18:44:55 RRSAgent has joined #immersive-web 18:44:59 logging to https://www.w3.org/2024/10/15-immersive-web-irc 19:01:47 cabanier has joined #immersive-web 19:02:09 bajones has joined #immersive-web 19:02:12 m-alkalbani has joined #immersive-web 19:02:26 Zoom link is telling me it's got an invalid meeting ID? 19:02:59 matatk has joined #immersive-web 19:03:02 I'm in the meeting but nobody else is here 19:03:25 What link did you use to join? 19:04:00 https://www.w3.org/events/meetings/efecb307-2559-4f8f-b0ac-a06a099027f2/20241015T120000/ 19:04:15 MikeW has joined #immersive-web 19:05:01 present+ 19:05:04 present+ 19:05:06 present+ 19:05:09 present+ 19:05:20 yonet has joined #immersive-web 19:05:39 present+ 19:05:42 Chair: yonet 19:05:48 Leonard has joined #immersive-web 19:05:52 present+ 19:05:54 present+ 19:06:40 One sec. Mic issues 19:06:44 item: https://github.com/immersive-web/WebXR-WebGPU-Binding/issues/6 19:07:17 1: https://github.com/immersive-web/WebXR-WebGPU-Binding/issues/6 19:07:29 topic: https://github.com/immersive-web/depth-sensing/pull/50 19:07:40 Brandon: Has not had a chance to bring issue up to WebGPU WG meeting 19:08:15 Rik: #2: https://github.com/immersive-web/depth-sensing/pull/50 19:09:01 ... Add array (extend API) to allow for lower frame rate texture generation 19:09:16 lgombos has joined #immersive-web 19:09:39 ... No resolution during TPAC. Need to determine the option(s) needed to be added to the dictionary to make this work in a variety of situations 19:10:23 ... Likely to pick an solution that is more complex to allow greater range of options. No candidate yet. 19:10:27 q+ 19:10:47 ack bialpio 19:11:00 Brandel has joined #immersive-web 19:11:03 bialpio: Feels that a single PR is better than (Rik 19:11:08 q+ 19:11:37 ... 's multiple PR suggestion) because the s/w is currently shipping 19:12:25 ... No strong suggestion for name. Several come to mind, but no preferences ATM. 19:12:39 ack cabanier 19:12:49 "unprojected depth" or similar sounds reasonable to me. 19:13:01 q+ 19:13:32 q+ 19:13:44 Rik: Believes that this change is not breaking. 19:13:46 "synchronizedDepth"? 19:14:18 ack bialpio 19:15:17 bialpio: If XRView is never going to be populated, then change is not breaking. Advocates delaying updates so that XRView does not need to be populated 19:15:26 ack Brandel 19:16:19 Brandel: Encourage that the name being as descriptive as possible -- looking out 15+ years 19:16:34 [general agreement] 19:17:28 Potential last second topic: https://github.com/immersive-web/WebXR-WebGPU-Binding/issues/13 19:17:37 Mostly to raise awareness 19:17:50 Rik: Update PR because people seem OK with proposal. 19:18:02 scribnik Leonard 19:20:24 Rik & Aysegul: Propose 'synchronizedDepthBuffer' as the name 19:20:36 topic: https://github.com/immersive-web/WebXR-WebGPU-Binding/issues/13 19:20:48 Brandon: Topic from above and last minute... 19:21:45 ... Discussion on GitHub with WebGPU/WebGL bindings with respect to the shape of the API bindings. Currently using a "side texture" 19:22:20 ... (above should be WebGPU/WebXR) 19:23:01 ... Looking for devices where this decision would cause problems - https://github.com/immersive-web/WebXR-WebGPU-Binding/issues/13 19:23:23 q+ 19:23:28 q+ 19:23:31 ack Leonard 19:23:37 q+ 19:23:44 ack cabanier 19:24:32 Rik: Good with this. 19:24:50 ... Is there support for MultiView in WebGPU 19:25:00 q+ 19:25:27 Brandon: Not ATM. Some extensions in the overlying s/w are there, but not WebGPU level. 19:25:32 ack MikeW 19:25:49 MikeW: Open issue for WebGPU to add MultiView handling 19:26:03 ack Leonard 19:26:16 scribenick: cabanier 19:26:36 Leonard: I was asked about following up with body poses and hand tracking 19:26:53 ... and I talked to Brandon Jones 19:27:20 bajones: I don't remember discussing body and hand pose 19:27:44 Leonard: openxr wants cooperation but they don't want to block us 19:27:56 ... whoever does the path, they will be happy to follow 19:28:06 ... I will go back and check with ???? 19:28:11 ... this thursday 19:28:28 yonet: they are welcome to come to our meeting 19:28:44 q+ 19:28:54 ack cabanier 19:29:40 Leonard: there's some group discussion on body tracking 19:29:54 ... I wanted to make sure that the groups didn't go in perpendicular directions 19:30:07 bajones: arkit has a skeletal model 19:30:18 ... mirroring makes it easier 19:30:25 ... there may be different joint counts 19:30:46 ... and see how we can transpose pose to make the models match 19:31:03 Leonard: one of the problems is that there are over a dozen different body standards 19:31:13 ... unfortunately, there is no movement to reduce that 19:31:30 ... maybe the things to is to bring up in the metaverse standards group 19:31:48 ... I think this will be a big enough issue for everyone to agree on 19:39:39 rrsagent, make minutes 19:39:41 I have made the request to generate https://www.w3.org/2024/10/15-immersive-web-minutes.html yonet 19:40:22 rrsagent, make minutes public 19:40:22 I'm logging. I don't understand 'make minutes public', yonet. Try /msg RRSAgent help 19:40:47 RRSAgent, publish minutes 19:40:48 I have made the request to generate https://www.w3.org/2024/10/15-immersive-web-minutes.html yonet 19:41:23 rrsagent, make logs public 23:59:59 meeting: Immersive Web WG/CG bi-weekly call 23:59:59 agenda: https://github.com/immersive-web/administrivia/blob/main/meetings/2024/2024-10-15-Immersive_Web_Working_Group_Teleconference-agenda.md 23:59:59 previous meeting: https://github.com/immersive-web/administrivia/blob/main/meetings/2024/2024-08-05-Immersive_Web_Working_Group_Teleconference-agenda.md 23:59:59 i/Brandon: Has not had a chance/scribe+ Leonard 23:59:59 s|item: https://github.com/immersive-web/WebXR-WebGPU-Binding/issues/6|| 23:59:59 s|1: https://github.com/immersive-web/WebXR-WebGPU-Binding/issues/6|| 23:59:59 s|topic: https://github.com/immersive-web/depth-sensing/pull/50|topic: Add XRView to XRDepthInformation (immersive-web/depth-sensing#50) 23:59:59 s/scribnik Leonard// 23:59:59 s/Rik & Aysegul: Propose /RESOLUTION: Rik & Aysegul: Propose / 23:59:59 s|opic: https://github.com/immersive-web/WebXR-WebGPU-Binding/issues/13|Guarantees about layer texture shape (immersive-web/WebXR-WebGPU-Binding#13)