ISSUE-2235: Consider using 4x4 matrices over 3x3
4x4-matrix
Consider using 4x4 matrices over 3x3
- State:
- RAISED
- Product:
- Module: Transforms
- Raised by:
- Doug Schepers
- Opened on:
- 2009-03-18
- Description:
- Per http://lists.w3.org/Archives/Public/public-svg-wg/2009JanMar/0148.html
[[
* I suggest you stick with 4x4 matrices over 3x3. I wouldn't let the
fact that OpenVG is 3x3 (is it? I read this in the minutes but didn't
check) impact the decision. Cameron says that "general 3d effects are
not useful" - maybe I misunderstood that? I guess I'm unclear as to
the goal: is it to add a transforms capability that is compatible with
OpenVG? If so, why? Or is the goal to add simple perspective
transforms to SVG?
I'll also note that Apple has shipped a mobile product that supports
arbitrary 4x4 matrix transforms applied to SVG content since about
July last year.
]] - Related Actions Items:
- No related actions
- Related emails:
- Re: transforms comments (from schepers@w3.org on 2009-03-18)
- ISSUE-2235 (4x4-matrix): Consider using 4x4 matrices over 3x3 [Module: Transforms] (from sysbot+tracker@w3.org on 2009-03-18)
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