BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//Sabre//Sabre VObject 4.5.8//EN
CALSCALE:GREGORIAN
LAST-MODIFIED:20241030T131535Z
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
X-MICROSOFT-CDO-TZID:13
BEGIN:STANDARD
DTSTART:20231105T090000
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
END:STANDARD
BEGIN:STANDARD
DTSTART:20241103T090000
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
END:STANDARD
BEGIN:DAYLIGHT
DTSTART:20240310T100000
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
END:DAYLIGHT
END:VTIMEZONE
BEGIN:VEVENT
UID:0c09dd52-f75e-4676-bb57-43bb33f6a4eb
DTSTAMP:20241030T131535Z
SUMMARY:Blending Realities: Building An Open Web Wide World
DTSTART;TZID=America/Los_Angeles:20240925T160000
DTEND;TZID=America/Los_Angeles:20240925T164500
DESCRIPTION:https://www.w3.org/events/meetings/0c09dd52-f75e-4676-bb57-43bb
 33f6a4eb/\n\nBuilding blocks for constructing a tangible virtual world has
  begun to take shape. Technologies from various fields are becoming increa
 singly mature\, such as gaming\, social platforms\, digital twins\, and vi
 rtual reality.\nThis session aims to trigger the discussion on how each st
 akeholder may collaborate to co-create a tangible virtual world that is in
 terconnected\, mutually beneficial\, supportive and belongs to all. We nee
 d a set of standards that enable the integration of individual efforts to 
 build an open platform on web\, fostering prosperity through cooperation r
 ather than competition.\nThis session will delve into our recent endeavors
  in crafting virtual world experiences on Tencent products. We will share 
 insights from our development process\, highlight the innovative solutions
  we implemented\, and discuss the hurdles we encountered along the way. \n
 \nThe following aspects will be addressed:\n1. Types and Corresponding Rol
 es: Sites as Service Integrators and Programs as Service Providers\n2. Sco
 ping: Defining the Origins of Assets and Elements\n3. Asset Deployments: P
 lanning Asset URIs and Deploying according to Scoping\n4. Site Hierarchy: 
 Inter-Site Integration through Contracts and Administration according to S
 coping\n5. Site-Program Integration: Cooperating between Programs and Site
 s through Contracts\n6. Permission Controls: Managing Authorization for As
 sets and Elements across Sites/Programs\n7. Version Management: Independen
 t Releases by Sites/Programs with Unified Synchronization across the Virtu
 al World\n8. Multi-user Interaction: Distributed across Sites and Seamless
 ly Integrated through On-Demand Pub/Sub for Users\n<img width="970" alt="w
 eb-wide-world-basics" src="https://github.com/user-attachments/assets/7500
 7d88-cd9c-45c6-95d7-5f6027c17301">\n\nAgenda\n\n**Chairs:**\nHarry Wang\, 
 Rocman Zhao\n\n**Description:**\nBuilding blocks for constructing a tangib
 le virtual world has begun to take shape. Technologies from various fields
  are becoming increasingly mature\, such as gaming\, social platforms\, di
 gital twins\, and virtual reality.\nThis session aims to trigger the discu
 ssion on how each stakeholder may collaborate to co-create a tangible virt
 ual world that is interconnected\, mutually beneficial\, supportive and be
 longs to all. We need a set of standards that enable the integration of in
 dividual efforts to build an open platform on web\, fostering prosperity t
 hrough cooperation rather than competition.\nThis session will delve into 
 our recent endeavors in crafting virtual world experiences on Tencent prod
 ucts. We will share insights from our development process\, highlight the 
 innovative solutions we implemented\, and discuss the hurdles we encounter
 ed along the way. \n\nThe following aspects will be addressed:\n1. Types a
 nd Corresponding Roles: Sites as Service Integrators and Programs as Servi
 ce Providers\n2. Scoping: Defining the Origins of Assets and Elements\n3. 
 Asset Deployments: Planning Asset URIs and Deploying according to Scoping\
 n4. Site Hierarchy: Inter-Site Integration through Contracts and Administr
 ation according to Scoping\n5. Site-Program Integration: Cooperating betwe
 en Programs and Sites through Contracts\n6. Permission Controls: Managing 
 Authorization for Assets and Elements across Sites/Programs\n7. Version Ma
 nagement: Independent Releases by Sites/Programs with Unified Synchronizat
 ion across the Virtual World\n8. Multi-user Interaction: Distributed acros
 s Sites and Seamlessly Integrated through On-Demand Pub/Sub for Users\n<im
 g width="970" alt="web-wide-world-basics" src="https://github.com/user-att
 achments/assets/75007d88-cd9c-45c6-95d7-5f6027c17301">\n\n**Goal(s):**\n1
 ）Call for participation: co-create one tangible virtual world that is gl
 obally shared\, co-constructed\, and interconnected on web. 2）Share idea
 s on user experience\, economic models\, technological challenges. 3）DIs
 cuss standard needs for asset\, logic\, user interaction\, UI and business
  integrations.\n\n\n**Agenda:**\n1. Introduction on Web Wide World\n2. Liv
 e demo\n3. Open discussion\n[Slides are available online](https://www.w3.o
 rg/2024/09/Blending_Realities_breakout_20240926.pdf)\n\n**Materials:**\n- 
 [slides](https://www.w3.org/2024/09/Blending_Realities_breakout_20240926.p
 df)\n- [minutes](https://www.w3.org/2024/09/25-co-create-web-minutes.html)
 \n- [recording](https://www.w3.org/2024/09/breakouts/recording-61.html)\n-
  [Session proposal on GitHub](https://github.com/w3c/tpac2024-breakouts/is
 sues/61)
STATUS:CONFIRMED
CREATED:20240916T215641Z
LAST-MODIFIED:20241030T131535Z
SEQUENCE:2
ORGANIZER;CN=W3C Calendar;PARTSTAT=ACCEPTED;ROLE=NON-PARTICIPANT:mailto:nor
 eply@w3.org
LOCATION:2 Ballroom Level - California B
CATEGORIES:TPAC 2024,Breakout Sessions
END:VEVENT
END:VCALENDAR
