The Event Class

**	(c) COPYRIGHT MIT 1995.
**	Please first read the full copyright statement in the file COPYRIGH.

The Event Class defines any event manager to be used by libwww for handling events. An event is not strictly defined as it is highly platform dependent and hence out of scope for the Library. If you are using the libwww pseudo threads on Unix then an event is when the select() system call returns a notification on a socket descriptor, but it may as well be an asynchronous event from the windows manager etc. If your application is not using anything but traditional blocking sockets then you do not need an event manager at all. In that case, libwww will block on any socket or system call until the process can proceed.

The libwww interface to an event manager is very simple as it consists of registering a socket descriptor, the location in the program, and the current state when an operation (for example read) would block. When the event manager at a later point in time gets a notification that the socket has become ready, it can then call libwww with the state saved from the registration and libwww can continue. Second, libwww must be able to unregister a socket when it is not anymore in a state where it can block. Only in case the application wishes to use non-blocking sockets it should register methods for handling the registration process as described below.

Note: The library core does not define any event manager - it is considered part of the application. The library comes with a default event manager which can be initiated using the function HTEventInit() in HTInit module

This module is implemented by HTEvent.c, and it is a part of the W3C Sample Code Library.

#ifndef HTEVENT_H
#define HTEVENT_H
#include "wwwsys.h"
#ifdef IN_EVENT
typedef struct _HTTimer HTTimer;

typedef enum _HTPriority {
} HTPriority; 

#define HTEVENT_INDEX 0x10
typedef enum {
    HTEvent_READ    = (0x001 | 0 << HTEVENT_INDEX),
    HTEvent_WRITE   = (0x002 | 1 << HTEVENT_INDEX),
    HTEvent_OOB     = (0x004 | 2 << HTEVENT_INDEX),
    HTEvent_ACCEPT  = (0x008 | 3 << HTEVENT_INDEX),
    HTEvent_CONNECT = (0x010 | 4 << HTEVENT_INDEX),
    HTEvent_CLOSE   = (0x020 | 5 << HTEVENT_INDEX),
    HTEvent_TYPES   = 6,	/* winsock has seperate events for all of these */
#define HTEVENT_TYPES	6 /* use in constructing the fake event below */
#else /* WWW_WIN_ASYNC */
    HTEvent_READ    = (0x001 | 0 << HTEVENT_INDEX),
    HTEvent_ACCEPT  = (0x002 | 0 << HTEVENT_INDEX),
    HTEvent_CLOSE   = (0x004 | 0 << HTEVENT_INDEX),
    HTEvent_WRITE   = (0x008 | 1 << HTEVENT_INDEX),
    HTEvent_CONNECT = (0x010 | 1 << HTEVENT_INDEX),
    HTEvent_OOB     = (0x020 | 2 << HTEVENT_INDEX),
    HTEvent_TYPES   = 3,	/* only READ, WRITE, and OOB are real types */
#define HTEVENT_TYPES	3 /* use in constructing the fake event below */
#endif /* !WWW_WIN_ASYNC */
    **	fake events - these don't correspond to event manager events, but they
    **	are usefull for communicating with the protocol modules
    HTEvent_END     = (0x080 | HTEVENT_TYPES << HTEVENT_INDEX),
    HTEvent_ALL     = 0xFFFF
} HTEventType;

#define HTEvent_BITS(type) (type & 0xFFFF)
#define HTEvent_INDEX(type) (type >> HTEVENT_INDEX)

    {HTEvent_READ, "HTEvent_READ"}, \
    {HTEvent_ACCEPT, "HTEvent_ACCEPT"}, \
    {HTEvent_CLOSE, "HTEvent_CLOSE"}, \
    {HTEvent_WRITE, "HTEvent_WRITE"}, \
    {HTEvent_CONNECT, "HTEvent_CONNECT"}, \
    {HTEvent_OOB, "HTEvent_OOB"}, \
    {HTEvent_TIMEOUT, "HTEvent_TIMEOUT"}, \
    {HTEvent_BEGIN, "HTEvent_BEGIN"}, \
    {HTEvent_END, "HTEvent_END"}, \
    {HTEvent_FLUSH, "HTEvent_FLUSH"}, \
    {HTEvent_RESET, "HTEvent_RESET"}

extern char * HTEvent_type2str(HTEventType type);

Event Handlers

A location is a function that can be registered by the event manager and called at a later point in time in order to continue an operation. All locations must be of type  HTEventCallback as defined here:

typedef int HTEventCallback (SOCKET, void *, HTEventType);
typedef struct _HTEvent HTEvent;

/* Avoid circular include for HTReq->HTNet->HTHost: HTEvent blah */
#include "HTReq.h"

There are many default event handlers provided with the Library. For example, all the protocol modules such as the HTTP client module are implemented as event handlers. In stead of using blocking sockets, this allows a protocol module to register itself when performing an operation that would block. When the sockets becomes ready the handler is called with th socket in question, the request object, and the socket operation  

Registering and Unregistering Events

As mentioned above, the only interface libwww requires from an event manager is a method to register an event when an operation would block and unregister it when the operation has completed The library registers and unregisters events by calling the following two functions:

extern int HTEvent_register	(SOCKET, HTEventType, HTEvent *);
extern int HTEvent_unregister	(SOCKET, HTEventType);

The register function contains information about which socket we are waiting on to get ready and which operation we are waiting for (read, write, etc.), the request object containing the current request, the event handler that we want to be called when the socket becomes reasy, and finally the priority by which we want the thread to be processed by the event manager. Likewise, libwww can unregister a operation on a socket which means that libwww is no longer waiting for this actiion to become ready.

Registering an Event Manager

Libwww core does not contain any event manager as it depends on whether you want to use pseudo threads no threads, or real threads. Instead, libwww comes with a default implementation that you may register, but you may as well implement and register your own. The register and unregister functions above actually does nothing than looking for a registered event manager and then passes the call on to that. You register your own event manager by using the methods below:

typedef int HTEvent_registerCallback(SOCKET, HTEventType, HTEvent *);
typedef int HTEvent_unregisterCallback(SOCKET, HTEventType);

extern void HTEvent_setRegisterCallback(HTEvent_registerCallback *);
extern void HTEvent_setUnregisterCallback(HTEvent_unregisterCallback *);

Has Register and Unregister Callbacks been setup?

Replies YES if both an HTEvent_setRegisterCallback and HTEvent_setUnregisterCallback have been called with non NULL callbacks.

extern BOOL HTEvent_isCallbacksRegistered(void);

Create and Delete Events

extern HTEvent * HTEvent_new (HTEventCallback * cbf, void * context,
			      HTPriority pritority, int timeoutInMillis);
extern BOOL HTEvent_delete (HTEvent * event);

Event Timeouts, Priorities, Callbacks, and Contexts

Normally, these are set when creating the event.

extern BOOL HTEvent_setParam(HTEvent * event, void * param);
extern BOOL HTEvent_setPriority(HTEvent * event, HTPriority priority);
extern BOOL HTEvent_setTimeout(HTEvent * event, int timeoutInMillis);
extern BOOL HTEvent_setCallback(HTEvent * event, HTEventCallback * cbf);

The Raw Event Type

Don't use this directly, use the methods above instead.

struct _HTEvent {
    HTPriority		priority;	 /* Priority of this request (event) */
    int                 millis;              /* Timeout in ms for this event */
#ifdef IN_EVENT
    HTTimer *		timer;
    HTEventCallback *	cbf;			   /* Protocol state machine */
    void *		param;		       /* HTEvent_register parameter */
    HTRequest *		request;

You can register the event manager provided together with libwww by using the HTEventInit() in the HTInit module

#endif /* HTEVENT_H */

@(#) $Id: HTEvent.html,v 2.17 1998/08/10 02:42:12 frystyk Exp $