Difference between revisions of "Webapps/GamepadFeatures"

From W3C Wiki
Jump to: navigation, search
(Add a bunch of future work)
(added capture/lock proposal)
Line 25: Line 25:
 
** Discussed on public-webapps: http://lists.w3.org/Archives/Public/public-webapps/2012AprJun/0469.html
 
** Discussed on public-webapps: http://lists.w3.org/Archives/Public/public-webapps/2012AprJun/0469.html
 
** Firefox contains a prototype implementation of ButtonEvent/AxisMoveEvent behind a pref (dom.gamepad.non_standard_events.enabled)
 
** Firefox contains a prototype implementation of ButtonEvent/AxisMoveEvent behind a pref (dom.gamepad.non_standard_events.enabled)
 +
* Capture/lock feature
 +
** Similar to mouse lock / pointer lock API - ability to capture gamepad inputs before they're mapped to (emulated) mouse/keyboard controls by user agent
 +
** Mentioned on public-webapps, with use case already for Mozilla/Ouya
 +
*** http://lists.w3.org/Archives/Public/public-webapps/2014JanMar/0515.html
 +
*** http://lists.w3.org/Archives/Public/public-webapps/2014JanMar/0685.html

Revision as of 20:39, 7 April 2014

This document includes feature requests and new requirements for the next version of the Gamepad specification; that is features that are not included in the first version of the spec.

Those with write access to this document are encouraged to update this document and/or to use Bugzilla to submit a feature request. If you cannot create a Bugzilla bug to request a new feature or requirement, please send your request to WebApps' [1] public-webapps@w3.org] list with a Subject header of [Gamepad].

SeeAlso:


Feature for Next Version