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Edit comment LC-2299 for Mobile Web Best Practices Working Group

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Comment LC-2299
:
Commenter: Robin Berjon <robin@berjon.com>

or
Resolution status:

3.5.10 "Consider Use of Canvas Tag". I think you mean the "canvas Element" (the same mistake is made several times).

"graphic primatives" -> primitives

"""
SVG is well-suited for graphics that must be scalable and whose components need to be modified (e.g. panning and zooming a map) whereas Canvas is best suited for cases where a static bitmap is sufficient (e.g. drawing a scatter-chart, visual effects, reflections etc).

In most cases Canvas is faster and should be preferred if it meets requirements.
"""

These arguments are all sort of flaky, and sort of wrong. I'd recommend that users look into these options, but not try to contrast them — that's the topic of a Web Graphics Best Practices document.
(space separated ids)
(Please make sure the resolution is adapted for public consumption)


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