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<!DOCTYPE bugzilla SYSTEM "https://www.w3.org/Bugs/Public/page.cgi?id=bugzilla.dtd">

<bugzilla version="5.0.4"
          urlbase="https://www.w3.org/Bugs/Public/"
          
          maintainer="sysbot+bugzilla@w3.org"
>

    <bug>
          <bug_id>15500</bug_id>
          
          <creation_ts>2012-01-10 18:37:11 +0000</creation_ts>
          <short_desc>Cleanup of Unmatrix code</short_desc>
          <delta_ts>2012-02-14 17:02:30 +0000</delta_ts>
          <reporter_accessible>1</reporter_accessible>
          <cclist_accessible>1</cclist_accessible>
          <classification_id>1</classification_id>
          <classification>Unclassified</classification>
          <product>CSS</product>
          <component>Transforms</component>
          <version>unspecified</version>
          <rep_platform>PC</rep_platform>
          <op_sys>All</op_sys>
          <bug_status>RESOLVED</bug_status>
          <resolution>FIXED</resolution>
          
          
          <bug_file_loc></bug_file_loc>
          <status_whiteboard></status_whiteboard>
          <keywords></keywords>
          <priority>P2</priority>
          <bug_severity>normal</bug_severity>
          <target_milestone>---</target_milestone>
          
          
          <everconfirmed>1</everconfirmed>
          <reporter name="Dirk Schulze">dschulze</reporter>
          <assigned_to name="Simon Fraser">smfr</assigned_to>
          <cc>ayg</cc>
    
    <cc>cmarrin</cc>
    
    <cc>dino</cc>
    
    <cc>eoconnor</cc>
          
          

      

      

      

          <comment_sort_order>oldest_to_newest</comment_sort_order>  
          <long_desc isprivate="0" >
    <commentid>62495</commentid>
    <comment_count>0</comment_count>
    <who name="Dirk Schulze">dschulze</who>
    <bug_when>2012-01-10 18:37:11 +0000</bug_when>
    <thetext>The unmatrix code needs a cleanup. Some variables are not initialized or even defined. Some variable names change suddenly, like matrix to mat.

It should be mentioned which coding language is used. The meaning of matrix[2][3] differ between languages (different order for rows and columns).</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>63979</commentid>
    <comment_count>1</comment_count>
    <who name="Dirk Schulze">dschulze</who>
    <bug_when>2012-02-11 16:31:29 +0000</bug_when>
    <thetext>I used the 3D pseudo code from FX Transforms. All 3x2 matrices must be transformed to 4x4 matrices before decomposing.

I don&apos;t think that we want to provide code for both cases, 2d and 3d.</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>64105</commentid>
    <comment_count>2</comment_count>
    <who name="Dirk Schulze">dschulze</who>
    <bug_when>2012-02-14 17:02:30 +0000</bug_when>
    <thetext>The 3D code is a lot cleaner.</thetext>
  </long_desc>
      
      

    </bug>

</bugzilla>