Re: W3C Workshop on Web Games - Position Paper

Hi all,

Just in case you missed this, Jason posted it to the RQTF list and it 
looks cool.  The SeeingAI thing, can be used within this VR environment. [1]

Clever that!

Could be helpful for Matthew a la upcoming workshop etc.

Thanks (and especially to Jason for the heads up)

Josh

[1] 
https://www.microsoft.com/en-us/research/publication/seeingvr-a-set-of-tools-to-make-virtual-reality-more-accessible-to-people-with-low-vision-2/ 


On 15/05/2019 20:06, White, Jason J wrote:
> Web Assembly is definitely the technology that will fundamentally enhance the performance of Web games.
>
> -----Original Message-----
> From: Matthew Tylee Atkinson <matkinson@paciellogroup.com>
> Sent: Wednesday, May 15, 2019 2:06 PM
> To: W3C WAI Accessible Platform Architectures <public-apa@w3.org>
> Subject: Re: W3C Workshop on Web Games - Position Paper
>
> I’m very pleased to be able to say that the paper was accepted. Many thanks to everyone who gave feedback and contributed. I am looking forward to attending the workshop.
>
> In the meantime I’m doing more research and am trying to get back into development a bit; I’m going to see if I can make a WebAssembly version of AudioQuake, will see how that goes...
>
> Thanks again and best regards,
>
>
> Matthew
> --
> Matthew Tylee Atkinson
> --
> Senior Accessibility Engineer
> The Paciello Group
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-- 
Emerging Web Technology Specialist/A11y (WAI/W3C)

Received on Wednesday, 29 May 2019 14:57:12 UTC