20:02:28 RRSAgent has joined #immersive-web 20:02:28 logging to https://www.w3.org/2021/01/19-immersive-web-irc 20:02:34 cperey has joined #immersive-web 20:02:35 Zakim has joined #immersive-web 20:02:43 Zakim, this is immersive-web 20:02:43 got it, cwilso 20:02:52 present+ 20:02:57 yonet has joined #immersive-web 20:02:58 present+ Leonard 20:03:26 present+ 20:04:02 present+ 20:04:15 present+ 20:04:54 present+ 20:05:06 RafaelCintron has joined #immersive-web 20:05:41 present+ 20:06:17 ada_ has joined #immersive-web 20:06:21 hi! 20:07:50 Agenda: https://github.com/immersive-web/administrivia/blob/main/meetings/cg/2021-01-19-Immersive_Web_Community_Group_Teleconference-agenda.md 20:09:44 Scribe Leonard 20:10:04 https://github.com/immersive-web/administrivia/blob/main/meetings/cg/2021-01-19-Immersive_Web_Community_Group_Teleconference-agenda.md 20:10:18 Item: https://github.com/immersive-web/administrivia/issues/147 20:10:59 Brandon: General discussion to make sure we are all in sync and to see if there are any API issues 20:11:57 ... share collective knowledge about how things are going 20:12:04 q+ 20:12:14 laford has joined #immersive-web 20:12:48 Leonard: I need to dial in... 20:12:59 present+ 20:14:37 q+ after discussion 20:14:47 q- after discussion 20:14:57 q+ to speak after discussion 20:15:00 q+ 20:15:53 Brandon: Lots of content being displayed on cardboard 20:16:42 Nick-8thWall has joined #immersive-web 20:17:01 q? 20:17:24 https://www.meetup.com/Silicon-Valley-HTML5-WebGL-Meetup/events/275828660/?refund_policy=true&rv=ea1_v2&_xtd=gatlbWFpbF9jbGlja9oAJDdiYTVkYzlmLTY3ZTYtNDU3Ni05Nzk4LWJhN2U4ZWY4ODgxNw&utm_campaign=event-announce&_af=event&_af_eid=275828660&utm_medium=email&response=3&action=rsvp&utm_source=promo 20:17:49 https://www.awexr.com/global/AWE-Nite-Producing-High-Impact-WebAR-Campaigns 20:18:30 ack Leonard 20:18:33 ack dino 20:18:33 dino, you wanted to speak after discussion 20:18:50 Dino: Qs to Brandon: 20:19:28 bialpio has joined #immersive-web 20:19:39 ...1: Less VR and more AR. Who other than Occulus are making VR browsers? 20:19:44 q+ to answer Dean's question about Chrome/AR/VR 20:20:36 ... From developers at Apple, a lot of people want to embed a web-view into AR apps. Problem with flatness of web vs. 3D of AR 20:21:12 Ada: To clarify: want DOM to texture or DOM layer? 20:21:53 Dino: Have a plan that displays a browser. Now put 3D into the browser display -- what happens? Not trivial 20:24:18 Brandon: A to #1-- Google seeing shift to AR. Still supporting VR on mobile and desktop. Moving internal resources to AR. 20:24:39 q+ 20:25:06 ... Microsoft expanding on open-source capabilities of Chromium. Google is the only one who can work on ARCore. 20:25:45 ... Like to see more players in VR side of things. Occulus needs competition to make things better. 20:26:08 alcooper has joined #immersive-web 20:27:32 ... A #2: ZSpace has a stererstopic display that works. 20:28:10 Rik: Other companies: a lot of HPC sets sold at Christmas 20:28:50 ... Immersive video provides a lot of use of VR 20:29:02 I concur! The input profiles have been a resounding success! 20:29:35 ... Most complaints are about performance. Frame rate causes problems for h/w with keeping up or heat. 20:29:41 q+ to ask Rik about any insight into performance bottlenecks. 20:29:56 ... No real complaints about API 20:30:02 rik cabanier 20:30:09 ack cabanier 20:30:28 s/rik/ack/ 20:30:32 ack bajones 20:30:32 bajones, you wanted to answer Dean's question about Chrome/AR/VR and to ask Rik about any insight into performance bottlenecks. 20:31:03 Brandon: Where are the bottlenecks comming from? Have people done performance anaylsis 20:31:36 Rik: ... about device not keeping up with head motion 20:31:56 ... Web workers with a lot of other computations (physics, etc.) cause problems 20:33:13 Brandon: Good insight. Move to WebGL2; however, not Safari supported (currently). Updates coming. 20:33:42 q? 20:33:46 ack RafaelCintron 20:34:24 Rafael: Microsoft ship Edge (VR browser) and mixed reality headset. Moving Edge to work on Hololens. 20:34:52 ... Developers want more feature parity with native apps. +1 for better performance need. 20:35:03 q+ to ask about navigation 20:35:45 q+ 20:35:59 ack ada 20:35:59 ada, you wanted to ask about navigation 20:36:00 ... Complaints for 2D layers, especially for 2D Canvas. Video too. 20:36:44 Ada: Difficult to create single large scene and have it performant. Would it be possible to navigate with "teleporting" 20:36:46 q+ to talk navigation 20:36:50 ... to reduce the scene size and load 20:36:51 ack Nick-8thWall 20:37:46 +q 20:38:20 Nick: Would like to see: ARCore features - depth sensing, camera texture, curved image targets embedded (images on curved surfaces) 20:38:22 q+ 20:39:12 ... access to scene that is currently being rendered 20:39:30 ... DOM overlay does not always work on some phones 20:40:01 ... WebXR developers seem to have usability issues, especially around scale. 20:40:12 ... Q for Brandon & Rik. 20:40:26 ... --> Rik: What kinds of videos are you seeing? 20:40:47 ... --> Brandon: Expected winds for WebGL2. Not at all obvious 20:41:12 : 20:41:23 Brandon: WebGL2 worse is not expected 20:41:45 Rik: Seeing immersive video being used 20:41:57 Brandon: Agrees with Rik 20:42:21 (someone => jgilbert: We expect zero perf regression in webgl2 vs webgl1. If you see any, file a bug immediately) 20:44:12 ... For WebGL2 -- there are a number of content that are JS bound. WebGL2 reduces the JS load and draw calls. If there are bandwidth 20:44:24 ... limitations there are a more limited options 20:44:53 WebGPU timing? Tossed to Jeff 20:45:25 Jeff: Late 2021. 20:46:51 ... Don't build a product yet. Things will break between now and public ship/release date. 20:47:01 q? 20:47:47 q- 20:48:17 ack bajones 20:48:17 bajones, you wanted to talk navigation 20:49:16 Brandon: Navigation may or may not help with performance. It depends on the supporting libraries (culling), and how much 20:49:38 ... web access and texture loading is needed 20:50:09 ack laford 20:50:10 ... may cause more problems than a single scene 20:50:51 Lachlan Ford: Big problem is filling pixels (as Brandon mentioned). 20:51:28 Ada pushes another issue to next time... 20:52:47 Ada: Accessibility for WebXR. Need someway to get screen readers to handle arbitrary text. Don't know where to start 20:53:23 ... Great if browser could render titles/notes/CC rather than the developer/application 20:53:24 q+ 20:54:21 https://github.com/immersive-web/layers/issues/239 20:54:35 https://github.com/immersive-web/webxr/issues/1158 20:55:21 ack Leonard 20:55:30 Leonard: Are you referring to text in tags (e.g., title) or direct text into the scene? 20:56:57 Ada: Text in attributes could go through text to speech, but different than a screen reader. Requires developer to initiate vocalizations 20:57:47 ... (claify) use user's assistive technology, not developer's choice 20:58:13 link me! 20:58:18 Rik: Discord for developers 20:58:28 https://discord.com/invite/Jt5tfaM 21:08:16 RRSAgent, make minutes 21:08:16 I have made the request to generate https://www.w3.org/2021/01/19-immersive-web-minutes.html yonet 21:09:21 RRSAgent, publish minutes 21:09:21 I have made the request to generate https://www.w3.org/2021/01/19-immersive-web-minutes.html yonet 21:33:21 rrsagent, set logs world-visible 23:32:47 Zakim has left #immersive-web 23:59:59 s/Scribe Leonard/scribe: Leonard/ 23:59:59 s|https://github.com/immersive-web/administrivia/blob/main/meetings/cg/2021-01-19-Immersive_Web_Community_Group_Teleconference-agenda.md|| 23:59:59 s|Item: |topic: Platform/Framework Feedback (administrivia #147| 23:59:59 meeting: Immersive Web WG/CG 23:59:59 previous meeting: https://www.w3.org/2020/12/15-immersive-web-minutes.html 23:59:59 s/Lachlan Ford:/Lachlan_Ford:/