Re: Testability of Animation from interactions Issue 18

Sorry, I missed your second comment:
> The way this is put ("whilst still performing the same action") makes me wonder how you would stop it in the middle of the action, i.e. when you notice it 

I wasn’t trying to push for up-front notification, just that if you trigger something like parallax, you can stop and then look for a way of avoiding it. If it is triggered onclick/keypress, you have to wait for it to stop, then look for a way of preventing or avoiding it.

I think that would be the implication of the current text?

In the case of the MacPro page linked before, if you didn’t recognise the page as having animation-on-scroll (but not parallax), you would scroll, think “oh crap that’s making me sick”, then use the buttons on the side which bypass the animation.

That is not ideal, but I think having that mechanism to avoid it is the important thing, we can get to prevention later.

Cheers,

-Alastair

Received on Monday, 16 January 2017 11:39:12 UTC