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Bug 4919 - Clarification about color-interpolation in feDisplacementMap
Summary: Clarification about color-interpolation in feDisplacementMap
Status: RESOLVED FIXED
Alias: None
Product: SVG
Classification: Unclassified
Component: Filter Effects (show other bugs)
Version: SVG 1.1 Full
Hardware: All All
: P2 normal
Target Milestone: Recommendation
Assignee: Anthony Grasso
QA Contact: SVG Public List
URL: http://lists.w3.org/Archives/Public/w...
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2007-08-07 11:11 UTC by Anthony Grasso
Modified: 2007-10-25 15:27 UTC (History)
2 users (show)

See Also:


Attachments

Description Anthony Grasso 2007-08-07 11:11:39 UTC
In http://www.w3.org/TR/SVG/filters.html#feDisplacementMap there is a line

The 'color-interpolation-filters' property only applies to the in2 source image and does not apply to the in source image.

For feDisplacement map we can convert the in2 source image before we work on it but what are we supposed to do with the in source image?

This needs to be clarified.

See email link:
http://lists.w3.org/Archives/Public/www-svg/2007Aug/0010.html
Comment 1 Anthony Grasso 2007-08-13 04:23:27 UTC
From the description given to me the Gecko implementation seems to be doing the correct color conversions when applying the the filters.

In the feDisplacementMap effect one image gets moved around (in) while the other image contains the vectors to do the moving (in2). 'color-interpolation-filters' specifies the color space for imaging operations. Since the actual color values of  (in) are not changed just moved around, there are two options:
a) The image should be left in the color space it happens to be in
b) The user agent can pick an appropriate space for the image.

Both options need to be discussed by the working group. Currently It is not entirely clear what happens to (in).
Comment 2 Anthony Grasso 2007-10-09 06:23:05 UTC
After discussion the working group has resolved that the (in) source image must remain in its current color space.