<scribe> ScribeNick: krit
GitHub: https://github.com/w3c/svgwg/issues/689
kris: we had this on the previous agenda but didn't cover all
myles: I think we had symbols, masks, gradients sharing stops and use.
AmeliaBR: we grouped inner SVG
with symbols
... mask is still up for debate
myles: I think all
implementations implementing masks use an offscreen
buffwer
... so there are limitations like pixel density before drawing
on a offscreen buffer and you need a big enough buffer which
might be problematic on certain devices
... those are the cons.
... The pros are that it is very common
AmeliaBR: I can not comment in
general but on Blink they are similar
... both are handled with compositing
some discussion about AA on clip path and masks
<AmeliaBR> > The raw geometry of each child element exclusive of rendering properties such as fill, stroke, stroke-width within a clipPath conceptually defines a 1-bit mask (with the possible exception of anti-aliasing along the edge of the geometry)
<AmeliaBR> from https://drafts.fxtf.org/css-masking-1/#ClipPathElement
krit: Masking draws a shape on an offscreen buffer which causes AA. Then this buffer is used with compositing which adds another level of AA. This is not allowed for clipping masks where only the clipped result (drawing the clipped content on the backdrop) is allowed to be anti-aliased
AmeliaBR: not normative in the spec though. We could agree that a clipping path is a vector operation.
myles: so the difference would be very subtle. Can it be tested?
krit: it is and we can not test it since AA depends on HW and SW implementation.
myles: I don't think that, if
there are differences, they would matter for masking.
... As far as I know, there is no implementation that can use
masking w/o an offscreen buffer.
AmeliaBR: reason I mentioned it is that the discussion should also be about clipping.
myles: most implementations implement clipping and masking differently. So implementation burden might differ. I would claim they do differ.
krit: just to add to the comment
from myles: there might be implementations that implement
masking and clipping the same way, there are implementations
that don't.
... Do we know implementations that do not support masking?
myles: the MS one doesn't... let me verify
krit: I meant on the rendering
level... D2D does support it, right?
... beside the argument of the offscreen buffer, all rendering
implementations probably are able to support masking.
<myles_> https://docs.microsoft.com/en-us/windows/win32/direct2d/svg-support doesn't support masking
krit: the other question would be about the implementation complexity of <mask> itself.
AmeliaBR: you mean the creation
of a local coordinate system?
... clipping path and patterns are similar to mask and have
some kind of a local coordinate space though not all create a
viewport with viewBox or similar
... One option might be to support masks and clip path but only
userSpaceOnUse or objectBoundingBox depending which one is
easier to implement.
krit: I'd like us to get into this direction.
myles: So if we did accept
masking then we would be asking MS to add masking to their
implementation because they don't support it today.
... how would you implement masking with the streaming
interface SVG Native Viewer has?
krit: Thinking about it it would be very difficult but should be possible
AmeliaBR: we all agree that clip path is necessary? So clip path will be part of SVG Native?
myles: I think this is right
AmeliaBR: so the question is about mask
myles: from an illustration point of view: how often do authors use masking?
krit: most content uses clipping path but there are cases where ppl use actual masking. For SVG Tiny export we rasterise it.
myles: we should get more feedback from implementers.
AmeliaBR: especially to discuss what is difficult about masking. myles could you open a new issue please?
myles: I'll do
... I think this is all for this bug
krit: will not be able to call in next week. Would some one able to chair next week?
AmeliaBR: I could even though there is a holiday.
krit: there is the possibility to skip next weeks meeting.
AmeliaBR: We could create an early agenda for the week after next week and next week will be a work-on-your-items week
GitHub: https://github.com/w3c/svgwg/issues/715
AmeliaBR: it really depends on
the feedback we get from HTML
... I wonder if we could have some wording. I wonder why we
have them part of the events. They don't seem to be part of the
standard mixins.
... If HTML gets them we get them automatically.
myles: sounds like a good argument to defer until HTML gets them.
AmeliaBR: we should not be defining them other than by using HTMLs mixins and definition
krit: were they part of SVG 1.1?
AmeliaBR: no, we don't say
anything anywhere. They are just listed in the element
definitions and the definitions have disappeared.
... Propose to remove them for now. Assuming that they will be
included by HTML's mixins, they will get included in
HTML.
... They actually were in SVG 1.1
krit: Still support your proposal but should add a note then
AmeliaBR: we have a note for other events where we now use HTML's definition. We can add a note that they should only be implemented in a way theat they are consistent with HTML.
RESOLUTION: Remove from SVG2 but automatically include again when defined by HTML. Add a note.
GitHub: https://github.com/w3c/svgwg/issues/713
AmeliaBR: ppl should look about it and comment what would makes sense
krit: is it ready for discussion?
AmeliaBR: in CSS we said SVG
elements with CSS layout box should behave like all other CSS
layout box elements
... So I created an issue for SVG elements that are not using
the CSS layout box. Should we map the CSS layout box terms to
SVG or should we do it differently? What are the use cases for
SVG?
krit: looking at use case first might make sense. Who should primiatly look at those? Implementers? Authors?
AmeliaBR: both. But we should come up with boxes that are rapidly caculatable.
krit: everything that creates a new SVG viewport might be easy. Everything else needs to compete the Object bounding box which might not easy to compute for text and paths.
myles: Not sure if SVG viewport only would be useful. Nested SVG might be useful still but would be shame not to support it everywhere.
krit: having more feedback from
actual authors and users of resize observers would be
great
... do we want to provide any options
AmeliaBR: Options are 1) there is nothing to observe on SVG layout (only CSS layout box elements). We could have the option to support bounding box observation in the future.
myles: authors might not know the terminology
AmeliaBR: talking in spec
terms
... 2) What is currently in the spec: any request for observing
an element just returns the SVG object bounding box.
... 3) Try to map CSS layout box to equiviland SVG boxes.
padding box to object bounding box...
... there is no implementation that exposes stroking bounding
box
krit: we do the mapping for some CSS properties
AmeliaBR: but not in a consistent way yet
krit: might not easy to make it
consistent but it still is a possibility.
... my personal preference would be the mapping. As said,
competing the bounding box is not always fast. On the other
hand, it isn't always in CSS either.
<myles_> https://github.com/w3c/csswg-drafts/issues/4116
GitHub: https://github.com/w3c/csswg-drafts/issues/4116
myles: there are different ways
to get the effect
... images could have additional information inside
... logos are often presented in SVG.
... maybe we could add a attribute to the SVG root.
... there is another option like system artwork which have
their own information that should be used.
krit: there was a proposal to the CSS WG which was called something like Content Aware Zoom or Scale. The idea was to specify an area that must be focused. Depending on the space, more or less of the image gets displayed. We should look if your proposal can be aligned with it. I do support working on it.
AmeliaBR: We should not only look
at baseline alignment. And coordinate with CSS.
... If we talk about text layout we have very different
properties.
krit: consider bringing it up to SVG CG
AmeliaBR: we should look if there is a cSS proposal first and then we should look at SVG and where we would work on it.
trackbot, end telcos
<trackbot> Sorry, krit, I don't understand 'trackbot, end telcos'. Please refer to <http://www.w3.org/2005/06/tracker/irc> for help.
trackbot, end telcon
This is scribe.perl Revision: 1.154 of Date: 2018/09/25 16:35:56 Check for newer version at http://dev.w3.org/cvsweb/~checkout~/2002/scribe/ Guessing input format: Irssi_ISO8601_Log_Text_Format (score 1.00) Succeeded: s/pros/cons/ Succeeded: s/suttle/subtle/ Succeeded: s/mixing/mixins/ Default Present: krit, AmeliaBR, myles, stakagi Present: krit AmeliaBR myles stakagi Regrets: sairus Chris Tav Found ScribeNick: krit Inferring Scribes: krit Found Date: 29 Jul 2019 People with action items: WARNING: Input appears to use implicit continuation lines. You may need the "-implicitContinuations" option. WARNING: IRC log location not specified! (You can ignore this warning if you do not want the generated minutes to contain a link to the original IRC log.)[End of scribe.perl diagnostic output]