Unicode Characters: 02600 to 026FF

Overview: Mathematical Markup Language (MathML) Version 2.0 (2nd Edition)
Up: 6 Characters, Entities and Fonts
Previous: 02500 to 025FF
Next: 02700 to 027FF

  0260 0261 0262 0263 0264 0265 0266 0267 0268 0269 026A 026B 026C 026D 026E 026F
0         FEMALE SIGN SAGITTARIUS BLACK SPADE SUIT                   0
1   BALLOT BOX WITH CHECK     EARTH CAPRICORN WHITE HEART SUIT                   1
2         MALE SIGN AQUARIUS WHITE DIAMOND SUIT                   2
3         JUPITER PISCES BLACK CLUB SUIT                   3
4         SATURN                       4
5 BLACK STAR       URANUS   BLACK HEART SUIT                   5
6 WHITE STAR       NEPTUNE   BLACK DIAMOND SUIT                   6
7         PLUTO                       7
8         ARIES                       8
9       WHITE FROWNING FACE TAURUS   QUARTER NOTE                   9
A       WHITE SMILING FACE GEMINI   EIGHTH NOTE                   A
B   BLACK RIGHT POINTING INDEX     CANCER   BEAMED EIGHTH NOTES                   B
C         LEO   BEAMED SIXTEENTH NOTES                   C
D         VIRGO   MUSIC FLAT SIGN                   D
E BLACK TELEPHONE WHITE RIGHT POINTING INDEX   LAST QUARTER MOON LIBRA   MUSIC NATURAL SIGN                   E
F       MERCURY SCORPIUS   MUSIC SHARP SIGN                   F
  0260 0261 0262 0263 0264 0265 0266 0267 0268 0269 026A 026B 026C 026D 026E 026F

Key:

Cell Style Status
    Unicode Character (Unicode 3.2) with MathML name
  Unicode or XML Non-Character
  Character described in these tables, but currently not given a MathML name
none Character for which an image is not currently available

Overview: Mathematical Markup Language (MathML) Version 2.0 (2nd Edition)
Up: 6 Characters, Entities and Fonts
Previous: 02500 to 025FF
Next: 02700 to 027FF