WebXR Device API call agenda, Jan 23rd 2018

Getting this out a little late, sorry!

*Call** date:* Tuesday Jan 23rd (and every other Tuesday thereafter)
*Call** time:* 1:00 PM PST for one hour
*Video call link: *
https://plus.google.com/hangouts/_/google.com/webxr-community?hceid=YmFqb25lc0Bnb29nbGUuY29t.jfn4fglc76h4ruldde8pq5s8kk&authuser=0

*Call Agenda** Items:*

   - Review simple input proposal
   <https://github.com/immersive-web/webxr/issues/319>
   - Discuss issue Display loading content before presentation without
   subsequent user interaction
   <https://github.com/immersive-web/webxr/issues/315>
   - Discuss issue Change "exclusive" session parameter to "immersive"?
   <https://github.com/immersive-web/webxr/issues/320>

In addition there are some recent issues on the GitHub tracker that do not
necessarily need to be brought up on the call but deserve some attention
for the group regardless:

   - Use Texture Arrays directly with WebGL 2
   <https://github.com/immersive-web/webxr/issues/317>
   - Beginning media playback once VR has started
   <https://github.com/immersive-web/webxr/issues/316>

And as always if you have something you'd like to see discussed on the call
please reply with suggested topics!

Regarding the video call link: I apologize but I neglected to do the
research I was hoping to do on a more generally accessible VC system in
time for this weeks call. I've switched to using Hangouts this week instead
of Meet because previously that appeared to have better cross-browser
compatibility, and it was simple for me to do. I don't consider this to be
an acceptable long term solution, though, because it doesn't have a call-in
number for participants who would like to join by phone. If anyone has
prior experience setting up a VC system for similar groups in the past,
let's talk! Would be good to get some feedback on what's worked well for
others in the past.

Talk to you all tomorrow!

--Brandon

Received on Monday, 22 January 2018 23:02:08 UTC