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| Who | When | What | Removed | Added |
|---|---|---|---|---|
| dschulze | 2012-11-08 18:13:17 UTC | CC | dschulze | |
| dschulze | 2012-11-08 19:29:56 UTC | Status | NEW | RESOLVED |
| Resolution | --- | FIXED | ||
| smfr | 2012-11-09 20:56:14 UTC | Summary | How are pointer events handled with shaders that significantly adjust geometry | How is hit testing handled with shaders that significantly adjust geometry |
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