Immersive Worlds on the Web - Towards the Metaverse

April 21, 2022

Dominique Hazael-Massieux & François Daoust

Immersive Worlds, or “the Metaverse”

The Web as a (2D) Platform

The Web as a Metaverse Platform

Gaps

We need:

  • Safe immersive sandbox
  • Immersive navigation
  • Improved accessibility

What are the priorities for interoperable:

  • 3D rendering of “classical” Web
  • 3D object formats (à la glTF)
  • 3D scene formats
  • 3D capture & transmission
  • Group sessions
  • UX patterns (e.g. locomotion)
  • Identity management?
  • Avatar management?
  • Transportable 3D assets?

W3C Workshop on Immersive Worlds?

What role should the Web play for the metaverse?

We want to hear from you!