Copyright © 2012 W3C® (MIT, ERCIM, Keio), All Rights Reserved. W3C liability, trademark and document use rules apply.
This section describes the status of this document at the time of its publication. Other documents may supersede this document. A list of current W3C publications and the latest revision of this technical report can be found in the W3C technical reports index at http://www.w3.org/TR/.
The functionality described in this specification was initially specified as part of the System Information API but has been extracted in order to be more readily available, more straightforward to implement, and in order to produce a specification that could be implemented on its own merits without interference with other, often unrelated, features.
This document was published by the Device APIs Working Group as a Candidate Recommendation. This document is intended to become a W3C Recommendation. If you wish to make comments regarding this document, please send them to public-device-apis@w3.org (subscribe, archives). W3C publishes a Candidate Recommendation to indicate that the document is believed to be stable and to encourage implementation by the developer community. This Candidate Recommendation is expected to advance to Proposed Recommendation on 01 July 2012. All feedback is welcome.
Publication as a Candidate Recommendation does not imply endorsement by the W3C Membership. This is a draft document and may be updated, replaced or obsoleted by other documents at any time. It is inappropriate to cite this document as other than work in progress.
This document was produced by a group operating under the 5 February 2004 W3C Patent Policy. W3C maintains a public list of any patent disclosures made in connection with the deliverables of the group; that page also includes instructions for disclosing a patent. An individual who has actual knowledge of a patent which the individual believes contains Essential Claim(s) must disclose the information in accordance with section 6 of the W3C Patent Policy.
The Battery Status API specification defines a means for web developers to programmatically determine the battery status of the hosting device. Without knowing the battery status of a device, a web developer must design the web application with an assumption of sufficient battery level for the task at hand. This means the battery of a device may exhaust faster than desired because web developers are unable to make decisions based on the battery status. Given knowledge of the battery status, web developers are able to craft web content and applications which are power-efficient, thereby leading to improved user experience.
The Battery Status API can be used to defer or scale back work when the device is not charging in or is low on battery. An archetype of an advanced web application, a web-based email client, may check the server for new email every few seconds if the device is charging, but do so less frequently if the device is not charging or is low on battery. Another example is a web-based word processor which could monitor the battery level and save changes before the battery runs out to prevent data loss.
The following example shows how a web-based email client could check for new emails every ten seconds without knowledge of the battery status:
<!DOCTYPE html>
<html>
<head>
<title>Email Client</title>
<script>
var mail = {
INTERVAL_DEFAULT: 1000 * 10,
interval: null,
timer: 0,
check: function () {
console.log('Checking the server for new emails using an interval of ' +
(mail.interval / 1000) + ' seconds.');
},
setTimer: function (interval) {
if (interval === mail.interval) { return; }
if (mail.timer !== 0) { clearTimeout(mail.timer); }
if (interval) { mail.timer = setInterval(function () { mail.check(); }, interval); }
mail.interval = interval;
}
};
window.addEventListener('load', function () {
mail.setTimer(!mail.interval ? mail.INTERVAL_DEFAULT : mail.interval);
}, false);
</script>
</head>
<body></body>
</html>
The script will always check for emails every ten seconds, even if the battery level is critically low and the device is not charging. This is an example of poor resource management.
        Using the BatteryManager interface, the web application is, for
        example, able to throttle checking for emails if the device is low on
        battery, stop checking for emails if the battery is critically low and
        resume normal operation when the battery is charging:
      
<!DOCTYPE html>
<html>
<head>
<title>Battery-aware Email Client</title>
<script>
var mail = {
INTERVAL_BATTERY_LOW: 1000 * 60 * 10,
INTERVAL_DEFAULT: 1000 * 10,
interval: null,
timer: 0,
check: function () {
console.log('Checking the server for new emails using an interval of ' +
(mail.interval / 1000) + ' seconds.');
},
setTimer: function (interval) {
if (interval === mail.interval) { return; }
if (mail.timer !== 0) { clearTimeout(mail.timer); }
if (interval) { mail.timer = setInterval(function () { mail.check(); }, interval); }
mail.interval = interval;
}
};
window.addEventListener('load', function () {
mail.setTimer(!mail.interval ? mail.INTERVAL_DEFAULT : mail.interval);
}, false);
var battery = navigator.battery;
battery.addEventListener('dischargingtimechange', function () {
if (battery.dischargingTime < 60 * 30 || battery.level < 0.1) {
mail.setTimer(mail.INTERVAL_BATTERY_LOW);
console.log('30 minutes remaining or level below 10%, checking the server less frequently.');
} else if (battery.dischargingTime < 60 * 10 || battery.level < 0.05) {
mail.setTimer(null);
console.log('10 minutes remaining or level below 5%, stop checking the server.');
}
}, false);
battery.addEventListener('chargingchange', function () {
if (battery.charging) {
mail.setTimer(mail.INTERVAL_DEFAULT);
console.log('Battery is charging, checking the server normally.');
}
}, false);
</script>
</head>
<body></body>
</html>
As well as sections marked as non-normative, all authoring guidelines, diagrams, examples, and notes in this specification are non-normative. Everything else in this specification is normative.
The key words must, must not, required, should, should not, recommended, may, and optional in this specification are to be interpreted as described in [RFC2119].
This specification defines conformance criteria that apply to a single product: the user agent that implements the interfaces that it contains.
Implementations that use ECMAScript to implement the APIs defined in this specification must implement them in a manner consistent with the ECMAScript Bindings defined in the Web IDL specification [WEBIDL], as this specification uses that specification and terminology.
        The 
        Function interface represents a function in the scripting
        language being used as defined in [HTML5].
      
The concepts queue a task and fires a simple event are defined in [HTML5].
The terms event handlers and event handler event types are defined in [HTML5].
The API defined in this specification is used to determine the battery status of the hosting device. The information disclosed has minimal impact on privacy or fingerprinting, and therefore is exposed without permission grants. For example, authors cannot directly know if there is a battery or not in the hosting device.
BatteryManager Interface[NoInterfaceObject]
interface BatteryManager : EventTarget {
    readonly attribute boolean   charging;
    readonly attribute double    chargingTime;
    readonly attribute double    dischargingTime;
    readonly attribute double    level;
    [TreatNonCallableAsNull]
             attribute Function? onchargingchange;
    [TreatNonCallableAsNull]
             attribute Function? onchargingtimechange;
    [TreatNonCallableAsNull]
             attribute Function? ondischargingtimechange;
    [TreatNonCallableAsNull]
             attribute Function? onlevelchange;
};
charging     of type          boolean, readonly   chargingTime     of type          double, readonly   dischargingTime     of type          double, readonly   level     of type          double, readonly   
        When a BatteryManager object is created,
        charging must be set to true, chargingTime
        to 0, level to 1.0 and dischargingTime to
        the value positive Infinity, if the implementation is unable to report
        the battery's charging state, charging time, level or remaining time
        respectively.
      
        The charging attribute must be set to false if the battery
        is discharging, and set to true, if the battery is charging, the
        implementation is unable to report the state, or there is no battery
        attached to the system, or otherwise. When the battery charging state
        is updated, the user agent must queue a task which sets
        the charging attribute's value and fires a simple
        event named chargingchange at the
        BatteryManager object.
      
        The chargingTime attribute must be set to 0, if the
        battery is full or there is no battery attached to the system, and to
        the value positive Infinity if the battery is discharging, the
        implementation is unable to report the remaining charging time, or
        otherwise. When the battery charging time is updated, the user
        agent must queue a task which sets the
        chargingTime attribute's value and fires a simple
        event named chargingtimechange at the
        BatteryManager object.
      
        The dischargingTime attribute must be set to the value
        positive Infinity, if the battery is charging, the implementation is
        unable to report the remaining discharging time, there is no battery
        attached to the system, or otherwise. When the battery discharging time
        is updated, the user agent must queue a task which sets
        the dischargingTime attribute's value and fires a
        simple event  named dischargingtimechange at the
        BatteryManager object.
      
        The level attribute must be set to 0 if the system's
        battery is depleted and the system is about to be suspended, and to
        1.0 if the battery is full, the implementation is unable to report the
        battery's level, or there is no battery attached to the system. When
        the battery level is updated, the user agent must queue a
        task which sets the level attribute's value and
        fires a simple event named levelchange at
        the BatteryManager object.
      
chargingtimechange,
        dischargingtimechange, and levelchange
         events are fired is left to the implementation.
      
          The following are the event handlers (and their corresponding
          event handler event types) that must be supported as
          attributes by the BatteryManager object:
        
| event handler | event handler event type | 
|---|---|
| onchargingchange | chargingchange | 
| onchargingtimechange | chargingtimechange | 
| ondischargingtimechange | dischargingtimechange | 
| onlevelchange | levelchange | 
This trivial example writes the battery level to the console each time the level changes:
navigator.battery.onlevelchange = function () {
console.log(navigator.battery.level);
};
        Alternatively, the same using the addEventListener()
        method:
      
navigator.battery.addEventListener('levelchange', function () {
console.log(navigator.battery.level);
}, false);
The following example updates the indicators to show the charging state, level and time remaining in minutes:
<!DOCTYPE html>
<html>
<head>
<title>Battery Status API Example</title>
<script>
var battery = navigator.battery;
battery.onchargingchange = function () {
document.querySelector('#charging').textContent = battery.charging ? 'charging' : 'not charging';
};
battery.onlevelchange = function () {
document.querySelector('#level').textContent = battery.level;
};
battery.ondischargingtimechange = function () {
document.querySelector('#dischargingTime').textContent = battery.dischargingTime / 60;
};
</script>
</head>
<body>
<div id="charging">(charging state unknown)</div>
<div id="level">(battery level unknown)</div>
<div id="dischargingTime">(discharging time unknown)</div>
</body>
</html>
The group is deeply indebted to Mounir Lamouri, Jonas Sicking, and the Mozilla WebAPI team in general for their invaluable feedback based on prototype implementations. Many thanks to the people behind the System Information API and Device Orientation Event specification for the initial inspiration. Also thanks to the nice folks bringing us the Page Visibility specification, which motivated the editor of this specification to write the introduction chapter discussing some real-world high value use cases that apply equally to this specification. Special thanks to all the participants of the Device APIs Working Group and others who have sent in substantial feedback and comments, and made the Web a better place for everyone by doing so.