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Audio-ISSUE-58 (JavaScriptAudioNodeBufferSize): JavaScriptAudioNode.bufferSize limits and purpose [Web Audio API] http://www.w3.org/2011/audio/track/issues/58 Raised by: Philip Jägenstedt On product: Web Audio API Why is bufferSize limited to 256, 512, 1024, 2048, 4096, 8192, 16384? The numbers look completely arbitrary. How should Web authors arrive at a buffer size that will allow them to achieve glitch-free playback across devices? Why is bufferSize exposed on the JavaScriptAudioNode interface after creation?
Updating issue title to reflect the change of name from JavaScriptAudioNode to ScriptProcessorNode, and in particular the createScriptProcessor method.
Web Audio API issues have been migrated to Github. See https://github.com/WebAudio/web-audio-api/issues
Closing. See https://github.com/WebAudio/web-audio-api/issues for up to date list of issues for the Web Audio API.