Re: Audio-ISSUE-105 (MIDI timestamp resolution): timestamps in MIDI should use High Resolution Time [MIDI API]

This was what was making me uncomfortable - it's defined as relative to the
Performance interface, navigation start time, which I think is a bit odd.

On Fri, Jun 1, 2012 at 1:12 PM, Jussi Kalliokoski <
jussi.kalliokoski@gmail.com> wrote:

> Ah, you're right, in that case I don't see a reason to duplicate it.
>
> Cheers,
> Jussi
>
> On Jun 1, 2012 11:09 PM, "Adam Goode" <agoode@google.com> wrote:
> >
> > On Fri, Jun 1, 2012 at 4:02 PM, Jussi Kalliokoski
> > <jussi.kalliokoski@gmail.com> wrote:
> > > The reason I kind of like the idea of having the timestamps specified
> as
> > > DOMHighResTimeStamps is that it will allow the accuracy to live
> outside the
> > > spec, for example if in the future it somehow becomes desirable to
> have more
> > > accuracy than double precision, the DOMHighResTimeStamp will probably
> be
> > > updated by then to use a higher precision as well. Although I don't
> think a
> > > use case for higher resolution than double will come along very soon.
> Having
> > > the timestamps be related to the creation time of the MIDIAccess is a
> very
> > > good idea actually, because it makes the problem of accuracy
> deterioration a
> > > slightly smaller problem. We probably need to introduce some method to
> get
> > > the current timestamp of the MIDIAccess as well.
> > >
> >
> > If I'm reading the spec correctly, DOMHighResTimeStamp is defined to
> > be relative to the start of navigation to the page. I don't think we
> > should redefine this, but we could store the creation timestamp into
> > each MIDIAccess object if necessary.
> >
> > http://www.w3.org/TR/2012/CR-hr-time-20120522/#sec-DOMHighResTimeStamp
> >
> >
> > Adam
> >
> >
> > > Cheers,
> > > Jussi
> > >
> > >
> > > On Fri, Jun 1, 2012 at 10:39 PM, Chris Wilson <cwilso@google.com>
> wrote:
> > >>
> > >> Gah!  yes, sorry, didn't hit reply-all. Only thing in Gmail I'm still
> not
> > >> quite used to, somehow.
> > >>
> > >> Yes, I agree that it's not great to have so many different timestamp
> > >> formats and reference points.  If the desire is to divorce from
> wallclock
> > >> time, then I supposed we could do like audioContext does - from when
> > >> MIDIAccess is created.  As written in Jussi's last edit, though, it's
> > >> "current time" (unfortunately, the definition of what that means (ms
> since
> > >> UNIX epoch) was removed).  I don't have strong feelings.  I mostly
> disliked
> > >> DOMHighResTimeStamp because it's one more reference, for what is
> essentially
> > >> a trivial thing (monotonically increasing, number of milliseconds,
> unrelated
> > >> to wallclock time), but that spec is really defined for uses relating
> to
> > >> Performance, so it's confusing to read as a solution for this
> problem.  I
> > >> think we would need to define our own zero point.
> > >>
> > >> I like seconds just because I think if it's not integer anyway, it's
> > >> easier for humans to think that way, but I don't care that strongly.
>  The
> > >> newer MIDI interfaces in Windows, I note, use a longlong (64bit int)
> of
> > >> units of 100ns (i.e. tenths of a microsecond, or 0.0001
> milliseconds).  I
> > >> think that is kind of confusing, personally.  Seconds are prevalent
> in the
> > >> Web Audio API, but milliseconds (as ints) are common in other web
> > >> programming APIs, so I could be okay with either.
> > >>
> > >> On Fri, Jun 1, 2012 at 12:17 PM, Adam Goode <agoode@google.com>
> wrote:
> > >>>
> > >>> On Fri Jun 01 13:53:52 GMT-400 2012, Chris Wilson <cwilso@google.com
> >
> > >>> wrote:
> > >>>>
> > >>>> Well there you go - it's been quite a while since I wrote Windows
> code.
> > >>>>  :)
> > >>>>
> > >>>>
> > >>>> >The point of DOMHighResTimeStamp is that it is divorced from
> > >>>> > wallclock time.
> > >>>>
> > >>>> So is audioContext.currentTime.
> > >>>>
> > >>>
> > >>> Hmmm. It's not great to have so many different timestamp formats and
> > >>> reference points. It does make sense for audioContext to have its 0
> point at
> > >>> its start time. And there is no "start time" for these raw MIDI
> events. So
> > >>> deferring to page load time seems fine.
> > >>>
> > >>> But the units are different (seconds in float vs. milliseconds in
> > >>> double), and that seems worth addressing.
> > >>>
> > >>>
> > >>> (Did we drop off the public list with this thread?)
> > >>>
> > >>> Adam
> > >>>
> > >>>> On Fri, Jun 1, 2012 at 10:49 AM, Adam Goode <agoode@google.com>
> wrote:
> > >>>>
> > >>>> On Fri, Jun 1, 2012 at 12:47 PM, Chris Wilson <cwilso@google.com>
> wrote:
> > >>>> >
> > >>>> > Although I'm not completely opposed to this change, I'd argue
> against
> > >>>> > the point that millisecond resolution is insufficient.  If using
> hardware
> > >>>> > MIDI ports, it takes approximately 1/4 of a millisecond to SEND a
> single
> > >>>> > byte of data - so it will take approximately 3/4 of a millisecond
> to simply
> > >>>> > transfer the data anyway - and the latency in processing at the
> other end is
> > >>>> > typically much, much higher than 1ms (I seem to recall around
> 4-7ms was not
> > >>>> > atypical for hardware synths, but can't find my reference ATM).
> > >>>> >
> > >>>>
> > >>>> The issue is more of jitter, not of processing delay. Though 1ms
> seems
> > >>>> totally sufficient to me, I could imagine issues with the single
> byte
> > >>>> timing code (F8) getting some unwanted jitter. But the real win of
> > >>>> this change is monotonicity.
> > >>>>
> > >>>> >
> > >>>> > That said, of course, it's not a bad idea to future-proof better
> than
> > >>>> > that; many MIDI use cases will never actually see a 5-pin-DIN
> cable.
> > >>>> >  However,
> > >>>> >
> > >>>> > 1) I find the usage of DOMHighResTimeStamp very confusing, as it's
> > >>>> > deliberately chained to (in terms of "zero" point) to the
> Performance
> > >>>> > interface.  It doesn't seem to add any value to reference here,
> since it's
> > >>>> > simply a double; we would still need to provide a way to get
> system time in
> > >>>> > double units, as I don't think using the PerformanceTiming
> interface is the
> > >>>> > most intuitive thing to do.  Or suggest that people use
> Date.now() (even
> > >>>> > though it's millisecond-precision), which is livable, I suppose.
>  But we do
> > >>>> > need to define that.  I would recommend either a) using a double
> for number
> > >>>> > of milliseconds, and recommending people use Date.now, or b) (my
> preference)
> > >>>> > use a double to represent number of seconds, to be uniform with
> the Web
> > >>>> > Audio API.  I'm ambivalent about whether we use the same
> currentTime from
> > >>>> > the audioContext as WA or Date.now().
> > >>>> >
> > >>>>
> > >>>> The point of DOMHighResTimeStamp is that it is divorced from
> wallclock
> > >>>> time. All the MIDI implementations use this kind of time stamp (even
> > >>>> Windows, read on).
> > >>>>
> > >>>>
> > >>>> >
> > >>>> > 2) I would absolutely recommend that we (similar to
> > >>>> > DOMHighResTimeStamp) explicitly state that implementations are
> allowed to
> > >>>> > have millisecond-only precision in their implementation.  The
> underlying
> > >>>> > system APIs on Windows are based in milliseconds, for example -
> unless
> > >>>> > they're building another API, the time stamps on MIM_DATA are in
> > >>>> > milliseconds. The underlying API on OSX is a bit harder to
> determine
> > >>>> > precision, but I think it is higher.
> > >>>> >
> > >>>>
> > >>>> Actually the ONLY part of DirectMusic that is undeprecated (it
> > >>>> disappeared briefly in Vista, then was replaced in a service pack)
> is
> > >>>> high resolution monotonic MIDI timestamps:
> > >>>>
> > >>>>
> http://msdn.microsoft.com/en-us/library/ee416788(VS.85).aspx#ID4EFEAC
> > >>>> http://support.microsoft.com/kb/943253
> > >>>>
> > >>>>
> > >>>> So yes, we can specify that the timestamps might only have ms
> > >>>> resolution, but I don't think it's really required.
> > >>>>
> > >>>>
> > >>>> Adam
> > >>>>
> > >>>> >
> > >>>> >
> > >>>> >
> > >>>> > On Fri, Jun 1, 2012 at 8:48 AM, Jussi Kalliokoski
> > >>>> > <jussi.kalliokoski@gmail.com> wrote:
> > >>>> >>
> > >>>> >> This issue is now pending review per
> > >>>> >> https://dvcs.w3.org/hg/audio/rev/b78b7c5e906e .
> > >>>> >>
> > >>>> >>
> > >>>> >> On Fri, Jun 1, 2012 at 6:22 PM, Jussi Kalliokoski
> > >>>> >> <jussi.kalliokoski@gmail.com> wrote:
> > >>>> >>>
> > >>>> >>> Good catch, thank you! As I planned it, the timestamp should
> have
> > >>>> >>> been a floating point value, allowing for sub-millisecond
> precision, but
> > >>>> >>> actually DOMHighResTimeStamp is actually more fit fore this.
> > >>>> >>> I will make the necessary changes to the spec.
> > >>>> >>>
> > >>>> >>> Cheers,
> > >>>> >>> Jussi
> > >>>> >>>
> > >>>> >>>
> > >>>> >>> On Fri, Jun 1, 2012 at 6:16 PM, Audio Working Group Issue
> Tracker
> > >>>> >>> <sysbot+tracker@w3.org> wrote:
> > >>>> >>>>
> > >>>> >>>> Audio-ISSUE-105 (MIDI timestamp resolution): timestamps in MIDI
> > >>>> >>>> should use High Resolution Time [MIDI API]
> > >>>> >>>>
> > >>>> >>>> http://www.w3.org/2011/audio/track/issues/105
> > >>>> >>>>
> > >>>> >>>> Raised by: Adam Goode
> > >>>> >>>> On product: MIDI API
> > >>>> >>>>
> > >>>> >>>> The current MIDI API specifies timestamp as a long representing
> > >>>> >>>> "milliseconds from the UNIX Epoch".
> > >>>> >>>>
> > >>>> >>>> For MIDI applications, millisecond resolution is insufficient
> and
> > >>>> >>>> can cause noticeable jitter.
> > >>>> >>>>
> > >>>> >>>> Using absolute wallclock time is also problematic, as it is
> subject
> > >>>> >>>> to system clock skew.
> > >>>> >>>>
> > >>>> >>>> The MIDI timestamp should use High Resolution Time
> > >>>> >>>> (DOMHighResTimeStamp), which solves these problems:
> > >>>> >>>>
> > >>>> >>>>
> http://dvcs.w3.org/hg/webperf/raw-file/tip/specs/HighResolutionTime/Overview.html
> > >>>> >>>>
> > >>>> >>>>
> > >>>> >>>>
> > >>>> >>>
> > >>>> >>
> > >>>> >
> > >>>>
> > >>>>
> > >>
> > >
>

Received on Friday, 1 June 2012 20:35:10 UTC