Re: How to play back synthesized 22kHz audio in a glitch-free manner?

That does seem like a clean solution to these problems of ensuring glitch free playback. It also gets rid of aliasing issues at the same time.


On Jun 26, 2013, at 2:29 AM, Robert O'Callahan <robert@ocallahan.org> wrote:

> On Wed, Jun 19, 2013 at 5:31 AM, Chris Rogers <crogers@google.com> wrote:
> There has been some discussion of allowing an AudioContext to be created at a specific sample-rate, which can handle some of these sample-rate cases when used in conjunction with AudioBufferSourceNode.
> 
> I think that's the way to go here.
> 
> With MediaStreamDestinationNode and MediaStreamAudioSourceNode you can even stitch together multiple AudioContexts running at different sample rates.
> 
> Rob
> -- 
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Received on Wednesday, 26 June 2013 13:41:09 UTC