

The Internet of Things won’t just connect people. So will be “smart” homes, wearables, cars, factories, cities… ie, the entire world!

The W3C Track and the HTML5 Meetup will take place at the conference venue (Palais des Congrès in room 524A).


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