SMIL Animation Module
(report template)
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| Test # |
Feature Test (test file) |
Expected Behavior |
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| 1 |
basic |
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| 1.1 |
animation-add-BE-05
(smil,
source)
(xhtml+smil,
source)
(svg,
source) |
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Nine red rectangles numbered 1 to 9 shrink to squares
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over 2s as follows:
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at 2s #1 shrinks.
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at 5s #2 shrinks, 1s after #1 completes
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#4 shrinks when it is clicked on.
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#5 shrinks 1s after it is clicked on.
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#6 shrinks 2s after it is clicked on.
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#7 shrinks when the accesskey '1' is pressed.
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#8 should be shrunk from 0s since it's wallclock time is in the past.
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#9 will not shrink unless a DOM call causes it to begin.
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| 1.2 |
animation
- tests different add and accumulate modes
(smil,
source)
(xhtml+smil,
source)
(svg,
source) |
-
See underlay graphic.
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All these animations have a repeat count of 2,
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and all go from an animation value of 10 to 25.
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Rectangles #5-#8 have two simultaneous animations
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acting upon them.
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| 1.3 |
animation-extRef-image1
(smil,
source)
(xhtml+smil,
source)
(svg,
source) |
-
Three stacked colored bars grow to the right from 1s to 5s.
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Bars are frozen from 5s to 10s.
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| 1.4 |
animation-extRef-image2
(smil,
source)
(xhtml+smil,
source)
(svg,
source) |
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Two of three stacked colored bars go from 120 to 240 pixels wide
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growing to the right from 1s to 5s.
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Bars are frozen from 5s to 10s.
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| 1.5 |
animation-extRef-image3
(smil,
source)
(xhtml+smil,
source)
(svg,
source) |
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One of three stacked colored bars go from 240 to 356 pixels wide
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growing to the right from 1s to 5s.
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Bars are frozen from 5s to 10s.
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| 1.6 |
animation
- tests different add and accumulate modes
(smil,
source)
(xhtml+smil,
source) |
-
See underlay graphic.
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#4 uses an SVG specific feature as is not intended to work in SMIL.
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| 1.7 |
animation-overall-BE-01
(smil,
source)
(xhtml+smil,
source)
(svg,
source) |
-
green square grows large while little yellow square moves to the upper left.
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A 3s, blue rectangle appears,
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and then the rectangle follows a path from upper left to center while rectangle
changes color to red.
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| 1.8 |
animation-targElt-BE-03
(smil,
source)
(xhtml+smil,
source)
(svg,
source) |
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Two thick red bars 200 pixels high.
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Left bar shrinks from bottom starting at 3s.
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Stops shrinking at 6s when it is 50 pixels high.
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At 6s right bar begins to shrink.
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Stops shrinking at 9s when it is 50 pixels high.
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| 1.9 |
animation-targElt-BE-04
(smil,
source)
(xhtml+smil,
source)
(svg,
source) |
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Two thick red squares 100 pixels on a side.
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Left squares shrinks from bottom starting at 3s.
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Stops shrinking at 6s when it is 50 pixelshigh.
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At 6s right squares begins to shrink.
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Stops shrinking at 9s when it is 50 pixels high.
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| 1.10 |
animation
- tests different calc modes (1)
(smil,
source)
(xhtml+smil,
source) |
-
See underlay graphic
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| 1.11 |
animation
- tests different calc modes (2)
(smil,
source)
(xhtml+smil,
source) |
-
See underlay graphic
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| 1.12 |
animation
- tests different calc modes (3)
(smil,
source)
(xhtml+smil,
source) |
-
See underlay graphic
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| 3 |
animateColor_basic |
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| 3.1 |
animateColor
calcmode=discrete, additive=replace, fill=freeze
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
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At 0 seconds, the color will be GREEN - #00FF00.
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At 1 second, animateColor begins and the color will imediately jumps to color
#00FFFF.
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At 2 seconds, the midpoint of animateColor, the color is still #00FFFF.
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At 3 seconds, the color is still #00FFFF and animateColor Ends.
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After animateColor ends, the timedElement should FREEZE on #00FFFF.
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**Note: calcmode="discrete" color values jump from one to the next without
animation
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| 3.2 |
animateColor
calcmode=paced, additive=sum, fill=freeze
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
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At 0 seconds, the color will be GREEN - #00FF00.
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At 1 second, animateColor begins and the color will still be green.
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At 1.5 seconds, the midpoint of animateColor, the color value will be #00FF7F.
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At 3 seconds, the color will be #00FFFF and animateColor Ends.
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After animateColor ends, the timedElement should FREEZE on #00FFFF.
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**Note: calcmode="paced" each color value changes evenly over time duration
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| 3.3 |
animateColor
calcmode=discrete, additive=sum, fill=remove
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
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At 0 seconds, the color will be GREEN - #00FF00.
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At 1 second, animateColor begins and the color will be #00FFFF.
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At 1.5 seconds, the midpoint of animateColor, the color value will still
be #00FFFF.
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At 3 seconds, the color will be #00FFFF and animateColor Ends.
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After animateColor ends, the timedElement should be REMOVE, displaying the
color #00FF00.
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**Note: calcmode="discrete" color values jump from one to the next without
animation
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| 3.4 |
animateColor
calcmode=linear, fill=remove
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
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At 0 seconds, the color will be BLACK - #000000.
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At 1 second, animateColor begins and the color animate towards BLUE - #0000FF.
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At 2 seconds, the midpoint of animateColor, the color will be #00007F.
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At 3 seconds, the color will be BLUE and animateColor Ends.
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After animateColor ends, the timedElement (BLUE) should be REMOVE, leaving
the original (BLACK).
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**Note: calcmode="linear" color changes linear over time duration
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| 3.5 |
animateColor
calcmode=paced, fill=freeze
(smil,
source)
(xhtml+smil,
source) |
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animateColor will begin at 1 second and have a duration of 2 seconds.
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At 0 seconds, the color will be WHITE (#FFFFFF).
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At 1 second, animateColor begins and the color will imediately turn RED
(#FF0000).
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At 2 seconds, the midpoint of animateColor, the color will be #FF007F.
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At 3 seconds, the color should be #FF00FF and animateColor Ends.
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After animateColor ends, the timedElement should FREEZE on color #FF00FF.
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**Note: calcmode="paced" each color value changes evenly over time duration
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| 3.6 |
animateColor
calcmode=linear, additive=sum, fill=hold
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
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At 0 seconds, the color will be GREEN - #00FF00.
-
At 1 second, animateColor begins and the color will imediately start from
#FFFF00.
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At 1.5 seconds, the midpoint of animateColor, the color value will be #FFFF7F.
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At 3 seconds, the color will be WHITE (#FFFFFF) and animateColor Ends.
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After animateColor ends, the timedElement should HOLD on WHITE.
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**Note: calcmode="linear" color changes linear over time duration
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| 3.7 |
animateColor
calcmode=discrete, fill=remove
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
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At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately turn RED -
#FF0000.
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At 2 seconds, the midpoint of animateColor, the color jumps to #FF00FF.
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At 3 seconds, the color should be #FF00FF and animateColor Ends.
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After animateColor ends, the timedElement should be REMOVED, leaving the
original value of #FFFFFF.
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**Note: calcmode="discrete" color values jump from one to the next without
animation
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| 3.8 |
animateColor
calcmode=discrete, fill=freeze
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
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At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately turn RED -
#FF0000.
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At 2 seconds, the midpoint of animateColor, the color jumps to BLUE - #0000FF.
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At 3 seconds, the color should be BLUE and animateColor Ends.
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After animateColor ends, the timedElement should FREEZE on BLUE.
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**Note: calcmode="discrete" color values jump from one to the next without
animation
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| 3.9 |
animateColor
calcmode=discrete, additive=sum, fill=freeze
(
smil,
source)
(
xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
note additive=sum so that all color values have green value of FF.
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At 0 seconds, the color will be GREEN - #00FF00.
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At 1 second, animateColor begins and the color will imediately turn #FFFF00.
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At 2 seconds, the midpoint of animateColor, the color will still be #FFFF00.
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At 3 seconds, the color will turn #00FFFF and animateColor Ends.
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After animateColor ends, the timedElement should FREEZE on #00FFFF.
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**Note: calcmode="discrete" color values jump from one to the next without
animation
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| 3.10 |
animateColor
calcmode=paced, fill=hold
(smil,
source)
(xhtml+smil,
source) |
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animateColor will begin at 1 second and have a duration of 2 seconds.
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At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
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At 2 seconds, the midpoint of animateColor, the color value will be #7F007F.
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At 3 seconds, the color should be BLUE - #0000FF - and animateColor Ends.
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After animateColor ends, the timedElement should HOLD on BLUE.
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**Note: calcmode="paced" each color value changes evenly over time duration
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| 3.11 |
animateColor
calcmode=linear, additive=sum, fill=hold
(smil,
source)
(xhtml+smil,
source) |
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animateColor will begin at 1 second and have a duration of 2 seconds.
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note additive=sum so that all color values have green value of FF.
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At 0 seconds, the color will be GREEN - #00FF00.
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At 1 second, animateColor begins and the color will imediately start from
#FFFF00.
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At 2 seconds, the midpoint of animateColor, the color value will be #7FFF7F.
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At 3 seconds, the color will be #00FFFF and animateColor Ends.
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After animateColor ends, the timedElement should HOLD on #00FFFF.
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**Note: calcmode="linear" color changes linear over time duration
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| 3.12 |
animateColor
calcmode=discrete, fill=remove
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
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At 0 seconds, the color will be BLACK - #000000.
-
At 1 second, animateColor begins and the color will imediately turn BLUE
- #0000FF.
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At 2 seconds, the midpoint of animateColor, the color stays BLUE.
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At 3 seconds, the color should still be BLUE and animateColor Ends.
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After animateColor ends, fill=remove should return the background-color to
BLACK.
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**Note: calcmode="discrete" color values jump from one to the next without
animation
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| 3.13 |
animateColor
calcmode=paced, additive=sum, fill=remove
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
note additive=sum.
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At 0 seconds, the color will be GREEN - #00FF00.
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At 1 second, animateColor begins and the color will start at GREEN.
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At 1.5 seconds, the midpoint of animateColor, the color will be #007F7F.
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At 3 seconds, the color will be BLUE - #0000FF - and animateColor Ends.
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After animateColor ends, fill=remove should return the background-color to
#00FF00.
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**Note: calcmode="paced" each color value changes evenly over time duration
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| 3.14 |
animateColor
calcmode=discrete, values list, fill=freeze
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 3 seconds.
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At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately turn RED -
#FF0000.
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At 1.5 seconds, the midpoint of animateColor, the color will turn GREEN -
#00FF00.
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At 3 seconds, the color will turn BLUE - #0000FF - and animateColor Ends.
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After animateColor ends, the timedElement should FREEZE on BLUE.
-
**Note: calcmode="discrete" color values jump from one to the next without
animation
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| 3.15 |
animateColor
calcmode=linear, values list, fill=hold
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
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At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
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At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
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At 3 seconds, the color should be BLUE - #0000FF - and animateColor Ends.
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After animateColor ends, the timedElement should HOLD on BLUE.
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**Note: calcmode="linear" color changes linear over time duration
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| 3.16 |
animateColor
calcmode=linear, values list, additive=sum, fill=hold
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
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note additive=sum so all colors have a red value of FF.
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At 0 seconds, the color will be RED - #FF0000.
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At 1 second, animateColor begins and the color will imediately start from
RED.
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At 1.5 seconds, the midpoint of animateColor, the color value will be #FFFF00.
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At 3 seconds, the color should be #FF00FF and animateColor Ends.
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After animateColor ends, the timedElement should HOLD on #FF00FF.
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**Note: calcmode="linear" color changes linear over time duration
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| 3.17 |
animateColor
calcmode=discrete, values list, additive=sum, fill=remove
(
smil,
source)
(
xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
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note additive=sum so all colors have a red value of FF.
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At 0 seconds, the color will be RED - #FF0000.
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Just after 1 second, animateColor begins and the color will imediately turn
to #FFFF00.
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At 1.5 seconds, the midpoint of animateColor, the color value will be #FF00FF.
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At 3 seconds, the color will still be #FF00FF and animateColor Ends.
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After animateColor ends, the timedElement should REMOVE, leaving the color
RED.
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**Note: calcmode="discrete" color values jump from one to the next without
animation
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| 3.18 |
animateColor
calcmode=paced, values list, fill=remove
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
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| 4 |
animateMotion_basic |
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| 4.1 |
by with no
from
(smil,
source)
(xhtml+smil,
source) |
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animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
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| 4.2 |
discrete from
by additive=replace
(smil,
source)
(xhtml+smil,
source) |
-
top value is 45px,45px at 0s,
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animation begin at 2s (45px,10px)
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animation ends at 6s (45px, 420px)
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fill=remove and return to beginning value (45px,45px)
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| 4.3 |
accumulate="none"
repeatcount="3"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
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| 4.4 |
from by
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
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| 4.5 |
accumulate="sum"
repeatDur="8"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
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| 4.6 |
from to
additive="replace"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
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| 4.7 |
values list
calcmode="linear"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
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| 4.8 |
by,
calcmode="paced"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
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| 4.9 |
repeatDur,
accumulate="sum"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
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| 4.10 |
to no from
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
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| 4.11 |
repeatCount
accumulate="sum", to no from
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.12 |
calcMode="paced"
values
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.13 |
begin="0s"
calcMode="discrete"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.14 |
from by
additive="sum"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.15 |
additive="sum",accumulate="sum"
repeatCount
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.16 |
from to
additive="sum"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.17 |
to no from
additive="sum"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.18 |
calcMode="discrete",
values, additive="sum"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.19 |
additive="sum",
by
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.20 |
additive="sum",
values, calcMode="linear"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.21 |
to no from
additive="sum"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.22 |
to no from
additive="sum" accumulate="none"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.23 |
calMode="linear"
values
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.24 |
from,by
additive="sum"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.25 |
from to
additive="sum"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.26 |
accumulate="sum"
additive="sum" repeatDur
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.27 |
paced values
additive="sum"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.28 |
by no
calcMode="discrete"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.29 |
by no
calcMode="discrete" accumulate="sum"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.30 |
from by
calcMode="discrete"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.31 |
from to
calcmode="discrete"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.32 |
to no from
calcMode="discrete"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.33 |
to no from
calcMode="discrete" accumulate="sum"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.34 |
values
calcMode="discrete"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.35 |
values
calcMode="discrete" accumulate="sum"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.36 |
from by
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.37 |
from to
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.38 |
from to
accumulate="sum"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.39 |
values
calmode="linear"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.40 |
values
accumulate="none"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.41 |
origin = default
, from by accumulate="sum"
(
smil,
source)
(
xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.42 |
origin = default
from to calcmode="discrete"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.43 |
origin=default
values accumulate="sum" repeatCount
(
smil,
source)
(
xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.44 |
origin="default"
by
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.45 |
origin="default"
accumulate="sum" repeatDur
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.46 |
origin = "default"
from to accumulate = "sum"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
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|
|
|
|
| 4.47 |
origin="default"
calcMode="linear" values
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.48 |
origin="default"
accumlate="sum" repeatDur
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.49 |
origin="default"
from by
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.50 |
origin="default"
to no from calcmode="discrete"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.51 |
origin="default"
accumulate="sum" repeatCount values
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.52 |
by no from
calcMode="paced"
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|
|
|
|
|
|
| 4.53 |
to no from
(smil,
source)
(xhtml+smil,
source) |
-
animateColor will begin at 1 second and have a duration of 2 seconds.
-
At 0 seconds, the color will be WHITE - #FFFFFF.
-
At 1 second, animateColor begins and the color will imediately start from
RED - #FF0000.
-
At 1.5 seconds, the midpoint of animateColor, the color value will be GREEN
- #00FF00.
-
At 3 seconds, the color should be BLUE - #0000FF and animateColor Ends.
-
After animateColor ends, the timedElement should REMOVE, leaving the original
color, WHITE.
-
**Note: calcmode="paced" each color value changes evenly over time duration
|