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The bulk of the text of this specification is also available in the WHATWG Web Applications 1.0 specification, under a license that permits reuse of the specification text.
This specification defines an API that enables Web pages to use the WebSocket protocol for two-way communication with a remote host.
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svn checkout http://svn.whatwg.org/webapps/The W3C Web Applications Working Group is the W3C working group responsible for this specification's progress along the W3C Recommendation track. This specification is the 29 September 2011 Last Call Working Draft. The Last Call review period will end on 21 October 2011.
This specification is being developed in conjunction with an Internet Draft for a wire protocol, the WebSocket Protocol, available from the following location:
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WebSocket interfaceThis section is non-normative.
To enable Web applications to maintain bidirectional
  communications with server-side processes, this specification
  introduces the WebSocket interface.
This interface does not allow for raw access to the underlying network. For example, this interface could not be used to implement an IRC client without proxying messages through a custom server.
All diagrams, examples, and notes in this specification are non-normative, as are all sections explicitly marked non-normative. Everything else in this specification is normative.
The key words "MUST", "MUST NOT", "REQUIRED", "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in the normative parts of this document are to be interpreted as described in RFC2119. For readability, these words do not appear in all uppercase letters in this specification. [RFC2119]
Requirements phrased in the imperative as part of algorithms (such as "strip any leading space characters" or "return false and abort these steps") are to be interpreted with the meaning of the key word ("must", "should", "may", etc) used in introducing the algorithm.
Some conformance requirements are phrased as requirements on attributes, methods or objects. Such requirements are to be interpreted as requirements on user agents.
Conformance requirements phrased as algorithms or specific steps may be implemented in any manner, so long as the end result is equivalent. (In particular, the algorithms defined in this specification are intended to be easy to follow, and not intended to be performant.)
The only conformance class defined by this specification is user agents.
User agents may impose implementation-specific limits on otherwise unconstrained inputs, e.g. to prevent denial of service attacks, to guard against running out of memory, or to work around platform-specific limitations.
When support for a feature is disabled (e.g. as an emergency measure to mitigate a security problem, or to aid in development, or for performance reasons), user agents must act as if they had no support for the feature whatsoever, and as if the feature was not mentioned in this specification. For example, if a particular feature is accessed via an attribute in a Web IDL interface, the attribute itself would be omitted from the objects that implement that interface — leaving the attribute on the object but making it return null or throw an exception is insufficient.
This specification relies on several other underlying specifications.
Many fundamental concepts from HTML are used by this specification. [HTML]
The IDL blocks in this specification use the semantics of the WebIDL specification. [WEBIDL]
The construction "a Foo object", where
  Foo is actually an interface, is sometimes
  used instead of the more accurate "an object implementing the
  interface Foo".
The term DOM is used to refer to the API set made available to
  scripts in Web applications, and does not necessarily imply the
  existence of an actual Document object or of any other
  Node objects as defined in the DOM Core
  specifications. [DOMCORE]
An IDL attribute is said to be getting when its value is being retrieved (e.g. by author script), and is said to be setting when a new value is assigned to it.
WebSocket interface[Constructor(DOMString url, optional DOMString protocols), Constructor(DOMString url, optional DOMString[] protocols)] interface WebSocket : EventTarget { readonly attribute DOMString url; // ready state const unsigned short CONNECTING = 0; const unsigned short OPEN = 1; const unsigned short CLOSING = 2; const unsigned short CLOSED = 3; readonly attribute unsigned short readyState; readonly attribute unsigned long bufferedAmount; // networking attribute Function? onopen; attribute Function? onerror; attribute Function? onclose; readonly attribute DOMString extensions; readonly attribute DOMString protocol; void close([Clamp] optional unsigned short code, optional DOMString reason); // messaging attribute Function? onmessage; attribute DOMString binaryType; void send(DOMString data); void send(ArrayBuffer data); void send(Blob data); };
The WebSocket(url, protocols)
  constructor takes one or two arguments. The first argument, url, specifies the URL to which to
  connect. The second, protocols, if present, is
  either a string or an array of strings. If it is a string, it is
  equivalent to an array consisting of just that string; if it is
  omitted, it is equivalent to the empty array. Each string in the
  array is a subprotocol name. The connection will only be established
  if the server reports that it has selected one of these
  subprotocols. The subprotocol names must all be strings that match
  the requirements for elements that comprise the value of Sec-WebSocket-Protocol
  header fields as defined by the WebSocket protocol specification. [WSP]
When the WebSocket() constructor is invoked, the UA
  must run these steps:
Parse a WebSocket URL's components from the url argument, to obtain host,
   port, resource name, and
   secure. If this fails, throw a
   SYNTAX_ERR exception and abort these steps. [WSP]
If secure is false but the
   origin of the entry script has a scheme
   component that is itself a secure protocol, e.g. HTTPS, then throw
   a SECURITY_ERR exception.
If port is a port to which the user agent
    is configured to block access, then throw a
    SECURITY_ERR exception. (User agents typically block
    access to well-known ports like SMTP.)
Access to ports 80 and 443 should not be blocked, including the unlikely cases when secure is false but port is 443 or secure is true but port is 80.
If protocols is absent, let protocols be an empty array.
Otherwise, if protocols is present and a string, let protocols instead be an array consisting of just that string.
If any of the values in protocols occur
   more than once or otherwise fail to match the requirements for
   elements that comprise the value of Sec-WebSocket-Protocol
   header fields as defined by the WebSocket protocol specification,
   then throw a SYNTAX_ERR exception and abort these
   steps. [WSP]
Let origin be the ASCII serialization of the origin of the entry script, converted to ASCII lowercase.
Return a new WebSocket object, and continue
   these steps in the background (without blocking scripts).
Establish a WebSocket connection given the set (host, port, resource name, secure), along
    with the protocols list, an empty list for the
    extensions, and origin. The headers to send
    appropriate cookies must be a Cookie header whose value is the
    cookie-string computed from the user's cookie store and the
    URL url; for these purposes this is
    not a "non-HTTP" API. [WSP] [COOKIES]
When the user agent validates the server's response during the "establish a WebSocket connection" algorithm, if the status code received from the server is not 101 (e.g. it is a redirect), the user agent must fail the websocket connection.
Following HTTP procedures here could introduce serious security problems in a Web browser context. For example, consider a host with a WebSocket server at one path and an open HTTP redirector at another. Suddenly, any script that can be given a particular WebSocket URL can be tricked into communicating to (and potentially sharing secrets with) any host on the Internet, even if the script checks that the URL has the right hostname.
If the establish a WebSocket connection
    algorithm fails, it triggers the fail the WebSocket
    connection algorithm, which then invokes the close the
    WebSocket connection algorithm, which then establishes that
    the WebSocket connection is closed, which fires the close event as described below.
This constructor must be visible when the script's global
  object is either a Window object or an object
  implementing the WorkerUtils interface.
The url
  attribute must return the result of resolving the URL that was passed to the
  constructor. (It doesn't matter what it is resolved relative to,
  since we already know it is an absolute URL.)
The readyState
  attribute represents the state of the connection. It can have the
  following values:
CONNECTING (numeric value 0)OPEN (numeric value 1)CLOSING (numeric value 2)CLOSED (numeric value 3)When the object is created its readyState must be set to
  CONNECTING (0).
The extensions
  attribute must initially return the empty string. After the
  WebSocket connection is established, its value might change, as
  defined below.
The extensions attribute returns
  the extensions selected by the server, if any. (Currently this will
  only ever be the empty string.)
The protocol attribute
  must initially return the empty string. After the WebSocket
  connection is established, its value might change, as defined
  below.
The protocol attribute returns the
  subprotocol selected by the server, if any. It can be used in
  conjunction with the array form of the constructor's second argument
  to perform subprotocol negotiation.
The close()
  method must run the following steps:
If the method's first argument is present but is not an
   integer equal to 1000 or in the range 3000 to 4999, throw an
   INVALID_ACCESS_ERR exception and abort these
   steps.
If the method's second argument has any unpaired surrogates,
   then throw a SYNTAX_ERR exception and abort these
   steps.
If the method's second argument is present, then let reason be the result of encoding that argument as
   UTF-8. If reason is longer than 123 bytes, then
   throw a SYNTAX_ERR exception and abort these steps.
   [RFC3629]
Run the first matching steps from the following list:
readyState
     attribute is in the CLOSING (2) or CLOSED (3) stateDo nothing.
The connection is already closing or is already
      closed. If it has not already, a close event will eventually fire as described below.
Fail the WebSocket connection and set the readyState attribute's
      value to CLOSING (2).
      [WSP]
The fail the WebSocket connection
      algorithm invokes the close the WebSocket
      connection algorithm, which then establishes that 
      the WebSocket connection is closed, which fires the
      close event as described below.
Start the WebSocket closing handshake and set the
      readyState
      attribute's value to CLOSING (2). [WSP]
If the first argument is present, then the status code to use in the WebSocket Close message must be the integer given by the first argument. [WSP]
If the second argument is also present, then reason must be provided in the Close message after the status code. [RFC3629] [WSP]
The start the WebSocket closing handshake
      algorithm eventually invokes the close the WebSocket
      connection algorithm, which then establishes that the
      WebSocket connection is closed, which fires the close event as described below.
Set the readyState attribute's
      value to CLOSING
      (2).
The WebSocket closing handshake is
      started, and will eventually invoke the close the
      WebSocket connection algorithm, which will establish that
      the WebSocket connection is closed, and thus the close event will fire, as described below.
The bufferedAmount
  attribute must return the number of bytes of application data (UTF-8
  text and binary data) that have been queued using send() but that, as of the last
  time the event loop started executing a task, had not yet been transmitted to
  the network. (This thus includes any text sent during the execution
  of the current task, regardless of whether the user agent is able to
  transmit text asynchronously with script execution.) This does not
  include framing overhead incurred by the protocol, or buffering done
  by the operating system or network hardware. If the connection is
  closed, this attribute's value will only increase with each call to
  the send() method (the
  number does not reset to zero once the connection closes).
In this simple example, the bufferedAmount
   attribute is used to ensure that updates are sent either at the
   rate of one update every 50ms, if the network can handle that rate,
   or at whatever rate the network can handle, if that is too
   fast.
var socket = new WebSocket('ws://game.example.com:12010/updates');
socket.onopen = function () {
  setInterval(function() {
    if (socket.bufferedAmount == 0)
      socket.send(getUpdateData());
  }, 50);
};
   The bufferedAmount
   attribute can also be used to saturate the network without sending
   the data at a higher rate than the network can handle, though this
   requires more careful monitoring of the value of the attribute over
   time.
When a WebSocket object is created, its binaryType IDL
  attribute must be set to the string "blob". On
  getting, it must return the last value it was set to. On setting, if
  the new value is either the string "blob" or
  the string "arraybuffer", then set the IDL
  attribute to this new value. Otherwise, throw a
  SYNTAX_ERR exception.
This attribute allows authors to control how binary
  data is exposed to scripts. By setting the attribute to "blob", binary data is returned in Blob
  form; by setting it to "arraybuffer", it is
  returned in ArrayBuffer form. User agents can use this
  as a hint for how to handle incoming binary data: if the attribute
  is set to "blob", it is safe to spool it to
  disk, and if it is set to "arraybuffer", it is
  likely more efficient to keep the data in memory. Naturally, user
  agents are encouraged to use more subtle heuristics to decide
  whether to keep incoming data in memory or not, e.g. based on how
  big the data is or how common it is for a script to change the
  attribute at the last minute. This latter aspect is important in
  particular because it is quite possible for the attribute to be
  changed after the user agent has received the data but before the
  user agent as fired the event for it.
The send(data) method transmits data using the
  connection. If the readyState attribute is
  CONNECTING, it must
  raise an INVALID_STATE_ERR exception. Otherwise, the
  user agent must run the appropriate set of steps from the following
  list:
If the data argument has any unpaired
    surrogates, then raise a SYNTAX_ERR exception. If
    the WebSocket connection is established, and the string has
    no unpaired surrogates, and the WebSocket closing handshake has not yet
    started, then the user agent must send a WebSocket
    Message comprised of data using a text
    frame opcode; if the data cannot be sent, e.g. because it would
    need to be buffered but the buffer is full, the user agent must
    close the WebSocket connection with prejudice. Any
    invokation of this method with a string argument that does not
    raise an exception must increase the bufferedAmount
    attribute by the number of bytes needed to express the argument as
    UTF-8. [RFC3629] [WSP]
Blob objectIf the WebSocket connection is established, and the WebSocket
    closing handshake has not yet started, then the user agent
    must send a WebSocket Message comprised of data using a binary frame opcode; if the data
    cannot be sent, e.g. because it would need to be buffered but the
    buffer is full, the user agent must close the WebSocket
    connection with
    prejudice. The data to be sent is the raw data represented
    by the Blob object.  Any
    invokation of this method with a Blob argument that
    does not raise an exception must increase the bufferedAmount
    attribute by the size of the Blob object's raw data,
    in bytes.  [WSP] [FILEAPI]
ArrayBuffer objectIf the WebSocket connection is established, and the WebSocket
    closing handshake has not yet started, then the user agent
    must send a WebSocket Message comprised of data using a binary frame opcode; if the data
    cannot be sent, e.g. because it would need to be buffered but the
    buffer is full, the user agent must close the WebSocket
    connection with
    prejudice. The data to be sent is the data stored in the
    buffer described by the ArrayBuffer object.  Any invokation of this method with an
    ArrayBuffer argument that does not raise an exception
    must increase the bufferedAmount
    attribute by the length of the ArrayBuffer in bytes.
     [WSP] [TYPEDARRAY]
The following are the event handlers that must be
  supported, as IDL attributes, by all objects implementing the
  WebSocket interface:
| Event handler | Event handler event type | 
|---|---|
| onopen | open | 
| onmessage | message | 
| onerror | error | 
| onclose | close | 
When the WebSocket connection is established, the user agent must queue a task to run these steps:
Change the readyState attribute's
   value to OPEN (1).
Change the extensions attribute's
   value to the extensions in use, if is not the null value. [WSP]
Change the protocol attribute's value to
   the subprotocol in use, if is not the null value. [WSP]
Act as if the user agent had received a set-cookie-string consisting
   of the cookies set during the server's opening handshake,
   for the URL url given to the WebSocket() constructor. [COOKIES] [RFC3629] [WSP]
Fire a simple event named open at the WebSocket
   object.
When a WebSocket message has been received with type type and data data, the user agent must queue a task to follow these steps: [WSP]
If the readyState
    attribute's value is not OPEN (1) or CLOSING (2), then abort these
    steps.
Let event be an event that uses the
    MessageEvent interface, with the event name message, which does not bubble, is
    not cancelable, and has no default action.
Initialize event's origin attribute to the
   Unicode
   serialization of the origin of the
   URL that was passed to the WebSocket
   object's constructor.
If type indicates that the data is Text,
    then initialize event's data attribute to data.
    
If type indicates that the data is Binary,
    and binaryType is
    set to "blob", then initialize event's data attribute to a new
    Blob object that represents data
    as its raw data. [FILEAPI]
If type indicates that the data is Binary,
    and binaryType is
    set to "arraybuffer", then initialize event's data attribute to a new
    read-only ArrayBuffer object whose contents are data. [TYPEDARRAY]
Dispatch event at the
    WebSocket object.
User agents are encouraged to check if they can
  perform the above steps efficiently before they run the task,
  picking tasks from other task queues
  while they prepare the buffers if not. For example, if the binaryType attribute was set
  to "blob" when the data arrived, and the user
  agent spooled all the data to disk, but just before running the
  above task for this particular
  message the script switched binaryType to "arraybuffer", the user agent would want to page the
  data back to RAM before running this task so as to avoid stalling the main
  thread while it created the ArrayBuffer object.
When the WebSocket closing handshake is started, the user
  agent must queue a task to change the readyState attribute's value
  to CLOSING (2). (If the
  close() method was called,
  the readyState
  attribute's value will already be set to CLOSING (2) when this task
  runs.) [WSP]
When the WebSocket connection is closed, possibly cleanly, the user agent must queue a task to run the following substeps:
Change the readyState attribute's
   value to CLOSED
   (3).
If the user agent was required to fail the websocket
   connection or the WebSocket connection is closed with prejudice,
   fire a simple event named error
   at the WebSocket object. [WSP]
Create an event that uses the CloseEvent
   interface, with the event name close, which does not bubble, is not
   cancelable, has no default action, whose wasClean attribute is initialized to
   true if the connection closed cleanly and false
   otherwise, whose code
   attribute is initialized to the WebSocket connection close code, and
   whose reason attribute
   is initialized to the WebSocket connection close reason
   decoded as UTF-8, with error handling, and dispatch
   the event at the WebSocket object. [WSP]
The task source for all tasks queued in this section is the WebSocket task source.
[Constructor(DOMString type, optional CloseEventInit eventInitDict)] interface CloseEvent : Event { readonly attribute boolean wasClean; readonly attribute unsigned short code; readonly attribute DOMString reason; }; dictionary CloseEventInit : EventInit { boolean wasClean; unsigned short code; DOMString reason; };
The wasClean
  attribute must return the value it was initialized to. When the
  object is created, this attribute must be initialized to false. It
  represents whether the connection closed cleanly or not.
The code
  attribute must return the value it was initialized to. When the
  object is created, this attribute must be initialized to zero. It
  represents the WebSocket connection close code provided by the
  server.
The reason
  attribute must return the value it was initialized to. When the
  object is created, this attribute must be initialized to empty
  string. It represents the WebSocket connection close reason provided
  by the server.
A WebSocket object whose readyState attribute's value
  was set to CONNECTING
  (0) as of the last time the event loop started
  executing a task must not be
  garbage collected if there are any event listeners registered for
  open events, message events, error events, or close events.
A WebSocket object whose readyState attribute's value
  was set to OPEN (1) or CLOSING (2) as of the last time
  the event loop started executing a task must not be garbage collected if
  there are any event listeners registered for message events, error, or close events.
A WebSocket object with an established connection that has
  data queued to be transmitted to the network must not be garbage
  collected. [WSP]
If a WebSocket object is garbage collected while its
  connection is still open, the user agent must start the
  WebSocket closing handshake, with no status code for the Close message. [WSP]
If a user agent is to make disappear a
  WebSocket object (this happens when a
  Document object goes away), the user agent must follow
  the first appropriate set of steps from the following list:
Fail the WebSocket connection. [WSP]
Start the WebSocket closing handshake, with the status code to use in the WebSocket Close message being 1001. [WSP]
Do nothing.
All references are normative unless marked "Non-normative".
For a full list of acknowledgements, please see the HTML specification. [HTML]