Multiple Connection Hack
Multiple Connection Hack
- Problem:
- Rendering requires meta-data of objects embedded in that page
- Solution:
- Open N connections simultaneously (by default 4 with Netscape)
- Result:
- Faster time to render
- but… Self congestion of nearly simultaneous opens
- “Unfair” use of bandwidth (problem of the “commons”)
- Has made HTTP/1.0’s use of TCP, a bad problem, much worse
- Even with persistent connections, we will have fairness problems for clients that use multiple connections, versus “well behaved” clients using one. RED algorithm in routers may help.