Category Archives: Technology

Making video pages for the W3C AC meeting

Most of the preparation for the May meeting of W3C’s Advisory Committee was already done when it became clear that travel was not going to be possible, due to COVID-19. It had to be a ‘virtual’ meeting. But because you cannot ask people to be in a video conference eight hours a day, the usual […]

Payments and Authentication: Driving toward a Whole Greater than Parts

Many forces are driving rapid changes in the payments industry, including the ubiquity of mobile devices, regulatory requirements (e.g., PSD2 in Europe), and real-time payments initiatives. COVID-19 is also changing the landscape as more companies move their activities onto the Web and face new fraud risks. W3C groups and other organizations are developing new Web […]

W3C Distributed Tracing Working Group Virtual Presence Workshop, March 2020

{Michele Mancioppi is missing on the screenshot) This past week, the W3C Distributed Tracing Working Group workshop was held as a virtual presence event. As the Trace Context specification is already finalized, the hot topic of this workshop was the Correlation Context specification. We also started the next update of the Trace Context specification and […]

RTC Accessibility User Requirements document published by W3C

RTC Accessibility User Requirements – Call for Review

Accessible telecommunication technology is increasingly important for people who are working remotely and relying on real-time communication (RTC) for daily needs. Web Real-time communications (WebRTC) is a series of protocols that support quick direct browser-to-browser transfer of call (and other data) without the need for a brittle plugin architecture. This transfer is nearly instantaneous with […]

XR Accessibility User Requirements first public working draft published by W3C/WAI

XR Accessibility User Requirements – call for review

As a platform, XR or virtual and immersive environments, augmented or mixed reality is becoming more stable and commonplace. The leveraging of existing hardware means it may become ubiquitous. XR has uses that go beyond the conventional view of this technology, that it is only a novelty, or form of entertainment. Healthcare and education are […]


CSS development started some 25 years ago. Originally the goal was to provide some good but simple typography for a single column of text with the occasional image. But the technology proved popular, and flexible enough that the scope could be made much wider. And since then the work of adding new capabilities hasn’t stopped. […]

Data Catalog Vocabulary (DCAT) Version 2 Published Today

Today the W3C Dataset Exchange Working Group (DXWG) published version 2 of the Data Catalog (DCAT) vocabulary as a W3C “Recommendation”.  DCAT gives people and machines a specific and domain-independent approach to create catalogs that express the core elements of a dataset description in a standardized way that is suitable for publication on the Web, […]

W3C Trace Context specification enters proposed recommendation status and what it means

The W3C Distributed Tracing working group has moved the Trace Context specification to the next maturity level. The specification is already being adopted and implemented by many platforms and SDKs. This article describes the Trace Context specification and how it improves troubleshooting and monitoring of modern distributed apps. W3C Trace Context specification defines the format […]