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<bugzilla version="5.0.4"
          urlbase="https://www.w3.org/Bugs/Public/"
          
          maintainer="sysbot+bugzilla@w3.org"
>

    <bug>
          <bug_id>561</bug_id>
          
          <creation_ts>2004-02-23 12:52:08 +0000</creation_ts>
          <short_desc>Import</short_desc>
          <delta_ts>2005-07-14 16:49:04 +0000</delta_ts>
          <reporter_accessible>1</reporter_accessible>
          <cclist_accessible>1</cclist_accessible>
          <classification_id>1</classification_id>
          <classification>Unclassified</classification>
          <product>WS Choreography</product>
          <component>Spec: Editorial</component>
          <version>unspecified</version>
          <rep_platform>Other</rep_platform>
          <op_sys>other</op_sys>
          <bug_status>RESOLVED</bug_status>
          <resolution>FIXED</resolution>
          
          
          <bug_file_loc></bug_file_loc>
          <status_whiteboard></status_whiteboard>
          <keywords></keywords>
          <priority>P2</priority>
          <bug_severity>normal</bug_severity>
          <target_milestone>--</target_milestone>
          <dependson>611</dependson>
          <blocked>609</blocked>
          <everconfirmed>1</everconfirmed>
          <reporter name="Greg Ritzinger">gritzinger</reporter>
          <assigned_to name="Greg Ritzinger">gritzinger</assigned_to>
          
          
          

      

      

      

          <comment_sort_order>oldest_to_newest</comment_sort_order>  
          <long_desc isprivate="0" >
    <commentid>1379</commentid>
    <comment_count>0</comment_count>
    <who name="Greg Ritzinger">gritzinger</who>
    <bug_when>2004-02-23 12:52:08 +0000</bug_when>
    <thetext>&gt; ****g. Import
&gt; Section 3.6:
&gt; Monica. Perform: Structure: See previous question about collisions 
&gt; between conditions, guards, etc. associated with a separately defined
&gt; choreography. As well note previous question about error handling and 
&gt; exception conditions associated with work units and influence at
&gt; interaction level.
&gt; David. Need to discuss.
&gt; mm2: Started discussion last week.****
&gt;
&gt; **** MAY BE SUBSUMED IN IMPORT 
&gt; 
DISCUSSION****                                                                 
                                                                             
&gt; Other specific comments:
&gt; Monica. Types, variables and tokens: Dual variable objects are for 
&gt; different purposes in the abstract and portable context, correct? 
&gt; Either specify or
&gt; delete redundant object.
&gt; David. I don&apos;t think I completely understand the point you are trying 
&gt; to make.
&gt; mm2: These are defined at the choreography definition and at the 
&gt; interaction level. This creates a conundrum because what is the 
&gt; master, is override allowed, and should the description and the 
&gt; technical contract exist in the same specification. This is one of my 
&gt; more general points.

&gt; **** MAY BE SUBSUMED IN IMPORT 
&gt; 
DISCUSSION****                                                                 
                                                                            
&gt; 2) Monica. Locally defined variables: Structure: How are locally 
&gt; defined variables defined when they are not consistent between roles that
&gt; participate in the choreography? How are conflicts handled in the 
&gt; global view or is alignment only if a role engages in message exchange?
&gt; David. Basically yes. Alignment of variables can only occur as a 
&gt; result of a message exchange. e.g. the sending of an acknowledgement will
&gt; often allow the sender of the original message to align his state with 
&gt; the state of the recipient. Even after alignment the variables/state 
&gt; of each
&gt; participant is not the same.
&gt; mm2: Make text more explicit then and acknowledge the risk of only 
&gt; depending on message exchange.
&gt;  

&gt; **** MAY BE SUBSUMED IN IMPORT 
&gt; 
DISCUSSION****                                                                 
                                                                            
&gt; 4) Monica. Variable combinations (Issue TVT-02: Complex evaluation 
&gt; conditions could be made available (for algorithmic purposes) outside 
&gt; of the
&gt; choreography as it is not a core function. That allows the capability 
&gt; to further modularize the language, as mathematical algorithms may have
&gt; broader utility that only within the choreography.
&gt; /David. Agreed. At a minimum, an evaluation condition is given a name. 
&gt; When the choreography is performed, each name has to be
&gt; mapped to a condition or expression consisting of multiple conditions 
&gt; that can actually be evaluated. By &quot;allowing&quot; complex evaluation
&gt; conditions in the choreography, then the choreography designer can 
&gt; express the complex condition if he wants to or let it be evaluated 
&gt; later.
&gt; mm2: My point was to say that the complex conditions may not be held 
&gt; in the choreography, but be imported for use or referenced. If agreed 
&gt; upon, and the issue TVT-02 handled, this should be revised.</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1758</commentid>
    <comment_count>1</comment_count>
    <who name="Greg Ritzinger">gritzinger</who>
    <bug_when>2004-04-26 10:56:31 +0000</bug_when>
    <thetext>*** Bug 617 has been marked as a duplicate of this bug. ***</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1891</commentid>
    <comment_count>2</comment_count>
    <who name="Martin Chapman">martin.chapman</who>
    <bug_when>2004-05-18 16:29:03 +0000</bug_when>
    <thetext>*** Bug 681 has been marked as a duplicate of this bug. ***</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>2415</commentid>
    <comment_count>3</comment_count>
    <who name="Martin Chapman">martin.chapman</who>
    <bug_when>2004-09-30 19:18:21 +0000</bug_when>
    <thetext>xinclude has been adopted, though there are some issues to be ironed out</thetext>
  </long_desc>
      
      

    </bug>

</bugzilla>