W3C

Category Archives: Web of Devices

This week at W3C: misconceptions on DRM into HTML5, JSON-LD, Net Neutrality, etc.

This is the 10-17 January 2014 edition of a “weekly digest of W3C news and trends” that I prepare for the W3C Membership and public-w3c-digest mailing list (publicly archived). This digest aggregates information about W3C and W3C technology from online media —a snapshot of how W3C and its work is perceived in online media. You […]
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This week at W3C: DRM and HTML, Last Call: W3C TR Dev Process revisions, a year of @webplatform, etc.

This is the 18-25 October 2013 edition of a “weekly digest of W3C news and trends” that I prepare for the W3C Membership and public-w3c-digest mailing list (publicly archived). This digest aggregates information about W3C and W3C technology from online media —a snapshot of how W3C and its work is perceived in online media. You […]
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Enabling new types of web user experiences

There appears to be lots of detailed discussion of how the web can be improved but little agreement on consolidated goals. This document is an opinionated attempt to discuss how interactive web pages could be experienced, articulating the well understood direction, mimicking native apps, but also pointing out two new directions that native apps have little chance to solve.
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IndieUI: Events expands user interface interactions for mobile and more

The IndieUI Working Group has published a First Public Working Draft of IndieUI: Events 1.0. IndieUI: Events focuses on common types of user interface interactions that are controlled in different ways across platforms, such as scrolling the view, canceling an action, changing the value of a user input widget, selecting a range, placing focus on an object, etc. These user intentions can be inferred from hardware- and platform-specific user interactions through the keyboard, mouse, speech, or touch input.
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