W3C

All posts by Joshue O Connor

Accessibility of Remote Meetings - first public working draft published

Accessibility of Remote Meetings – call for review

The impact of COVID-19 has seen a substantial increase in usage of remote meeting platforms. Before 2020, software-based remote meeting applications were available, but not necessarily viewed as critical. The shift to remote meetings from a complementary tool to a replacement for face-to-face contact, has driven significant innovation in this space, including improvements in the […]
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Natural Language Accessibility User Requirements published as first public working draft note

Natural Language Interface Accessibility User Requirements – call for review

Spoken interaction with mobile devices and consumer appliances such as smart speakers is now commonplace. Chatbots and similar text-based user interfaces can be included in Web applications. Telephone systems employing speech input and output are widely deployed. The common element in these scenarios is that the user interface operates via a textual, linguistic interaction; in […]
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SYNCHRONIZATION ACCESSIBILITY USER REQUIREMENTS – First Public Working Draft published

Synchronization Accessibility User Requirements – call for review

The successful synchronization of multimedia content, especially audio and video, is essential to accessible web-based communication and cooperation. Understandable media is therefore media synchronized to very specific limits, according to multiple research studies. By clarifying the parameters of adequate synchronization we can influence the development of future technologies, specifications, and accessibility guidelines. Providing an accessible […]
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RTC Accessibility User Requirements document published by W3C

RTC Accessibility User Requirements – Call for Review

Accessible telecommunication technology is increasingly important for people who are working remotely and relying on real-time communication (RTC) for daily needs. Web Real-time communications (WebRTC) is a series of protocols that support quick direct browser-to-browser transfer of call (and other data) without the need for a brittle plugin architecture. This transfer is nearly instantaneous with […]
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XR Accessibility User Requirements first public working draft published by W3C/WAI

XR Accessibility User Requirements – call for review

As a platform, XR or virtual and immersive environments, augmented or mixed reality is becoming more stable and commonplace. The leveraging of existing hardware means it may become ubiquitous. XR has uses that go beyond the conventional view of this technology, that it is only a novelty, or form of entertainment. Healthcare and education are […]
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Web Content Accessibility Guidelines 2.1 First Public Working Draft

The Accessibility Guidelines Working Group (AG WG) is very happy to announce that the first public working draft of the new Web Content Accessibility Guidelines (WCAG) 2.1 is available. This new version aims to build effectively on the previous foundations of WCAG 2.0 with particular attention being given to the three areas of accessibility on […]
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