SVG Working Group Teleconference

16 Jun 2011


See also: IRC log


+1.206.675.aaaa, ed, +, Doug_Schepers, ChrisL, heycam, tbah, cabanier


<trackbot> Date: 16 June 2011

<tbah> zakim

<tbah> zakim +33 is me

<scribe> ScribeNick: heycam

<scribe> Scribe: Cameron

Seattle F2F

ED: not sure if it was mentioned in the last telcon, but just a reminder to put agenda requests on the agenda page

<ed> http://www.w3.org/Graphics/SVG/WG/wiki/F2F/Seattle_2011

ED: vincent filled out some more details about hotel/location
... any agenda proposals should go to this page:

<ed> http://www.w3.org/Graphics/SVG/WG/wiki/Seattle_2011

VH: in the agenda you had a pointer to the registration form. is the agenda request page a page to fill out, or should we mail the mailing list?

CL: it's a wiki page

ED: just put whatever topics you want on that wiki page, and be prepared to write up a separate page for your topic before the meeting

CL: last night the CSSWG was looking for an extra F2F meeting
... and they wanted to meet with SVG
... so they've also picked Seattle
... they've picked Thu/Fri/Sat
... and the Thu/Fri would overlap ours
... if those two days aren't entirely FX stuff, then some of us might have to split our time between the meetings
... the week before/after they couldn't do, so that's the best time we could get

VH: what about if we decide to make the meeting be 4 days, and have the last day be overlap with CSSWG?
... so just Mon-Thu for SVG WG

CL: it'd be a change for the CSS WG

VH: sorry, I suggest Thu/Fri/Sat for CSS WG, and Mon-Thu for SVG WG

CM: did they want particularly 2 days of overlap, or just some overlap?
... tbh I think we could have 2 days of FX stuff to discuss

CL: but if the CSS WG meeting is 3 days, leaving only 1 day for only CSS topics would be difficult

ED: I don't mind a 4 day meeting, depends how much we have on the agenda

<scribe> ACTION: Chris to respond to CSS WG to say that perhaps we will have a 4 day (Mon-Thu) meeting, or 5 if we want to have 2 days of FX topics [recorded in http://www.w3.org/2011/06/16-svg-minutes.html#action01]

<trackbot> Created ACTION-3051 - Respond to CSS WG to say that perhaps we will have a 4 day (Mon-Thu) meeting, or 5 if we want to have 2 days of FX topics [on Chris Lilley - due 2011-06-23].

ED: last day to put in agenda requests is 30th June
... so that's 2 weeks from today
... this is just to make sure me and Cameron can organise the schedule for the meeting itself
... and it's good if there's enough writeups on the wiki to give some indication of how much time each topic will take

VH: so we propose agenda items and should we suggest how much time they will take?

ED: you can suggest if you like, and then we'll settle the schedule and decide times based on that
... so by mid July you need to have writeups on the wiki for the more lengthy topics

VH: on the wiki main page there should be enough information to make your reservations
... let me know if you need more information

CM: when is the closing date for the survey?

ED: 30th June

VH: I've asked for a room for up to 15 people
... now I'm thinking that's not enough for the joint meeting with the CSS WG
... 15 is plenty for SVG WG only days, yes?

CL: yes

VH: for the joint meeting, do you have an idea based on history? 30 people?

CL: probably 30 would be sufficient
... CSS WG can be quite big, but it depends on attendance

DS: if it's in the US, it's likely to be pretty big

text layout proposal

<ed> http://www.w3.org/Graphics/SVG/WG/wiki/Proposals/Text_layout

ED: I put a few comments on the proposal
... just to point out a few things I found when reading it that wasn't fully defined
... I think I agree with the whole change itself, seems good to me
... might be some minor things to think a bit more about the wording and so on

CL: I have a few concerns/comments
... you don't save anything in the implementation
... there are three cases
... 1, layout of text, fonts available, then you shouldn't be putting individual shifts on letters since it's not going to work
... 2, laying out text, using a particular font and knowing everyone's got it
... 3, the authoring application can do more precise layout, so freezing that as a bunch of glyphs
... in 3 you still need a glyph collection, a dom font
... you'd still need some alt text or something for accessibility, then it'd be more difficult to change that text
... you couldn't have it be dynamic text
... none of these are show stoppers, but these are the different use cases
... so we're going more for #2 now
... with woff fonts etc.
... so you can probably give what people want with #2

CM: I think my proposal just focuses on #1 and #2
... so, defining slightly differently to how the current spec says how to handle x/y/dx/dy on text
... whether with a known font or not
... I don't think we need to think of #1 and #2 differently
... if the author has chosen a downloadable font, then x/y/dx/dy will be fine
... otherwise, tough luck

ED: I think we need to address the third point
... so I'd like to be able to switch easily between the two modes
... I don't think we have anything that does that at the moment

CM: so some way to specify "this is a glyph list rather than a a character list"?

ED: yes
... maybe when multiple values are on x/y

RC: maybe we can have a new tag?

CL: I'd think so, yes

CM: so at the moment you can have altGlyph in text

VH: if you leverage altglyph, you can probably do the equivalent of glyph mapping but it would probably be very verbose

CM: beacuse you need to include character data in there too?

VH: no, if you need to do glyph selection you wouldn eed an element per glyph
... can you position glyphs with altGlyph?

CM: you can put x/y on altGlyph

CL: but you can't say here's the baseline of the glyph, etc.

CM: wouldn't that information come from the font file?

CL: only if you know you've got the right font

CM: I think we can assume that in this case

RC: the font has to be available, it could be subsetted
... the glyph ids need to be the same

CL: if you've made your font specially so they all line up nicely, then you can have a new element altGlyphList that takes a list of glyph ids
... that wouldn't give you a control over positioning
... if you want exact layout, then you do need one element per glyph

VH: we could also go down the path of having the attribute be "(glyphid x y)+"

CL: right, it's just a list of numbers

CM: we can just reuse the existing x/y attributes for position lists
... so we already have glyphDef
... which has glyphRef children
... (or maybe altGlyphDef)
... so it would be just putting that information in an attribute

<ed> it's altGlyphDef

VH: let's look at some use cases and see if we can come up with a proposal in existing syntax, and a better syntax

<scribe> ACTION: Rik to collect examples for glyph positioning and compare existing to proposed SVG syntax to handle them [recorded in http://www.w3.org/2011/06/16-svg-minutes.html#action02]

<trackbot> Created ACTION-3052 - Collect examples for glyph positioning and compare existing to proposed SVG syntax to handle them [on Rik Cabanier - due 2011-06-23].

TB: maybe some images on cameron's proposal wiki page would be good
... also comparing existing to new behaviour

ED: I'd be curious to see what an implementation of the proposal would do to existing content

SVG1.1F2 reference corrections

CL: how will we generate the rec?
... we could regen from the editor's version
... or we could take the existing PR and rejig it to be a Rec

CM: doug did you have to do much to make the PR pubrules compliant?

DS: no, just fixing one link

CM: it turns out there's no reference problem to fix

CL: no, this isn't about glenn's comment
... but I'm happy to take an action to do this

<scribe> ACTION: Chris to fix the SVG 1.1F2 references [recorded in http://www.w3.org/2011/06/16-svg-minutes.html#action03]

<trackbot> Created ACTION-3053 - Fix the SVG 1.1F2 references [on Chris Lilley - due 2011-06-23].

CL: if your AC rep hasn't responded to the 1.1F2 survey, please get them to do so

ED: anything else to change in the spec before publishing as a Rec?

CM: probably just new SotD text and maybe tweaking the text in the Changes appendix

ED: when's the last day for feedback on the PR?

CL: july 7

Summary of FX work



CM: when's the charter work due?

DS: our charter was extended
... we're not under particular stress about it at the moment
... we just need to coordinate with CSS in a timely manner

CL: both are rechartering, SVG has been extended until the end of july
... CSS has been out of charter for months, and we were going to send it off, but I suggested to coordinate this FX stuff first
... to a certain extent we've had the situation where SVG wants to work on a joint spec, and CSS wants to do their own thing
... gradients and filters
... some people wanted a joint spec, others separate specs

VH: I took the specs listed on the FX charter page, plus the compositing work
... and I've listed what I could find the relevant spec for each of those topics
... my hope was that the result of the discssuion is that we'd agree on the number of specs that is common between both groups
... a good one to agree on would be transforms
... so maybe a way to go abotu this is in this group we could agree on which specs we think should be joint, then we can bring that information to the CSSWG or a FX telcon

CL: it was on the agenda for this week's CSS call, btu there were too many things on the agenda. so it's first topic for next week's call.

VH: if we have a position of this group of what the FXTF should be workign on, we can take that to the CSS WG next week

CM: let's go through each one

ED: 2d transforms

VH: on this one the current situation is the last discussion in FX or CSS, is taht the CSS WG will move along with the css2d spec, since we don't have an editor on the FX spec
... dino agreed that if we found an editor for the joint FX spec, we could move forward with the FX spec and not move ahead with the CSS spec
... I also asked if we shouldn't try to tackle both 2d and 3d in the same spec
... so we have one spec about transforms
... and which covers CSS and SVG
... so instead of 4 specs we have 1

CM: I think the SVG WG is happy to have a joint FX spec if CSS is

DS: re the 2d/3d spec, we thought we'd be able to move along quicker with 2d
... but if we have an editor who can get 2d/3d done in the same spec, I think the timing will be ok
... so given editing resources, we want a single spec for CSS and SVG, 2D and 3D

CL: I think the risk of having separate CSS/SVG specs is too high
... a separate 2d spec for us doesn't give us (SVG) much
... also the separation was because of current implementation level

DS: yeah, and we thought that we could knock out 2d because it was almost done

CM: are there still major open issues, or is just a matter of smashing the specs together?

VH: anthony had half a page of action items left to do
... also there was the attribute vs property debate

CM: next is Animations/Transitions
... I'm not sure the scope of the joint spec

VH: right now there are a number of issues
... people are using css transitions/animations
... people want to animate svg with that mechanism
... so it's very relevant for the FXTF
... also there's no timing and sync in css animations/transitions
... no notion of time containers, or sync between animations
... which SVG has with SMIL's timing/sync model
... I think it would be natural that there is a consistent model for timing/sync
... also there's no api around animations
... dean is working on something
... but it's not in a spec yet
... on our end, expressed by many people, we really need an api for animations
... to handle animations that are declared in css or svg/smil

CM: I might imagine CSS would be concerned about having a unified spec for all this
... since CSS Transitions/Animations is nearly done
... but this joint animation work would need a lot of work
... does CSS really want to have sync for their animations?

RC: yes

DS: from what I've been able to gather from CSS folks, there's a certain reluctance to do taht sort of thing because it's more complicated
... but it's clear content creators want something like this
... I wouldn't want to not provide this to authors because it's a lot of work
... one other aspect of the animation thing is the media elements
... people will want to sync to certain things
... simon fraser said he thought doing it at this level is the wrong place, the media stuff would need to be significantly reworked because of system library support
... so I know there are some challenges, I don't know the exact nature
... (might have been someone else)
... but I think we owe it to the community to find out the degree to which these things can be synchronised
... so maybe not syncbases and shared timers, but at least events that can go between elements and animations

RC: i think if we have something that is easily targetted with javascript
... if we have an event model, then people can do sync in JS themselves

DS: hooks throguh events rather than a single model

RC: CSS is a little bit there, but as soon as you do complex things it gets out of sync

VH: I discussed with dean this animation stuff
... what we need is a generic model for timing and sync that is accessible in different ways
... so maybe different syntax in css and svg/smil, so you might want to create/modify/delete animations from script as well
... but what's needed is a common model for what timing is, how to sync up animations
... so listening through script, or having declarative sync arcs in smil (or if they were added to css)
... there are a lot of problems that have been tackled in smil
... it does address the use case, the model for synchronising animations with audio/video
... how tightly you want to sync things together
... so there's definitely research there we can leverage

DS: I would like SVG animation to take what it started from, and develop it as an element-based animation, but not necessarily be backwards compatibile with smil

VH: my proposal would be to say we should find out how CSS animation applies to SVG, resolve animating SVG attributes
... try putting that into the scope of the css transitions work
... and say we feel we need to have a joint timing model / scripting model
... but we're not sure yet where that should live yet

DS: I feel like CSS might not want to have the more complicated cases like timing containers
... but would be find to have that as part of the element-based syntax

ED: I think it would be fine to have a separate SVG spec
... for evolving our smil-based syntax

VH: I don't agree, mixing HTML/SVG and complex animation, I would want it to work equivalently well for HTML and SVG

DS: and consistently, using the same methods

VH: one effort is making CSS animations/transitions work with SVG
... another is evolving animating timing / script / etc.

CM: so what do we say about CSS Animations and Transitions as specs?

DS: I think Transitions is a bit different, it can progress by itself
... I think Animations is where the joint work is required
... aside, we should make sure property animations are effected in the same way (computed style) in both css and svg style animatinos

continue on the mailing list

Summary of Action Items

[NEW] ACTION: Chris to fix the SVG 1.1F2 references [recorded in http://www.w3.org/2011/06/16-svg-minutes.html#action03]
[NEW] ACTION: Chris to respond to CSS WG to say that perhaps we will have a 4 day (Mon-Thu) meeting, or 5 if we want to have 2 days of FX topics [recorded in http://www.w3.org/2011/06/16-svg-minutes.html#action01]
[NEW] ACTION: Rik to collect examples for glyph positioning and compare existing to proposed SVG syntax to handle them [recorded in http://www.w3.org/2011/06/16-svg-minutes.html#action02]
[End of minutes]

Minutes formatted by David Booth's scribe.perl version 1.136 (CVS log)
$Date: 2011/06/16 21:36:39 $

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Found ScribeNick: heycam
Found Scribe: Cameron
Default Present: +1.206.675.aaaa, ed, +, Doug_Schepers, ChrisL, heycam, tbah, cabanier
Present: +1.206.675.aaaa ed + Doug_Schepers ChrisL heycam tbah cabanier
Agenda: http://lists.w3.org/Archives/Public/public-svg-wg/2011AprJun/0151.html
Found Date: 16 Jun 2011
Guessing minutes URL: http://www.w3.org/2011/06/16-svg-minutes.html
People with action items: chris rik

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