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W3C Workshop on Rich Multimodal Application Development

22-23 July 2013, New York Metropolitan Area, US

Host

Openstream

Important Dates

24 June 2013
28 June 2013:
Deadline for submission of Position Papers
Note: A brief email statement describing your interest in multimodal interaction and possible use cases from your industry would be sufficient.

1 July 2013:
Speaker invitations sent; program and submitted statements posted

8 July 2013:
Deadline for registration

22 July 2013, 9:00
Workshop starts

Updates

The deadline for the group rate at the workshop hotel (Sheraton Lincoln Harbor Hote) is now extended until June 28. Please see the Logistics page for the details on the workshop logistics and how to book your room.

Workshop Overview

The W3C Multimodal Interaction Working Group is pleased to announce the Workshop on Rich Multimodal Application Development. The workshop, with the support of the Working Group's leading member organizations, will be focused on leveraging HTML5 and the W3C Multimodal Architecture for developing compelling multimodal applications.

HTML5 has paved the way for development of rich web applications and has been widely adopted by application developers. Ease of user-interaction (user experience) with applications has become a prime focus world-wide, thanks to the proliferation of new devices and platforms including mobile phones, tablet devices, eBook readers, and gaming platforms. In addition, traditional platforms such as TV's, audio systems, and automobiles are rapidly becoming capable of much more intelligent interaction than in the past.

User-interaction through speech, touch, gesture and swipe has become the key differentiator in the success of popular applications today. The recent success of technologies such as Apple's SIRI and Google's Voice Assistant in mobile phones has increased the awareness of such hybrid input and output methods among developer and user communities.

However, the developer community often finds it daunting to incorporate these innovative i/o methods as part of their applications, given the diversity of devices, platforms, and programming techniques. Adopting short-cuts for incorporating such i/o mechanisms in development often results in diverse short-term strategies that may not work for any reasonably sophisticated/complex applications across device/OS platforms.

One of the key advantages of the W3C Multimodal Architecture (MMI) is its suitability for simple to sophisticated applications across devices in creating compelling user experiences, leveraging advances in i/o methodologies, and supporting inter-operability among multiple vendors' products.

Goals

This workshop is aimed at accentuating the merits of HTML5 and the W3C Multimodal Architecture to help create the appropriate level of awareness of the maturity of the MMI Architecture and its suitability for developing innovative and compelling user-experiences across applications/devices.

Several invited experts from the industry and analyst communities will be sharing their experiences and views on the explosive growth of opportunities for the development of applications that provide enhanced multimodal user-experiences.

Workshop Topics

At the end of this workshop participants will gain a good perspective on:

Expected Participants

This workshop will be of interest to both developer communities and platform providers. It will also be of interest to specific industries which seek to leverage the dramatic increase in new modes of interaction, including industries such as health care, financial services, publishing, broadcasting, automotive, gaming, TV's, and consumer devices.

Note on Related Webinars

The MMI WG held a Webinar on the MMI specifications on 31 January 2013. There were 134 attendees and more than 60 people of them were interested in joining this workshop. We are also planning to hold a second webinar before the workshop focused on a specific demo with implementation details.